-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESHGUI : GUI for SMESH component
-// File : SMESHGUI_GroupDlg.cxx
-// Author : Natalia KOPNOVA, Open CASCADE S.A.S.
-// SMESH includes
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_GroupDlg.cxx
+// Author : Natalia KOPNOVA, Open CASCADE S.A.S.
+// SMESH includes
//
#include "SMESHGUI_GroupDlg.h"
#include <SMESH_TypeFilter.hxx>
#include <SMESH_Actor.h>
-#include <SMESH_ActorUtils.h>
+//#include <SMESH_ActorUtils.h>
+#include <SMESH_LogicalFilter.hxx>
// SALOME GEOM includes
#include <GEOMBase.h>
#include <GEOM_SelectionFilter.h>
+#include <GEOM_wrap.hxx>
// SALOME GUI includes
#include <QtxColorButton.h>
#include <SUIT_ResourceMgr.h>
#include <SUIT_Session.h>
#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
#include <SalomeApp_Tools.h>
#include <SalomeApp_Application.h>
#include <LightApp_SelectionMgr.h>
#include <SALOME_ListIO.hxx>
-#include <SALOME_ListIteratorOfListIO.hxx>
#include <SVTK_ViewWindow.h>
+#include <VTKViewer_Algorithm.h>
+
// SALOME KERNEL includes
#include <SALOMEDSClient_Study.hxx>
#include <vtkActorCollection.h>
// OCCT includes
+#include <TColStd_MapOfAsciiString.hxx>
#include <TColStd_MapOfInteger.hxx>
// Qt includes
#define SPACING 6
#define MARGIN 11
+enum grpSelectionMode {
+ grpNoSelection = -1,
+ grpNodeSelection = 0,
+ grp0DSelection = 1,
+ grpBallSelection = 2,
+ grpEdgeSelection = 3,
+ grpFaceSelection = 4,
+ grpVolumeSelection = 5,
+ grpSubMeshSelection = 6,
+ grpGroupSelection = 7,
+ grpMeshSelection = 8,
+ grpGeomSelection = 9,
+ grpAllSelection = 10,
+};
+
//=================================================================================
// function : SMESHGUI_GroupDlg()
// purpose :
//=================================================================================
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule,
- SMESH::SMESH_Mesh_ptr theMesh )
+ SMESH::SMESH_Mesh_ptr theMesh )
: QDialog( SMESH::GetDesktop( theModule ) ),
mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myStoredShownEntity(0),
mySelector( SMESH::GetViewWindow( theModule )->GetSelector() ),
myIsBusy( false ),
myNameChanged( false ),
- myActor( 0 )
+ myNbChangesOfContents(0),
+ myIsApplyAndClose( false )
{
initDialog( true );
if ( !theMesh->_is_nil() )
// purpose :
//=================================================================================
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule,
- SMESH::SMESH_GroupBase_ptr theGroup,
+ SMESH::SMESH_GroupBase_ptr theGroup,
const bool theIsConvert )
: QDialog( SMESH::GetDesktop( theModule ) ),
mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ), myStoredShownEntity(0),
mySelector( SMESH::GetViewWindow( theModule )->GetSelector() ),
myIsBusy( false ),
- myNameChanged( false )
+ myNameChanged( false ),
+ myNbChangesOfContents(0) // just not to use uninitialized variable
{
initDialog( false );
if ( !theGroup->_is_nil() )
mySelectGroup->setEnabled( false );
myCurrentLineEdit = myMeshGroupLine;
- setSelectionMode( 5 );
+ setSelectionMode( grpGroupSelection );
}
}
QPixmap image0( SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap( "SMESH", tr( "ICON_SELECT" ) ) );
setWindowTitle( create ? tr( "SMESH_CREATE_GROUP_TITLE" ) : tr( "SMESH_EDIT_GROUP_TITLE" ) );
- myHelpFileName = create ? "creating_groups_page.html" : "editing_groups_page.html";
+ myHelpFileName = create ? "creating_groups.html" : "editing_groups.html";
setSizeGripEnabled( true);
QStringList types;
types.append( tr( "MESH_NODE" ) );
+ types.append( tr( "SMESH_ELEM0D" ) );
+ types.append( tr( "SMESH_BALL_ELEM" ) );
types.append( tr( "SMESH_EDGE" ) );
types.append( tr( "SMESH_FACE" ) );
types.append( tr( "SMESH_VOLUME" ) );
QRadioButton* rb1 = new QRadioButton( tr( "SMESH_GROUP_STANDALONE" ), aGrpTypeBox );
QRadioButton* rb2 = new QRadioButton( tr( "SMESH_GROUP_GEOMETRY" ), aGrpTypeBox );
+ QRadioButton* rb3 = new QRadioButton( tr( "SMESH_GROUP_FILTER" ), aGrpTypeBox );
myGrpTypeGroup->addButton( rb1, 0 );
myGrpTypeGroup->addButton( rb2, 1 );
+ myGrpTypeGroup->addButton( rb3, 2 );
aGrpTypeBoxLayout->addWidget( rb1 );
aGrpTypeBoxLayout->addWidget( rb2 );
+ aGrpTypeBoxLayout->addWidget( rb3 );
aGrpTypeBox->setEnabled( create );
myGrpTypeId = -1;
myWGStack = new QStackedWidget( this );
QWidget* wg1 = new QWidget( myWGStack );
QWidget* wg2 = new QWidget( myWGStack );
+ QWidget* wg3 = new QWidget( myWGStack );
/***************************************************************/
- QGroupBox* aContentBox = new QGroupBox( tr( "SMESH_CONTENT" ), wg1 );
+ QGroupBox* aContentBox = new QGroupBox( tr( "SMESH_CONTENT" ), wg1 );
QGridLayout* aContentBoxLayout = new QGridLayout( aContentBox );
aContentBoxLayout->setMargin( MARGIN );
aContentBoxLayout->setSpacing( SPACING );
- QLabel* aLabel = new QLabel( tr( "SMESH_ID_ELEMENTS" ), aContentBox );
- myElements = new QListWidget( aContentBox );
+ mySelectAll = new QCheckBox( tr( "SELECT_ALL" ), aContentBox );
+ myAllowElemsModif = new QCheckBox( tr( "ALLOW_ELEM_LIST_MODIF" ), aContentBox );
+
+ myElementsLab = new QLabel( tr( "SMESH_ID_ELEMENTS" ), aContentBox );
+ myElements = new QListWidget( aContentBox );
myElements->setSelectionMode( QListWidget::ExtendedSelection );
- myFilter = new QPushButton( tr( "SMESH_BUT_FILTER" ), aContentBox );
- QPushButton* aAddBtn = new QPushButton( tr( "SMESH_BUT_ADD" ), aContentBox );
- QPushButton* aRemoveBtn = new QPushButton( tr( "SMESH_BUT_REMOVE" ), aContentBox );
- QPushButton* aSortBtn = new QPushButton( tr( "SMESH_BUT_SORT" ), aContentBox );
+ myFilterBtn = new QPushButton( tr( "SMESH_BUT_FILTER" ), aContentBox );
+ myAddBtn = new QPushButton( tr( "SMESH_BUT_ADD" ), aContentBox );
+ myRemoveBtn = new QPushButton( tr( "SMESH_BUT_REMOVE" ), aContentBox );
+ mySortBtn = new QPushButton( tr( "SMESH_BUT_SORT" ), aContentBox );
- aContentBoxLayout->addWidget( aLabel, 0, 0 );
- aContentBoxLayout->addWidget( myElements, 1, 0, 6, 1 );
- aContentBoxLayout->addWidget( myFilter, 1, 1 );
- aContentBoxLayout->addWidget( aAddBtn, 3, 1 );
- aContentBoxLayout->addWidget( aRemoveBtn, 4, 1 );
- aContentBoxLayout->addWidget( aSortBtn, 6, 1 );
+ aContentBoxLayout->addWidget( mySelectAll, 0, 0 );
+ aContentBoxLayout->addWidget( myAllowElemsModif, 1, 0 );
+ aContentBoxLayout->addWidget( myFilterBtn, 1, 1 );
+ aContentBoxLayout->addWidget( myElementsLab, 2, 0 );
+ aContentBoxLayout->addWidget( myElements, 3, 0, 6, 1 );
+ aContentBoxLayout->addWidget( myAddBtn, 3, 1 );
+ aContentBoxLayout->addWidget( myRemoveBtn, 4, 1 );
+ aContentBoxLayout->addWidget( mySortBtn, 8, 1 );
aContentBoxLayout->setColumnStretch( 0, 1 );
- aContentBoxLayout->setRowStretch( 2, 1 );
- aContentBoxLayout->setRowStretch( 5, 1 );
+ aContentBoxLayout->setRowStretch( 3, 1 );
+ aContentBoxLayout->setRowStretch( 6, 1 );
/***************************************************************/
- QGroupBox* aSelectBox = new QGroupBox( tr( "SMESH_SELECT_FROM" ), wg1 );
- QGridLayout* aSelectBoxLayout = new QGridLayout( aSelectBox );
- aSelectBoxLayout->setMargin( MARGIN );
- aSelectBoxLayout->setSpacing( SPACING );
+ mySelectBox = new QGroupBox( tr( "SMESH_SELECT_FROM" ), wg1 );
+ QGridLayout* mySelectBoxLayout = new QGridLayout( mySelectBox );
+ mySelectBoxLayout->setMargin( MARGIN );
+ mySelectBoxLayout->setSpacing( SPACING );
- mySelectSubMesh = new QCheckBox( tr( "SMESH_SUBMESH" ), aSelectBox );
- mySubMeshBtn = new QPushButton( aSelectBox );
+ mySelectSubMesh = new QCheckBox( tr( "SMESH_SUBMESH" ), mySelectBox );
+ mySubMeshBtn = new QPushButton( mySelectBox );
mySubMeshBtn->setIcon( image0 );
- mySubMeshLine = new QLineEdit( aSelectBox );
+ mySubMeshLine = new QLineEdit( mySelectBox );
mySubMeshLine->setReadOnly( true );
onSelectSubMesh( false );
- mySelectGroup = new QCheckBox( tr( "SMESH_GROUP" ), aSelectBox );
- myGroupBtn = new QPushButton( aSelectBox );
+ mySelectGroup = new QCheckBox( tr( "SMESH_GROUP" ), mySelectBox );
+ myGroupBtn = new QPushButton( mySelectBox );
myGroupBtn->setIcon( image0 );
- myGroupLine = new QLineEdit( aSelectBox );
+ myGroupLine = new QLineEdit( mySelectBox );
myGroupLine->setReadOnly( true );
onSelectGroup( false );
- aSelectBoxLayout->addWidget( mySelectSubMesh, 0, 0 );
- aSelectBoxLayout->addWidget( mySubMeshBtn, 0, 1 );
- aSelectBoxLayout->addWidget( mySubMeshLine, 0, 2 );
- aSelectBoxLayout->addWidget( mySelectGroup, 1, 0 );
- aSelectBoxLayout->addWidget( myGroupBtn, 1, 1 );
- aSelectBoxLayout->addWidget( myGroupLine, 1, 2 );
+ mySelectBoxLayout->addWidget( mySelectSubMesh, 0, 0 );
+ mySelectBoxLayout->addWidget( mySubMeshBtn, 0, 1 );
+ mySelectBoxLayout->addWidget( mySubMeshLine, 0, 2 );
+ mySelectBoxLayout->addWidget( mySelectGroup, 1, 0 );
+ mySelectBoxLayout->addWidget( myGroupBtn, 1, 1 );
+ mySelectBoxLayout->addWidget( myGroupLine, 1, 2 );
