-// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
#include <SUIT_Session.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
+#include <SVTK_Renderer.h>
#include <SalomeApp_Application.h>
// SALOME KERNEL includes
// VTK includes
#include <vtkProperty.h>
+#include <vtkRenderer.h>
// STL includes
#include <vector>
#include <set>
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
#include <sys/sysinfo.h>
#endif
#define MARGIN 11
#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
+#define __SHAPE_RGB__ 250, 0, 250
enum TCol {
COL_ALGO = 0, COL_SHAPE, COL_ERROR, COL_SHAPEID, COL_PUBLISHED, COL_BAD_MESH, NB_COLUMNS
{
myProperty = vtkProperty::New();
myProperty->SetRepresentationToWireframe();
- myProperty->SetColor( 250, 0, 250 );
- myProperty->SetAmbientColor( 250, 0, 250 );
- myProperty->SetDiffuseColor( 250, 0, 250 );
- //myProperty->SetSpecularColor( 250, 0, 250 );
+ myProperty->SetColor( __SHAPE_RGB__ );
+ myProperty->SetAmbientColor( __SHAPE_RGB__ );
+ myProperty->SetDiffuseColor( __SHAPE_RGB__ );
+ //myProperty->SetSpecularColor( __SHAPE_RGB__ );
myProperty->SetLineWidth( 5 );
}
// -----------------------------------------------------------------------
GEOM_Actor* getActor(const TopoDS_Shape& shape)
{
int index = myIndexToShape.FindIndex( shape ) - 1;
- if ( index < 0 || index >= myActors.size() )
+ if ( index < 0 || index >= (int) myActors.size() )
return 0;
GEOM_Actor* & actor = myActors[ index ];
if ( !actor ) {
actor = GEOM_Actor::New();
if ( actor ) {
actor->SetShape(shape,0,0);
- actor->SetProperty(myProperty);
- actor->SetShadingProperty(myProperty);
- actor->SetWireframeProperty(myProperty);
- actor->SetPreviewProperty(myProperty);
+ // actor->SetProperty(myProperty);
+ // actor->SetShadingProperty(myProperty);
+ // actor->SetWireframeProperty(myProperty);
+ // actor->SetPreviewProperty(myProperty);
actor->PickableOff();
- // if ( shape.ShapeType() == TopAbs_EDGE )
- // actor->SubShapeOn();
+ //
+ actor->SetWidth( myProperty->GetLineWidth() );
+ actor->SetIsosWidth( myProperty->GetLineWidth() );
+ actor->SetIsosColor( __SHAPE_RGB__ );
+ actor->SetColor( __SHAPE_RGB__ );
+ // if ( shape.ShapeType() == TopAbs_EDGE )
+ // actor->SubShapeOn();
myViewWindow->AddActor( actor );
}
}
_PTR(SObject) so = SMESH::FindSObject(aMainShape);
if ( subShapeID == 1 || !so )
return so;
- _PTR(ChildIterator) it;
- if (_PTR(Study) study = SMESH::GetActiveStudyDocument())
- it = study->NewChildIterator(so);
+ _PTR(ChildIterator) it = SMESH::getStudy()->NewChildIterator(so);
_PTR(SObject) subSO;
if ( it ) {
for ( it->InitEx(true); !subSO && it->More(); it->Next() ) {
myTable->hideColumn( COL_PUBLISHED );
myTable->hideColumn( COL_SHAPEID );
myTable->hideColumn( COL_BAD_MESH );
+#if QT_VERSION < QT_VERSION_CHECK(5, 0, 0)
myTable->horizontalHeader()->setResizeMode( COL_ERROR, QHeaderView::Interactive );
+#else
+ myTable->horizontalHeader()->setSectionResizeMode( COL_ERROR, QHeaderView::Interactive );
+#endif
myTable->setWordWrap( true );
myTable->horizontalHeader()->setStretchLastSection( true );
myTable->setMinimumWidth( 500 );
myBadMeshDisplayer = 0;
//myHelpFileName = "/files/about_meshes.htm"; // V3
- myHelpFileName = "about_meshes_page.html"; // V4
+ myHelpFileName = "about_meshes.html"; // V4
}
SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh()
myMesh = SMESH::SMESH_Mesh::_nil();
myMainShape = GEOM::GEOM_Object::_nil();
+ myCurShape = GEOM::GEOM_Object::_nil();
// check selection
LightApp_SelectionMgr *Sel = selectionMgr();
}
myIObject = selected.First();
- myMesh = SMESH::GetMeshByIO(myIObject);
+ CORBA::Object_var anObj = SMESH::IObjectToObject( myIObject );
+
+ myMesh = SMESH::SMESH_Mesh::_narrow(anObj);
+ if ( myMesh->_is_nil() )
+ {
