-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-//
-//
-// File : SMESHGUI_ComputeDlg.cxx
-// Author : Edward AGAPOV
-// Module : SMESH
+// File : SMESHGUI_ComputeDlg.cxx
+// Author : Edward AGAPOV, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_ComputeDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_GEOMGenUtils.h"
#include "SMESHGUI_MeshUtils.h"
-#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
+#include "SMESHGUI_MeshInfosBox.h"
#include "SMESHGUI_HypothesesUtils.h"
+#include "SMESHGUI_MeshEditPreview.h"
+#include "SMESHGUI_MeshOrderOp.h"
+#include "SMESHGUI_MeshOrderDlg.h"
-#include "SMDS_SetIterator.hxx"
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+
+#include <SMDS_SetIterator.hxx>
#include <SMDS_Mesh.hxx>
-#include "GEOMBase.h"
-#include "GEOM_Actor.h"
-
-#include "LightApp_SelectionMgr.h"
-#include "LightApp_UpdateFlags.h"
-#include "SALOMEDSClient_SObject.hxx"
-#include "SALOME_ListIO.hxx"
-#include "SVTK_ViewWindow.h"
-#include "SVTK_ViewModel.h"
-#include "SalomeApp_Tools.h"
-#include "SalomeApp_Application.h"
-#include "SUIT_ResourceMgr.h"
-#include "SUIT_OverrideCursor.h"
-#include "SUIT_MessageBox.h"
-#include "SUIT_Desktop.h"
-#include "SUIT_Study.h"
-#include "OB_Browser.h"
-
-// OCCT Includes
+// SALOME GEOM includes
+#include <GEOMBase.h>
+#include <GEOM_Actor.h>
+#include <GEOM_wrap.hxx>
+
+// SALOME GUI includes
+#include <LightApp_SelectionMgr.h>
+#include <LightApp_UpdateFlags.h>
+#include <SALOME_ListIO.hxx>
+#include <SVTK_ViewWindow.h>
+#include <SVTK_ViewModel.h>
+#include <SalomeApp_Application.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_OverrideCursor.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_Desktop.h>
+#include <QtxComboBox.h>
+
+// SALOME KERNEL includes
+#include <SALOMEDS_SObject.hxx>
+#include <SALOMEDSClient_SObject.hxx>
+#include <SALOMEDS_wrap.hxx>
+
+#include CORBA_SERVER_HEADER(SMESH_Group)
+
+// OCCT includes
#include <BRep_Tool.hxx>
#include <TopExp.hxx>
#include <TopExp_Explorer.hxx>
#include <Standard_ErrorHandler.hxx>
-// QT Includes
-#include <qframe.h>
-#include <qlayout.h>
-#include <qpushbutton.h>
-#include <qlabel.h>
-#include <qbuttongroup.h>
-#include <qradiobutton.h>
-#include <qtable.h>
-#include <qhbox.h>
-#include <qhgroupbox.h>
-#include <qvgroupbox.h>
-
+// Qt includes
+#include <QFrame>
+#include <QPushButton>
+#include <QLabel>
+#include <QRadioButton>
+#include <QTableWidget>
+#include <QHeaderView>
+#include <QGridLayout>
+#include <QHBoxLayout>
+#include <QVBoxLayout>
+#include <QButtonGroup>
+#include <QCloseEvent>
+#include <QTimerEvent>
+#include <QProgressBar>
+
+// VTK includes
#include <vtkProperty.h>
-// IDL Headers
-#include <SALOMEconfig.h>
-#include CORBA_SERVER_HEADER(SMESH_Gen)
-#include CORBA_SERVER_HEADER(SMESH_Mesh)
-
+// STL includes
#include <vector>
#include <set>
+#ifndef WIN32
+#include <sys/sysinfo.h>
+#endif
-#define SPACING 5
-#define MARGIN 10
+#define SPACING 6
+#define MARGIN 11
#define COLONIZE(str) (QString(str).contains(":") > 0 ? QString(str) : QString(str) + " :" )
-#define _SEPARATOR(father) \
-{\
- /*new QLabel(father); new QLabel(father); new QLabel(father)*/;\
- (new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
- (new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
- (new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
- (new QFrame(father))->setFrameStyle(QFrame::HLine | QFrame::Sunken);\
-}
-
-enum TCol { COL_ALGO = 0, COL_SHAPE, COL_ERROR, COL_SHAPEID, COL_PUBLISHED, NB_COLUMNS };
+enum TCol {
+ COL_ALGO = 0, COL_SHAPE, COL_ERROR, COL_SHAPEID, COL_PUBLISHED, COL_BAD_MESH, NB_COLUMNS
+};
-using namespace SMESH;
+//using namespace SMESH;
-namespace SMESH {
-
+namespace SMESH
+{
//=============================================================================
/*!
* \brief Allocate some memory at construction and release it at destruction.
