const QString& );
protected slots:
+ virtual bool onApply();
void onPreviewShape();
void onPublishShape();
void onShowBadMesh();
virtual void startOperation();
protected slots:
- virtual bool onApply();
};
/*!
virtual void initDialog();
protected slots:
- virtual bool onApply();
virtual void onCancel();
private slots:
void onPreview();
+ void onCompute();
private:
QMap< int, int > myMapShapeId;