/***************************************************************/
QVBoxLayout* wg1Layout = new QVBoxLayout( wg1 );
wg1Layout->setMargin( 0 );
wg1Layout->setSpacing( SPACING );
wg1Layout->addWidget( aContentBox );
- wg1Layout->addWidget( aSelectBox );
+ wg1Layout->addWidget( mySelectBox );
wg1Layout->setStretchFactor( aContentBox, 10 );
/***************************************************************/
/***************************************************************/
QGridLayout* wg2Layout = new QGridLayout( wg2 );
wg2Layout->setMargin( 0 );
- wg1Layout->setSpacing( SPACING );
+ wg2Layout->setSpacing( SPACING );
wg2Layout->addWidget( geomObject, 0, 0 );
wg2Layout->addWidget( myGeomGroupBtn, 0, 1 );
wg2Layout->addWidget( myGeomGroupLine,0, 2 );
wg2Layout->setRowStretch( 1, 5 );
+ /***************************************************************/
+ QPushButton * aFilter2 = new QPushButton( tr( "SMESH_BUT_FILTER" ), wg3 );
+ QGridLayout* wg3Layout = new QGridLayout( wg3 );
+ wg3Layout->setMargin( 0 );
+ wg3Layout->setSpacing( SPACING );
+ wg3Layout->addWidget( aFilter2, 0, 0 );
+ wg3Layout->setRowStretch( 1, 5 );
+
/***************************************************************/
myWGStack->insertWidget( 0, wg1 );
myWGStack->insertWidget( 1, wg2 );
+ myWGStack->insertWidget( 2, wg3 );
/***************************************************************/
QGroupBox* aColorBox = new QGroupBox(tr( "SMESH_SET_COLOR" ), this);
QLabel* aColorLab = new QLabel(tr( "SMESH_CHECK_COLOR" ), aColorBox );
myColorBtn = new QtxColorButton(aColorBox);
myColorBtn->setSizePolicy( QSizePolicy::MinimumExpanding,
- myColorBtn->sizePolicy().verticalPolicy() );
+ myColorBtn->sizePolicy().verticalPolicy() );
aColorBoxLayout->addWidget(aColorLab);
aColorBoxLayout->addWidget(myColorBtn);
aMainLayout->addWidget(aButtons, 6, 0, 1, 3);
/* signals and slots connections */
- connect(myMeshGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
- connect(myGrpTypeGroup, SIGNAL(buttonClicked(int)), this, SLOT(onGrpTypeChanged(int)));
- connect(myTypeGroup, SIGNAL(buttonClicked(int)), this, SLOT(onTypeChanged(int)));
+ connect(myMeshGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
+ connect(myGrpTypeGroup, SIGNAL(buttonClicked(int)), this, SLOT(onGrpTypeChanged(int)));
+ connect(myTypeGroup, SIGNAL(buttonClicked(int)), this, SLOT(onTypeChanged(int)));
- connect(myName, SIGNAL(textChanged(const QString&)), this, SLOT(onNameChanged(const QString&)));
- connect(myElements, SIGNAL(itemSelectionChanged()), this, SLOT(onListSelectionChanged()));
+ connect(myName, SIGNAL(textChanged(const QString&)), this, SLOT(onNameChanged(const QString&)));
+ connect(myElements, SIGNAL(itemSelectionChanged()), this, SLOT(onListSelectionChanged()));
- connect(myFilter, SIGNAL(clicked()), this, SLOT(setFilters()));
- connect(aAddBtn, SIGNAL(clicked()), this, SLOT(onAdd()));
- connect(aRemoveBtn, SIGNAL(clicked()), this, SLOT(onRemove()));
- connect(aSortBtn, SIGNAL(clicked()), this, SLOT(onSort()));
+ connect(myFilterBtn, SIGNAL(clicked()), this, SLOT(setFilters()));
+ connect(aFilter2, SIGNAL(clicked()), this, SLOT(setFilters()));
+ connect(mySelectAll, SIGNAL(toggled(bool)), this, SLOT(onSelectAll()));
+ connect(myAllowElemsModif,SIGNAL(toggled(bool)), this, SLOT(onSelectAll()));
+ connect(myAddBtn, SIGNAL(clicked()), this, SLOT(onAdd()));
+ connect(myRemoveBtn, SIGNAL(clicked()), this, SLOT(onRemove()));
+ connect(mySortBtn, SIGNAL(clicked()), this, SLOT(onSort()));
connect(mySelectSubMesh, SIGNAL(toggled(bool)), this, SLOT(onSelectSubMesh(bool)));
connect(mySelectGroup, SIGNAL(toggled(bool)), this, SLOT(onSelectGroup(bool)));
- connect(mySubMeshBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
- connect(myGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
+ connect(mySubMeshBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
+ connect(myGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
connect(myGeomGroupBtn, SIGNAL(toggled(bool)), this, SLOT(onGeomSelectionButton(bool)));
- connect(myColorBtn, SIGNAL(changed( QColor )), this, SLOT(onColorChanged( QColor )));
+ connect(myColorBtn, SIGNAL(changed( QColor )), this, SLOT(onColorChanged( QColor )));
- connect(myOKBtn, SIGNAL(clicked()), this, SLOT(onOK()));
- connect(myApplyBtn, SIGNAL(clicked()), this, SLOT(onApply()));
- connect(myCloseBtn, SIGNAL(clicked()), this, SLOT(onClose()));
- connect(myHelpBtn, SIGNAL(clicked()), this, SLOT(onHelp()));
+ connect(myOKBtn, SIGNAL(clicked()), this, SLOT(onOK()));
+ connect(myApplyBtn, SIGNAL(clicked()), this, SLOT(onApply()));
+ connect(myCloseBtn, SIGNAL(clicked()), this, SLOT(reject()));
+ connect(myHelpBtn, SIGNAL(clicked()), this, SLOT(onHelp()));
/* Init selection */
mySMESHGUI->SetActiveDialogBox(this);
- mySMESHGUI->SetState(800);
- mySelectionMode = -1;
- myMeshFilter = new SMESH_TypeFilter(MESH);
- mySubMeshFilter = new SMESH_TypeFilter(SUBMESH);
- myGroupFilter = new SMESH_TypeFilter(GROUP);
SalomeApp_Study* aStudy = dynamic_cast<SalomeApp_Study*>( mySMESHGUI->application()->activeStudy() );
- myGeomFilter = new GEOM_SelectionFilter( aStudy, true );
+ mySelectionMode = grpNoSelection;
+
+ myMeshFilter = new SMESH_TypeFilter(SMESH::MESH);
+ mySubMeshFilter = new SMESH_LogicalFilter(QList<SUIT_SelectionFilter*>(),
+ SMESH_LogicalFilter::LO_OR,
+ /*takeOwnership=*/true);
+ myGroupFilter = new SMESH_LogicalFilter(QList<SUIT_SelectionFilter*>(),
+ SMESH_LogicalFilter::LO_OR,
+ /*takeOwnership=*/true);
+ myGeomFilter = new GEOM_SelectionFilter( aStudy, true );
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(onDeactivate()));
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(onClose()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(reject()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onObjectSelectionChanged()));
-
+ connect(mySMESHGUI, SIGNAL(SignalVisibilityChanged()), this, SLOT(onVisibilityChanged()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), this, SLOT(onCloseView()));
rb1->setChecked(true); // VSR !!!
onGrpTypeChanged(0); // VSR!!!
if (myMesh->_is_nil() )
myTypeGroup->button(0)->setChecked(true);
- updateButtons();
- //myName->setText(GetDefaultName(tr( "SMESH_GROUP" )));
+ onSelectAll(); //updateButtons();
}
//=================================================================================
myFilterDlg->setParent( 0 );
delete myFilterDlg;
}
+ if ( myMeshFilter ) delete myMeshFilter;
+ if ( mySubMeshFilter ) delete mySubMeshFilter;
+ if ( myGroupFilter ) delete myGroupFilter;
+ if ( myGeomFilter ) delete myGeomFilter;
}
//=================================================================================
QString aName = "";
// collect all object names of SMESH component
- SalomeApp_Study* appStudy =
- dynamic_cast<SalomeApp_Study*>( SUIT_Session::session()->activeApplication()->activeStudy() );
- if ( !appStudy ) return aName;
- _PTR(Study) aStudy = appStudy->studyDS();
+ _PTR(Study) aStudy = SMESH::getStudy();
std::set<std::string> aSet;
_PTR(SComponent) aMeshCompo (aStudy->FindComponent( "SMESH" ));
bool isUnique = false;
while (!isUnique) {
aName = theOperation + "_" + QString::number(++aNumber);
- isUnique = (aSet.count(aName.toLatin1().data()) == 0);
+ isUnique = (aSet.count(std::string(aName.toUtf8().constData())) == 0);
}
return aName;
}
+//=======================================================================
+//function : setDefaultName
+//purpose :
+//=======================================================================
+
+void SMESHGUI_GroupDlg::setDefaultName() const
+{
+ QString aResName;
+ const QString aPrefix ="Group_";
+
+ if ( myMesh->_is_nil() )
+ {
+ aResName = aPrefix + "1";
+ }
+ else
+ {
+ SMESH::ListOfGroups_var allGroups = myMesh->GetGroups();
+ TColStd_MapOfAsciiString allNames( allGroups->length() );
+ for ( CORBA::ULong i = 0; i < allGroups->length(); ++i )
+ {
+ CORBA::String_var name = allGroups[i]->GetName();
+ allNames.Add( name.in() );
+ }
+ int i = 1;
+ while ( true )
+ {
+ aResName = aPrefix + QString::number( i++ );
+ if ( !allNames.Contains( aResName.toUtf8().constData() ))
+ break;
+ }
+ }
+ myName->setText(aResName);
+}
+
//=================================================================================
// function : Init()
// purpose :
setShowEntityMode();
myGroup = SMESH::SMESH_Group::_nil();
myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
+ myGroupOnFilter = SMESH::SMESH_GroupOnFilter::_nil();
// NPAL19389: create a group with a selection in another group
// set actor of myMesh, if it is visible, else try
SetAppropriateActor();
setDefaultGroupColor();
+ setDefaultName();
+
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
if( !aList.IsEmpty() )
{
QString aName = aList.First()->getName();
- myMeshGroupLine->setText(aName);
+ myMeshGroupLine->setText(aName);//??????
