-// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-/**
-* SMESH SMESHGUI
-*
-* Copyright (C) 2005 CEA/DEN, EDF R&D
-*
-*
-*
-* File : SMESHGUI_ConvToQuadOp.h
-* Module : SMESHGUI
-*/
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_ConvToQuadOp.cxx
+// Author : Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_ConvToQuadOp.h"
-#include "SMESHGUI_ConvToQuadDlg.h"
#include "SMESHGUI.h"
+#include "SMESHGUI_ConvToQuadDlg.h"
+#include "SMESHGUI_MeshEditPreview.h"
#include "SMESHGUI_Utils.h"
-
+#include "SMESH_ActorUtils.h"
#include "SMESH_TypeFilter.hxx"
+#include "SMDSAbs_ElementType.hxx"
-#include "SalomeApp_Tools.h"
+// SALOME GUI includes
+#include <LightApp_UpdateFlags.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_OverrideCursor.h>
+#include <SalomeApp_Tools.h>
+#include <SALOME_Actor.h>
-#include "SUIT_MessageBox.h"
+// IDL includes
+#include <SALOMEconfig.h>
+#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
+
+// VTK includes
+#include <vtkProperty.h>
-#include "LightApp_UpdateFlags.h"
-
//================================================================================
/*!
* \brief Constructor
//================================================================================
SMESHGUI_ConvToQuadOp::SMESHGUI_ConvToQuadOp()
: SMESHGUI_SelectionOp(),
- myDlg( 0 )
+ myDlg( 0 ),
+ myBadElemsPreview(0)
{
}
//================================================================================
SMESHGUI_ConvToQuadOp::~SMESHGUI_ConvToQuadOp()
{
- if ( myDlg )
- delete myDlg;
+ if ( myDlg ) delete myDlg;
+ if ( myBadElemsPreview ) delete myBadElemsPreview;
}
//================================================================================
}
connect( myDlg, SIGNAL( onClicked( int ) ), SLOT( ConnectRadioButtons( int ) ) );
+ myHelpFileName = "convert_to_from_quadratic_mesh_page.html";
+
SMESHGUI_SelectionOp::startOperation();
myDlg->SetMediumNdsOnGeom( false );
myDlg->activateObject( 0 );
+ myDlg->ShowWarning( false );
myDlg->show();
selectionDone();
//================================================================================
void SMESHGUI_ConvToQuadOp::selectionDone()
{
- if ( !dlg()->isShown() )
+ if ( !dlg()->isVisible() )
return;
SMESHGUI_SelectionOp::selectionDone();
try
{
- QString anMeshEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pMesh = studyDS()->FindObjectID( anMeshEntry.latin1() );
- if ( !pMesh ) return;
+ QString anObjEntry = myDlg->selectedObject( 0 );
+ _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ if ( !pObj ) return;
- SMESH::SMESH_Mesh_var mesh =
- SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
+ SMESH::SMESH_IDSource_var idSource =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
- if( mesh->_is_nil() )
+ myDlg->setButtonEnabled( true, QtxDialog::OK | QtxDialog::Apply );
+ if( idSource->_is_nil() )
{
myDlg->SetEnabledControls( false );
+ myDlg->setButtonEnabled( false, QtxDialog::OK | QtxDialog::Apply );
+ return;
}
- else if( ConsistMesh( mesh ) == SMESHGUI_ConvToQuadOp::Quadratic )
- {
- myDlg->SetEnabledRB( 0, false );
- }
- else if( ConsistMesh( mesh ) == SMESHGUI_ConvToQuadOp::Linear )
- {
- myDlg->SetEnabledRB( 1, false );
- }
- else
+ SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
+ bool hasGeom = mesh->HasShapeToMesh();
+ MeshDestinationType meshTgtType = DestinationMesh( idSource );
+ myDlg->SetEnabledRB( meshTgtType, hasGeom && ( meshTgtType & ( BiQuadratic | Quadratic )));
+
+ // show warning on non-conformal result mesh
+ if ( ! idSource->_is_nil() )
{
- myDlg->SetEnabledControls( true );
+ SMESH::SMESH_subMesh_var subMesh =
+ SMESH::SObjectToInterface<SMESH::SMESH_subMesh>( pObj );
+ bool toShow = false;
+ if ( !subMesh->_is_nil() )
+ {
+ SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
+ idSource = SMESH::SMESH_IDSource::_narrow( mesh );
+ bool isMixOrder;
+ DestinationMesh( idSource, &isMixOrder );
+ toShow = !isMixOrder;
+ }
+ myDlg->ShowWarning( toShow );
}
}