{
char* myBuf;
MemoryReserve(): myBuf( new char[1024*1024*1] ){} // 1M
- ~MemoryReserve() { delete [] myBuf; }
+ void release() { delete [] myBuf; myBuf = 0; }
+ ~MemoryReserve() { release(); }
};
// =========================================================================================
// -----------------------------------------------------------------------
bool HasReadyActorsFor (int subShapeID, GEOM::GEOM_Object_var aMainShape )
{
- string mainEntry;
+ std::string mainEntry;
if ( !aMainShape->_is_nil() )
mainEntry = aMainShape->GetStudyEntry();
return ( myMainEntry == mainEntry &&
void Show( int subShapeID, GEOM::GEOM_Object_var aMainShape, bool only = false)
{
SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( SMESHGUI::GetSMESHGUI() );
- string mainEntry;
+ std::string mainEntry;
if ( !aMainShape->_is_nil() )
mainEntry = aMainShape->GetStudyEntry();
if ( myMainEntry != mainEntry || aViewWindow != myViewWindow ) { // remove actors
TActorVec myActors;
TActorVec myShownActors;
TopTools_IndexedMapOfShape myIndexToShape;
- string myMainEntry;
+ std::string myMainEntry;
SVTK_ViewWindow* myViewWindow;
vtkProperty* myProperty;
std::set<int> myBuiltSubs;
if ( !actor ) {
actor = GEOM_Actor::New();
if ( actor ) {
- actor->setInputShape(shape,0,0);
- //actor->SetProperty(myProperty);
+ actor->SetShape(shape,0,0);
+ actor->SetProperty(myProperty);
actor->SetShadingProperty(myProperty);
actor->SetWireframeProperty(myProperty);
actor->SetPreviewProperty(myProperty);
Standard_Boolean alreadymesh = Standard_True;
TopExp_Explorer ex(shape, TopAbs_FACE);
if ( ex.More() )
- for (; ex.More(); ex.Next()) {
+ for ( ; ex.More(); ex.Next()) {
const TopoDS_Face& aFace = TopoDS::Face(ex.Current());
Handle(Poly_Triangulation) aPoly = BRep_Tool::Triangulation(aFace,aLoc);
if(aPoly.IsNull()) { alreadymesh = Standard_False; break; }
BRepBndLib::Add(shape, B);
Standard_Real aXmin, aYmin, aZmin, aXmax, aYmax, aZmax;
B.Get(aXmin, aYmin, aZmin, aXmax, aYmax, aZmax);
- double deflection = Max( aXmax-aXmin , Max ( aYmax-aYmin , aZmax-aZmin)) * 0.01 *4;
+ double deflection = Max( aXmax-aXmin, Max ( aYmax-aYmin, aZmax-aZmin)) * 0.01 *4;
BRepMesh_IncrementalMesh MESH(shape,deflection);
}
// -----------------------------------------------------------------------
{
QString text;
switch ( errCode ) {
- CASE2TEXT( COMPERR_OK );
- CASE2TEXT( COMPERR_BAD_INPUT_MESH);
- CASE2TEXT( COMPERR_STD_EXCEPTION );
- CASE2TEXT( COMPERR_OCC_EXCEPTION );
+ CASE2TEXT( COMPERR_OK );
+ CASE2TEXT( COMPERR_BAD_INPUT_MESH );
+ CASE2TEXT( COMPERR_STD_EXCEPTION );
+ CASE2TEXT( COMPERR_OCC_EXCEPTION );
case SMESH::COMPERR_SLM_EXCEPTION: break; // avoid double "Salome exception"
- CASE2TEXT( COMPERR_EXCEPTION );
- CASE2TEXT( COMPERR_MEMORY_PB );
- CASE2TEXT( COMPERR_BAD_SHAPE );
+ CASE2TEXT( COMPERR_EXCEPTION );
+ CASE2TEXT( COMPERR_MEMORY_PB );
+ CASE2TEXT( COMPERR_BAD_SHAPE );
+ CASE2TEXT( COMPERR_CANCELED );
+ CASE2TEXT( COMPERR_NO_MESH_ON_SHAPE );
case SMESH::COMPERR_ALGO_FAILED:
if ( strlen(comment) == 0 )
text = QObject::tr("COMPERR_ALGO_FAILED");
break;
+ case SMESH::COMPERR_WARNING:
+ text = QObject::tr( (comment && strlen(comment)) ? "COMPERR_WARNING" : "COMPERR_UNKNOWN");
+ break;
default:
text = QString("#%1").arg( -errCode );
}
}
// -----------------------------------------------------------------------
/*!
- * \brief Return SO of a subshape
+ * \brief Return SO of a sub-shape
*/
_PTR(SObject) getSubShapeSO( int subShapeID, GEOM::GEOM_Object_var aMainShape)
{
}
// -----------------------------------------------------------------------
/*!
- * \brief Return subshape by ID
+ * \brief Return sub-shape by ID. WARNING: UnRegister() must be called on a result
*/
GEOM::GEOM_Object_ptr getSubShape( int subShapeID, GEOM::GEOM_Object_var aMainShape)
{
GEOM::GEOM_Object_var aSubShape;
- if ( subShapeID == 1 )
+ if ( subShapeID == 1 ) {
aSubShape = aMainShape;
- else if ( _PTR(SObject) so = getSubShapeSO( subShapeID, aMainShape ))
+ aSubShape->Register();
+ }
+ else if ( _PTR(SObject) so = getSubShapeSO( subShapeID, aMainShape )) {
aSubShape = SMESH::SObjectToInterface<GEOM::GEOM_Object>( so );
- else
+ aSubShape->Register();
+ }
+ else {
aSubShape = SMESH::GetSubShape( aMainShape, subShapeID );
+ // future call of UnRegister() will delete a servant of this new object
+ }
return aSubShape._retn();
}
// -----------------------------------------------------------------------
}
// -----------------------------------------------------------------------
/*!
- * \brief Return text describing a subshape
+ * \brief Return text describing a sub-shape
*/
QString shapeText(int subShapeID, GEOM::GEOM_Object_var aMainShape )
{
QString text;
if ( _PTR(SObject) aSO = getSubShapeSO( subShapeID, aMainShape ))
- text = aSO->GetName();
+ text = aSO->GetName().c_str();
else {
text = QString("#%1").arg( subShapeID );
- QString typeName = shapeTypeName( getSubShape( subShapeID, aMainShape ));
+ GEOM::GEOM_Object_wrap shape = getSubShape( subShapeID, aMainShape );
+ QString typeName = shapeTypeName( shape );
if ( typeName.length() )
text += QString(" (%1)").arg(typeName);
}
/*!
* \brief Return a list of selected rows
*/
- bool getSelectedRows(QTable* table, list< int > & rows)
+ int getSelectedRows(QTableWidget* table, QList<int>& rows)
{
rows.clear();
- int nbSel = table->numSelections();
- for ( int i = 0; i < nbSel; ++i )
+ QList<QTableWidgetSelectionRange> selRanges = table->selectedRanges();
+ QTableWidgetSelectionRange range;
+ foreach( range, selRanges )
{
- QTableSelection selected = table->selection(i);
- if ( !selected.isActive() ) continue;
- for ( int row = selected.topRow(); row <= selected.bottomRow(); ++row )
- rows.push_back( row );
+ for ( int row = range.topRow(); row <= range.bottomRow(); ++row )
+ if ( !rows.count( row ))
+ rows.append( row );
}
- if (rows.empty() && table->currentRow() > -1 )
- rows.push_back( table->currentRow() );
+ if ( rows.isEmpty() && table->currentRow() > -1 )
+ if ( !rows.count( table->currentRow() ))
+ rows.append( table->currentRow() );
- return !rows.empty();
+ return rows.count();
}
} // namespace SMESH
// =========================================================================================
/*!
