// SMESH SMESHGUI : GUI for SMESH component
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
#include "SMESHGUI_DeleteGroupDlg.h"
#include "SMESHGUI.h"
-#include "SMESH_TypeFilter.hxx"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include "QAD_Desktop.h"
-#include "SALOME_Selection.h"
+#include "SMESH_TypeFilter.hxx"
+
+#include "SUIT_Desktop.h"
+
+#include "SalomeApp_Study.h"
+#include "SalomeApp_SelectionMgr.h"
+
+#include "SALOME_ListIO.hxx"
#include "SALOME_ListIteratorOfListIO.hxx"
+#include "SVTK_Selection.h"
+#include "SVTK_ViewWindow.h"
+
+// QT Includes
#include <qframe.h>
#include <qlayout.h>
#include <qpushbutton.h>
#include <qlist.h>
#include <qmessagebox.h>
+// IDL Headers
#include "SALOMEconfig.h"
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#define SPACING 5
#define MARGIN 10
-/*
- Class : SMESHGUI_DeleteGroupDlg
- Description : Delete groups and their contents
-*/
-
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::SMESHGUI_DeleteGroupDlg
-// Purpose : Constructor
-//=======================================================================
-SMESHGUI_DeleteGroupDlg::SMESHGUI_DeleteGroupDlg( QWidget* theParent,
- SALOME_Selection* theSelection )
-: QDialog( theParent, "SMESHGUI_DeleteGroupDlg", false,
- WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu )
+/*!
+ * Class : SMESHGUI_DeleteGroupDlg
+ * Description : Delete groups and their contents
+ */
+
+//=================================================================================
+// function : SMESHGUI_DeleteGroupDlg()
+// purpose : Constructor
+//=================================================================================
+SMESHGUI_DeleteGroupDlg::SMESHGUI_DeleteGroupDlg (SMESHGUI* theModule):
+ QDialog(SMESH::GetDesktop(theModule),
+ "SMESHGUI_DeleteGroupDlg",
+ false,
+ WStyle_Customize | WStyle_NormalBorder | WStyle_Title | WStyle_SysMenu),
+ mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
+ mySMESHGUI(theModule)
{
- setCaption( tr( "CAPTION" ) );
+ setCaption(tr("CAPTION"));
- QVBoxLayout* aDlgLay = new QVBoxLayout( this, MARGIN, SPACING );
+ QVBoxLayout* aDlgLay = new QVBoxLayout(this, MARGIN, SPACING);
- QFrame* aMainFrame = createMainFrame ( this );
- QFrame* aBtnFrame = createButtonFrame( this );
+ QFrame* aMainFrame = createMainFrame (this);
+ QFrame* aBtnFrame = createButtonFrame(this);
- aDlgLay->addWidget( aMainFrame );
- aDlgLay->addWidget( aBtnFrame );
+ aDlgLay->addWidget(aMainFrame);
+ aDlgLay->addWidget(aBtnFrame);
- aDlgLay->setStretchFactor( aMainFrame, 1 );
+ aDlgLay->setStretchFactor(aMainFrame, 1);
- Init( theSelection ) ;
+ Init();
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::createMainFrame
-// Purpose : Create frame containing dialog's input fields
-//=======================================================================
-QFrame* SMESHGUI_DeleteGroupDlg::createMainFrame( QWidget* theParent )
+//=================================================================================
+// function : createMainFrame()
+// purpose : Create frame containing dialog's input fields
+//=================================================================================
+QFrame* SMESHGUI_DeleteGroupDlg::createMainFrame (QWidget* theParent)
{
- QGroupBox* aMainGrp = new QGroupBox( 1, Qt::Horizontal, tr( "SELECTED_GROUPS" ), theParent );
-
- myListBox = new QListBox( aMainGrp );
- myListBox->setMinimumHeight( 100 );
- myListBox->setSelectionMode( QListBox::NoSelection );
- myListBox->setRowMode( QListBox::FitToWidth );
-
+ QGroupBox* aMainGrp =
