bool myIsPointsLabeled;
vtkActor2D* myPointLabels;
- vector<int> myIDs;
+ std::vector<int> myIDs;
public:
TIdPreview(SVTK_ViewWindow* theViewWindow):
}
void SetElemsData( TColStd_MapOfInteger & theElemsIdMap,
- list<gp_XYZ> & aGrCentersXYZ )
+ std::list<gp_XYZ> & aGrCentersXYZ )
{
vtkPoints* aPoints = vtkPoints::New();
aPoints->SetNumberOfPoints(theElemsIdMap.Extent());
}
gp_XYZ aXYZ;
- list<gp_XYZ>::iterator coordIt = aGrCentersXYZ.begin();
+ std::list<gp_XYZ>::iterator coordIt = aGrCentersXYZ.begin();
for( int i = 0; coordIt != aGrCentersXYZ.end(); coordIt++, i++ ) {
aXYZ = *coordIt;
aPoints->SetPoint( i, aXYZ.X(), aXYZ.Y(), aXYZ.Z() );
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else {
- list< gp_XYZ > aGrCentersXYZ;
+ std::list< gp_XYZ > aGrCentersXYZ;
FindGravityCenter(anIndices, aGrCentersXYZ);
myIdPreview->SetElemsData( anIndices, aGrCentersXYZ);
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());
}
else {
- list< gp_XYZ > aGrCentersXYZ;
+ std::list< gp_XYZ > aGrCentersXYZ;
FindGravityCenter(anIndices, aGrCentersXYZ);
myIdPreview->SetElemsData(anIndices, aGrCentersXYZ);
myIdPreview->SetPointsLabeled(!anIndices.IsEmpty(), myActor->GetVisibility());