myMeshGroupLine->home( false );
}
// purpose :
//=================================================================================
void SMESHGUI_GroupDlg::init (SMESH::SMESH_GroupBase_ptr theGroup,
- const bool theIsConvert)
+ const bool theIsConvert)
{
restoreShowEntityMode();
myMesh = theGroup->GetMesh();
myNameChanged = true;
myName->blockSignals(true);
- myName->setText(theGroup->GetName());
+ myName->setText(SMESH::fromUtf8(theGroup->GetName()));
myName->blockSignals(false);
myName->home(false);
int aType = 0;
switch(theGroup->GetType()) {
- case SMESH::NODE: aType= 0; break;
- case SMESH::EDGE: aType = 1; break;
- case SMESH::FACE: aType = 2; break;
- case SMESH::VOLUME: aType = 3; break;
+ case SMESH::NODE: aType = grpNodeSelection; break;
+ case SMESH::ELEM0D: aType = grp0DSelection; break;
+ case SMESH::BALL: aType = grpBallSelection; break;
+ case SMESH::EDGE: aType = grpEdgeSelection; break;
+ case SMESH::FACE: aType = grpFaceSelection; break;
+ case SMESH::VOLUME: aType = grpVolumeSelection; break;
+ case SMESH::ALL:
+ case SMESH::NB_ELEMENT_TYPES: break;
}
myTypeGroup->button(aType)->setChecked(true);
- myGroup = SMESH::SMESH_Group::_narrow( theGroup );
- myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow( theGroup );
+ myGroup = SMESH::SMESH_Group::_narrow( theGroup );
+ myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_narrow( theGroup );
+ myGroupOnFilter = SMESH::SMESH_GroupOnFilter::_narrow( theGroup );
+ myFilter = SMESH::Filter::_nil();
- if (myGroup->_is_nil() && myGroupOnGeom->_is_nil())
+ if (myGroup->_is_nil() && myGroupOnGeom->_is_nil() && myGroupOnFilter->_is_nil() )
return;
// NPAL19389: create a group with a selection in another group
// actor of theGroup, if it is visible, else try
// any visible actor of group or submesh of myMesh
// commented, because an attempt to set selection on not displayed cells leads to error
- //SetAppropriateActor();
- myActor = SMESH::FindActorByObject(myMesh);
- if ( !myActor )
- myActor = SMESH::FindActorByObject(theGroup);
- SMESH::SetPickable(myActor);
+ SetAppropriateActor();
- int grpType = (!myGroup->_is_nil() ? 0 : (theIsConvert ? 0 : 1));
+ /* SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
+ if ( !anActor )
+ anActor = SMESH::FindActorByObject(theGroup);
+ SMESH::SetPickable(anActor);*/
+
+ int grpType = (!myGroup->_is_nil() ? 0 : (theIsConvert ? 0 : myGroupOnGeom->_is_nil() ? 2 : 1));
myGrpTypeGroup->button(grpType)->setChecked(true);
onGrpTypeChanged(grpType);
- if ( grpType == 0 ) {
+ myTypeId = aType;
+ if ( grpType == 0 ) { // standalone group
myCurrentLineEdit = 0;
myElements->clear();
+ myAllowElemsModif->setChecked( true );
+
setSelectionMode(aType);
- myTypeId = aType;
setShowEntityMode(); // depends on myTypeId
myElements->selectAll();
}
}
- else
+ else if ( grpType == 1 ) // group on geom
{
QString aShapeName( "" );
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
+ _PTR(Study) aStudy = SMESH::getStudy();
GEOM::GEOM_Object_var aGroupShape = myGroupOnGeom->GetShape();
if (!aGroupShape->_is_nil())
{
_PTR(SObject) aGroupShapeSO = aStudy->FindObjectID(aGroupShape->GetStudyEntry());
- aShapeName = aGroupShapeSO->GetName().c_str();
+ if ( aGroupShapeSO )
+ aShapeName = aGroupShapeSO->GetName().c_str();
}
myGeomGroupLine->setText( aShapeName );
+ }
+ else // group on filter
+ {
+ myFilter = myGroupOnFilter->GetFilter();
+ if ( !myFilter->_is_nil() ) {
+ SMESH::Predicate_var perdicate = myFilter->GetPredicate();
+ if ( perdicate->_is_nil() )
+ myFilter = SMESH::Filter::_nil();
+ }
+ }
+
+ if ( grpType != 0 )
+ {
myNameChanged = true;
myName->blockSignals(true);
- myName->setText( "Group On " + aShapeName);
+ myName->setText(theGroup->GetName());
myName->blockSignals(false);
}
- updateButtons();
+
+ onSelectAll(); //updateButtons();
}
//=================================================================================
void SMESHGUI_GroupDlg::updateButtons()
{
bool enable = !myName->text().trimmed().isEmpty();
+ if ( enable )
+ {
+ if (myGrpTypeId == 0) { // standalone
+ if ( !mySelectAll->isChecked() )
+ {
+ if ( myAllowElemsModif->isChecked() )
+ {
+ enable = ( myElements->count() > 0 );
+ }
+ else if ((enable = !myFilter->_is_nil() ))
+ {
+ SMESH::array_of_ElementType_var types = myFilter->GetTypes();
+ enable = types->length();
+ }
+ }
+ enable = enable && (!myGroup->_is_nil() || !myMesh->_is_nil());
+ }
+ else if (myGrpTypeId == 1) // on geom
+ {
+ if (CORBA::is_nil(myGroupOnGeom)) // creation mode
+ enable = ( myGeomObjects->length() > 0 && !myMesh->_is_nil() );
+ }
+ else if (myGrpTypeId == 2) // on filter
+ {
+ if (( enable = !myFilter->_is_nil() ))
+ if (CORBA::is_nil(myGroupOnFilter) ) // creation mode
+ enable = !myMesh->_is_nil();
+ }
+ }
- if (myGrpTypeId == 0) {
- enable = enable && myElements->count() > 0;
- enable = enable && (!myGroup->_is_nil() || !myMesh->_is_nil());
+ bool meshHasGeom = ( myMesh->_is_nil() || myMesh->HasShapeToMesh() );
+ if ( myGrpTypeId != 1 )
+ {
+ myGrpTypeGroup->button(1)->setEnabled( meshHasGeom );
}
- else if (myGrpTypeId == 1) {
- if (CORBA::is_nil(myGroupOnGeom)) { // creation mode
- enable = enable && myGeomObjects->length() > 0 && !myMesh->_is_nil();
- }
+ else
+ {
+ myGeomGroupBtn->setEnabled( meshHasGeom );
+ myGeomGroupLine->setEnabled( meshHasGeom );
}
myOKBtn->setEnabled(enable);
{
if (myTypeId != id) {
myElements->clear();
- if (myCurrentLineEdit == 0)
- setSelectionMode(id);
myTypeId = id;
+ if ( myGrpTypeId == 0 && myCurrentLineEdit == 0)
+ setSelectionMode(id);
+ else
+ setSelectionMode( mySelectionMode++ ); // update according to mySelectionMode
+
+ onObjectSelectionChanged();
setShowEntityMode();
}
}
void SMESHGUI_GroupDlg::onGrpTypeChanged (int id)
{
if (myGrpTypeId != id) {
+ myGrpTypeId = id;
myWGStack->setCurrentIndex( id );
myName->blockSignals(true);
myName->setText(myOldName);
myName->blockSignals(false);
- onSelectGeomGroup(id == 1);
+ onSelectGeomGroup(id != 0);
}
- myGrpTypeId = id;
+ updateButtons();
}
//=================================================================================
// PAL7314
if (myMesh->_is_nil())
return;
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ bool isSelectAll = mySelectAll->isChecked() || !myAllowElemsModif->isChecked() || myGrpTypeId != 0;
if (mySelectionMode != theMode) {
// [PAL10408] mySelectionMgr->clearSelected();
mySelectionMgr->clearFilters();
- if (myActor)
- myActor->SetPointRepresentation(false);
+ SMESH::RemoveFilters();
+
+ if (myActorsList.count() > 0)
+ for (QListIterator<SMESH_Actor*> it( myActorsList ); it.hasNext(); )
+ it.next()->SetPointRepresentation(false);
else
SMESH::SetPointRepresentation(false);
- if (theMode < 4) {
- switch (theMode) {
- case 0:
- if (myActor)
- myActor->SetPointRepresentation(true);
- else
- SMESH::SetPointRepresentation(true);
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(NodeSelection);
- break;
- case 1:
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(EdgeSelection);
- break;
- case 2:
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(FaceSelection);
- break;
- default:
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(VolumeSelection);
+
+ switch (theMode) {
+ case grpNodeSelection:
+ if ( myGrpTypeId == 0 ) // standalone
+ {
+ if (myActorsList.count() > 0)
+ for (QListIterator<SMESH_Actor*> it( myActorsList ); it.hasNext(); )
+ it.next()->SetPointRepresentation(true);
+ else
+ SMESH::SetPointRepresentation(true);
+ }
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : NodeSelection);
+ break;
+ case grpEdgeSelection:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : EdgeSelection);
+ break;
+ case grpBallSelection:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : BallSelection);
+ break;
+ case grp0DSelection:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : Elem0DSelection);
+ break;
+ case grpFaceSelection:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : FaceSelection);
+ break;
+ case grpVolumeSelection:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(isSelectAll ? ActorSelection : VolumeSelection);
+ break;
+ case grpSubMeshSelection: {
+
+ SMESH_TypeFilter* f = 0;
+ switch (myTypeId) {
+ case grpNodeSelection: f = new SMESH_TypeFilter(SMESH::SUBMESH); break;
+ case grpEdgeSelection: f = new SMESH_TypeFilter(SMESH::SUBMESH_EDGE); break;
+ case grpFaceSelection: f = new SMESH_TypeFilter(SMESH::SUBMESH_FACE); break;
+ case grpVolumeSelection: f = new SMESH_TypeFilter(SMESH::SUBMESH_SOLID); break;
+ default: f = new SMESH_TypeFilter(SMESH::SUBMESH);
+ }
+ QList<SUIT_SelectionFilter*> filtList;
+ filtList.append( f );
+ filtList.append( new SMESH_TypeFilter(SMESH::SUBMESH_COMPOUND));
+ mySubMeshFilter->setFilters( filtList );
+
+ mySelectionMgr->installFilter( mySubMeshFilter );
+
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(ActorSelection);
+ break;
+ }
+ case grpGroupSelection: {
+
+ SMESH_TypeFilter* f = 0;
+ switch (myTypeId) {
+ case grpNodeSelection: f = new SMESH_TypeFilter(SMESH::GROUP_NODE); break;
+ case grp0DSelection: f = new SMESH_TypeFilter(SMESH::GROUP_0D); break;
+ case grpBallSelection: f = new SMESH_TypeFilter(SMESH::GROUP_BALL); break;
+ case grpEdgeSelection: f = new SMESH_TypeFilter(SMESH::GROUP_EDGE); break;
+ case grpFaceSelection: f = new SMESH_TypeFilter(SMESH::GROUP_FACE); break;
+ case grpVolumeSelection: f = new SMESH_TypeFilter(SMESH::GROUP_VOLUME); break;
+ default: f = new SMESH_TypeFilter(SMESH::GROUP);
}
- } else {
- if (theMode == 4)
- mySelectionMgr->installFilter(mySubMeshFilter);
- else if (theMode == 5)
- mySelectionMgr->installFilter(myGroupFilter);
- else if (theMode == 6)
- mySelectionMgr->installFilter(myMeshFilter);
- else if (theMode == 7)
- mySelectionMgr->installFilter(myGeomFilter);
-
- if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
- aViewWindow->SetSelectionMode(ActorSelection);
+ QList<SUIT_SelectionFilter*> filtList;
+ filtList.append( f );
+ myGroupFilter->setFilters( filtList );
+
+ mySelectionMgr->installFilter(myGroupFilter);
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(ActorSelection);
+ break;
+ }
+ case grpMeshSelection:
+ mySelectionMgr->installFilter(myMeshFilter);
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(ActorSelection);
+ break;
+ case grpGeomSelection:
+ mySelectionMgr->installFilter(myGeomFilter);
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(ActorSelection);
+ break;
+ default:
+ if ( aViewWindow ) aViewWindow->SetSelectionMode(ActorSelection);
+ break;
}
+ if ( aViewWindow ) aViewWindow->Repaint();
mySelectionMode = theMode;
}
}
//=================================================================================
bool SMESHGUI_GroupDlg::onApply()
{
- if (mySMESHGUI->isActiveStudyLocked())
+ if (SMESHGUI::isStudyLocked())
return false;
if (myName->text().trimmed().isEmpty())
return false;