+ new QGroupBox(1, Qt::Horizontal, tr("SELECTED_GROUPS"), theParent);
+
+ myListBox = new QListBox(aMainGrp);
+ myListBox->setMinimumHeight(100);
+ myListBox->setSelectionMode(QListBox::NoSelection);
+ myListBox->setRowMode(QListBox::FitToWidth);
+
return aMainGrp;
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::createButtonFrame
-// Purpose : Create frame containing buttons
-//=======================================================================
-QFrame* SMESHGUI_DeleteGroupDlg::createButtonFrame( QWidget* theParent )
+//=================================================================================
+// function : createButtonFrame()
+// purpose : Create frame containing buttons
+//=================================================================================
+QFrame* SMESHGUI_DeleteGroupDlg::createButtonFrame (QWidget* theParent)
{
- QFrame* aFrame = new QFrame( theParent );
- aFrame->setFrameStyle( QFrame::Box | QFrame::Sunken );
+ QFrame* aFrame = new QFrame(theParent);
+ aFrame->setFrameStyle(QFrame::Box | QFrame::Sunken);
- myOkBtn = new QPushButton( tr( "SMESH_BUT_OK" ), aFrame );
- myApplyBtn = new QPushButton( tr( "SMESH_BUT_APPLY" ), aFrame );
- myCloseBtn = new QPushButton( tr( "SMESH_BUT_CLOSE" ), aFrame );
+ myOkBtn = new QPushButton(tr("SMESH_BUT_OK" ), aFrame);
+ myApplyBtn = new QPushButton(tr("SMESH_BUT_APPLY"), aFrame);
+ myCloseBtn = new QPushButton(tr("SMESH_BUT_CLOSE"), aFrame);
- QSpacerItem* aSpacer = new QSpacerItem( 0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum );
+ QSpacerItem* aSpacer = new QSpacerItem(0, 0, QSizePolicy::Expanding, QSizePolicy::Minimum);
- QHBoxLayout* aLay = new QHBoxLayout( aFrame, MARGIN, SPACING );
+ QHBoxLayout* aLay = new QHBoxLayout(aFrame, MARGIN, SPACING);
+
+ aLay->addWidget(myOkBtn);
+ aLay->addWidget(myApplyBtn);
+ aLay->addItem(aSpacer);
+ aLay->addWidget(myCloseBtn);
- aLay->addWidget( myOkBtn );
- aLay->addWidget( myApplyBtn );
- aLay->addItem( aSpacer);
- aLay->addWidget( myCloseBtn );
-
// connect signals and slots
- connect( myOkBtn, SIGNAL( clicked() ), SLOT( onOk() ) );
- connect( myCloseBtn, SIGNAL( clicked() ), SLOT( onClose() ) ) ;
- connect( myApplyBtn, SIGNAL( clicked() ), SLOT( onApply() ) );
-
+ connect(myOkBtn, SIGNAL(clicked()), SLOT(onOk()));
+ connect(myCloseBtn, SIGNAL(clicked()), SLOT(onClose()));
+ connect(myApplyBtn, SIGNAL(clicked()), SLOT(onApply()));
+
return aFrame;
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::~SMESHGUI_DeleteGroupDlg
+//=================================================================================
+// name : ~SMESHGUI_DeleteGroupDlg()
// Purpose : Destructor
-//=======================================================================
+//=================================================================================
SMESHGUI_DeleteGroupDlg::~SMESHGUI_DeleteGroupDlg()
{
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::Init
-// Purpose : Init dialog fields, connect signals and slots, show dialog
-//=======================================================================
-void SMESHGUI_DeleteGroupDlg::Init( SALOME_Selection* theSelection )
+//=================================================================================
+// function : Init()
+// purpose : Init dialog fields, connect signals and slots, show dialog
+//=================================================================================
+void SMESHGUI_DeleteGroupDlg::Init ()
{
myBlockSelection = false;
- mySelection = theSelection;
- SMESHGUI* aSMESHGUI = SMESHGUI::GetSMESHGUI();