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow(anObj);
+ if ( !aSubMesh->_is_nil() )
+ {
+ myMesh = aSubMesh->GetFather();
+ myCurShape = aSubMesh->GetSubShape();
+ }
+ }
+ else
+ {
+ myCurShape = myMesh->GetShapeToMesh();
+ }
+
if (myMesh->_is_nil()) {
SUIT_MessageBox::warning(desktop(),
tr("SMESH_WRN_WARNING"),
onCancel();
return;
}
+
myMainShape = myMesh->GetShapeToMesh();
SMESHGUI_Operation::startOperation();
//================================================================================
//================================================================================
-SMESHGUI_ComputeDlg_QThreadQDialog::SMESHGUI_ComputeDlg_QThreadQDialog(QWidget * parent,
- SMESH::SMESH_Gen_var gen,
- SMESH::SMESH_Mesh_var mesh,
- GEOM::GEOM_Object_var mainShape)
+SMESHGUI_ComputeDlg_QThreadQDialog::
+SMESHGUI_ComputeDlg_QThreadQDialog(QWidget * parent,
+ SMESH::SMESH_Gen_var gen,
+ SMESH::SMESH_Mesh_var mesh,
+ GEOM::GEOM_Object_var mainShape)
: QDialog(parent,
Qt::WindowSystemMenuHint |
Qt::WindowCloseButtonHint |
QLabel * nbElemsName = new QLabel(tr("SMESH_MESHINFO_ELEMENTS"), this );
nbNodesLabel = new QLabel("0", this );
nbElemsLabel = new QLabel("0", this );
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
QLabel * freeRAMName = new QLabel(tr("SMESH_FREERAM"), this );
freeRAMLabel = new QLabel("", this );
#endif
layout->addWidget(nbNodesLabel, row++, 1);
layout->addWidget(nbElemsName, row, 0);
layout->addWidget(nbElemsLabel, row++, 1);
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
layout->addWidget(freeRAMName, row, 0);
layout->addWidget(freeRAMLabel, row++, 1);
#endif
{
nbNodesLabel->setText( QString("%1").arg( qthread.getMesh()->NbNodes() ));
nbElemsLabel->setText( QString("%1").arg( qthread.getMesh()->NbElements() ));
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
struct sysinfo si;
const int err = sysinfo( &si );
if ( err )
myMesh->Clear();
SUIT_OverrideCursor aWaitCursor;
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
- SMESHGUI_ComputeDlg_QThreadQDialog qthreaddialog(desktop(), gen, myMesh, myMainShape);
+ SMESHGUI_ComputeDlg_QThreadQDialog qthreaddialog(desktop(), gen, myMesh, myCurShape);
qthreaddialog.exec();
computeFailed = !qthreaddialog.result();
}
memoryLack = true;
}
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
// check if there are memory problems
- for ( int i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
+ for ( CORBA::ULong i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
memoryLack = ( aCompErrors[ i ].code == SMESH::COMPERR_MEMORY_PB );
}
catch(const SALOME::SALOME_Exception & S_ex) {
// NPAL16631: if ( !memoryLack )
{
- SMESH::ModifiedMesh( aMeshSObj,
- !computeFailed && aHypErrors.isEmpty(),
- myMesh->NbNodes() == 0);
update( UF_ObjBrowser | UF_Model );
// SHOW MESH
if ( !memoryLack )
{
// List of objects that will be updated automatically
- QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > > aListToUpdate;
- SMESH::SMESH_IDSource_var aMeshObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aMeshSObj );
+ typedef QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > > TListOf_IDSrc_SObj;
+ TListOf_IDSrc_SObj aListToUpdate;
+ SMESH::SMESH_IDSource_var aMeshObj =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aMeshSObj );
// put Mesh into list
- aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aMeshObj, aMeshSObj) );
+ aListToUpdate.append( TListOf_IDSrc_SObj::value_type( aMeshObj, aMeshSObj ));
SMESH::submesh_array_var aSubMeshes = myMesh->GetSubMeshes();
// put SubMeshes into list
- for ( int i = 0; i < aSubMeshes->length(); i++ ) {
+ for ( CORBA::ULong i = 0; i < aSubMeshes->length(); i++ )
+ {
SMESH::SMESH_subMesh_var sm = aSubMeshes[i];
if ( CORBA::is_nil( sm ) ) continue;
