// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// $Header$
#include "SMESHGUI_InitMeshDlg.h"
+#include <SMESHGUI.h>
-#include "SMESHGUI.h"
-#include "SMESHGUI_Utils.h"
-#include "SMESHGUI_SMESHGenUtils.h"
-#include "SMESHGUI_HypothesesUtils.h"
-
-#include "GEOMBase.h"
-
-#include "QAD_Application.h"
-#include "QAD_Desktop.h"
-#include "QAD_MessageBox.h"
-#include "QAD_WaitCursor.h"
-#include "QAD_Operation.h"
-
-#include "SALOME_ListIteratorOfListIO.hxx"
-#include "SALOMEGUI_QtCatchCorbaException.hxx"
-
-#include "utilities.h"
+#include <SMESH_Type.h>
-// QT Includes
#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
#include <qlayout.h>
-#include <qpixmap.h>
-
-using namespace std;
-
-namespace SMESH{
- SMESH::SMESH_Mesh_var InitMesh(GEOM::GEOM_Object_ptr theShapeObject,
- const char* theMeshName)
- {
- SMESH::SMESH_Mesh_var aMesh;
- try {
- SMESH::SMESH_Gen_var aSMESHGen = SMESH::GetSMESHGen();
- if ( !aSMESHGen->_is_nil() && !theShapeObject->_is_nil() ) {
- aMesh = aSMESHGen->CreateMesh( theShapeObject );
- if ( !aMesh->_is_nil() ) {
- SALOMEDS::SObject_var aMeshSObject = SMESH::FindSObject( aMesh.in() );
- SMESH::SetName( aMeshSObject, theMeshName );
- }
- }
- }
- catch( const SALOME::SALOME_Exception& S_ex ) {
- QtCatchCorbaException( S_ex );
- }
- return aMesh._retn();
- }
-}
+#include <qlineedit.h>
+#include <qlabel.h>
//=================================================================================
// class : SMESHGUI_InitMeshDlg()
-// purpose : Constructs a SMESHGUI_InitMeshDlg which is a child of 'parent', with the
+// purpose : Constructs a SMESHGUI_InitMeshDlg which is a child of 'parent', with the
// name 'name' and widget flags set to 'f'.
// The dialog will by default be modeless, unless you set 'modal' to
// TRUE to construct a modal dialog.
//=================================================================================
-SMESHGUI_InitMeshDlg::SMESHGUI_InitMeshDlg( QWidget* parent, const char* name, SALOME_Selection* Sel, bool modal, WFlags fl )
- : QDialog( parent, name, modal, WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu | WDestructiveClose )
+SMESHGUI_InitMeshDlg::SMESHGUI_InitMeshDlg()
+: SMESHGUI_Dialog( 0, false, true )
{
- QPixmap image0(QAD_Desktop::getResourceManager()->loadPixmap( "SMESH",tr("ICON_SELECT")));
- if ( !name )
- setName( "SMESHGUI_InitMeshDlg" );
- setCaption( tr( "SMESH_INIT_MESH" ) );
- setSizeGripEnabled( TRUE );
- QGridLayout* SMESHGUI_InitMeshDlgLayout = new QGridLayout( this );
- SMESHGUI_InitMeshDlgLayout->setSpacing( 6 );
- SMESHGUI_InitMeshDlgLayout->setMargin( 11 );
-
- /***************************************************************/
- GroupC1 = new QGroupBox( tr( "SMESH_ARGUMENTS" ), this, "GroupC1" );
- GroupC1->setColumnLayout(0, Qt::Vertical );
- GroupC1->layout()->setSpacing( 0 );
- GroupC1->layout()->setMargin( 0 );
- QGridLayout* GroupC1Layout = new QGridLayout( GroupC1->layout() );
- GroupC1Layout->setAlignment( Qt::AlignTop );
- GroupC1Layout->setSpacing( 6 );
- GroupC1Layout->setMargin( 11 );
-
- TextLabel_NameMesh = new QLabel( tr( "SMESH_NAME" ), GroupC1, "TextLabel_NameMesh" );
- GroupC1Layout->addWidget( TextLabel_NameMesh, 0, 0 );
- LineEdit_NameMesh = new QLineEdit( GroupC1, "LineEdit_NameMesh" );
- GroupC1Layout->addWidget( LineEdit_NameMesh, 0, 2 );
-
- TextLabelC1A1 = new QLabel( tr( "SMESH_OBJECT_GEOM" ), GroupC1, "TextLabelC1A1" );