- * \brief Box showing mesh info
+ * \brief Dialog to compute a mesh and show computation errors
*/
-// =========================================================================================
+//=======================================================================
-SMESHGUI_MeshInfosBox::SMESHGUI_MeshInfosBox(const bool full, QWidget* theParent)
- :QGroupBox( 4, Qt::Horizontal, tr("SMESH_MESHINFO_TITLE"), theParent ), myFull( full )
+SMESHGUI_ComputeDlg::SMESHGUI_ComputeDlg( QWidget* parent, bool ForEval )
+ : SMESHGUI_Dialog( parent, false, true, Close/* | Help*/ )
{
- // title
- QLabel* lab1 = new QLabel(this);
- QLabel* lab2 = new QLabel(tr("SMESH_MESHINFO_ORDER0"), this );
- QLabel* lab3 = new QLabel(tr("SMESH_MESHINFO_ORDER1"), this );
- QLabel* lab4 = new QLabel(tr("SMESH_MESHINFO_ORDER2"), this );
-
- QFont italic = lab1->font(); italic.setItalic(true);
- QFont bold = lab1->font(); bold.setBold(true);
+ QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame());
+ aDlgLay->setMargin( 0 );
+ aDlgLay->setSpacing( SPACING );
- lab1->setMinimumWidth(100); lab1->setFont( italic );
- lab2->setMinimumWidth(100); lab2->setFont( italic );
- lab3->setMinimumWidth(100); lab3->setFont( italic );
- lab4->setMinimumWidth(100); lab4->setFont( italic );
-
- if ( myFull )
- {
- // nodes
- (new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), this ))->setFont( bold );
- myNbNode = new QLabel( this );
- new QLabel(this);
- new QLabel(this);
-
- _SEPARATOR(this);
-
- // edges
- (new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), this ))->setFont( bold );
- myNbEdge = new QLabel( this );
- myNbLinEdge = new QLabel( this );
- myNbQuadEdge = new QLabel( this );
-
- _SEPARATOR(this);
-
- // faces
- (new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this))->setFont( bold );
- myNbFace = new QLabel( this );
- myNbLinFace = new QLabel( this );
- myNbQuadFace = new QLabel( this );
- // triangles
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_TRIANGLES")), this );
- myNbTrai = new QLabel( this );
- myNbLinTrai = new QLabel( this );
- myNbQuadTrai = new QLabel( this );
- // quadrangles
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_QUADRANGLES")), this );
- myNbQuad = new QLabel( this );
- myNbLinQuad = new QLabel( this );
- myNbQuadQuad = new QLabel( this );
- // poligones
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_POLYGONES")), this );
- myNbPolyg = new QLabel( this );
- new QLabel("",this );
- new QLabel("", this );
-
- _SEPARATOR(this);
-
- // volumes
- (new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this))->setFont( bold );
- myNbVolum = new QLabel( this );
- myNbLinVolum = new QLabel( this );
- myNbQuadVolum = new QLabel( this );
- // tetras
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_TETRAS")), this );
- myNbTetra = new QLabel( this );
- myNbLinTetra = new QLabel( this );
- myNbQuadTetra = new QLabel( this );
- // hexas
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_HEXAS")), this );
- myNbHexa = new QLabel( this );
- myNbLinHexa = new QLabel( this );
- myNbQuadHexa = new QLabel( this );
- // pyras
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_PYRAS")), this );
- myNbPyra = new QLabel( this );
- myNbLinPyra = new QLabel( this );
- myNbQuadPyra = new QLabel( this );
- // prisms
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_PRISMS")), this );
- myNbPrism = new QLabel( this );
- myNbLinPrism = new QLabel( this );
- myNbQuadPrism = new QLabel( this );
- // polyedres
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_POLYEDRES")), this );
- myNbPolyh = new QLabel( this );
- new QLabel("", this );
- new QLabel("", this );
- }
- else
- {
- // nodes
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_NODES")), this );
- myNbNode = new QLabel( this );
- new QLabel(this);
- new QLabel(this);
-
- // edges
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_EDGES")), this );
- myNbEdge = new QLabel( this );
- myNbLinEdge = new QLabel( this );
- myNbQuadEdge = new QLabel( this );
-
- // faces
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_FACES")), this);
- myNbFace = new QLabel( this );
- myNbLinFace = new QLabel( this );
- myNbQuadFace = new QLabel( this );
-
- // volumes
- new QLabel(COLONIZE(tr("SMESH_MESHINFO_VOLUMES")), this);
- myNbVolum = new QLabel( this );
- myNbLinVolum = new QLabel( this );
- myNbQuadVolum = new QLabel( this );
- }
-}
+ QFrame* aMainFrame = createMainFrame(mainFrame(),ForEval);
-// =========================================================================================
-/*!