- aSMESHGUI->SetActiveDialogBox( ( QDialog* )this ) ;
-
+ mySMESHGUI->SetActiveDialogBox((QDialog*)this);
+
// selection and SMESHGUI
- connect( mySelection, SIGNAL( currentSelectionChanged() ), SLOT( onSelectionDone() ) );
- connect( aSMESHGUI, SIGNAL( SignalDeactivateActiveDialog() ), SLOT( onDeactivate() ) );
- connect( aSMESHGUI, SIGNAL( SignalCloseAllDialogs() ), SLOT( ClickOnClose() ) );
-
- int x, y ;
- aSMESHGUI->DefineDlgPosition( this, x, y );
- this->move( x, y );
- this->show();
+ connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(onSelectionDone()));
+ connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
+
+ int x, y;
+ mySMESHGUI->DefineDlgPosition(this, x, y);
+ this->move(x, y);
+ this->show();
// set selection mode
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
- mySelection->AddFilter( new SMESH_TypeFilter( GROUP ) );
+ mySelectionMgr->installFilter(new SMESH_TypeFilter(GROUP));
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
onSelectionDone();
return;
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::isValid
-// Purpose : Verify validity of input data
-//=======================================================================
+//=================================================================================
+// function : isValid()
+// purpose : Verify validity of input data
+//=================================================================================
bool SMESHGUI_DeleteGroupDlg::isValid()
{
- if ( myListBox->count() == 0 )
- {
- QMessageBox::information( SMESHGUI::GetSMESHGUI()->GetDesktop(),
- tr( "SMESH_INSUFFICIENT_DATA" ), tr( "NO_SELECTED_GROUPS" ), QMessageBox::Ok );
+ if (myListBox->count() == 0) {
+ QMessageBox::information(SMESHGUI::desktop(), tr("SMESH_INSUFFICIENT_DATA"),
+ tr("NO_SELECTED_GROUPS"), QMessageBox::Ok);
return false;
}
-
- return !SMESHGUI::GetSMESHGUI()->ActiveStudyLocked();
+
+ return !mySMESHGUI->isActiveStudyLocked();
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::onApply
-// Purpose : SLOT called when "Apply" button pressed.
-//=======================================================================
+//=================================================================================
+// function : onApply()
+// purpose : SLOT called when "Apply" button pressed.
+//=================================================================================
bool SMESHGUI_DeleteGroupDlg::onApply()
{
- if ( !isValid() )
+ if (!isValid())
return false;
myBlockSelection = true;
-
+
QValueList<SMESH::SMESH_GroupBase_var>::iterator anIter;
- for ( anIter = myListGrp.begin(); anIter != myListGrp.end(); ++anIter )
- {
+ for (anIter = myListGrp.begin(); anIter != myListGrp.end(); ++anIter) {
SMESH::SMESH_Mesh_ptr aMesh = (*anIter)->GetMesh();
- if ( !aMesh->_is_nil() )
- aMesh->RemoveGroupWithContents( *anIter );
+ if (!aMesh->_is_nil())
+ aMesh->RemoveGroupWithContents(*anIter);
}
myListBox->clear();
myListGrp.clear();
- mySelection->ClearIObjects();
+ mySelectionMgr->clearSelected();
SMESH::UpdateView();
- SMESHGUI::GetSMESHGUI()->GetActiveStudy()->updateObjBrowser( true );
-
+ mySMESHGUI->updateObjBrowser(true);
+
myBlockSelection = false;
- return false;
+ return true;
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::onOk
-// Purpose : SLOT called when "Ok" button pressed.
-//=======================================================================
+//=================================================================================
+// function : onOk()
+// purpose : SLOT called when "Ok" button pressed.