- GroupC1Layout->addWidget( TextLabelC1A1, 1, 0 );
- SelectButtonC1A1 = new QPushButton( GroupC1, "SelectButtonC1A1" );
- SelectButtonC1A1->setPixmap( image0 );
- SelectButtonC1A1->setToggleButton( FALSE );
- GroupC1Layout->addWidget( SelectButtonC1A1, 1, 1 );
- LineEditC1A1 = new QLineEdit( GroupC1, "LineEditC1A1" );
- LineEditC1A1->setReadOnly( true );
- GroupC1Layout->addWidget( LineEditC1A1, 1, 2 );
+ setCaption(tr("SMESH_INIT_MESH"));
- TextLabelC1A1Hyp = new QLabel( tr( "SMESH_OBJECT_HYPOTHESIS" ), GroupC1, "TextLabelC1A1Hyp" );
- GroupC1Layout->addWidget( TextLabelC1A1Hyp, 2, 0 );
- SelectButtonC1A1Hyp = new QPushButton( GroupC1, "SelectButtonC1A1Hyp" );
- SelectButtonC1A1Hyp->setPixmap( image0 );
- GroupC1Layout->addWidget( SelectButtonC1A1Hyp, 2, 1 );
- LineEditC1A1Hyp = new QLineEdit( GroupC1, "LineEditC1A1Hyp" );
- LineEditC1A1Hyp->setReadOnly( true );
- GroupC1Layout->addWidget( LineEditC1A1Hyp, 2, 2 );
-
- TextLabelC1A1Algo = new QLabel( tr( "SMESH_OBJECT_ALGORITHM" ), GroupC1, "TextLabelC1A1Algo" );
- GroupC1Layout->addWidget( TextLabelC1A1Algo, 3, 0 );
- SelectButtonC1A1Algo = new QPushButton( GroupC1, "SelectButtonC1A1Algo" );
- SelectButtonC1A1Algo->setPixmap( image0 );
- GroupC1Layout->addWidget( SelectButtonC1A1Algo, 3, 1 );
- LineEditC1A1Algo = new QLineEdit( GroupC1, "LineEditC1A1Algo" );
- LineEditC1A1Algo->setReadOnly( true );
- GroupC1Layout->addWidget( LineEditC1A1Algo, 3, 2 );
-
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupC1, 1, 0 );
+ QVBoxLayout* main = new QVBoxLayout( mainFrame() );
/***************************************************************/
- GroupButtons = new QGroupBox( this, "GroupButtons" );
- GroupButtons->setColumnLayout(0, Qt::Vertical );
- GroupButtons->layout()->setSpacing( 0 );
- GroupButtons->layout()->setMargin( 0 );
- QGridLayout* GroupButtonsLayout = new QGridLayout( GroupButtons->layout() );
- GroupButtonsLayout->setAlignment( Qt::AlignTop );
- GroupButtonsLayout->setSpacing( 6 );
- GroupButtonsLayout->setMargin( 11 );
-
- buttonOk = new QPushButton( tr( "SMESH_BUT_OK" ), GroupButtons, "buttonOk" );
- buttonOk->setAutoDefault( TRUE );
- buttonOk->setDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonOk, 0, 0 );
-
- buttonApply = new QPushButton( tr( "SMESH_BUT_APPLY" ), GroupButtons, "buttonApply" );
- buttonApply->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonApply, 0, 1 );
-
- GroupButtonsLayout->addItem( new QSpacerItem( 20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum ), 0, 2 );
-
- buttonCancel = new QPushButton( tr( "SMESH_BUT_CLOSE" ), GroupButtons, "buttonCancel" );
- buttonCancel->setAutoDefault( TRUE );
- GroupButtonsLayout->addWidget( buttonCancel, 0, 3 );
-
- SMESHGUI_InitMeshDlgLayout->addWidget( GroupButtons, 2, 0 );
+ QGroupBox* GroupC1 = new QGroupBox( tr( "SMESH_ARGUMENTS" ), mainFrame(), "GroupC1" );
+ GroupC1->setColumnLayout(3, Qt::Horizontal);
+ GroupC1->layout()->setSpacing(6);
+ GroupC1->layout()->setMargin(11);
+
+ new QLabel(tr("SMESH_NAME"), GroupC1, "TextLabel_NameMesh");
+ GroupC1->addSpace(1);
+ myMeshName = new QLineEdit(GroupC1, "LineEdit_NameMesh");
+ connect( myMeshName, SIGNAL( textChanged( const QString& ) ), this, SIGNAL( nameChanged( const QString& ) ) );
+
+ createObject( tr("SMESH_OBJECT_GEOM"), GroupC1, GeomObj );
+ createObject( tr("SMESH_OBJECT_HYPOTHESIS"), GroupC1, Hypo );