- if (myGrpTypeId == 0) { // on mesh elements
- if (!myElements->count())
+ SMESH::ElementType aType = SMESH::ALL;
+ switch (myTypeId) {
+ case grpNodeSelection: aType = SMESH::NODE; break;
+ case grp0DSelection: aType = SMESH::ELEM0D; break;
+ case grpBallSelection: aType = SMESH::BALL; break;
+ case grpEdgeSelection: aType = SMESH::EDGE; break;
+ case grpFaceSelection: aType = SMESH::FACE; break;
+ case grpVolumeSelection: aType = SMESH::VOLUME; break;
+ }
+
+ bool anIsOk = false;
+ QStringList anEntryList;
+
+ SMESH::SMESH_GroupBase_var resultGroup;
+ bool isCreation = false, isConversion = false;
+
+ SUIT_OverrideCursor wc;
+
+ if (myGrpTypeId == 0) // standalone
+ {
+ if (!mySelectAll->isChecked() && !myElements->count() && myAllowElemsModif->isChecked())
return false;
mySelectionMgr->clearSelected();
if (myGroup->_is_nil()) { // creation or conversion
// check if group on geometry is not null
- if (!CORBA::is_nil(myGroupOnGeom)) {
+ if (!myGroupOnGeom->_is_nil() || !myGroupOnFilter->_is_nil())
+ {
if (myMesh->_is_nil())
return false;
- myGroup = myMesh->ConvertToStandalone( myGroupOnGeom );
- // nullify pointer, because object become dead
- myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
+ if ( myGroupOnGeom->_is_nil() )
+ myGroup = myMesh->ConvertToStandalone( myGroupOnFilter );
+ else
+ myGroup = myMesh->ConvertToStandalone( myGroupOnGeom );
+
+ myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
+ myGroupOnFilter = SMESH::SMESH_GroupOnFilter::_nil();
+ isConversion = true;
}
}
- if (myGroup->_is_nil()) { // creation
+ if (myGroup->_is_nil()) // creation
+ {
if (myMesh->_is_nil())
return false;
- SMESH::ElementType aType = SMESH::ALL;
- switch (myTypeId) {
- case 0: aType = SMESH::NODE; break;
- case 1: aType = SMESH::EDGE; break;
- case 2: aType = SMESH::FACE; break;
- case 3: aType = SMESH::VOLUME; break;
- }
-
- SMESH::long_array_var anIdList = new SMESH::long_array;
- int i, k = myElements->count();
- anIdList->length(k);
- for (i = 0; i < k; i++) {
- anIdList[i] = myElements->item(i)->text().toInt();
- }
-
myGroup = SMESH::AddGroup(myMesh, aType, myName->text());
- myGroup->Add(anIdList.inout());
-
- SALOMEDS::Color aColor = getGroupColor();
- myGroup->SetColor(aColor);
- _PTR(SObject) aMeshGroupSO = SMESH::FindSObject(myGroup);
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroup );
+ isCreation = true;
- //SMESH::setFileName ( aMeshGroupSO, QString::number(myColorSpinBox->value()) );
- SMESH::setFileType ( aMeshGroupSO, "COULEURGROUP" );
-
- /* init for next operation */
- myName->setText( "" );
- myElements->clear();
- myGroup = SMESH::SMESH_Group::_nil();
-
- } else { // edition
- myGroup->SetName(myName->text().toLatin1().data());
-
- SALOMEDS::Color aColor = getGroupColor();
- myGroup->SetColor(aColor);
+ if ( mySelectAll->isChecked() ) {
+ // select all
+ myGroup->AddFrom(myMesh.in());
+ }
+ else {
+ // select manually
- _PTR(SObject) aMeshGroupSO = SMESH::FindSObject(myGroup);
- if(SMESH_Actor *anActor = SMESH::FindActorByEntry(aMeshGroupSO->GetID().c_str()))
- anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ if ( !myFilter->_is_nil() &&
+ ( myNbChangesOfContents == 1 || !myAllowElemsModif->isChecked()))
+ {
+ myGroup->AddFrom( myFilter );
+ }
+ else
+ {
+ SMESH::long_array_var anIdList = new SMESH::long_array;
+ int i, k = myElements->count();
+ anIdList->length(k);
+ for (i = 0; i < k; i++) {
+ anIdList[i] = myElements->item(i)->text().toInt();
+ }
+ myGroup->Add(anIdList.inout());
+ }
+ }
+ }
- QList<int> aAddList;
+ else // edition
+ {
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroup );
+ isCreation = false;
- int i, total = myElements->count();
- for (i = 0; i < total; i++) {
- int anId = myElements->item(i)->text().toInt();
- int idx = myIdList.indexOf(anId);
- if ( idx == -1 )
- aAddList.append(anId);
- else
- myIdList.removeAt(idx);
- }
- if (!aAddList.empty()) {
- SMESH::long_array_var anIdList = new SMESH::long_array;
- int added = aAddList.count();
- anIdList->length(added);
- for (i = 0; i < added; i++)
- anIdList[i] = aAddList[i];
- myGroup->Add(anIdList.inout());
+ if ( mySelectAll->isChecked() ) {
+ // select all
+ myGroup->Clear();
+ myGroup->AddFrom(myMesh.in());
}
- if (!myIdList.empty()) {
- SMESH::long_array_var anIdList = new SMESH::long_array;
- int removed = myIdList.count();
- anIdList->length(removed);
- for (i = 0; i < removed; i++)
- anIdList[i] = myIdList[i];
- myGroup->Remove(anIdList.inout());
- }
- /* init for next operation */
- myIdList.clear();
- for (i = 0; i < total; i++) {
- myIdList.append(myElements->item(i)->text().toInt());
+ else {
+ QList<int> aAddList;
+
+ int i, total = myElements->count();
+ for (i = 0; i < total; i++) {
+ int anId = myElements->item(i)->text().toInt();
+ int idx = myIdList.indexOf(anId);
+ if ( idx == -1 )
+ aAddList.append(anId);
+ else
+ myIdList.removeAt(idx);
+ }
+ if (!aAddList.empty()) {
+ SMESH::long_array_var anIdList = new SMESH::long_array;
+ int added = aAddList.count();
+ anIdList->length(added);
+ for (i = 0; i < added; i++)
+ anIdList[i] = aAddList[i];
+ myGroup->Add(anIdList.inout());
+ }
+ if (!myIdList.empty()) {
+ SMESH::long_array_var anIdList = new SMESH::long_array;
+ int removed = myIdList.count();
+ anIdList->length(removed);
+ for (i = 0; i < removed; i++)
+ anIdList[i] = myIdList[i];
+ myGroup->Remove(anIdList.inout());
+ }
+ /* init for next operation */
+ myIdList.clear();
+ for (i = 0; i < total; i++) {
+ myIdList.append(myElements->item(i)->text().toInt());
+ }
}
}
- mySMESHGUI->updateObjBrowser(true);
- SMESH::UpdateView(); // asv: fix of BUG PAL5515
- mySelectionMgr->clearSelected();
- return true;
+ anIsOk = true;
}
- else if (myGrpTypeId == 1) { // on geom object
+ else if (myGrpTypeId == 1) // on geom object
+ {
if (CORBA::is_nil(myGroupOnGeom)) { // creation
if (myMesh->_is_nil() || !myGeomObjects->length())
return false;
- SMESH::ElementType aType = SMESH::ALL;
- switch (myTypeId) {
- case 0: aType = SMESH::NODE; break;
- case 1: aType = SMESH::EDGE; break;
- case 2: aType = SMESH::FACE; break;
- case 3: aType = SMESH::VOLUME; break;
- }
-
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
- GEOM::GEOM_IGroupOperations_var aGroupOp =
- SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
+ _PTR(Study) aStudy = SMESH::getStudy();
if (myGeomObjects->length() == 1) {
- myGroupOnGeom = myMesh->CreateGroupFromGEOM(aType,
- myName->text().toLatin1().data(),
- myGeomObjects[0]);
+ myGroupOnGeom = myMesh->CreateGroupFromGEOM(aType,
+ myName->text().toUtf8(),
+ myGeomObjects[0]);
}
else {
SMESH::SMESH_Gen_var aSMESHGen = SMESHGUI::GetSMESHGen();
- if ( aSMESHGen->_is_nil() )
+ if ( aSMESHGen->_is_nil() || myGeomObjects->length() == 0 )
return false;
// create a geometry group
- GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
-
- if (geomGen->_is_nil() || !aStudy)
+ GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen( myGeomObjects[0] );
+ if (geomGen->_is_nil())
return false;
- GEOM::GEOM_IGroupOperations_var op =
- geomGen->GetIGroupOperations(aStudy->StudyId());
+ GEOM::GEOM_IGroupOperations_wrap op = geomGen->GetIGroupOperations();
if (op->_is_nil())
return false;
// check and add all selected GEOM objects: they must be
// a sub-shapes of the main GEOM and must be of one type
TopAbs_ShapeEnum aGroupType = TopAbs_SHAPE;
- for ( int i =0; i < myGeomObjects->length(); i++) {
+ for ( CORBA::ULong i =0; i < myGeomObjects->length(); i++)
+ {
TopAbs_ShapeEnum aSubShapeType = (TopAbs_ShapeEnum)myGeomObjects[i]->GetShapeType();
- if (i == 0)
+ if ( i == 0 )
aGroupType = aSubShapeType;
- else if (aSubShapeType != aGroupType) {
+ else if ( aSubShapeType != aGroupType ) {
aGroupType = TopAbs_SHAPE;
break;
}
}
- GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
- GEOM::GEOM_Object_var aGroupVar = op->CreateGroup(aMeshShape, aGroupType);
+ GEOM::GEOM_Object_var aMeshShape = myMesh->GetShapeToMesh();
+ GEOM::GEOM_Object_wrap aGroupVar = op->CreateGroup(aMeshShape, aGroupType);
+ if ( aGroupVar->_is_nil() )
+ return false;
op->UnionList(aGroupVar, myGeomObjects);
if (op->IsDone()) {
QString aNewGeomGroupName ( "Auto_group_for_" );
aNewGeomGroupName += myName->text();
SALOMEDS::SObject_var aNewGroupSO =
- geomGen->AddInStudy(aSMESHGen->GetCurrentStudy(), aGroupVar,
- aNewGeomGroupName.toLatin1().data(), aMeshShape);
+ geomGen->AddInStudy(aGroupVar,
+ aNewGeomGroupName.toUtf8(), aMeshShape);
}
myGroupOnGeom = myMesh->CreateGroupFromGEOM(aType,
- myName->text().toLatin1().data(),
- aGroupVar);
+ myName->text().toUtf8(),
+ aGroupVar);
}
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroupOnGeom );
+ isCreation = true;
- SALOMEDS::Color aColor = getGroupColor();
- myGroupOnGeom->SetColor(aColor);
+ }
+ else { // edition
- _PTR(SObject) aMeshGroupSO = SMESH::FindSObject(myGroupOnGeom);
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroupOnGeom );
+ isCreation = false;
+ }
+ anIsOk = true;
+ }
- //SMESH::setFileName ( aMeshGroupSO, QString::number(myColorSpinBox->value()) );
- SMESH::setFileType ( aMeshGroupSO,"COULEURGROUP" );
+ if (myGrpTypeId == 2) // group on filter
+ {
+ if ( myFilter->_is_nil() ) return false;
- /* init for next operation */
- myName->setText( "" );
- myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
- }
- else { // edition
- myGroupOnGeom->SetName(myName->text().toLatin1().data());
+ if (CORBA::is_nil(myGroupOnFilter)) // creation
+ {
+ if (myMesh->_is_nil())
+ return false;
- SALOMEDS::Color aColor = getGroupColor();
- myGroupOnGeom->SetColor(aColor);
+ myGroupOnFilter = myMesh->CreateGroupFromFilter(aType,
+ myName->text().toUtf8(),
+ myFilter);
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroupOnFilter );
+ isCreation = true;
+ }
+ else
+ {
+ myGroupOnFilter->SetFilter( myFilter );
- _PTR(SObject) aMeshGroupSO = SMESH::FindSObject(myGroupOnGeom);
- if(SMESH_Actor *anActor = SMESH::FindActorByEntry(aMeshGroupSO->GetID().c_str()))
- anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B );
+ resultGroup = SMESH::SMESH_GroupBase::_narrow( myGroupOnFilter );
+ isCreation = false;
}
+ anIsOk = true;
+ }
+
+ if ( anIsOk )
+ {
+ SALOMEDS::Color aColor = getGroupColor();
+ resultGroup->SetColor(aColor);
+ _PTR(SObject) aMeshGroupSO = SMESH::FindSObject( resultGroup );
+ if( aMeshGroupSO )
+ anEntryList.append( aMeshGroupSO->GetID().c_str() );
+
+ resultGroup->SetName(myName->text().trimmed().toUtf8());
+
+ if ( isCreation )
+ {
+ SMESH::setFileType ( aMeshGroupSO, "COULEURGROUP" );
+
+ /* init for the next operation */
+ setDefaultName();
+ myElements->clear();
+ myGroup = SMESH::SMESH_Group::_nil();
+ myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
+ myGroupOnFilter = SMESH::SMESH_GroupOnFilter::_nil();
+ myFilter = SMESH::Filter::_nil();
+
+ setDefaultGroupColor(); // reset color for case if 'auto-color' feature is enabled.
