-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
// File : SMESHGUI_Make2DFrom3D.h
// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
#include "SMESH_SMESHGUI.hxx"
#include "SMESHGUI_Dialog.h"
#include "SMESHGUI_SelectionOp.h"
+#include "SMESH_TypeFilter.hxx"
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
Q_OBJECT
public:
- enum { Mesh, Groups };
+ enum { MeshOrGroups };
SMESHGUI_Make2DFrom3DDlg( QWidget* );
virtual ~SMESHGUI_Make2DFrom3DDlg();
bool needNewMesh() const;
QString getNewMeshName() const;
void setNewMeshName( const QString& );
+ void setNewMeshEnabled( bool );
+ bool getNewMeshEnabled() const;
bool needGroup() const;
QString getGroupName() const;
private:
SMESH::SMESH_Mesh_var mySrcMesh;
QPointer<SMESHGUI_Make2DFrom3DDlg> myDlg;
+
+ SMESH_TypeFilter myMeshFilter;
+ SMESH_TypeFilter myGroupFilter;
};
#endif // SMESHGUI_Make2DFrom3DOp_H