catch ( const SALOME::SALOME_Exception& S_ex )
SUIT_SelectionFilter* SMESHGUI_ConvToQuadOp::createFilter( const int theId ) const
{
if ( theId == 0 )
- return new SMESH_TypeFilter( MESH );
+ return new SMESH_TypeFilter( SMESH::MESHorSUBMESH );
else
return 0;
}
//================================================================================
bool SMESHGUI_ConvToQuadOp::onApply()
{
+ SUIT_OverrideCursor aWaitCursor;
QString aMess;
- QString anMeshEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pMesh = studyDS()->FindObjectID( anMeshEntry.latin1() );
- if ( !pMesh )
+ QString anObjEntry = myDlg->selectedObject( 0 );
+ _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ if ( !pObj )
{
dlg()->show();
- SUIT_MessageBox::warn1( myDlg,
- tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED"), tr( "SMESH_BUT_OK" ) );
-
+ SUIT_MessageBox::warning( myDlg,
+ tr( "SMESH_WRN_WARNING" ), tr("MESH_IS_NOT_SELECTED") );
return false;
}
- SMESH::SMESH_Mesh_var mesh =
- SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
+ SMESH::SMESH_Mesh_var mesh;
+ SMESH::SMESH_IDSource_var idSource =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
+ if( !CORBA::is_nil(idSource) )
+ mesh = idSource->GetMesh();
if( CORBA::is_nil(mesh) )
{
- SUIT_MessageBox::warn1( myDlg,
- tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL"), tr( "SMESH_BUT_OK" ) );
-
+ SUIT_MessageBox::warning( myDlg,
+ tr( "SMESH_WRN_WARNING" ), tr("REF_IS_NULL") );
return false;
- }
+ }
bool aResult = false;
try
{
SMESH::SMESH_MeshEditor_var aEditor = mesh->GetMeshEditor();
- if( !myDlg->CurrentRB() )
+ aResult = true;
+ SMESH::SMESH_Mesh_var sourceMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pObj );
+ if( myDlg->CurrentRB()==1 || myDlg->CurrentRB()==2)
{
- bool aParam = true;
+ bool force3d = true;
if( myDlg->IsEnabledCheck() )
- aParam = myDlg->IsMediumNdsOnGeom();
-
- aEditor->ConvertToQuadratic( aParam );
- aResult = true;
+ force3d = myDlg->IsMediumNdsOnGeom();
+ bool theToBiQuad = myDlg->IsBiQuadratic();
+ if ( sourceMesh->_is_nil() ) {
+ if ( theToBiQuad ) aEditor->ConvertToBiQuadratic ( force3d, idSource );
+ else aEditor->ConvertToQuadraticObject( force3d, idSource );
+ }
+ else {
+ if ( theToBiQuad ) aEditor->ConvertToBiQuadratic( force3d, sourceMesh );
+ else aEditor->ConvertToQuadratic ( force3d );
+ }
+ if ( !force3d )
+ {
+ SMESH::ComputeError_var error = aEditor->GetLastError();
+ if ( error->hasBadMesh )
+ {
+ if ( myBadElemsPreview ) delete myBadElemsPreview; // viewWindow may change
+ myBadElemsPreview = new SMESHGUI_MeshEditPreview( viewWindow() );
+
+ double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ vtkProperty* prop = vtkProperty::New();
+ prop->SetLineWidth( aLineWidth * 3 );
+ prop->SetPointSize( aPointSize * 3 );
+ prop->SetColor( 250, 0, 250 );
+ myBadElemsPreview->GetActor()->SetProperty( prop );
+ prop->Delete();
+
+ SMESH::MeshPreviewStruct_var previewData = aEditor->GetPreviewData();
+ myBadElemsPreview->SetData( & previewData.in() );
+ myBadElemsPreview->SetVisibility(true);
+
+ SUIT_MessageBox* mb = new SUIT_MessageBox(SUIT_MessageBox::Warning,
+ tr( "SMESH_WRN_WARNING" ),
+ tr("EDITERR_NO_MEDIUM_ON_GEOM"),
+ SUIT_MessageBox::Ok, myDlg);
+ mb->setWindowModality( Qt::NonModal );
+ mb->setAttribute( Qt::WA_DeleteOnClose );
+ mb->show();
+ connect ( mb, SIGNAL( finished(int) ), this, SLOT( onWarningWinFinished() ));
+ //connect ( mb, SIGNAL( rejected() ), this, SLOT( onWarningWinFinished() ));
+ }
+ }
}
else
{
- aResult = aEditor->ConvertFromQuadratic();
+ if ( sourceMesh->_is_nil() )
+ aEditor->ConvertFromQuadraticObject( idSource );
+ else
+ aEditor->ConvertFromQuadratic();
}
}
catch ( const SALOME::SALOME_Exception& S_ex )
}
if( aResult )
{
+ SMESHGUI::Modified();
update( UF_ObjBrowser | UF_Model | UF_Viewer );
selectionDone();
}
}
//================================================================================
-/*! ConsistMesh
- * Determines, what elements this mesh contains.
+/*!