+ }
+ else
+ {
+ if ( aMeshGroupSO )
+ {
+ if ( SMESH_Actor *anActor = SMESH::FindActorByEntry(aMeshGroupSO->GetID().c_str()))
+ {
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if ( isConversion ) { // need to reset TVisualObj and actor
+ SMESH::RemoveVisualObjectWithActors( anIO->getEntry(), true );
+ SMESH::Update( anIO, true );
+ myActorsList.clear();
+ anActor = SMESH::FindActorByEntry( anIO->getEntry() );
+ if ( !anActor ) return false;
+ myActorsList.append( anActor );
+ }
+ anActor->setName(myName->text().toUtf8());
+ QColor c;
+ int delta;
+ switch ( myTypeId ) {
+ case grpNodeSelection: anActor->SetNodeColor( aColor.R, aColor.G, aColor.B ); break;
+ case grp0DSelection: anActor->Set0DColor ( aColor.R, aColor.G, aColor.B ); break;
+ case grpBallSelection: anActor->SetBallColor( aColor.R, aColor.G, aColor.B ); break;
+ case grpEdgeSelection: anActor->SetEdgeColor( aColor.R, aColor.G, aColor.B ); break;
+ case grpVolumeSelection:
+ SMESH::GetColor("SMESH", "volume_color", c , delta, "255,0,170|-100");
+ anActor->SetVolumeColor( aColor.R, aColor.G, aColor.B, delta ); break;
+ break;
+ case grpFaceSelection:
+ default:
+ SMESH::GetColor("SMESH", "fill_color", c , delta, "0,170,255|-100");
+ anActor->SetSufaceColor( aColor.R, aColor.G, aColor.B, delta ); break;
+ break;
+ }
+ // update a visible group according to a changed contents
+ if ( !isConversion && anActor->GetVisibility() )
+ {
+ SMESH::Update( anIO, true );
+ SMESH::RepaintCurrentView();
+ }
+ }
+ }
+ }
+ SMESHGUI::Modified();
mySMESHGUI->updateObjBrowser(true);
mySelectionMgr->clearSelected();
- return true;
- }
- return false;
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ myObjectToSelect = anApp->browseObjects( anEntryList, isApplyAndClose() );
+ }
+ return anIsOk;
}
//=================================================================================
//=================================================================================
void SMESHGUI_GroupDlg::onOK()
{
+ setIsApplyAndClose( true );
if ( onApply() )
- onClose();
+ reject();
+ setIsApplyAndClose( false );
+
+ if ( myFilterDlg ) myFilterDlg->UnRegisterFilters();
}
//=================================================================================
//=================================================================================
void SMESHGUI_GroupDlg::onListSelectionChanged()
{
- // MESSAGE( "SMESHGUI_GroupDlg::onListSelectionChanged(); myActor = " << myActor);
- if( myIsBusy || !myActor) return;
- myIsBusy = true;
+ //MESSAGE( "SMESHGUI_GroupDlg::onListSelectionChanged(); myActorsList.count() = " << myActorsList.count());
+ if( myIsBusy || myActorsList.count() == 0 ) return;
+ myIsBusy = true;
if (myCurrentLineEdit == 0) {
mySelectionMgr->clearSelected();
QList<QListWidgetItem*> selItems = myElements->selectedItems();
QListWidgetItem* anItem;
foreach(anItem, selItems) aIndexes.Add(anItem->text().toInt());
- mySelector->AddOrRemoveIndex(myActor->getIO(), aIndexes, false);
+ mySelector->AddOrRemoveIndex(myActorsList.first()->getIO(), aIndexes, false);
SALOME_ListIO aList;
- aList.Append(myActor->getIO());
+ aList.Append(myActorsList.first()->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
}
myIsBusy = false;
myGeomObjects->length(0);
if (myGeomGroupBtn->isChecked())
- myGeomGroupBtn->setChecked(false);
+ myGeomGroupBtn->setChecked(false);
if (!myCreate)
myName->setText( "" );
Handle(SALOME_InteractiveObject) IO = aList.First();
if (myCreate) {
- restoreShowEntityMode();
- myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
+ restoreShowEntityMode();
+ myMesh = SMESH::IObjectToInterface<SMESH::SMESH_Mesh>(IO);
setShowEntityMode();
updateGeomPopup();
if (myMesh->_is_nil())
- {
+ {
updateButtons();
- myIsBusy = false;
- return;
- }
+ myIsBusy = false;
+ return;
+ }
+
+ if ( myFilterDlg && !myMesh->_is_nil()){
+ myFilterDlg->SetMesh( myMesh );
+ }
myGroup = SMESH::SMESH_Group::_nil();
// NPAL19389: create a group with a selection in another group
// any visible actor of group or submesh of myMesh
SetAppropriateActor();
+ setDefaultGroupColor();
+ if (myName->text().isEmpty())
+ setDefaultName();
+
aString = aList.First()->getName();
myMeshGroupLine->setText(aString);
myMeshGroupLine->home( false );
else {
SMESH::SMESH_GroupBase_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(IO);
if (aGroup->_is_nil())
- {
- myIsBusy = false;
+ {
+ myIsBusy = false;
return;
- }
+ }
myIsBusy = false;
- myCurrentLineEdit = 0;
- myGroup = SMESH::SMESH_Group::_nil();
- myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
+ myGroup = SMESH::SMESH_Group::_nil();
+ myGroupOnGeom = SMESH::SMESH_GroupOnGeom::_nil();
init(aGroup);
myIsBusy = true;
if (myGrpTypeId == 0)
{
- if (myTypeId == -1)
- onTypeChanged(0);
- else
- {
- myElements->clear();
- setSelectionMode(myTypeId);
- }
+ if (myTypeId == -1)
+ onTypeChanged(0);
+ else
+ {
+ myElements->clear();
+ setSelectionMode(myTypeId);
+ }
}
myIsBusy = false;
if (aNbSel == 0 || !aMeshSO)
{
- myGeomObjects->length(0);
- updateButtons();
- myIsBusy = false;
- return;
+ myGeomObjects->length(0);
+ updateButtons();
+ myIsBusy = false;
+ return;
}
myGeomObjects->length(aNbSel);
GEOM::GEOM_Object_var aGeomGroup;
- Standard_Boolean testResult;
int i = 0;
SALOME_ListIteratorOfListIO anIt (aList);
for (; anIt.More(); anIt.Next())
{
- testResult = Standard_False;
- aGeomGroup = GEOMBase::ConvertIOinGEOMObject(anIt.Value(), testResult);
-
+ CORBA::Object_var aGroupObj = SMESH::IObjectToObject(anIt.Value());
+ if (CORBA::is_nil(aGroupObj))
+ continue;
// Check if the object is a geometry group
- if (!testResult || CORBA::is_nil(aGeomGroup))
+ aGeomGroup = GEOM::GEOM_Object::_narrow(aGroupObj);
+ if (CORBA::is_nil(aGeomGroup))
continue;
// Check if group constructed on the same shape as a mesh or on its child
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
- GEOM::GEOM_IGroupOperations_var anOp =
- SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
// The main shape of the group
GEOM::GEOM_Object_var aGroupMainShape;
if (aGeomGroup->GetType() == 37)
- aGroupMainShape = anOp->GetMainShape(aGeomGroup);
+ {
+ GEOM::GEOM_IGroupOperations_wrap anOp =
+ SMESH::GetGEOMGen( aGeomGroup )->GetIGroupOperations();
+ aGroupMainShape = anOp->GetMainShape( aGeomGroup );
+ // aGroupMainShape is an existing servant => GEOM_Object_var not GEOM_Object_wrap
+ }
else
- aGroupMainShape = GEOM::GEOM_Object::_duplicate(aGeomGroup);
+ {
+ aGroupMainShape = aGeomGroup;
+ aGroupMainShape->Register();
+ }
+ CORBA::String_var entry = aGroupMainShape->GetStudyEntry();
_PTR(SObject) aGroupMainShapeSO =
- //aStudy->FindObjectIOR(aStudy->ConvertObjectToIOR(aGroupMainShape));
- aStudy->FindObjectID(aGroupMainShape->GetStudyEntry());
+ SMESH::getStudy()->FindObjectID( entry.in() );
_PTR(SObject) anObj, aRef;
bool isRefOrSubShape = false;
if (aMeshSO->FindSubObject(1, anObj) && anObj->ReferencedObject(aRef)) {
- //if (strcmp(aRef->GetID(), aGroupMainShapeSO->GetID()) == 0) {
if (aRef->GetID() == aGroupMainShapeSO->GetID()) {
isRefOrSubShape = true;
} else {
_PTR(SObject) aFather = aGroupMainShapeSO->GetFather();
_PTR(SComponent) aComponent = aGroupMainShapeSO->GetFatherComponent();
- //while (!isRefOrSubShape && strcmp(aFather->GetID(), aComponent->GetID()) != 0) {
while (!isRefOrSubShape && aFather->GetID() != aComponent->GetID()) {
- //if (strcmp(aRef->GetID(), aFather->GetID()) == 0)
if (aRef->GetID() == aFather->GetID())
isRefOrSubShape = true;
else
myGeomObjects->length(i);
if ( i == 0 )
- {
- myIsBusy = false;
- return;
- }
+ {
+ myIsBusy = false;
+ return;
+ }
aNbSel = i;
}
}
else // !myCurrentLineEdit: local selection of nodes or elements
{
- if (aNbSel == 1 && myActor && myActor->hasIO())
+ if (aNbSel == 1 && myActorsList.count() > 0 )
{
-#ifdef ENABLE_SWITCH_ACTOR_DURING_ELEMENTS_SELECTION
// NPAL19389: create a group with a selection in another group
// Switch myActor to the newly selected one, if the last
// is visible and belongs to group or submesh of myMesh
- Handle(SALOME_InteractiveObject) curIO = myActor->getIO();
+ /* Handle(SALOME_InteractiveObject) curIO = myActor->getIO();
Handle(SALOME_InteractiveObject) selIO = aList.First();
if (curIO->hasEntry() && selIO->hasEntry()) {
const char* selEntry = selIO->getEntry();
}
}
}
- }
+ }*/
// NPAL19389 END
-#endif // ENABLE_SWITCH_ACTOR_DURING_ELEMENTS_SELECTION
QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
- aNbItems = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ QString tmpStr;
+ aNbItems += SMESH::GetNameOfSelectedNodes(mySelector, it.next()->getIO(), tmpStr);
+ aListStr += tmpStr;
+ }
} else {
- aNbItems = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aListStr);
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ QString tmpStr;
+ aNbItems += SMESH::GetNameOfSelectedElements(mySelector, it.next()->getIO(), tmpStr);
+ aListStr += tmpStr;
+ }
}
if (aNbItems > 0) {
- QListWidgetItem* anItem;
- QList<QListWidgetItem*> listItemsToSel;
- QStringList anElements = aListStr.split( " ", QString::SkipEmptyParts);
- for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
- QList<QListWidgetItem*> found = myElements->findItems(*it, Qt::MatchExactly);
- foreach(anItem, found)
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
- bool blocked = myElements->signalsBlocked();
- myElements->blockSignals(true);
- foreach(anItem, listItemsToSel) anItem->setSelected(true);
- myElements->blockSignals(blocked);
- onListSelectionChanged();
- listItemsToSel.clear();
+ QListWidgetItem* anItem;
+ QList<QListWidgetItem*> listItemsToSel;
+ QStringList anElements = aListStr.split( " ", QString::SkipEmptyParts);
+ for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
+ QList<QListWidgetItem*> found = myElements->findItems(*it, Qt::MatchExactly);
+ foreach(anItem, found)
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ bool blocked = myElements->signalsBlocked();
+ myElements->blockSignals(true);
+ foreach(anItem, listItemsToSel) anItem->setSelected(true);
+ myElements->blockSignals(blocked);
+ onListSelectionChanged();
+ listItemsToSel.clear();
}
}
}
-
- if (!myActor) {
- if (!myGroup->_is_nil())
- myActor = SMESH::FindActorByObject(myGroup);
- else if(!myGroupOnGeom->_is_nil())
- myActor = SMESH::FindActorByObject(myGroupOnGeom);
- else
- myActor = SMESH::FindActorByObject(myMesh);
+
+ if (myActorsList.count() == 0) {
+ if (!myGroup->_is_nil()) {
+ SMESH_Actor* anActor = SMESH::FindActorByObject(myGroup);
+ if ( anActor )
+ myActorsList.append( anActor );
+ }
+ else if(!myGroupOnGeom->_is_nil()) {
+ SMESH_Actor* anActor = SMESH::FindActorByObject(myGroupOnGeom);
+ if ( anActor )
+ myActorsList.append( anActor );
+ }
+ else {
+ SMESH_Actor* anActor = SMESH::FindActorByObject( myMesh );
+ if ( anActor )
+ myActorsList.append( anActor );
+ }
}
// somehow, if we display the mesh, while selecting from another actor,
// the mesh becomes pickable, and there is no way to select any element
- if (myActor)
- SMESH::SetPickable(myActor);
+ if (myActorsList.count() > 0) {
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ SMESH_Actor* anActor = it.next();
+ if ( IsActorVisible(anActor) )
+ anActor->SetPickable(true);
+ }
+ }
myIsBusy = false;
}
+//=================================================================================
+// function : onSelectAll()
+// purpose : Called when "Select all" is checked
+//=================================================================================
+void SMESHGUI_GroupDlg::onSelectAll()
+{
+ bool noElemsModif = ( mySelectAll->isChecked() || !myAllowElemsModif->isChecked() );
+
+ myElementsLab->setEnabled( !noElemsModif );
