//=======================================================================
void SMESHGUI_FilterDlg::Init (const QList<int>& theTypes, const bool setInViewer)
{
+ if ( theTypes.empty() )
+ {
+ Init( SMESH::ALL, setInViewer );
+ return;
+ }
mySourceWg = 0;
myTypes = theTypes;
myMesh = SMESH::SMESH_Mesh::_nil();