_PTR(SObject) smSObj = SMESH::ObjectToSObject( sm );
if ( !smSObj ) continue;
- SMESH::SMESH_IDSource_var aSubMeshObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( smSObj );
- aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aSubMeshObj, smSObj) );
+ SMESH::SMESH_IDSource_var aSubMeshObj =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( smSObj );
+ SMESH_Actor *anActor = SMESH::FindActorByObject( aSubMeshObj );
+ if ( anActor && anActor->GetVisibility() )
+ aListToUpdate.append( TListOf_IDSrc_SObj::value_type( aSubMeshObj, smSObj ));
}
// put Groups into list
- SMESH::ListOfGroups_var aGroups = myMesh->GetGroups();
- for ( size_t i = 0; i < aGroups->length(); ++i ) {
+ SMESH::ListOfGroups_var aGroups = myMesh->GetGroups();
+ for ( size_t i = 0; i < aGroups->length(); ++i )
+ {
SMESH::SMESH_GroupBase_var aGrp = aGroups[i];
if ( CORBA::is_nil( aGrp ) ) continue;
- SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGrp );
- SMESH::SMESH_GroupOnFilter_var aFltGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGrp );
- if ( !aStdGroup->_is_nil() ) continue; // don't update the standalone groups
+ SMESH::SMESH_Group_var aStdGroup = SMESH::SMESH_Group::_narrow( aGrp );
+ if ( !aStdGroup->_is_nil() ) continue; // don't update standalone groups
_PTR(SObject) aGroupSO = SMESH::FindSObject( aGrp );
if ( !aGroupSO ) continue;
- SMESH::SMESH_IDSource_var aGroupObj = SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aGroupSO );
- aListToUpdate.append( QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) >(aGroupObj, aGroupSO) );
+ SMESH::SMESH_IDSource_var aGroupObj =
+ SMESH::SObjectToInterface<SMESH::SMESH_IDSource>( aGroupSO );
+ SMESH_Actor *anActor = SMESH::FindActorByObject( aGroupObj );
+ if ( anActor && anActor->GetVisibility() )
+ aListToUpdate.append( TListOf_IDSrc_SObj::value_type( aGroupObj, aGroupSO ));
}
// update mesh, sub-mesh and groups, if it's possible
- QList< QPair< SMESH::SMESH_IDSource_var, _PTR(SObject) > >::iterator anIter;
- for( anIter = aListToUpdate.begin(); anIter != aListToUpdate.end(); anIter++ ) {
- SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second ));
- if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded, &hidden, &nbElements ) )
+ TListOf_IDSrc_SObj::iterator anIter;
+ for ( anIter = aListToUpdate.begin(); anIter != aListToUpdate.end(); anIter++ )
+ {
+ SMESH::SMESH_Mesh_var aMesh =
+ SMESH::SMESH_Mesh::_narrow( SMESH::SObjectToObject( (*anIter).second ));
+
+ if ( getSMESHGUI()->automaticUpdate( (*anIter).first, &entities, &limitExceeded,
+ &hidden, &nbElements ) )
{
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
bool toDisplay = false;
-
- if ( !aMesh->_is_nil() ) { // display a mesh only
+ if ( !aMesh->_is_nil() ) // display only a mesh
+ {
toDisplay = true;
SMESH_Actor *anActor = SMESH::FindActorByObject( aMesh );
- if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetStudy(), (*anIter).second->GetID().c_str(), true );
+ if ( !anActor ) anActor = SMESH::CreateActor( (*anIter).second->GetID().c_str(),
+ /*clearLog =*/ true );
if ( anActor ) // actor is not created for an empty mesh
{
anActor->SetEntityMode( entities );
( (*anIter).second->GetID().c_str(), "SMESH", (*anIter).second->GetName().c_str() );
SMESH::Update(anIO, toDisplay);
+ if ( SVTK_ViewWindow* vtkWnd = SMESH::GetVtkViewWindow(SMESH::GetActiveWindow() ))
+ if ( vtkWnd->getRenderer() )
+ vtkWnd->getRenderer()->ResetCameraClippingRange();
+
if ( limitExceeded && !aMesh->_is_nil() )
{
QStringList hiddenMsg;
if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
SUIT_MessageBox::warning( desktop(),
tr( "SMESH_WRN_WARNING" ),
- tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
+ tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).