+ myElements->setEnabled ( !noElemsModif );
+ myFilterBtn->setEnabled ( !noElemsModif );
+ myAddBtn->setEnabled ( !noElemsModif );
+ myRemoveBtn->setEnabled ( !noElemsModif );
+ mySortBtn->setEnabled ( !noElemsModif );
+ mySelectBox->setEnabled ( !noElemsModif );
+ myAllowElemsModif->setEnabled( !mySelectAll->isChecked() );
+ if ( noElemsModif ) mySMESHGUI->ResetState();
+ else mySMESHGUI->SetState(800);
+
+ int selMode = mySelectionMode;
+ mySelectionMode = grpNoSelection;
+ setSelectionMode( selMode );
+ updateButtons();
+}
+
//=================================================================================
// function : onSelectSubMesh()
// purpose : Called when selection in 3D view or ObjectBrowser is changed
//VSR: mySelectGeomGroup->setChecked(false);
//VSR: }
myCurrentLineEdit = mySubMeshLine;
- setSelectionMode(4);
+ setSelectionMode(grpSubMeshSelection);
}
else {
mySubMeshLine->setText( "" );
mySelectSubMesh->setChecked(false);
}
myCurrentLineEdit = myGroupLine;
- setSelectionMode(5);
+ setSelectionMode(grpGroupSelection);
}
else {
myGroupLine->setText( "" );
//=================================================================================
// function : (onSelectGeomGroup)
-// purpose : Called when selection in 3D view or ObjectBrowser is changed
+// purpose : Called when group type changed. on == "on geometry" or "on filter"
//=================================================================================
void SMESHGUI_GroupDlg::onSelectGeomGroup(bool on)
{
else if (mySelectGroup->isChecked()) {
mySelectGroup->setChecked(false);
}
- myCurrentLineEdit = myGeomGroupLine;
- updateGeomPopup();
- setSelectionMode(8);
+ if ( myGrpTypeId == 1 ) { // on geometry
+ myCurrentLineEdit = myGeomGroupLine;
+ updateGeomPopup();
+ }
+ else { // on filter
+ myCurrentLineEdit = 0;
+ }
+ setSelectionMode(grpAllSelection);
}
else {
myGeomGroupBtn->setChecked(false);
myGeomGroupLine->setText( "" );
myCurrentLineEdit = 0;
if (myTypeId != -1)
- setSelectionMode(myTypeId);
+ setSelectionMode( myTypeId );
}
}
-
//=================================================================================
// function : setCurrentSelection()
// purpose :
QPushButton* send = (QPushButton*)sender();
myCurrentLineEdit = 0;
if (send == myMeshGroupBtn) {
- myCurrentLineEdit = myMeshGroupLine;
+ disconnect(myMeshGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
+ mySelectionMgr->clearSelected();
if (myCreate)
- setSelectionMode(6);
+ setSelectionMode(grpMeshSelection);
else
- setSelectionMode(5);
+ setSelectionMode(grpGroupSelection);
+ connect(myMeshGroupBtn, SIGNAL(clicked()), this, SLOT(setCurrentSelection()));
+ myCurrentLineEdit = myMeshGroupLine;
onObjectSelectionChanged();
}
else if (send == mySubMeshBtn) {
//=================================================================================
void SMESHGUI_GroupDlg::setFilters()
{
+ if(myMesh->_is_nil()) {
+ SUIT_MessageBox::critical(this,
+ tr("SMESH_ERROR"),
+ tr("NO_MESH_SELECTED"));
+ return;
+ }
+
SMESH::ElementType aType = SMESH::ALL;
switch ( myTypeId )
{
- case 0 : aType = SMESH::NODE; break;
- case 1 : aType = SMESH::EDGE; break;
- case 2 : aType = SMESH::FACE; break;
- case 3 : aType = SMESH::VOLUME; break;
- default: return;
+ case grpNodeSelection: aType = SMESH::NODE; break;
+ case grp0DSelection: aType = SMESH::ELEM0D; break;
+ case grpBallSelection: aType = SMESH::BALL; break;
+ case grpEdgeSelection: aType = SMESH::EDGE; break;
+ case grpFaceSelection: aType = SMESH::FACE; break;
+ case grpVolumeSelection: aType = SMESH::VOLUME; break;
+ default: return;
}
if ( myFilterDlg == 0 )
else
myFilterDlg->Init( aType );
- myFilterDlg->SetSelection();
+ if ( !myGroupOnFilter->_is_nil() )
+ {
+ myFilterDlg->SetFilter( myFilter, aType );
+ myFilterDlg->Init( aType );
+ }
+
+ bool isStandalone = ( sender() == myFilterBtn );
+ myFilterDlg->SetEnabled( /*setInViewer=*/isStandalone,
+ /*diffSources=*/isStandalone );
myFilterDlg->SetMesh( myMesh );
- myFilterDlg->SetSourceWg( myElements );
+ myFilterDlg->SetGroup( myGroupOnFilter );
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetSourceWg( myElements, false );
myFilterDlg->show();
}
mySelectSubMesh->setChecked( false );
mySelectGroup->setChecked( false );
}
+ // get a filter from myFilterDlg
+ myFilter = myFilterDlg->GetFilter();
+ if ( !myFilter->_is_nil() ) {
+ SMESH::Predicate_var perdicate = myFilter->GetPredicate();
+ if ( perdicate->_is_nil() )
+ myFilter = SMESH::Filter::_nil();
+ }
+ // set mesh to myFilter
+ if ( !myFilter->_is_nil() ) {
+ SMESH::SMESH_Mesh_var mesh = myMesh;
+ if ( mesh->_is_nil() ) {
+ if ( !myGroup->_is_nil() )
+ mesh = myGroup->GetMesh();
+ else if ( !myGroupOnGeom->_is_nil() )
+ mesh = myGroupOnGeom->GetMesh();
+ else if ( !myGroupOnFilter->_is_nil() )
+ mesh = myGroupOnFilter->GetMesh();
+ }
+ myFilter->SetMesh( mesh );
+
+ // highlight ids if selection changed in the Viewer (IPAL52924)
+ myCurrentLineEdit = 0;
+ onObjectSelectionChanged();
+ }
+
+ updateButtons();
}
//=================================================================================
int aNbSel = aList.Extent();
- if (aNbSel == 0 || !myActor || myMesh->_is_nil()) return;
+ if (aNbSel == 0 || myActorsList.count() == 0 || myMesh->_is_nil()) return;
+
+ SUIT_OverrideCursor wc;
myIsBusy = true;
+ int sizeBefore = myElements->count();
SMESH::ElementType aType = SMESH::ALL;
switch(myTypeId) {
- case 0:
+ case grpNodeSelection:
aType = SMESH::NODE;
mySelector->SetSelectionMode(NodeSelection);
break;
- case 1:
+ case grpBallSelection:
+ aType = SMESH::BALL;
+ mySelector->SetSelectionMode(BallSelection);
+ break;
+ case grp0DSelection:
+ aType = SMESH::ELEM0D;
+ mySelector->SetSelectionMode(Elem0DSelection);
+ break;
+ case grpEdgeSelection:
aType = SMESH::EDGE;
mySelector->SetSelectionMode(EdgeSelection);
break;
- case 2:
+ case grpFaceSelection:
aType = SMESH::FACE;
mySelector->SetSelectionMode(FaceSelection);
break;
- case 3:
+ case grpVolumeSelection:
aType = SMESH::VOLUME;
mySelector->SetSelectionMode(VolumeSelection);
break;
QListWidgetItem* anItem = 0;
QList<QListWidgetItem*> listItemsToSel;
- if (myCurrentLineEdit == 0) {
+ if ( myCurrentLineEdit == 0 )
+ {
//if (aNbSel != 1) { myIsBusy = false; return; }
QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
- aNbItems = SMESH::GetNameOfSelectedNodes(mySelector, myActor->getIO(), aListStr);
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ QString tmpStr;
+ aNbItems += SMESH::GetNameOfSelectedNodes(mySelector, it.next()->getIO(), tmpStr);
+ aListStr += tmpStr;
+ }
}
else {
- aNbItems = SMESH::GetNameOfSelectedElements(mySelector, myActor->getIO(), aListStr);
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ QString tmpStr;
+ aNbItems += SMESH::GetNameOfSelectedElements(mySelector, it.next()->getIO(), tmpStr);
+ aListStr += tmpStr;
+ }
}
if (aNbItems > 0) {
QStringList anElements = aListStr.split( " ", QString::SkipEmptyParts);
for (QStringList::iterator it = anElements.begin(); it != anElements.end(); ++it) {
- QList<QListWidgetItem*> found = myElements->findItems(*it, Qt::MatchExactly);
- if (found.count() == 0) {
- anItem = new QListWidgetItem(*it);
- myElements->addItem(anItem);
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
- else {
- foreach(anItem, found)
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
+ QList<QListWidgetItem*> found = myElements->findItems(*it, Qt::MatchExactly);
+ if (found.count() == 0) {
+ anItem = new QListWidgetItem(*it);
+ myElements->addItem(anItem);
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ else {
+ foreach(anItem, found)
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
}
bool blocked = myElements->signalsBlocked();
myElements->blockSignals(true);
onListSelectionChanged();
listItemsToSel.clear();
}
- } else if (myCurrentLineEdit == mySubMeshLine) {
+ }
+ else if ( myCurrentLineEdit == mySubMeshLine )
+ {
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
SALOME_ListIO aList;
SMESH::SMESH_subMesh_var aSubMesh =
SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIt.Value());
if (!aSubMesh->_is_nil()) {
- // check if mesh is the same
- if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
+ // check if mesh is the same
+ if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
try {
SMESH::long_array_var anElements = aSubMesh->GetElementsByType(aType);
int k = anElements->length();
if (found.count() == 0) {
anItem = new QListWidgetItem(aText);
myElements->addItem(anItem);
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ else {
+ foreach(anItem, found)
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
}
- else {
- foreach(anItem, found)
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
}
- bool blocked = myElements->signalsBlocked();
- myElements->blockSignals(true);
- foreach(anItem, listItemsToSel) anItem->setSelected(true);
- myElements->blockSignals(blocked);
- onListSelectionChanged();
- listItemsToSel.clear();
+ bool blocked = myElements->signalsBlocked();
+ myElements->blockSignals(true);
+ foreach(anItem, listItemsToSel) anItem->setSelected(true);
+ myElements->blockSignals(blocked);
+ onListSelectionChanged();
+ listItemsToSel.clear();
}
catch (const SALOME::SALOME_Exception& ex) {
SalomeApp_Tools::QtCatchCorbaException(ex);
myIsBusy = false;
onListSelectionChanged();
- } else if (myCurrentLineEdit == myGroupLine) {
+ }
+ else if ( myCurrentLineEdit == myGroupLine )
+ {
//SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SMESH::SMESH_GroupBase_var aGroup =
SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIt.Value());
if (!aGroup->_is_nil()) {
- // check if mesh is the same
- if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
- SMESH::long_array_var anElements = aGroup->GetListOfID();
- int k = anElements->length();
- for (int i = 0; i < k; i++) {
- QString aText = QString::number(anElements[i]);
- QList<QListWidgetItem*> found = myElements->findItems(aText, Qt::MatchExactly);
- if (found.count() == 0) {
- anItem = new QListWidgetItem(aText);
- myElements->addItem(anItem);
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
- else {
- foreach(anItem, found)
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
- }
- bool blocked = myElements->signalsBlocked();
- myElements->blockSignals(true);
- foreach(anItem, listItemsToSel) anItem->setSelected(true);
- myElements->blockSignals(blocked);
- onListSelectionChanged();
- listItemsToSel.clear();
- }
+ // check if mesh is the same
+ if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
+ SMESH::long_array_var anElements = aGroup->GetListOfID();
+ int k = anElements->length();
+ for (int i = 0; i < k; i++) {
+ QString aText = QString::number(anElements[i]);
+ QList<QListWidgetItem*> found = myElements->findItems(aText, Qt::MatchExactly);
+ if (found.count() == 0) {
+ anItem = new QListWidgetItem(aText);
+ myElements->addItem(anItem);
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ else {
+ foreach(anItem, found)
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ }
+ bool blocked = myElements->signalsBlocked();
+ myElements->blockSignals(true);
+ foreach(anItem, listItemsToSel) anItem->setSelected(true);
+ myElements->blockSignals(blocked);
+ onListSelectionChanged();
+ listItemsToSel.clear();
+ }
}
}
mySelectGroup->setChecked(false);
myIsBusy = false;
onListSelectionChanged();
- } else if (myCurrentLineEdit == myGeomGroupLine && myGeomObjects->length() == 1) {
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
- GEOM::GEOM_IGroupOperations_var aGroupOp =
- SMESH::GetGEOMGen()->GetIGroupOperations(aStudy->StudyId());
+ }
+ else if ( myCurrentLineEdit == myGeomGroupLine && myGeomObjects->length() == 1 )