+ createObject( tr("SMESH_OBJECT_ALGORITHM"), GroupC1, Algo );
- /***************************************************************/
- Init( Sel ) ;
+ setNameIndication( GeomObj, OneName );
+
+ int _smesh = prefix( "SMESH" );
+ setObjectType( Hypo, _smesh + HYPOTHESIS, -1 );
+ setObjectType( Algo, _smesh + ALGORITHM, -1 );
+
+ main->addWidget( GroupC1 );
}
-
//=================================================================================
// function : ~SMESHGUI_InitMeshDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
SMESHGUI_InitMeshDlg::~SMESHGUI_InitMeshDlg()
{
- // no need to delete child widgets, Qt does it all for us
-}
-
-
-//=================================================================================
-// function : Init()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::Init( SALOME_Selection* Sel )
-{
- mySelection = Sel;
- mySMESHGUI = SMESHGUI::GetSMESHGUI() ;
- mySMESHGUI->SetActiveDialogBox( (QDialog*)this ) ;
-
- myGeomFilter = new SALOME_TypeFilter( "GEOM" );
- myAlgorithmFilter = new SMESH_TypeFilter( ALGORITHM );
- myHypothesisFilter = new SMESH_TypeFilter( HYPOTHESIS );
-
- /* signals and slots connections */
- connect( buttonOk, SIGNAL( clicked() ), this, SLOT( ClickOnOk() ) );
- connect( buttonApply, SIGNAL( clicked() ), this, SLOT( ClickOnApply() ) );
- connect( buttonCancel, SIGNAL( clicked() ), this, SLOT( ClickOnCancel() ) ) ;
-
- connect( SelectButtonC1A1, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButtonC1A1Hyp, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
- connect( SelectButtonC1A1Algo, SIGNAL (clicked() ), this, SLOT( SetEditCurrentArgument() ) ) ;
-
- connect( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
- connect( mySMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), this, SLOT( DeactivateActiveDialog() ) ) ;
- connect( mySMESHGUI, SIGNAL( SignalCloseAllDialogs() ), this, SLOT( ClickOnCancel() ) ) ;
-
- int x, y ;
- mySMESHGUI->DefineDlgPosition( this, x, y ) ;
- this->move( x, y ) ;
- this->show() ;
-
- LineEdit_NameMesh->setText( GetDefaultMeshName() );
- LineEdit_NameMesh->setFocus() ;
- myEditCurrentArgument = LineEditC1A1 ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter( myGeomFilter ) ;
-
- SelectionIntoArgument();
-
- UpdateControlState();
-}
-
-
-//=================================================================================
-// function : ClickOnOk()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::ClickOnOk()
-{
- if ( this->ClickOnApply() )
- this->ClickOnCancel() ;
-}
-
-//=================================================================================
-// function : ClickOnApply()
-// purpose :
-//=================================================================================
-bool SMESHGUI_InitMeshDlg::ClickOnApply()
-{
- if (mySMESHGUI->ActiveStudyLocked())
- return false;
-
- QString myNameMesh = LineEdit_NameMesh->text().stripWhiteSpace();
- if ( myNameMesh.isEmpty() ) {
- QAD_MessageBox::warn1( this, tr( "SMESH_WRN_WARNING" ), tr( "SMESH_WRN_EMPTY_NAME" ), tr( "SMESH_BUT_OK" ) );
- return false;
- }
-
- if ( myGeomShape->_is_nil() || !HypoList.count() || !AlgoList.count() )
- return false;
-
- QAD_WaitCursor wc;
-
- QAD_Operation* op = new QAD_Operation( mySMESHGUI->GetActiveStudy() );
-
- // start transaction
- op->start();
-
- // create mesh
- SMESH::SMESH_Mesh_var aMesh = SMESH::InitMesh( myGeomShape, myNameMesh ) ;
