-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
mySimulation = 0;
mySMESHGUI = 0;
myDlg = new SMESHGUI_FindElemByPointDlg;
- myHelpFileName = "find_element_by_point_page.html";
+ myHelpFileName = "find_element_by_point.html";
QList<SUIT_SelectionFilter*> filters;
filters.append( new SMESH_TypeFilter( SMESH::MESH ) );
}
//================================================================================
/*!
- * \brief hilight found selected elements
+ * \brief highlight found selected elements
*/
//================================================================================
if ( !myMeshIO.IsNull() )
{
Selection_Mode selMode =
- myDlg->myElemTypeCombo->currentId() == int(SMESH::NODE) ? NodeSelection : CellSelection;
+ myDlg->myElemTypeCombo->currentId().toInt() == int(SMESH::NODE) ? NodeSelection : CellSelection;
if ( selectionMode() != selMode )
setSelectionMode( selMode );
QList<QListWidgetItem *> ids = myDlg->myFoundList->selectedItems();
QList<QListWidgetItem*>::iterator id = ids.begin();
- TColStd_MapOfInteger idMap;
+ SVTK_TVtkIDsMap idMap;
for ( ; id != ids.end(); ++id )
idMap.Add( (*id)->text().toInt() );
if (aMeshEditor->_is_nil())
return;
- SMESH::long_array_var foundIds;
+ SMESH::smIdType_array_var foundIds;
if ( aMesh->_is_equivalent( myMeshOrPart ) )
foundIds =
aMeshEditor->FindElementsByPoint( myDlg->myX->GetValue(),
myDlg->myY->GetValue(),
myDlg->myZ->GetValue(),
- SMESH::ElementType( myDlg->myElemTypeCombo->currentId()));
+ SMESH::ElementType( myDlg->myElemTypeCombo->currentId().toInt()));
else
foundIds =
aMeshEditor->FindAmongElementsByPoint( myMeshOrPart,
myDlg->myX->GetValue(),
myDlg->myY->GetValue(),
myDlg->myZ->GetValue(),
- SMESH::ElementType( myDlg->myElemTypeCombo->currentId()));
+ SMESH::ElementType( myDlg->myElemTypeCombo->currentId().toInt()));
myDlg->myFoundList->clear();
for ( int i = 0; i < (int) foundIds->length(); ++i )
myDlg->myFoundList->addItem( QString::number( foundIds[i] ));
if (aList.Extent() == 1 && aList.First()->hasEntry())
{
Handle(SALOME_InteractiveObject) anIO = aList.First();
- _PTR(SObject) pObj = studyDS()->FindObjectID(anIO->getEntry());
+ _PTR(SObject) pObj = SMESH::getStudy()->FindObjectID(anIO->getEntry());
CORBA::Object_var anObj = SMESH::IObjectToObject( anIO );
newMeshEntry = anIO->getEntry();
SMESH::SMESH_IDSource_var aMeshOrPart = SMESH::SMESH_IDSource::_narrow(anObj);
myPreview->nodesXYZ[0].z = myDlg->myZ->GetValue();
if (!mySimulation)
mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
- mySimulation->SetData(&myPreview.in());
+ mySimulation->SetData( myPreview.in());
}
//================================================================================