+ * \brief SLOT called when a warning window is closed
*/
//================================================================================
-SMESHGUI_ConvToQuadOp::MeshType SMESHGUI_ConvToQuadOp::ConsistMesh( const SMESH::SMESH_Mesh_var& mesh) const
+
+void SMESHGUI_ConvToQuadOp::onWarningWinFinished()
{
- int nbAllElem = 0, nbQEdges =0, nbQFaces =0, nbQVolum = 0;
- int nbEdges = 0, nbFaces = 0, nbVolum = 0;
-
- nbAllElem = (int)mesh->NbElements();
- nbQEdges = (int)mesh->NbEdgesOfOrder(SMESH::ORDER_QUADRATIC);
- nbQFaces = (int)mesh->NbFacesOfOrder(SMESH::ORDER_QUADRATIC);
- nbQVolum = (int)mesh->NbVolumesOfOrder(SMESH::ORDER_QUADRATIC);
-
- nbEdges = (int)mesh->NbEdgesOfOrder(SMESH::ORDER_LINEAR);
- nbFaces = (int)mesh->NbFacesOfOrder(SMESH::ORDER_LINEAR);
- nbVolum = (int)mesh->NbVolumesOfOrder(SMESH::ORDER_LINEAR);
-
- if( nbAllElem == (nbQEdges+nbQFaces+nbQVolum) )
- return SMESHGUI_ConvToQuadOp::Quadratic;
- else if ( nbAllElem == (nbEdges+nbFaces+nbVolum) )
- return SMESHGUI_ConvToQuadOp::Linear;
- else
- return SMESHGUI_ConvToQuadOp::Comp;
+ if ( myBadElemsPreview )
+ myBadElemsPreview->SetVisibility(false);
}
+//================================================================================
+/*! ConsistMesh
+ * Determines, what elements this mesh does not contain.
+ */
+//================================================================================
+
+SMESHGUI_ConvToQuadOp::MeshDestinationType
+SMESHGUI_ConvToQuadOp::DestinationMesh( const SMESH::SMESH_IDSource_var& idSource,
+ bool* isMixOrder) const
+{
+ SMESH::long_array_var nbElemOfType = idSource->GetMeshInfo();
+
+ bool hasBiQuad = ( nbElemOfType[SMDSEntity_BiQuad_Triangle ] ||
+ nbElemOfType[SMDSEntity_BiQuad_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_TriQuad_Hexa ] );
+ bool hasLinBiQuad = ( nbElemOfType[SMDSEntity_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_Hexa ] );
+ bool hasQuadBiQuad = ( nbElemOfType[SMDSEntity_Quad_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Quadrangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Hexa ] );
+
+ bool hasQuad = ( nbElemOfType[SMDSEntity_Quad_Edge ] ||
+ nbElemOfType[SMDSEntity_Quad_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quad_Quadrangle] ||
+ nbElemOfType[SMDSEntity_Quad_Tetra ] ||
+ nbElemOfType[SMDSEntity_Quad_Hexa ] ||
+ nbElemOfType[SMDSEntity_Quad_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Quad_Penta ] );
+
+ bool hasLin = ( nbElemOfType[SMDSEntity_Edge ] ||
+ nbElemOfType[SMDSEntity_Triangle ] ||
+ nbElemOfType[SMDSEntity_Quadrangle] ||
+ nbElemOfType[SMDSEntity_Tetra ] ||
+ nbElemOfType[SMDSEntity_Hexa ] ||
+ nbElemOfType[SMDSEntity_Pyramid ] ||
+ nbElemOfType[SMDSEntity_Penta ] );
+
+ int tgtType = 0;
+ if ( hasBiQuad )
+ tgtType |= ( Quadratic | Linear );
+ if ( hasLinBiQuad )
+ tgtType |= ( BiQuadratic | Quadratic );
+ if ( hasQuadBiQuad )
+ tgtType |= ( BiQuadratic | Linear );
+ if ( hasQuad )
+ tgtType |= Linear;
+ if ( hasLin )
+ tgtType |= Quadratic;
+
+ if ( tgtType == 0 )
+ tgtType = Quadratic;
+
+ if ( isMixOrder )
+ *isMixOrder = ( hasLin && ( hasQuad || hasBiQuad ));
+
+ return MeshDestinationType( tgtType );
+}
void SMESHGUI_ConvToQuadOp::ConnectRadioButtons( int id )
{
- QString anMeshEntry = myDlg->selectedObject( 0 );
- _PTR(SObject) pMesh = studyDS()->FindObjectID( anMeshEntry.latin1() );
- if ( !pMesh ) return;
+ QString anObjEntry = myDlg->selectedObject( 0 );
+ _PTR(SObject) pObj = studyDS()->FindObjectID( anObjEntry.toLatin1().data() );
+ if ( !pObj ) return;
- SMESH::SMESH_Mesh_var mesh =
- SMESH::SObjectToInterface<SMESH::SMESH_Mesh>( pMesh );
+ SMESH::SMESH_IDSource_var idSource =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( pObj );
+ SMESH::SMESH_Mesh_var mesh = idSource->GetMesh();
- GEOM::GEOM_Object_var mainGeom;
- mainGeom = mesh->GetShapeToMesh();
+ bool hasGeom = mesh->HasShapeToMesh();
- if( id || mainGeom->_is_nil() )
+ if( id==0 || !hasGeom )
myDlg->SetEnabledCheck( false );
else
myDlg->SetEnabledCheck( true );
}
-
-