-
- if ( !aMesh->_is_nil() ) {
- // assign hypotheses
- for( int i = 0; i < HypoList.count(); i++ ) {
- SALOMEDS::SObject_var aHypSO = SMESH::GetActiveStudyDocument()->FindObjectID( HypoList[i] );
- if ( !aHypSO->_is_nil() ) {
- CORBA::Object_var anObject = aHypSO->GetObject();
- if ( !CORBA::is_nil( anObject ) ) {
- SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
- if ( !aHyp->_is_nil() ) {
- if ( !SMESH::AddHypothesisOnMesh( aMesh, aHyp ) ) {
- // abort transaction
- op->abort();
- return false;
- }
- }
- }
- }
- }
- // assign algorithms
- for( int i = 0; i < AlgoList.count(); i++ ) {
- SALOMEDS::SObject_var aHypSO = SMESH::GetActiveStudyDocument()->FindObjectID( AlgoList[i] );
- if ( !aHypSO->_is_nil() ) {
- CORBA::Object_var anObject = aHypSO->GetObject();
- if ( !CORBA::is_nil( anObject ) ) {
- SMESH::SMESH_Hypothesis_var aHyp = SMESH::SMESH_Hypothesis::_narrow( anObject );
- if ( !aHyp->_is_nil() ) {
- if ( !SMESH::AddHypothesisOnMesh( aMesh, aHyp ) ) {
- // abort transaction
- op->abort();
- return false;
- }
- }
- }
- }
- }
- }
- // commit transaction
- op->finish();
- LineEdit_NameMesh->setText( GetDefaultMeshName() );
- return true;
-}
-
-
-//=================================================================================
-// function : ClickOnCancel()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::ClickOnCancel()
-{
- close();
-}
-
-
-//=================================================================================
-// function : SelectionIntoArgument()
-// purpose : Called when selection as changed or other case
-//=================================================================================
-void SMESHGUI_InitMeshDlg::SelectionIntoArgument()
-{
- QString aString = "";
-
- int nbSel = SMESH::GetNameOfSelectedIObjects( mySelection, aString );
-
- if ( myEditCurrentArgument == LineEditC1A1 )
- {
- // geom shape
- if ( nbSel != 1 )
- {
- myGeomShape = GEOM::GEOM_Object::_nil();
- aString = "";
- }
- else
- {
- Handle(SALOME_InteractiveObject) IO = mySelection->firstIObject() ;
- myGeomShape = SMESH::IObjectToInterface<GEOM::GEOM_Object>( IO ) ;
- if ( myGeomShape->_is_nil() || !GEOMBase::IsShape( myGeomShape ) )
- {
- myGeomShape = GEOM::GEOM_Object::_nil();
- aString = "";
- }
- }
- }
- else if ( myEditCurrentArgument == LineEditC1A1Hyp ) {
- // hypotheses
- HypoList.clear();
- if ( nbSel >= 1 ) {
- SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for ( ; Itinit.More(); Itinit.Next() ) {
- HypoList.append( Itinit.Value()->getEntry() );
- }
- if ( nbSel > 1 )
- aString = tr( "%1 Hypothesis" ).arg( nbSel ) ;
- }
- else {
- aString = "";
- }
- }
- else if ( myEditCurrentArgument == LineEditC1A1Algo ) {
- // algorithms
- AlgoList.clear();
- if ( nbSel >= 1 ) {
- SALOME_ListIteratorOfListIO Itinit( mySelection->StoredIObjects() );
- for ( ; Itinit.More(); Itinit.Next() ) {
- AlgoList.append( Itinit.Value()->getEntry() );
- }
- if ( nbSel > 1 )
- aString = tr( "%1 Algorithms" ).arg( nbSel ) ;
- }
- else {
- aString = "";
- }
- }
-
- myEditCurrentArgument->setText(aString) ;
-
- UpdateControlState();
-}
-
-
-//=================================================================================
-// function : SetEditCurrentArgument()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::SetEditCurrentArgument()
-{
- QPushButton* send = (QPushButton*)sender();