+ arg( nbElements ).
+ arg( limitSize ).
+ arg( hiddenMsg.join(", ")));
}
}
catch (...) {
{
SUIT_MessageBox::warning( desktop(),
tr( "SMESH_WRN_WARNING" ),
- tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( nbElements ).arg( limitSize ) );
+ tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).
+ arg( nbElements ).arg( limitSize ) );
}
}
}
- LightApp_SelectionMgr *Sel = selectionMgr();
- if ( Sel )
+ if ( LightApp_SelectionMgr *Sel = selectionMgr() )
{
SALOME_ListIO selected;
selected.Append( myIObject );
if ( memoryLack )
aMemoryReserve.release();
- myCompDlg->setWindowTitle(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
+ myCompDlg->setWindowTitle
+ ( tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED" ));
// SHOW ERRORS
-
+
bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
bool noHypoError = ( aHypErrors.isEmpty() );
else
{
bool onlyWarnings = !theNoCompError; // == valid mesh computed but there are errors reported
- for ( int i = 0; i < theCompErrors->length() && onlyWarnings; ++i )
+ for ( CORBA::ULong i = 0; i < theCompErrors->length() && onlyWarnings; ++i )
onlyWarnings = ( theCompErrors[ i ].code == SMESH::COMPERR_WARNING ||
theCompErrors[ i ].code == SMESH::COMPERR_NO_MESH_ON_SHAPE );
tbl->setColumnWidth( COL_ERROR, 200 );
bool hasBadMesh = false;
- for ( int row = 0; row < theCompErrors->length(); ++row )
+ for ( int row = 0; row < (int) theCompErrors->length(); ++row )
{
SMESH::ComputeError & err = theCompErrors[ row ];
currentCellChanged(); // to update buttons
}
}
- // show dialog and wait, becase Compute can be invoked from Preview operation
+ // show dialog and wait, because Compute can be invoked from Preview operation
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}
void SMESHGUI_BaseComputeOp::onPublishShape()
{
- GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
- SALOMEDS::Study_var study = SMESHGUI::GetSMESHGen()->GetCurrentStudy();
+ GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
+ GEOM::GEOM_Object_var meshShape = myMesh->GetShapeToMesh();
QStringList entryList;
QList<int> rows;
if ( !SMESH::getSubShapeSO( 1, myMainShape )) // the main shape not published
{
QString name = GEOMBase::GetDefaultName( SMESH::shapeTypeName( myMainShape, "MAIN_SHAPE" ));
- SALOMEDS::SObject_wrap so =
- geomGen->AddInStudy( study, myMainShape, name.toLatin1().data(), GEOM::GEOM_Object::_nil());
+ SALOMEDS::SObject_wrap so = geomGen->AddInStudy( myMainShape,
+ name.toUtf8().data(),
+ GEOM::GEOM_Object::_nil());
// look for myMainShape in the table
for ( int r = 0, nr = table()->rowCount(); r < nr; ++r ) {
if ( table()->item( r, COL_SHAPEID )->text() == "1" ) {
if ( curSub == 1 ) continue;
}
QString name = GEOMBase::GetDefaultName( SMESH::shapeTypeName( shape, "ERROR_SHAPE" ));
