void EntityTypeChanged( const int );
void NeedValidation();
void CriterionChanged( const int, const int );
+ void ThresholdChanged( const int, const int );
void CurrentChanged( int, int );
private slots:
SMESH::Filter_var GetFilter() const;
void SetFilter(SMESH::Filter_var filter, int type);
+ void UnRegisterFilters();
signals:
void onDeactivate();
void onSelectionDone();
void onCriterionChanged( const int, const int );
+ void onThresholdChanged( const int, const int );
void onCurrentChanged( int, int );
private:
QMap< int, int > myApplyToState;
QString myHelpFileName;
+
+ bool myToRestoreSelMode;
+ int mySelModeToRestore;
+ void restoreSelMode();
};
#endif // SMESHGUI_FILTERDLG_H