- if(send == SelectButtonC1A1) {
- LineEditC1A1->setFocus() ;
- myEditCurrentArgument = LineEditC1A1;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myGeomFilter) ;
- } else if( send == SelectButtonC1A1Hyp ) {
- LineEditC1A1Hyp->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Hyp ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myHypothesisFilter) ;
- } else if( send == SelectButtonC1A1Algo ) {
- LineEditC1A1Algo->setFocus() ;
- myEditCurrentArgument = LineEditC1A1Algo ;
- mySelection->ClearFilters() ;
- mySelection->AddFilter(myAlgorithmFilter) ;
- }
- SelectionIntoArgument() ;
-}
-
-//=================================================================================
-// function : DeactivateActiveDialog()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::DeactivateActiveDialog()
-{
- if ( GroupC1->isEnabled() ) {
- disconnect( mySelection, 0, this, 0 );
- GroupC1->setEnabled(false) ;
- GroupButtons->setEnabled(false) ;
- }
+ // no need to delete child widgets, Qt does it all for us
}
-
//=================================================================================
-// function : ActivateThisDialog()
+// function : meshName
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::ActivateThisDialog()
+QString SMESHGUI_InitMeshDlg::meshName() const
{
- mySMESHGUI->EmitSignalDeactivateDialog() ;
- GroupC1->setEnabled(true) ;
- GroupButtons->setEnabled(true) ;
- connect ( mySelection, SIGNAL( currentSelectionChanged() ), this, SLOT( SelectionIntoArgument() ) );
+ return myMeshName->text().stripWhiteSpace();
}
-
//=================================================================================
-// function : enterEvent()
+// function : setMeshName
// purpose :
//=================================================================================
-void SMESHGUI_InitMeshDlg::enterEvent(QEvent* e)
+void SMESHGUI_InitMeshDlg::setMeshName( const QString& name )
{
- if ( !GroupC1->isEnabled() )
- ActivateThisDialog() ;
+ myMeshName->setText( name.stripWhiteSpace() );
}
-
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::closeEvent( QCloseEvent* e )
-{
- disconnect( mySelection, 0, this, 0 );
- mySMESHGUI->ResetState() ;
- mySelection->ClearFilters() ;
- QDialog::closeEvent( e );
-}
-
-//=================================================================================
-// function : UpdateControlState()
-// purpose :
-//=================================================================================
-void SMESHGUI_InitMeshDlg::UpdateControlState()
-{
- bool isEnabled = ( !myGeomShape->_is_nil() && HypoList.count() && AlgoList.count() );
-
- buttonOk ->setEnabled( isEnabled );
- buttonApply->setEnabled( isEnabled );
-}
-
-//=================================================================================
-// function : GetDefaultMeshName()
-// purpose : Generates default mesh name(Mesh_1, Mesh_2, etc.)
-//=================================================================================
-QString SMESHGUI_InitMeshDlg::GetDefaultMeshName()
-{
- SALOMEDS::Study_var aStudy = QAD_Application::getDesktop()->getActiveStudy()->getStudyDocument();
- int aNumber = 0;
- QString aMeshName;
- SALOMEDS::SObject_var obj;
-
- do
- {
- aMeshName = QString(tr("SMESH_OBJECT_MESH")) +"_"+QString::number(++aNumber);
- obj = aStudy->FindObject(aMeshName);
- }
- while (!obj->_is_nil());
-
- return aMeshName;
-}
-
-
-