- * \brief Set mesh info
- */
-// =========================================================================================
+ aDlgLay->addWidget(aMainFrame);
-void SMESHGUI_MeshInfosBox::SetInfoByMesh(SMESH::SMESH_Mesh_var mesh)
-{
- const SMESH::ElementOrder lin = SMESH::ORDER_LINEAR;
- int nbTot, nbLin;
-
- // nodes
- myNbNode ->setText( QString("%1").arg( mesh->NbNodes() ));
-
- // edges
- nbTot = mesh->NbEdges(), nbLin = mesh->NbEdgesOfOrder(lin);
- myNbEdge ->setText( QString("%1").arg( nbTot ));
- myNbLinEdge ->setText( QString("%1").arg( nbLin ));
- myNbQuadEdge ->setText( QString("%1").arg( nbTot - nbLin ));
-
- // faces
- nbTot = mesh->NbFaces(), nbLin = mesh->NbFacesOfOrder(lin);
- myNbFace ->setText( QString("%1").arg( nbTot ));
- myNbLinFace ->setText( QString("%1").arg( nbLin ));
- myNbQuadFace ->setText( QString("%1").arg( nbTot - nbLin ));
-
- // volumes
- nbTot = mesh->NbVolumes(), nbLin = mesh->NbVolumesOfOrder(lin);
- myNbVolum ->setText( QString("%1").arg( nbTot ));
- myNbLinVolum ->setText( QString("%1").arg( nbLin ));
- myNbQuadVolum->setText( QString("%1").arg( nbTot - nbLin ));
-
- if ( myFull )
- {
- // triangles
- nbTot = mesh->NbTriangles(), nbLin = mesh->NbTrianglesOfOrder(lin);
- myNbTrai ->setText( QString("%1").arg( nbTot ));
- myNbLinTrai ->setText( QString("%1").arg( nbLin ));
- myNbQuadTrai ->setText( QString("%1").arg( nbTot - nbLin ));
- // quadrangles
- nbTot = mesh->NbQuadrangles(), nbLin = mesh->NbQuadranglesOfOrder(lin);
- myNbQuad ->setText( QString("%1").arg( nbTot ));
- myNbLinQuad ->setText( QString("%1").arg( nbLin ));
- myNbQuadQuad ->setText( QString("%1").arg( nbTot - nbLin ));
- // poligones
- myNbPolyg ->setText( QString("%1").arg( mesh->NbPolygons() ));
-
- // tetras
- nbTot = mesh->NbTetras(), nbLin = mesh->NbTetrasOfOrder(lin);
- myNbTetra ->setText( QString("%1").arg( nbTot ));
- myNbLinTetra ->setText( QString("%1").arg( nbLin ));
- myNbQuadTetra->setText( QString("%1").arg( nbTot - nbLin ));
- // hexas
- nbTot = mesh->NbHexas(), nbLin = mesh->NbHexasOfOrder(lin);
- myNbHexa ->setText( QString("%1").arg( nbTot ));
- myNbLinHexa ->setText( QString("%1").arg( nbLin ));
- myNbQuadHexa ->setText( QString("%1").arg( nbTot - nbLin ));
- // pyras
- nbTot = mesh->NbPyramids(), nbLin = mesh->NbPyramidsOfOrder(lin);
- myNbPyra ->setText( QString("%1").arg( nbTot ));
- myNbLinPyra ->setText( QString("%1").arg( nbLin ));
- myNbQuadPyra ->setText( QString("%1").arg( nbTot - nbLin ));
- // prisms
- nbTot = mesh->NbPrisms(), nbLin = mesh->NbPrismsOfOrder(lin);
- myNbPrism ->setText( QString("%1").arg( nbTot ));
- myNbLinPrism ->setText( QString("%1").arg( nbLin ));
- myNbQuadPrism->setText( QString("%1").arg( nbTot - nbLin ));
- // polyedres
- myNbPolyh ->setText( QString("%1").arg( mesh->NbPolyhedrons() ));
- }
+ aDlgLay->setStretchFactor(aMainFrame, 1);
}
// =========================================================================================
/*!
- * \brief Dialog to compute a mesh and show computation errors
+ * \brief Destructor
*/
//=======================================================================
-SMESHGUI_ComputeDlg::SMESHGUI_ComputeDlg(): SMESHGUI_Dialog( 0, false, true, OK/* | Help*/ )
+SMESHGUI_ComputeDlg::~SMESHGUI_ComputeDlg()
{
- QVBoxLayout* aDlgLay = new QVBoxLayout (mainFrame(), 0, SPACING);
-
- QFrame* aMainFrame = createMainFrame (mainFrame());
-
- aDlgLay->addWidget(aMainFrame);
-
- aDlgLay->setStretchFactor(aMainFrame, 1);
}
//=======================================================================
// purpose : Create frame containing dialog's fields
//=======================================================================
-#define CASE2HEADER(enum) case enum: header = QObject::tr( #enum "_HEADER" ); break;
-
-QFrame* SMESHGUI_ComputeDlg::createMainFrame (QWidget* theParent)
+QFrame* SMESHGUI_ComputeDlg::createMainFrame (QWidget* theParent, bool ForEval)
{
QFrame* aFrame = new QFrame(theParent);
// constructor
- QButtonGroup* aPixGrp = new QButtonGroup(1, Qt::Vertical, tr("CONSTRUCTOR"), aFrame);
- aPixGrp->setExclusive(TRUE);
+ QGroupBox* aPixGrp;
+ if(ForEval) {
+ aPixGrp = new QGroupBox(tr("EVAL_DLG"), aFrame);
+ }
+ else {
+ aPixGrp = new QGroupBox(tr("CONSTRUCTOR"), aFrame);
+ }
+ QButtonGroup* aBtnGrp = new QButtonGroup(this);
+ QHBoxLayout* aPixGrpLayout = new QHBoxLayout(aPixGrp);
+ aPixGrpLayout->setMargin(MARGIN); aPixGrpLayout->setSpacing(SPACING);
+
QRadioButton* aRBut = new QRadioButton(aPixGrp);
- aRBut->setPixmap(iconCompute);
- aRBut->setChecked(TRUE);
+ aRBut->setIcon(iconCompute);
+ aRBut->setChecked(true);
+ aPixGrpLayout->addWidget(aRBut);
+ aBtnGrp->addButton(aRBut, 0);
// Mesh name
- QHGroupBox* nameBox = new QHGroupBox(tr("SMESH_MESHINFO_NAME"), aFrame );
+ QGroupBox* nameBox = new QGroupBox(tr("SMESH_MESHINFO_NAME"), aFrame );
+ QHBoxLayout* nameBoxLayout = new QHBoxLayout(nameBox);
+ nameBoxLayout->setMargin(MARGIN); nameBoxLayout->setSpacing(SPACING);
myMeshName = new QLabel(nameBox);
+ nameBoxLayout->addWidget(myMeshName);
// Mesh Info
// Computation errors
- myCompErrorGroup = new QGroupBox(tr("ERRORS"), aFrame, "myCompErrorGroup");
- myTable = new QTable( 1, NB_COLUMNS, myCompErrorGroup, "myTable");
- myShowBtn = new QPushButton(tr("SHOW_SHAPE"), myCompErrorGroup, "myShowBtn");
- myPublishBtn = new QPushButton(tr("PUBLISH_SHAPE"), myCompErrorGroup, "myPublishBtn");