+ {
+ GEOM::GEOM_IGroupOperations_wrap aGroupOp =
+ SMESH::GetGEOMGen( myGeomObjects[0] )->GetIGroupOperations();
SMESH::ElementType aGroupType = SMESH::ALL;
switch(aGroupOp->GetType(myGeomObjects[0])) {
- case 7: aGroupType = SMESH::NODE; break;
- case 6: aGroupType = SMESH::EDGE; break;
- case 4: aGroupType = SMESH::FACE; break;
- case 2: aGroupType = SMESH::VOLUME; break;
+ case TopAbs_VERTEX: aGroupType = SMESH::NODE; break;
+ case TopAbs_EDGE: aGroupType = SMESH::EDGE; break;
+ case TopAbs_FACE: aGroupType = SMESH::FACE; break;
+ case TopAbs_SOLID: aGroupType = SMESH::VOLUME; break;
default: myIsBusy = false; return;
}
if (aGroupType == aType) {
_PTR(SObject) aGroupSO =
- //aStudy->FindObjectIOR(aStudy->ConvertObjectToIOR(myGeomGroup));
- aStudy->FindObjectID(myGeomObjects[0]->GetStudyEntry());
+ //SMESH::getStudy()->FindObjectIOR(SMESH::getStudy()->ConvertObjectToIOR(myGeomGroup));
+ SMESH::getStudy()->FindObjectID(myGeomObjects[0]->GetStudyEntry());
// Construct filter
SMESH::FilterManager_var aFilterMgr = SMESH::GetFilterManager();
SMESH::Filter_var aFilter = aFilterMgr->CreateFilter();
- SMESH::BelongToGeom_var aBelongToGeom = aFilterMgr->CreateBelongToGeom();;
+ SMESH::BelongToGeom_var aBelongToGeom = aFilterMgr->CreateBelongToGeom();
aBelongToGeom->SetGeom(myGeomObjects[0]);
aBelongToGeom->SetShapeName(aGroupSO->GetName().c_str());
aBelongToGeom->SetElementType(aType);
int k = anElements->length();
for (int i = 0; i < k; i++) {
- QString aText = QString::number(anElements[i]);
- QList<QListWidgetItem*> found = myElements->findItems(aText, Qt::MatchExactly);
- if (found.count() == 0) {
- anItem = new QListWidgetItem(aText);
- myElements->addItem(anItem);
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
- else {
- foreach(anItem, found)
- if (!anItem->isSelected())
- listItemsToSel.push_back(anItem);
- }
+ QString aText = QString::number(anElements[i]);
+ QList<QListWidgetItem*> found = myElements->findItems(aText, Qt::MatchExactly);
+ if (found.count() == 0) {
+ anItem = new QListWidgetItem(aText);
+ myElements->addItem(anItem);
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
+ else {
+ foreach(anItem, found)
+ if (!anItem->isSelected())
+ listItemsToSel.push_back(anItem);
+ }
}
bool blocked = myElements->signalsBlocked();
myElements->blockSignals(true);
onListSelectionChanged();
}
myIsBusy = false;
+ if ( sizeBefore < myElements->count() )
+ ++myNbChangesOfContents;
// mySelectionMgr->clearSelected();
updateButtons();
}
void SMESHGUI_GroupDlg::onRemove()
{
myIsBusy = true;
+ int sizeBefore = myElements->count();
+
if (myCurrentLineEdit == 0) {
QList<QListWidgetItem*> selItems = myElements->selectedItems();
QListWidgetItem* item;
SMESH::ElementType aType = SMESH::ALL;
switch(myTypeId) {
- case 0: aType = SMESH::NODE; break;
- case 1: aType = SMESH::EDGE; break;
- case 2: aType = SMESH::FACE; break;
- case 3: aType = SMESH::VOLUME; break;
+ case grpNodeSelection: aType = SMESH::NODE; break;
+ case grp0DSelection: aType = SMESH::ELEM0D; break;
+ case grpBallSelection: aType = SMESH::BALL; break;
+ case grpEdgeSelection: aType = SMESH::EDGE; break;
+ case grpFaceSelection: aType = SMESH::FACE; break;
+ case grpVolumeSelection: aType = SMESH::VOLUME; break;
}
if (myCurrentLineEdit == mySubMeshLine) {
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
- SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIt.Value());
- if (!aSubMesh->_is_nil()) {
- // check if mesh is the same
- if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
- if (aType == SMESH::NODE) {
- try {
- SMESH::long_array_var anElements = aSubMesh->GetNodesId();
- int k = anElements->length();
- for (int i = 0; i < k; i++) {
- QList<QListWidgetItem*> found =
- myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
- QListWidgetItem* anItem;
- foreach(anItem, found) delete anItem;
- }
- }
- catch (const SALOME::SALOME_Exception& ex) {
- SalomeApp_Tools::QtCatchCorbaException(ex);
- }
- }
- else {
- try {
- SMESH::long_array_var anElements = aSubMesh->GetElementsId();
- int k = anElements->length();
- for (int i = 0; i < k; i++) {
- QList<QListWidgetItem*> found =
- myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
- QListWidgetItem* anItem;
- foreach(anItem, found) delete anItem;
- }
- }
- catch (const SALOME::SALOME_Exception& ex) {
- SalomeApp_Tools::QtCatchCorbaException(ex);
- }
- }
- }
- }
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::IObjectToInterface<SMESH::SMESH_subMesh>(anIt.Value());
+ if (!aSubMesh->_is_nil()) {
+ // check if mesh is the same
+ if (aSubMesh->GetFather()->GetId() == myMesh->GetId()) {
+ if (aType == SMESH::NODE) {
+ try {
+ SMESH::long_array_var anElements = aSubMesh->GetNodesId();
+ int k = anElements->length();
+ for (int i = 0; i < k; i++) {
+ QList<QListWidgetItem*> found =
+ myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
+ QListWidgetItem* anItem;
+ foreach(anItem, found) delete anItem;
+ }
+ }
+ catch (const SALOME::SALOME_Exception& ex) {
+ SalomeApp_Tools::QtCatchCorbaException(ex);
+ }
+ }
+ else {
+ try {
+ SMESH::long_array_var anElements = aSubMesh->GetElementsId();
+ int k = anElements->length();
+ for (int i = 0; i < k; i++) {
+ QList<QListWidgetItem*> found =
+ myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
+ QListWidgetItem* anItem;
+ foreach(anItem, found) delete anItem;
+ }
+ }
+ catch (const SALOME::SALOME_Exception& ex) {
+ SalomeApp_Tools::QtCatchCorbaException(ex);
+ }
+ }
+ }
+ }
}
}
else if (myCurrentLineEdit == myGroupLine) {
- Standard_Boolean aRes;
- //SALOME_ListIteratorOfListIO anIt (mySelectionMgr->StoredIObjects());
SALOME_ListIO aList;
mySelectionMgr->selectedObjects( aList );
SALOME_ListIteratorOfListIO anIt (aList);
for ( ; anIt.More(); anIt.Next()) {
- SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
- if (aRes && !aGroup->_is_nil()) {
- // check if mesh is the same
- if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
- SMESH::long_array_var anElements = aGroup->GetListOfID();
- int k = anElements->length();
- for (int i = 0; i < k; i++) {
- QList<QListWidgetItem*> found =
- myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
- QListWidgetItem* anItem;
- foreach(anItem, found) delete anItem;
- }
- }
- }
+ SMESH::SMESH_Group_var aGroup = SMESH::IObjectToInterface<SMESH::SMESH_Group>(anIt.Value());
+ if (!aGroup->_is_nil()) {
+ // check if mesh is the same
+ if (aGroup->GetType() == aType && aGroup->GetMesh()->GetId() == myMesh->GetId()) {
+ SMESH::long_array_var anElements = aGroup->GetListOfID();
+ int k = anElements->length();
+ for (int i = 0; i < k; i++) {
+ QList<QListWidgetItem*> found =
+ myElements->findItems(QString::number(anElements[i]), Qt::MatchExactly);
+ QListWidgetItem* anItem;
+ foreach(anItem, found) delete anItem;
+ }
+ }
+ }
}
}
}
myIsBusy = false;
+ if ( sizeBefore > myElements->count() )
+ myNbChangesOfContents += 2; // it's used to detect that "Add" was only once
updateButtons();
}
int id = myElements->item(i)->text().toInt();
anArray[i] = id;
if (myElements->item(i)->isSelected())
- aSelected.append(id);
+ aSelected.append(id);
}
// sort & update list
std::sort(anArray.begin(), anArray.end());
anItem = new QListWidgetItem(QString::number(anArray[i]));
myElements->addItem(anItem);
if (aSelected.contains(anArray[i]))
- listItemsToSel.push_back(anItem);
+ listItemsToSel.push_back(anItem);
}
bool blocked = myElements->signalsBlocked();
myElements->blockSignals(true);
}
//=================================================================================
-// function : closeEvent()
+// function : onVisibilityChanged()
// purpose :
//=================================================================================
-void SMESHGUI_GroupDlg::closeEvent (QCloseEvent*)
+void SMESHGUI_GroupDlg::onVisibilityChanged()
{
- onClose();
+ SetAppropriateActor();
}
//=================================================================================
-// function : SMESHGUI_GroupDlg::onClose
+// function : SMESHGUI_GroupDlg::reject
// purpose : SLOT called when "Close" button pressed. Close dialog
//=================================================================================
-void SMESHGUI_GroupDlg::onClose()
+void SMESHGUI_GroupDlg::reject()
{
if (SMESH::GetCurrentVtkView()) {
SMESH::RemoveFilters(); // PAL6938 -- clean all mesh entity filters
restoreShowEntityMode();
}
- mySelectionMgr->clearSelected();
+ if( isApplyAndClose() && !myObjectToSelect.isEmpty() ) {
+ SUIT_DataOwnerPtrList aList;
+ aList.append( new LightApp_DataOwner( myObjectToSelect ) );
+ mySelectionMgr->setSelected( aList );
+ }
+ else
+ mySelectionMgr->clearSelected();
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->clearFilters();
mySMESHGUI->ResetState();
- reject();
+ QDialog::reject();
+
+ if ( myFilterDlg ) myFilterDlg->UnRegisterFilters();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_GroupDlg::onOpenView()
+{
+ if ( mySelector ) {
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ setEnabled(true);
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_GroupDlg::onCloseView()
+{
+ onDeactivate();
+ mySelector = 0;
}
//=================================================================================
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
if (app)
- app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString( "" ), myHelpFileName);
- else {
- QString platform;
+ {
+ app->onHelpContextModule
+ ( mySMESHGUI ? app->moduleName( mySMESHGUI->moduleName() ) : QString(""), myHelpFileName );
+ }
+ else
+ {
#ifdef WIN32
- platform = "winapplication";
+ QString platform = "winapplication";
#else
- platform = "application";
+ QString platform = "application";
#endif
SUIT_MessageBox::warning(this, tr( "WRN_WARNING" ),
- tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
- arg(app->resourceMgr()->stringValue( "ExternalBrowser",
- platform)).
- arg(myHelpFileName));
+ tr( "EXTERNAL_BROWSER_CANNOT_SHOW_PAGE" ).
+ arg(app->resourceMgr()->stringValue( "ExternalBrowser", platform)).
+ arg(myHelpFileName));
}
}
//=================================================================================
// function : SMESHGUI_GroupDlg::onDeactivate
-// purpose : SLOT called when dialog must be deativated
+// purpose : SLOT called when dialog must be deactivated
//=================================================================================
void SMESHGUI_GroupDlg::onDeactivate()
{
void SMESHGUI_GroupDlg::enterEvent (QEvent*)
{
if (!isEnabled()) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector) {
+ mySelector = aViewWindow->GetSelector();
+ }
mySMESHGUI->EmitSignalDeactivateDialog();
setEnabled(true);
- mySelectionMode = -1;
+ mySelectionMode = grpNoSelection;
setSelectionMode(myTypeId);
- //mySMESHGUI->SetActiveDialogBox((QDialog*)this);
mySMESHGUI->SetActiveDialogBox(this);
- mySMESHGUI->SetState(800);
+ if ( mySelectBox->isEnabled() ) mySMESHGUI->SetState(800);
+ else mySMESHGUI->ResetState();
}
}
-//=================================================================================
-// function : hideEvent
-// purpose : caused by ESC key
-//=================================================================================
-void SMESHGUI_GroupDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized() && !myIsBusy)
- onClose();
-}
-
//=================================================================================
// function : keyPressEvent()
// purpose :
return;
if ( e->key() == Qt::Key_F1 )
- {
- e->accept();
- onHelp();
- }
+ {
+ e->accept();
+ onHelp();
+ }
}
//================================================================================
/*!
