-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_FilterLibraryDlg.cxx
// Author : Sergey LITONIN, Open CASCADE S.A.S.
myButtons[ BTN_OK ] = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), aGrp);
myButtons[ BTN_Apply ] = new QPushButton(tr("SMESH_BUT_APPLY"), aGrp);
- myButtons[ BTN_Cancel ] = new QPushButton(tr("SMESH_BUT_CANCEL"), aGrp);
myButtons[ BTN_Close ] = new QPushButton(tr("SMESH_BUT_CLOSE"), aGrp);
myButtons[ BTN_Help ] = new QPushButton(tr("SMESH_BUT_HELP"), aGrp);
aLay->addWidget(myButtons[ BTN_Apply ]);
aLay->addSpacing(10);
aLay->addStretch();
- aLay->addWidget(myButtons[ BTN_Cancel ]);
aLay->addWidget(myButtons[ BTN_Close ]);
aLay->addWidget(myButtons[ BTN_Help ]);
connect(myButtons[ BTN_OK ], SIGNAL(clicked()), SLOT(onOk()));
- connect(myButtons[ BTN_Cancel ], SIGNAL(clicked()), SLOT(onClose()));
connect(myButtons[ BTN_Close ], SIGNAL(clicked()), SLOT(onClose()));
connect(myButtons[ BTN_Apply ], SIGNAL(clicked()), SLOT(onApply()));
connect(myButtons[ BTN_Help ], SIGNAL(clicked()), SLOT(onHelp()));
//=======================================================================
void SMESHGUI_FilterLibraryDlg::updateMainButtons()
{
+ myButtons[ BTN_Close ]->show();
if (myTypes.count() == 1) {
- myButtons[ BTN_Cancel ]->show();
myButtons[ BTN_Apply ]->hide();
- myButtons[ BTN_Close ]->hide();
} else {
- myButtons[ BTN_Cancel ]->hide();
myButtons[ BTN_Apply ]->show();
- myButtons[ BTN_Close ]->show();
}
}