+//=================================================================================
void SMESHGUI_DeleteGroupDlg::onOk()
{
- if ( onApply() )
+ if (onApply())
onClose();
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::onClose
-// Purpose : SLOT called when "Close" button pressed. Close dialog
-//=======================================================================
+//=================================================================================
+// function : onClose()
+// purpose : SLOT called when "Close" button pressed. Close dialog
+//=================================================================================
void SMESHGUI_DeleteGroupDlg::onClose()
{
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection );
- disconnect( mySelection, 0, this, 0 );
- disconnect( SMESHGUI::GetSMESHGUI(), 0, this, 0 );
- SMESHGUI::GetSMESHGUI()->ResetState() ;
- mySelection->ClearFilters();
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ disconnect(mySelectionMgr, 0, this, 0);
+ disconnect(mySMESHGUI, 0, this, 0);
+ mySMESHGUI->ResetState();
+ mySelectionMgr->clearFilters();
reject();
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::onSelectionDone
-// Purpose : SLOT called when selection changed
-//=======================================================================
+//=================================================================================
+// function : onSelectionDone()
+// purpose : SLOT called when selection changed
+//=================================================================================
void SMESHGUI_DeleteGroupDlg::onSelectionDone()
{
- if ( myBlockSelection )
+ if (myBlockSelection)
return;
-
+
myListGrp.clear();
QStringList aNames;
-
- const SALOME_ListIO& aListIO = mySelection->StoredIObjects();
- SALOME_ListIteratorOfListIO anIter( aListIO );
- for( ; anIter.More(); anIter.Next() )
- {
- SMESH::SMESH_GroupBase_var aGroup =
- SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>( anIter.Value() );
- if ( !aGroup->_is_nil() )
- {
- aNames.append( aGroup->GetName() );
- myListGrp.append( aGroup );
+
+ SALOME_ListIO aListIO;
+ mySelectionMgr->selectedObjects(aListIO);
+ SALOME_ListIteratorOfListIO anIter (aListIO);
+ for (; anIter.More(); anIter.Next()) {
+ SMESH::SMESH_GroupBase_var aGroup =
+ SMESH::IObjectToInterface<SMESH::SMESH_GroupBase>(anIter.Value());
+ if (!aGroup->_is_nil()) {
+ aNames.append(aGroup->GetName());
+ myListGrp.append(aGroup);
}
}
-
+
myListBox->clear();
- myListBox->insertStringList( aNames );
+ myListBox->insertStringList(aNames);
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::onDeactivate
-// Purpose : SLOT called when dialog must be deativated
-//=======================================================================
+//=================================================================================
+// function : onDeactivate()
+// purpose : SLOT called when dialog must be deativated
+//=================================================================================
void SMESHGUI_DeleteGroupDlg::onDeactivate()
{
- mySelection->ClearFilters();
- setEnabled( false );
+ mySelectionMgr->clearFilters();
+ setEnabled(false);
}
-//=======================================================================
-// name : SMESHGUI_DeleteGroupDlg::enterEvent
-// Purpose : Event filter
-//=======================================================================
-void SMESHGUI_DeleteGroupDlg::enterEvent( QEvent* )
+//=================================================================================
+// function : enterEvent()
+// purpose : Event filter
+//=================================================================================
+void SMESHGUI_DeleteGroupDlg::enterEvent (QEvent*)
{
- SMESHGUI::GetSMESHGUI()->EmitSignalDeactivateDialog() ;
- setEnabled( true );
- QAD_Application::getDesktop()->SetSelectionMode( ActorSelection, true );
- mySelection->AddFilter( new SMESH_TypeFilter( GROUP ) );
+ mySMESHGUI->EmitSignalDeactivateDialog();
+ setEnabled(true);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
+ mySelectionMgr->installFilter(new SMESH_TypeFilter (GROUP));
}
-
//=================================================================================
// function : closeEvent()
// purpose :
//=================================================================================
-void SMESHGUI_DeleteGroupDlg::closeEvent( QCloseEvent* )
+void SMESHGUI_DeleteGroupDlg::closeEvent (QCloseEvent*)
{
- onClose() ;
+ onClose();
}
-