+ myCompErrorGroup = new QGroupBox(tr("ERRORS"), aFrame);
+ myWarningLabel = new QLabel(QString("<b>%1</b>").arg(tr("COMPUTE_WARNING")), myCompErrorGroup);
+ myTable = new QTableWidget( 1, NB_COLUMNS, myCompErrorGroup);
+ myShowBtn = new QPushButton(tr("SHOW_SHAPE"), myCompErrorGroup);
+ myPublishBtn = new QPushButton(tr("PUBLISH_SHAPE"), myCompErrorGroup);
+ myBadMeshBtn = new QPushButton(tr("SHOW_BAD_MESH"), myCompErrorGroup);
+ myBadMeshToGroupBtn = new QPushButton(tr("GROUP_OF_BAD_MESH"), myCompErrorGroup);
- myTable->setReadOnly( TRUE );
+ //myTable->setReadOnly( true ); // VSR: check
+ myTable->setEditTriggers( QAbstractItemView::NoEditTriggers );
myTable->hideColumn( COL_PUBLISHED );
myTable->hideColumn( COL_SHAPEID );
- myTable->setColumnStretchable( COL_ERROR, 1 );
- for ( int col = 0; col < NB_COLUMNS; ++col ) {
- QString header;
- switch ( col ) {
- CASE2HEADER( COL_ALGO );
- CASE2HEADER( COL_SHAPE );
- CASE2HEADER( COL_ERROR );
- CASE2HEADER( COL_SHAPEID );
- CASE2HEADER( COL_PUBLISHED);
- }
- myTable->horizontalHeader()->setLabel( col, header );
- }
+ myTable->hideColumn( COL_BAD_MESH );
+ myTable->horizontalHeader()->setResizeMode( COL_ERROR, QHeaderView::Interactive );
+ myTable->setWordWrap( true );
+ myTable->horizontalHeader()->setStretchLastSection( true );
+ myTable->setMinimumWidth( 500 );
+
+ QStringList headers;
+ headers << tr( "COL_ALGO_HEADER" );
+ headers << tr( "COL_SHAPE_HEADER" );
+ headers << tr( "COL_ERROR_HEADER" );
+ headers << tr( "COL_SHAPEID_HEADER" );
+ headers << tr( "COL_PUBLISHED_HEADER" );
+
+ myTable->setHorizontalHeaderLabels( headers );
+
// layouting
- myCompErrorGroup->setColumnLayout(0, Qt::Vertical);
- myCompErrorGroup->layout()->setSpacing(0);
- myCompErrorGroup->layout()->setMargin(0);
- QGridLayout* grpLayout = new QGridLayout(myCompErrorGroup->layout());
- grpLayout->setAlignment(Qt::AlignTop);
+ QGridLayout* grpLayout = new QGridLayout(myCompErrorGroup);
grpLayout->setSpacing(SPACING);
grpLayout->setMargin(MARGIN);
- grpLayout->addMultiCellWidget( myTable, 0, 2, 0, 0 );
- grpLayout->addWidget ( myShowBtn, 0, 1 );
- grpLayout->addWidget ( myPublishBtn, 1, 1 );
- grpLayout->setRowStretch( 2, 1 );
+ grpLayout->addWidget( myWarningLabel, 0, 0, 1, 4 );
+ grpLayout->addWidget( myTable, 1, 0, 1, 4 );
+ grpLayout->addWidget( myShowBtn, 2, 0 );
+ grpLayout->addWidget( myPublishBtn, 2, 1 );
+ grpLayout->addWidget( myBadMeshBtn, 2, 2 );
+ grpLayout->addWidget( myBadMeshToGroupBtn, 2, 3 );
+ grpLayout->setColumnStretch( 3, 1 );
// Hypothesis definition errors
- myHypErrorGroup = new QGroupBox(1,Qt::Vertical, tr("SMESH_WRN_MISSING_PARAMETERS"),aFrame);
+ myHypErrorGroup = new QGroupBox(tr("SMESH_WRN_MISSING_PARAMETERS"), aFrame);
+ QHBoxLayout* myHypErrorGroupLayout = new QHBoxLayout(myHypErrorGroup);
+ myHypErrorGroupLayout->setMargin(MARGIN);
+ myHypErrorGroupLayout->setSpacing(SPACING);
myHypErrorLabel = new QLabel(myHypErrorGroup);
+ myHypErrorGroupLayout->addWidget(myHypErrorLabel);
// Memory Lack Label
- myMemoryLackGroup = new QVGroupBox(tr("ERRORS"), aFrame, "memlackGrBox");
+ myMemoryLackGroup = new QGroupBox(tr("ERRORS"), aFrame);
+ QVBoxLayout* myMemoryLackGroupLayout = new QVBoxLayout(myMemoryLackGroup);
+ myMemoryLackGroupLayout->setMargin(MARGIN);
+ myMemoryLackGroupLayout->setSpacing(SPACING);
QLabel* memLackLabel = new QLabel(tr("MEMORY_LACK"), myMemoryLackGroup);
QFont bold = memLackLabel->font(); bold.setBold(true);
memLackLabel->setFont( bold );
memLackLabel->setMinimumWidth(300);
+ myMemoryLackGroupLayout->addWidget(memLackLabel);
// add all widgets to aFrame
QVBoxLayout* aLay = new QVBoxLayout(aFrame);
+ aLay->setMargin( 0 );
+ aLay->setSpacing( 0 );
aLay->addWidget( aPixGrp );
aLay->addWidget( nameBox );
aLay->addWidget( myBriefInfo );
*/
//================================================================================
-SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
+SMESHGUI_BaseComputeOp::SMESHGUI_BaseComputeOp()
+ : SMESHGUI_Operation(), myCompDlg( 0 )
{
- myDlg = new SMESHGUI_ComputeDlg;
- myTShapeDisplayer = new TShapeDisplayer();
+ myTShapeDisplayer = new SMESH::TShapeDisplayer();
+ myBadMeshDisplayer = 0;
+
//myHelpFileName = "/files/about_meshes.htm"; // V3
myHelpFileName = "about_meshes_page.html"; // V4
+}
- // connect signals and slots
- connect(myDlg->myShowBtn, SIGNAL (clicked()), SLOT(onPreviewShape()));
- connect(myDlg->myPublishBtn, SIGNAL (clicked()), SLOT(onPublishShape()));
- connect(table(),SIGNAL(selectionChanged()), SLOT(currentCellChanged()));
- connect(table(),SIGNAL(currentChanged(int,int)), SLOT(currentCellChanged()));
+SMESH::SMESH_Mesh_ptr SMESHGUI_BaseComputeOp::getMesh()
+{
+ LightApp_SelectionMgr* Sel = selectionMgr();
+ SALOME_ListIO selected; Sel->selectedObjects( selected );
+ Handle(SALOME_InteractiveObject) anIO = selected.First();
+ SMESH::SMESH_Mesh_var aMesh = SMESH::GetMeshByIO(anIO);
+ return myMesh->_is_nil() ? aMesh._retn() : SMESH::SMESH_Mesh::_duplicate( myMesh );
}
-//=======================================================================
-// function : startOperation()
-// purpose : Init dialog fields, connect signals and slots, show dialog
-//=======================================================================
+//================================================================================
+/*!