- SALOMEDS::SObject_wrap so = geomGen->AddInStudy( study, shape, name.toLatin1().data(), myMainShape);
+ SALOMEDS::SObject_wrap so = geomGen->AddInStudy( shape,
+ name.toUtf8().data(), myMainShape);
if ( !so->_is_nil() ) {
CORBA::String_var name = so->GetName();
CORBA::String_var entry = so->GetID();
prop->SetPointSize( aPointSize * 3 );
prop->SetColor( 250, 0, 250 );
myBadMeshDisplayer->GetActor()->SetProperty( prop );
- myBadMeshDisplayer->SetData( aMeshData._retn() );
+ myBadMeshDisplayer->SetData( aMeshData.in() );
prop->Delete();
}
}
else grName = "bad mesh of " + grName;
SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
SMESH::ListOfGroups_var groups
- ( gen->MakeGroupsOfBadInputElements(myMesh,curSub,grName.toLatin1().data()) );
+ ( gen->MakeGroupsOfBadInputElements(myMesh,curSub,grName.toUtf8().data()) );
update( UF_ObjBrowser | UF_Model );
if( LightApp_Application* anApp = dynamic_cast<LightApp_Application*>( application() ))
{
SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
: SMESHGUI_BaseComputeOp()
{
- myHelpFileName = "constructing_meshes_page.html#compute_anchor";
+ myHelpFileName = "constructing_meshes.html#compute-anchor";
}
//================================================================================
/*!
- * \brief Desctructor
+ * \brief Destructor
*/
//================================================================================
//================================================================================
/*!
* \brief Constructor
-*/
+ */
//================================================================================
SMESHGUI_PrecomputeOp::SMESHGUI_PrecomputeOp()
: SMESHGUI_BaseComputeOp(),
- myDlg( 0 ),
- myOrderMgr( 0 ),
myActiveDlg( 0 ),
- myPreviewDisplayer( 0 )
+ myDlg( 0 ),
+ myPreviewDisplayer( 0 ),
+ myOrderMgr( 0 )
{
}
void SMESHGUI_PrecomputeOp::startOperation()
{
- myHelpFileName = "constructing_meshes_page.html#preview_anchor"; // other anchor onCompute()
+ myHelpFileName = "constructing_meshes.html#preview-anchor"; // other anchor onCompute()
if ( !myDlg )
{
QList<int> modes;
QMap<int, int> modeMap;
- _PTR(SObject) pMesh = studyDS()->FindObjectID( myIObject->getEntry() );
+ _PTR(SObject) pMesh = SMESH::getStudy()->FindObjectID( myIObject->getEntry() );
getAssignedAlgos( pMesh, modeMap );
if ( modeMap.contains( SMESH::DIM_3D ) )
{
myOrderMgr = new SMESHGUI_MeshOrderMgr( myDlg->getMeshOrderBox() );
myOrderMgr->SetMesh( myMesh );
bool isOrder = myOrderMgr->GetMeshOrder(myPrevOrder);
- myDlg->getMeshOrderBox()->setShown(isOrder);
+ myDlg->getMeshOrderBox()->setVisible(isOrder);
if ( !isOrder ) {
delete myOrderMgr;
myOrderMgr = 0;
//================================================================================
/*!