* \brief Enable showing of the popup when Geometry selection btn is clicked
- * \param enable - true to enable
+ * \param enable - true to enable
*/
//================================================================================
void SMESHGUI_GroupDlg::onGeomSelectionButton(bool isBtnOn)
{
if ( myGeomPopup && isBtnOn )
- {
- myCurrentLineEdit = myGeomGroupLine;
- QAction* a = myGeomPopup->exec( QCursor::pos() );
- if (!a || myActions[a] == DIRECT_GEOM_INDEX)
- setSelectionMode(7);
- }
+ {
+ myCurrentLineEdit = myGeomGroupLine;
+ QAction* a = myGeomPopup->exec( QCursor::pos() );
+ if (!a || myActions[a] == DIRECT_GEOM_INDEX)
+ setSelectionMode(grpGeomSelection);
+ }
else if (!isBtnOn)
- {
- myCurrentLineEdit = 0;
- setSelectionMode(8);
- }
+ {
+ myCurrentLineEdit = 0;
+ setSelectionMode(grpAllSelection);
+ }
}
//=================================================================================
{
int index = myActions[a];
if ( index == GEOM_BY_MESH_INDEX )
- {
- mySelectionMode = -1;
- if ( !myShapeByMeshOp ) {
- myShapeByMeshOp = new SMESHGUI_ShapeByMeshOp(true);
- connect(myShapeByMeshOp, SIGNAL(committed(SUIT_Operation*)),
- SLOT(onPublishShapeByMeshDlg(SUIT_Operation*)));
- connect(myShapeByMeshOp, SIGNAL(aborted(SUIT_Operation*)),
- SLOT(onCloseShapeByMeshDlg(SUIT_Operation*)));
- }
- // set mesh object to SMESHGUI_ShapeByMeshOp and start it
- if ( !myMesh->_is_nil() ) {
- myIsBusy = true;
- hide(); // stop processing selection
- myIsBusy = false;
- myShapeByMeshOp->setModule( mySMESHGUI );
- myShapeByMeshOp->setStudy( 0 ); // it's really necessary
- myShapeByMeshOp->SetMesh( myMesh );
- myShapeByMeshOp->start();
- }
+ {
+ mySelectionMode = grpNoSelection;
+ if ( !myShapeByMeshOp ) {
+ myShapeByMeshOp = new SMESHGUI_ShapeByMeshOp(true);
+ connect(myShapeByMeshOp, SIGNAL(committed(SUIT_Operation*)),
+ SLOT(onPublishShapeByMeshDlg(SUIT_Operation*)));
+ connect(myShapeByMeshOp, SIGNAL(aborted(SUIT_Operation*)),
+ SLOT(onCloseShapeByMeshDlg(SUIT_Operation*)));
}
+ // set mesh object to SMESHGUI_ShapeByMeshOp and start it
+ if ( !myMesh->_is_nil() ) {
+ myIsBusy = true;
+ hide(); // stop processing selection
+ myIsBusy = false;
+ myShapeByMeshOp->setModule( mySMESHGUI );
+ myShapeByMeshOp->setStudy( 0 ); // it's really necessary
+ myShapeByMeshOp->SetMesh( myMesh );
+ myShapeByMeshOp->start();
+ }
+ }
}
//================================================================================
if ( !aGeomVar->_is_nil() )
{
QString ID = aGeomVar->GetStudyEntry();
- _PTR(Study) aStudy = SMESH::GetActiveStudyDocument();
- if ( _PTR(SObject) aGeomSO = aStudy->FindObjectID( ID.toLatin1().data() )) {
- SALOME_ListIO anIOList;
- Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
- ( aGeomSO->GetID().c_str(), "SMESH", aGeomSO->GetName().c_str() );
- anIOList.Append( anIO );
- mySelectionMgr->setSelectedObjects( anIOList, false );
- onObjectSelectionChanged();
+ if ( _PTR(SObject) aGeomSO = SMESH::getStudy()->FindObjectID( ID.toLatin1().data() )) {
+ SALOME_ListIO anIOList;
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject
+ ( aGeomSO->GetID().c_str(), "SMESH", aGeomSO->GetName().c_str() );
+ anIOList.Append( anIO );
+ mySelectionMgr->setSelectedObjects( anIOList, false );
+ onObjectSelectionChanged();
}
}
}
void SMESHGUI_GroupDlg::onCloseShapeByMeshDlg(SUIT_Operation* op)
{
if ( myShapeByMeshOp == op )
- {
- show();
- setSelectionMode(7);
- }
+ {
+ show();
+ setSelectionMode(grpGeomSelection);
+ }
}
//=================================================================================
void SMESHGUI_GroupDlg::setGroupColor( const SALOMEDS::Color& theColor )
{
QColor aQColor( (int)( theColor.R * 255.0 ),
- (int)( theColor.G * 255.0 ),
- (int)( theColor.B * 255.0 ) );
+ (int)( theColor.G * 255.0 ),
+ (int)( theColor.B * 255.0 ) );
setGroupQColor( aQColor );
}
bool isAutoColor = myMesh->GetAutoColor();
- QColor aQColor;
+ QColor aQColor = myColorBtn->color();
if( !isAutoColor )
{
- int r = 0, g = 0, b = 0;
- SMESH::GetColor( "SMESH", "fill_color", r, g, b, QColor( 0, 170, 255 ) );
- aQColor.setRgb( r, g, b );
+ if ( !aQColor.isValid() ) {
+ int r = 0, g = 0, b = 0;
+ SMESH::GetColor( "SMESH", "default_grp_color", r, g, b, QColor( 255, 170, 0 ) );
+ aQColor.setRgb( r, g, b );
+ }
}
else
{
+#ifdef SIMPLE_AUTOCOLOR // simplified algorithm for auto-colors
+ SALOMEDS::Color aColor = SMESHGUI::getPredefinedUniqueColor();
+#else // old algorithm for auto-colors
SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
QList<SALOMEDS::Color> aReservedColors;
}
SALOMEDS::Color aColor = SMESHGUI::getUniqueColor( aReservedColors );
+#endif // SIMPLE_AUTOCOLOR
+
aQColor.setRgb( (int)( aColor.R * 255.0 ),
- (int)( aColor.G * 255.0 ),
- (int)( aColor.B * 255.0 ) );
+ (int)( aColor.G * 255.0 ),
+ (int)( aColor.B * 255.0 ) );
}
// function : SetAppropriateActor()
// purpose : Find more appropriate of visible actors, set it to myActor, allow picking
// NPAL19389: create a group with a selection in another group.
-// if mesh actor is not visible - find any first visible group or submesh
+// if mesh actor is not visible - find any first visible group or sub-mesh
//=================================================================================
bool SMESHGUI_GroupDlg::SetAppropriateActor()
{
bool isActor = false;
+ myActorsList.clear();
if (myMesh->_is_nil()) return false;
SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView();
- // try mesh actor
- myActor = SMESH::FindActorByObject(myMesh);
- if (myActor && myActor->hasIO())
- {
- isActor = true;
- if (aViewWindow && !aViewWindow->isVisible(myActor->getIO()))
+ if (myGrpTypeGroup->checkedId() > 0) { // try current group on geometry actor
+ SMESH_Actor* anActor = 0;
+ if (!myGroupOnGeom->_is_nil())
+ anActor = SMESH::FindActorByObject(myGroupOnGeom);
+ if (!myGroupOnFilter->_is_nil())
+ anActor = SMESH::FindActorByObject(myGroupOnFilter);
+ if (anActor && anActor->hasIO())
+ {
+ isActor = true;
+ if (aViewWindow && !aViewWindow->isVisible(anActor->getIO()))
isActor = false;
- }
-
- // try current group actor
- if (!isActor) {
- if (!myGroup->_is_nil()) {
- myActor = SMESH::FindActorByObject(myGroup);
- if (myActor && myActor->hasIO())
- {
- isActor = true;
- if (aViewWindow && !aViewWindow->isVisible(myActor->getIO()))
- isActor = false;
- }
+ else
+ myActorsList.append(anActor);
}
+ return anActor;
}
+ else {
+ // try mesh actor
+ SMESH_Actor* anActor = SMESH::FindActorByObject(myMesh);
+ if (anActor && anActor->hasIO()) {
+ isActor = true;
+ if (aViewWindow && !aViewWindow->isVisible(anActor->getIO()))
+ isActor = false;
+ else
+ myActorsList.append(anActor);
+ }
- // try current group on geometry actor
- if (!isActor) {
- if (!myGroupOnGeom->_is_nil()) {
- myActor = SMESH::FindActorByObject(myGroupOnGeom);
- if (myActor && myActor->hasIO())
- {
- isActor = true;
- if (aViewWindow && !aViewWindow->isVisible(myActor->getIO()))
- isActor = false;
- }
+ // try group actor
+ SMESH_Actor* aGroupActor = 0;
+ if (!isActor && !myGroup->_is_nil()) {
+ aGroupActor = SMESH::FindActorByObject(myGroup);
+ if (aGroupActor && aGroupActor->hasIO())
+ myActorsList.append(aGroupActor);
}
- }
- // try any visible actor of group or submesh of current mesh
- if (!isActor && aViewWindow) {
- // mesh entry
- _PTR(SObject) aSObject = SMESH::FindSObject(myMesh);
- if (aSObject) {
- CORBA::String_var meshEntry = aSObject->GetID().c_str();
- int len = strlen(meshEntry);
-
- // iterate on all actors in current view window, search for
- // any visible actor, that belongs to group or submesh of current mesh
- vtkActorCollection *aCollection = aViewWindow->getRenderer()->GetActors();
- aCollection->InitTraversal();
- for (vtkActor *anAct = aCollection->GetNextActor();
- anAct && !isActor;
- anAct = aCollection->GetNextActor())
- {
- SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(anAct);
- if (anActor && anActor->hasIO()) {
- Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
- if (aViewWindow->isVisible(anIO)) {
- if (anIO->hasEntry() && strncmp(anIO->getEntry(), meshEntry, len) == 0) {
- myActor = anActor;
- isActor = true;
+ // try any visible actor of group or sub-mesh of current mesh
+ if (aViewWindow) {
+ // mesh entry
+ _PTR(SObject) aSObject = SMESH::FindSObject(myMesh);
+ if (aSObject) {
+ CORBA::String_var meshEntry = aSObject->GetID().c_str();
+ int len = strlen(meshEntry);
+
+ // iterate on all actors in current view window, search for
+ // any visible actor, that belongs to group or submesh of current mesh
+ VTK::ActorCollectionCopy aCopy(aViewWindow->getRenderer()->GetActors());
+ vtkActorCollection *aCollection = aCopy.GetActors();
+ int nbItems = aCollection->GetNumberOfItems();
+ for (int i=0; i<nbItems && !isActor; i++)
+ {
+ SMESH_Actor *anActor = dynamic_cast<SMESH_Actor*>(aCollection->GetItemAsObject(i));
+ if (anActor && anActor->hasIO()) {
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if (aViewWindow->isVisible(anIO)) {
+ if (anIO->hasEntry() && strncmp(anIO->getEntry(), meshEntry, len) == 0 && !myActorsList.contains(anActor) )
+ myActorsList.append(anActor);
}
}
}
}
}
+
+ // Show a standalone group if nothing else is visible (IPAL52227)
+ if ( myActorsList.count() == 1 &&
+ myActorsList[0] == aGroupActor &&
+ aViewWindow && !aViewWindow->isVisible(aGroupActor->getIO()))
+ SMESH::UpdateView( aViewWindow, SMESH::eDisplay, aGroupActor->getIO()->getEntry() );
}
- if (isActor)
- SMESH::SetPickable(myActor);
- return isActor;
+ if (myActorsList.count() > 0) {
+ QListIterator<SMESH_Actor*> it( myActorsList );
+ while ( it.hasNext() ) {
+ SMESH_Actor* anActor = it.next();
+ if ( IsActorVisible(anActor) )
+ anActor->SetPickable(true);
+ }
+ }
+
+ return ( isActor || (myActorsList.count() > 0) );
}
//=======================================================================
if (!myStoredShownEntity)
myStoredShownEntity = actor->GetEntityMode();
switch ( myTypeId ) {
- case 0: restoreShowEntityMode(); break;
- case 1: actor->SetEntityMode( SMESH_Actor::eEdges ); break;
- case 2: actor->SetEntityMode( SMESH_Actor::eFaces ); break;
- case 3: actor->SetEntityMode( SMESH_Actor::eVolumes ); break;
+ case grpNodeSelection: restoreShowEntityMode(); break;
+ case grp0DSelection: actor->SetEntityMode( SMESH_Actor::e0DElements ); break;
+ case grpBallSelection: actor->SetEntityMode( SMESH_Actor::eBallElem ); break;
+ case grpEdgeSelection: actor->SetEntityMode( SMESH_Actor::eEdges ); break;
+ case grpFaceSelection: actor->SetEntityMode( SMESH_Actor::eFaces ); break;
+ case grpVolumeSelection: actor->SetEntityMode( SMESH_Actor::eVolumes ); break;
}
}
}
}
myStoredShownEntity = 0;
}
+
+//=======================================================================
+//function : IsActorVisible
+//purpose : return visibility of the actor
+//=======================================================================
+bool SMESHGUI_GroupDlg::IsActorVisible( SMESH_Actor* theActor )
+{
+ SVTK_ViewWindow* aViewWindow = SMESH::GetCurrentVtkView();
+ if (theActor && aViewWindow)
+ return aViewWindow->isVisible(theActor->getIO());
+ return false;
+}
+
+//================================================================
+//function : setIsApplyAndClose
+//purpose : Set value of the flag indicating that the dialog is
+// accepted by Apply & Close button
+//================================================================
+void SMESHGUI_GroupDlg::setIsApplyAndClose( const bool theFlag )
+{
+ myIsApplyAndClose = theFlag;
+}
+
+//================================================================
+//function : isApplyAndClose
+//purpose : Get value of the flag indicating that the dialog is
+// accepted by Apply & Close button
+//================================================================
+bool SMESHGUI_GroupDlg::isApplyAndClose() const
+{
+ return myIsApplyAndClose;
+}