+ * \brief Start operation
+ * \purpose Init dialog fields, connect signals and slots, show dialog
+ */
+//================================================================================
-void SMESHGUI_ComputeOp::startOperation()
+void SMESHGUI_BaseComputeOp::startOperation()
{
- SMESHGUI_Operation::startOperation();
-
- // check selection
+ // create compute dialog if not created before
+ computeDlg();
- SMESH::SMESH_Mesh_var aMesh;
+ myMesh = SMESH::SMESH_Mesh::_nil();
myMainShape = GEOM::GEOM_Object::_nil();
+ // check selection
LightApp_SelectionMgr *Sel = selectionMgr();
SALOME_ListIO selected; Sel->selectedObjects( selected );
int nbSel = selected.Extent();
if (nbSel != 1) {
- SUIT_MessageBox::warn1(desktop(),
- tr("SMESH_WRN_WARNING"),
- tr("SMESH_WRN_NO_AVAILABLE_DATA"),
- tr("SMESH_BUT_OK"));
+ SUIT_MessageBox::warning(desktop(),
+ tr("SMESH_WRN_WARNING"),
+ tr("SMESH_WRN_NO_AVAILABLE_DATA"));
onCancel();
return;
}
- Handle(SALOME_InteractiveObject) IObject = selected.First();
- aMesh = SMESH::GetMeshByIO(IObject);
- if (aMesh->_is_nil()) {
- SUIT_MessageBox::warn1(desktop(),
- tr("SMESH_WRN_WARNING"),
- tr("SMESH_WRN_NO_AVAILABLE_DATA"),
- tr("SMESH_BUT_OK"));
+ myIObject = selected.First();
+ myMesh = SMESH::GetMeshByIO(myIObject);
+ if (myMesh->_is_nil()) {
+ SUIT_MessageBox::warning(desktop(),
+ tr("SMESH_WRN_WARNING"),
+ tr("SMESH_WRN_NO_AVAILABLE_DATA"));
onCancel();
return;
}
+ myMainShape = myMesh->GetShapeToMesh();
+
+ SMESHGUI_Operation::startOperation();
+}
+
+//================================================================================
+//================================================================================
+
+SMESHGUI_ComputeDlg_QThread::SMESHGUI_ComputeDlg_QThread(SMESH::SMESH_Gen_var gen,
+ SMESH::SMESH_Mesh_var mesh,
+ GEOM::GEOM_Object_var mainShape)
+{
+ myResult = false;
+ myGen = gen;
+ myMesh = mesh;
+ myMainShape = mainShape;
+}
+
+void SMESHGUI_ComputeDlg_QThread::run()
+{
+ myResult = myGen->Compute(myMesh, myMainShape);
+}
+
+bool SMESHGUI_ComputeDlg_QThread::result()
+{
+ return myResult;
+}
+
+void SMESHGUI_ComputeDlg_QThread::cancel()
+{
+ myGen->CancelCompute(myMesh, myMainShape);
+}
+
+//================================================================================
+//================================================================================
+
+SMESHGUI_ComputeDlg_QThreadQDialog::SMESHGUI_ComputeDlg_QThreadQDialog(QWidget * parent,
+ SMESH::SMESH_Gen_var gen,
+ SMESH::SMESH_Mesh_var mesh,
+ GEOM::GEOM_Object_var mainShape)
+ : QDialog(parent,
+ Qt::WindowSystemMenuHint |
+ Qt::WindowCloseButtonHint |
+ Qt::Dialog |
+ Qt::WindowMaximizeButtonHint),
+ qthread(gen, mesh, mainShape)
+{
+ // --
+ setWindowTitle(tr("TITLE"));
+ setMinimumWidth( 200 );
+
+ cancelButton = new QPushButton(tr("CANCEL"));
+ cancelButton->setDefault(true);
+ cancelButton->setCheckable(true);
+
+ QLabel * nbNodesName = new QLabel(tr("SMESH_MESHINFO_NODES"), this );
+ QLabel * nbElemsName = new QLabel(tr("SMESH_MESHINFO_ELEMENTS"), this );
+ QLabel * freeRAMName = new QLabel(tr("SMESH_FREERAM"), this );
+ nbNodesLabel = new QLabel("0", this );
+ nbElemsLabel = new QLabel("0", this );
+ freeRAMLabel = new QLabel("", this );
+ progressBar = new QProgressBar(this);
+ progressBar->setMinimum( 0 );
+ progressBar->setMaximum( 1000 );
+
+ QGridLayout* layout = new QGridLayout(this);
+ layout->setMargin( MARGIN );
+ layout->setSpacing( SPACING );
+ int row = 0;
+ layout->addWidget(nbNodesName, row, 0);
+ layout->addWidget(nbNodesLabel, row++, 1);
+ layout->addWidget(nbElemsName, row, 0);
+ layout->addWidget(nbElemsLabel, row++, 1);
+#ifndef WNT
+ layout->addWidget(freeRAMName, row, 0);
+ layout->addWidget(freeRAMLabel, row++, 1);
+#endif
+ layout->addWidget(progressBar, row++, 0, 1, 2);
+ layout->addWidget(cancelButton, row++, 0, 1, 2);
+ adjustSize();
+ update();
+
+ connect(cancelButton, SIGNAL(clicked()), this, SLOT(onCancel()));
+ // --
+ startTimer(300); // millisecs
+ qthread.start();
+}
+
+bool SMESHGUI_ComputeDlg_QThreadQDialog::result()
+{
+ return qthread.result();
+}
+
+void SMESHGUI_ComputeDlg_QThreadQDialog::onCancel()
+{
+ qthread.cancel();
+ cancelButton->setText( tr("CANCELING"));
+ cancelButton->setEnabled(false);
+}
+
+void SMESHGUI_ComputeDlg_QThreadQDialog::timerEvent(QTimerEvent *event)
+{
+ if ( !cancelButton->isChecked() ) // not yet cancelled
+ progressBar->setValue( progressBar->maximum() * qthread.getMesh()->GetComputeProgress() );
+
+ if(qthread.isFinished())
+ {
+ close();
+ }
+ else
+ {
+ nbNodesLabel->setText( QString("%1").arg( qthread.getMesh()->NbNodes() ));
+ nbElemsLabel->setText( QString("%1").arg( qthread.getMesh()->NbElements() ));
+#ifndef WNT
+ struct sysinfo si;
+ const int err = sysinfo( &si );
+ if ( err )
+ freeRAMLabel->setText("");
+ else
+ freeRAMLabel->setText( tr("SMESH_GIGABYTE").arg
+ ( si.freeram * si.mem_unit /1024./1024./1024., 0, 'f', 2 ));
+#endif
+ }
+ event->accept();
+}
+void SMESHGUI_ComputeDlg_QThreadQDialog::closeEvent(QCloseEvent *event)
+{
+ if(qthread.isRunning())
+ {
+ event->ignore();
+ return;
+ }
+ event->accept();
+}
+
+//================================================================================
+/*!
