-// Copyright (C) 2007-2009 CEA/DEN, EDF R&D, OPEN CASCADE
-//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_Make2DFrom3D.h
-// Author : Open CASCADE S.A.S.
-//
+// Author : Vadim SANDLER, Open CASCADE S.A.S. (vadim.sandler@opencascade.com)
+
#ifndef SMESHGUI_Make2DFrom3DOp_H
#define SMESHGUI_Make2DFrom3DOp_H
// SMESH includes
#include "SMESH_SMESHGUI.hxx"
-
#include "SMESHGUI_Dialog.h"
-#include "SMESHGUI_Operation.h"
+#include "SMESHGUI_SelectionOp.h"
-// IDL includes
#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#include CORBA_SERVER_HEADER(SMESH_Mesh)
-class QFrame;
-class SMESHGUI_MeshInfosBox;
+class QCheckBox;
+class QLineEdit;
+class QRadioButton;
+class SMESHGUI_Make2DFrom3DOp;
/*!
* \brief Dialog to show result mesh statistic
*/
-class SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog
+class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DDlg : public SMESHGUI_Dialog
{
Q_OBJECT
- public:
+public:
+ enum { Mesh, Groups };
+
SMESHGUI_Make2DFrom3DDlg( QWidget* );
virtual ~SMESHGUI_Make2DFrom3DDlg();
- void SetMeshName(const QString& theName);
- void SetMeshInfo(const SMESH::long_array& theInfo);
+ SMESH::Bnd_Dimension mode() const;
- private:
- QFrame* createMainFrame( QWidget* );
+ bool needNewMesh() const;
+ QString getNewMeshName() const;
+ void setNewMeshName( const QString& );
- private:
- QLabel* myMeshName;
- SMESHGUI_MeshInfosBox* myFullInfo;
-};
+ bool needGroup() const;
+ QString getGroupName() const;
+ void setGroupName( const QString& );
+
+ bool copySource() const;
+private slots:
+ void onTargetChanged();
+ void onGroupChecked();
+
+private:
+ QRadioButton* my2dFrom3dRB;
+ QRadioButton* my1dFrom2dRB;
+ QRadioButton* my1dFrom3dRB;
+ QRadioButton* myThisMeshRB;
+ QRadioButton* myNewMeshRB;
+ QLineEdit* myMeshName;
+ QCheckBox* myCopyCheck;
+ QCheckBox* myGroupCheck;
+ QLineEdit* myGroupName;
+
+ friend class SMESHGUI_Make2DFrom3DOp;
+};
/*!
* \brief Operation to compute 2D mesh on 3D
*/
-class SMESHGUI_Make2DFrom3DOp : public SMESHGUI_Operation
+class SMESHGUI_EXPORT SMESHGUI_Make2DFrom3DOp : public SMESHGUI_SelectionOp
{
- public:
+ Q_OBJECT
+
+public:
SMESHGUI_Make2DFrom3DOp();
virtual ~SMESHGUI_Make2DFrom3DOp();
- protected:
+ virtual LightApp_Dialog* dlg() const;
+
+protected:
virtual void startOperation();
+ virtual void selectionDone();
+ virtual SUIT_SelectionFilter* createFilter( const int ) const;
+ bool isValid( QString& ) const;
+
+protected slots:
+ virtual bool onApply();
+ void onModeChanged();
- private:
+private:
bool compute2DMesh();
- private:
- SMESH::SMESH_Mesh_var myMesh;
+private:
+ SMESH::SMESH_Mesh_var mySrcMesh;
QPointer<SMESHGUI_Make2DFrom3DDlg> myDlg;
};