- * \brief detect asigned mesh algorithms
+ * \brief detect assigned mesh algorithms
*/
//================================================================================
-void SMESHGUI_PrecomputeOp::getAssignedAlgos(_PTR(SObject) theMesh,
+void SMESHGUI_PrecomputeOp::getAssignedAlgos(_PTR(SObject) theMesh,
QMap<int,int>& theModeMap)
{
if ( !theMesh ) return;
+
_PTR(SObject) aHypFolder;
_PTR(GenericAttribute) anAttr;
int aPart = SMESH::Tag_RefOnAppliedAlgorithms;
- if ( theMesh->FindSubObject( aPart, aHypFolder ) )
+ if ( theMesh->FindSubObject( aPart, aHypFolder ))
{
- _PTR(ChildIterator) anIter =
- SMESH::GetActiveStudyDocument()->NewChildIterator( aHypFolder );
+ _PTR(ChildIterator) anIter = SMESH::getStudy()->NewChildIterator( aHypFolder );
for ( ; anIter->More(); anIter->Next() )
{
_PTR(SObject) anObj = anIter->Value();
if ( !theMesh->FindSubObject( aPart, aHypFolder ))
continue;
- _PTR(ChildIterator) anIter =
- SMESH::GetActiveStudyDocument()->NewChildIterator( aHypFolder );
+ _PTR(ChildIterator) anIter = SMESH::getStudy()->NewChildIterator( aHypFolder );
for ( anIter->InitEx(true); anIter->More(); anIter->Next() )
{
_PTR(SObject) anObj = anIter->Value();
myOrderMgr->SetMeshOrder();
myMapShapeId.clear();
myActiveDlg = computeDlg();
- myHelpFileName = "constructing_meshes_page.html#compute_anchor";
+ myHelpFileName = "constructing_meshes.html#compute-anchor";
computeMesh();
}
SMESH::long_array_var aShapesId = new SMESH::long_array();
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
SMESH::MeshPreviewStruct_var previewData =
gen->Precompute(myMesh, myMainShape, (SMESH::Dimension)dim, aShapesId);
- SMESH::MeshPreviewStruct* previewRes = previewData._retn();
- if ( previewRes && previewRes->nodesXYZ.length() > 0 )
+ if ( & previewData.in() && previewData->nodesXYZ.length() > 0 )
{
computeFailed = false;
- myPreviewDisplayer->SetData( previewRes );
- // append shape indeces with computed mesh entities
+ myPreviewDisplayer->SetData( previewData );
+ // append shape indices with computed mesh entities
for ( int i = 0, n = aShapesId->length(); i < n; i++ )
myMapShapeId[ aShapesId[ i ] ] = 0;
}
}
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
// check if there are memory problems
- for ( int i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
+ for ( CORBA::ULong i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
memoryLack = ( aCompErrors[ i ].code == SMESH::COMPERR_MEMORY_PB );
}
catch(const SALOME::SALOME_Exception & S_ex){
if ( isShowError )
{
myDlg->hide();
- aCompDlg->setWindowTitle(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
+ aCompDlg->setWindowTitle
+ ( tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED" ));
showComputeResult( memoryLack, noCompError, aCompErrors, noHypoError, aHypErrors );
}
}
int SMESHGUI_PrecomputeDlg::getPreviewMode() const
{
- return myPreviewMode->currentId();
+ return myPreviewMode->currentId().toInt();
}
//================================================================================
SMESHGUI_EvaluateOp::SMESHGUI_EvaluateOp()
: SMESHGUI_BaseComputeOp()
{
- myHelpFileName = "constructing_meshes_page.html#evaluate_anchor";
+ myHelpFileName = "constructing_meshes.html#evaluate-anchor";
}
//================================================================================
/*!
- * \brief Desctructor
+ * \brief Destructor
*/
//================================================================================
}
SUIT_OverrideCursor aWaitCursor;
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
aRes = gen->Evaluate(myMesh, myMainShape);
}
catch(const SALOME::SALOME_Exception & S_ex){
}
try {
-#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
-#endif
aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
}
catch(const SALOME::SALOME_Exception & S_ex){
aMemoryReserve.release();
evaluateFailed = ( aCompErrors->length() > 0 );
- myCompDlg->setWindowTitle(tr( evaluateFailed ? "SMESH_WRN_EVALUATE_FAILED" : "SMESH_EVALUATE_SUCCEED"));
+ myCompDlg->setWindowTitle
+ ( tr( evaluateFailed ? "SMESH_WRN_EVALUATE_FAILED" : "SMESH_EVALUATE_SUCCEED" ));
// SHOW ERRORS
-
+
bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
bool noHypoError = ( aHypErrors.isEmpty() );
tbl->setColumnWidth( COL_ERROR, 200 );
bool hasBadMesh = false;
- for ( int row = 0; row < theCompErrors->length(); ++row )
+ for ( int row = 0; row < (int) theCompErrors->length(); ++row )
{
SMESH::ComputeError & err = theCompErrors[ row ];
currentCellChanged(); // to update buttons
}
}
- // show dialog and wait, becase Compute can be invoked from Preview operation
+ // show dialog and wait, because Compute can be invoked from Preview operation
//aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
aCompDlg->show();
}