+ * \brief computeMesh()
+*/
+//================================================================================
+
+void SMESHGUI_BaseComputeOp::computeMesh()
+{
// COMPUTE MESH
- MemoryReserve aMemoryReserve;
+ SMESH::MemoryReserve aMemoryReserve;
SMESH::compute_error_array_var aCompErrors;
QString aHypErrors;
bool computeFailed = true, memoryLack = false;
- _PTR(SObject) aMeshSObj = SMESH::FindSObject(aMesh);
- myMainShape = aMesh->GetShapeToMesh();
- bool hasShape = aMesh->HasShapeToMesh();
+ _PTR(SObject) aMeshSObj = SMESH::FindSObject(myMesh);
+ if ( !aMeshSObj ) // IPAL 21340
+ return;
+ bool hasShape = myMesh->HasShapeToMesh();
bool shapeOK = myMainShape->_is_nil() ? !hasShape : hasShape;
- if ( shapeOK && aMeshSObj )
+ if ( shapeOK )
{
- myDlg->myMeshName->setText( aMeshSObj->GetName() );
+ myCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
- SMESH::algo_error_array_var errors = gen->GetAlgoState(aMesh,myMainShape);
+ SMESH::algo_error_array_var errors = gen->GetAlgoState(myMesh,myMainShape);
if ( errors->length() > 0 ) {
aHypErrors = SMESH::GetMessageOnAlgoStateErrors( errors.in() );
}
+ if ( myMesh->HasModificationsToDiscard() && // issue 0020693
+ SUIT_MessageBox::question( desktop(), tr( "SMESH_WARNING" ),
+ tr( "FULL_RECOMPUTE_QUESTION" ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 1, 0 ) == 0 )
+ myMesh->Clear();
SUIT_OverrideCursor aWaitCursor;
try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
- if (gen->Compute(aMesh, myMainShape))
- computeFailed = false;
+ SMESHGUI_ComputeDlg_QThreadQDialog qthreaddialog(desktop(), gen, myMesh, myMainShape);
+ qthreaddialog.exec();
+ computeFailed = !qthreaddialog.result();
}
- catch(const SALOME::SALOME_Exception & S_ex){
+ catch(const SALOME::SALOME_Exception & S_ex) {
memoryLack = true;
}
try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
- aCompErrors = gen->GetComputeErrors( aMesh, myMainShape );
+ aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
// check if there are memory problems
for ( int i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
memoryLack = ( aCompErrors[ i ].code == SMESH::COMPERR_MEMORY_PB );
}
- catch(const SALOME::SALOME_Exception & S_ex){
+ catch(const SALOME::SALOME_Exception & S_ex) {
+ memoryLack = true;
+ }
+
+ if ( !memoryLack && !SMDS_Mesh::CheckMemory(true) ) { // has memory to show dialog boxes?
memoryLack = true;
}
// NPAL16631: if ( !memoryLack )
{
- SMESH::ModifiedMesh(aMeshSObj, !computeFailed, aMesh->NbNodes() == 0);
+ SMESH::ModifiedMesh(aMeshSObj, !computeFailed, myMesh->NbNodes() == 0);
update( UF_ObjBrowser | UF_Model );
// SHOW MESH
// NPAL16631: if ( getSMESHGUI()->automaticUpdate() )
- if ( !memoryLack && getSMESHGUI()->automaticUpdate() )
+ SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( SMESHGUI::GetSMESHGUI() );
+ bool limitExceeded;
+ long limitSize = resMgr->integerValue( "SMESH", "update_limit", 500000 );
+ int entities = SMESH_Actor::eAllEntity;
+ int hidden = 0;
+ if ( !memoryLack )
{
- try {
+ if ( getSMESHGUI()->automaticUpdate( myMesh, &entities, &limitExceeded, &hidden ) )
+ {
+ try {
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
- OCC_CATCH_SIGNALS;
+ OCC_CATCH_SIGNALS;
#endif
- SMESH::Update(IObject, true);
- }
- catch (...) {
+ SMESH_Actor *anActor = SMESH::FindActorByObject( myMesh );
+ if ( !anActor ) anActor = SMESH::CreateActor( aMeshSObj->GetStudy(), aMeshSObj->GetID().c_str(), true );
+ if ( anActor ) // actor is not created for an empty mesh
+ {
+ anActor->SetEntityMode( entities );
+ SMESH::DisplayActor( SMESH::GetActiveWindow(), anActor );
+ }
+ SMESH::Update(myIObject, true);
+
+ if ( limitExceeded )
+ {
+ QStringList hiddenMsg;
+ if ( hidden & SMESH_Actor::e0DElements ) hiddenMsg << tr( "SMESH_ELEMS0D" );
+ if ( hidden & SMESH_Actor::eEdges ) hiddenMsg << tr( "SMESH_EDGES" );
+ if ( hidden & SMESH_Actor::eFaces ) hiddenMsg << tr( "SMESH_FACES" );
+ if ( hidden & SMESH_Actor::eVolumes ) hiddenMsg << tr( "SMESH_VOLUMES" );
+ if ( hidden & SMESH_Actor::eBallElem ) hiddenMsg << tr( "SMESH_BALLS" );
+ SUIT_MessageBox::warning( desktop(),
+ tr( "SMESH_WRN_WARNING" ),
+ tr( "SMESH_WRN_SIZE_INC_LIMIT_EXCEEDED" ).arg( myMesh->NbElements() ).arg( limitSize ).arg( hiddenMsg.join(", ") ) );
+ }
+ }
+ catch (...) {
#ifdef _DEBUG_
- cout << "Exception thrown during mesh visualization" << endl;
+ MESSAGE ( "Exception thrown during mesh visualization" );
#endif
- if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
- SMESH::OnVisuException();
- }
- else {
- memoryLack = true;
+ if ( SMDS_Mesh::CheckMemory(true) ) { // has memory to show warning?
