-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// File : SMESHGUI_FindElemByPointDlg.cxx
// Author : Edward AGAPOV, Open CASCADE S.A.S.
-// SMESH includes
//
+
+// SMESH includes
#include "SMESHGUI_FindElemByPointDlg.h"
#include "SMESHGUI.h"
myElemTypeCombo->addItem( tr( "MEN_ELEM0D" ));
myElemTypeCombo->setId( nbTypes++, int( SMESH::ELEM0D ));
break;
+ case SMESH::BALL:
+ myElemTypeCombo->addItem( tr( "MEN_BALL" ));
+ myElemTypeCombo->setId( nbTypes++, int( SMESH::BALL ));
+ break;
default:;
}
}
myHelpFileName = "find_element_by_point_page.html";
QList<SUIT_SelectionFilter*> filters;
- filters.append( new SMESH_TypeFilter( MESH ) );
- filters.append( new SMESH_TypeFilter( GROUP ) );
+ filters.append( new SMESH_TypeFilter( SMESH::MESH ) );
+ filters.append( new SMESH_TypeFilter( SMESH::GROUP ) );
myFilter = new SMESH_LogicalFilter( filters, SMESH_LogicalFilter::LO_OR );
myPreview = new SMESH::MeshPreviewStruct();
if ( !myMeshIO.IsNull() && myMeshIO->hasEntry() )
oldMeshEntry = myMeshIO->getEntry();
- myDlg->myMeshName->setText("");
- myMeshIO.Nullify();
-
try {
SALOME_ListIO aList;
selectionMgr()->selectedObjects(aList, SVTK_Viewer::Type());
Handle(SALOME_InteractiveObject) anIO = aList.First();
_PTR(SObject) pObj = studyDS()->FindObjectID(anIO->getEntry());
CORBA::Object_var anObj = SMESH::IObjectToObject( anIO );
- myMeshOrPart = SMESH::SMESH_IDSource::_narrow(anObj);
- if ( pObj && !myMeshOrPart->_is_nil() )
+ newMeshEntry = anIO->getEntry();
+ SMESH::SMESH_IDSource_var aMeshOrPart = SMESH::SMESH_IDSource::_narrow(anObj);
+ if ( pObj && !aMeshOrPart->_is_nil() && oldMeshEntry != newMeshEntry )
{
+ myMeshOrPart = aMeshOrPart;
+ myMeshIO.Nullify();
myMeshIO = anIO;
- myDlg->myMeshName->setText( pObj->GetName().c_str() );
- newMeshEntry = anIO->getEntry();
+ std::string name = pObj->GetName();
+ myDlg->myMeshName->setText("");
+ myDlg->myMeshName->setText( QString( name.c_str() ).trimmed() );
SMESH::array_of_ElementType_var types = myMeshOrPart->GetTypes();
myDlg->setTypes( types );
}