+ SMESH::OnVisuException();
+ }
+ else {
+ memoryLack = true;
+ }
}
}
+ else if ( limitExceeded )
+ {
+ SUIT_MessageBox::warning( desktop(),
+ tr( "SMESH_WRN_WARNING" ),
+ tr( "SMESH_WRN_SIZE_LIMIT_EXCEEDED" ).arg( myMesh->NbElements() ).arg( limitSize ) );
+ }
+ }
+ LightApp_SelectionMgr *Sel = selectionMgr();
+ if ( Sel )
+ {
+ SALOME_ListIO selected;
+ selected.Append( myIObject );
+ Sel->setSelectedObjects( selected );
}
- Sel->setSelectedObjects( selected );
}
}
- myDlg->setCaption(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
- myDlg->myMemoryLackGroup->hide();
- // SHOW ERRORS
+ if ( memoryLack )
+ aMemoryReserve.release();
+
+ myCompDlg->setWindowTitle(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
+ // SHOW ERRORS
+
bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
bool noHypoError = ( aHypErrors.isEmpty() );
- if ( memoryLack )
+ SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( SMESHGUI::GetSMESHGUI() );
+ int aNotifyMode = resMgr->integerValue( "SMESH", "show_result_notification" );
+
+ bool isShowResultDlg = true;
+ switch( aNotifyMode ) {
+ case 0: // show the mesh computation result dialog NEVER
+ isShowResultDlg = false;
+ commit();
+ break;
+ case 1: // show the mesh computation result dialog if there are some errors
+ if ( memoryLack || !noCompError || !noHypoError )
+ isShowResultDlg = true;
+ else
+ {
+ isShowResultDlg = false;
+ commit();
+ }
+ break;
+ default: // show the result dialog after each mesh computation
+ isShowResultDlg = true;
+ }
+
+ // SHOW RESULTS
+ if ( isShowResultDlg )
+ showComputeResult( memoryLack, noCompError,aCompErrors, noHypoError, aHypErrors );
+}
+
+void SMESHGUI_BaseComputeOp::showComputeResult( const bool theMemoryLack,
+ const bool theNoCompError,
+ SMESH::compute_error_array_var& theCompErrors,
+ const bool theNoHypoError,
+ const QString& theHypErrors )
+{
+ bool hasShape = myMesh->HasShapeToMesh();
+ SMESHGUI_ComputeDlg* aCompDlg = computeDlg();
+ aCompDlg->myMemoryLackGroup->hide();
+
+ if ( theMemoryLack )
{
- myDlg->myMemoryLackGroup->show();
- myDlg->myFullInfo->hide();
- myDlg->myBriefInfo->hide();
- myDlg->myHypErrorGroup->hide();
- myDlg->myCompErrorGroup->hide();
+ aCompDlg->myMemoryLackGroup->show();
+ aCompDlg->myFullInfo->hide();
+ aCompDlg->myBriefInfo->hide();
+ aCompDlg->myHypErrorGroup->hide();
+ aCompDlg->myCompErrorGroup->hide();
}
- else if ( noCompError && noHypoError )
+ else if ( theNoCompError && theNoHypoError )
{
- myDlg->myFullInfo->SetInfoByMesh( aMesh );
- myDlg->myFullInfo->show();
- myDlg->myBriefInfo->hide();
- myDlg->myHypErrorGroup->hide();
- myDlg->myCompErrorGroup->hide();
+ SMESH::long_array_var aRes = myMesh->GetMeshInfo();
+ aCompDlg->myFullInfo->SetMeshInfo( aRes );
+ aCompDlg->myFullInfo->show();
+ aCompDlg->myBriefInfo->hide();
+ aCompDlg->myHypErrorGroup->hide();
+ aCompDlg->myCompErrorGroup->hide();
}
else
{
- QTable* tbl = myDlg->myTable;
- myDlg->myBriefInfo->SetInfoByMesh( aMesh );
- myDlg->myBriefInfo->show();
- myDlg->myFullInfo->hide();
-
- if ( noHypoError ) {
- myDlg->myHypErrorGroup->hide();
+ bool onlyWarnings = !theNoCompError; // == valid mesh computed but there are errors reported
+ for ( int i = 0; i < theCompErrors->length() && onlyWarnings; ++i )
+ onlyWarnings = ( theCompErrors[ i ].code == SMESH::COMPERR_WARNING ||
+ theCompErrors[ i ].code == SMESH::COMPERR_NO_MESH_ON_SHAPE );
+
+ // full or brief mesh info
+ SMESH::long_array_var aRes = myMesh->GetMeshInfo();
+ if ( onlyWarnings ) {
+ aCompDlg->myFullInfo->SetMeshInfo( aRes );
+ aCompDlg->myFullInfo->show();
+ aCompDlg->myBriefInfo->hide();
+ } else {
+ aCompDlg->myBriefInfo->SetMeshInfo( aRes );
+ aCompDlg->myBriefInfo->show();
+ aCompDlg->myFullInfo->hide();
}
- else {
- myDlg->myHypErrorGroup->show();
- myDlg->myHypErrorLabel->setText( aHypErrors );
+
+ // pbs of hypo dfinitions
+ if ( theNoHypoError ) {
+ aCompDlg->myHypErrorGroup->hide();
+ } else {
+ aCompDlg->myHypErrorGroup->show();
+ aCompDlg->myHypErrorLabel->setText( theHypErrors );
}
- if ( noCompError ) {
- myDlg->myCompErrorGroup->hide();
+ // table of errors
+ if ( theNoCompError )
+ {
+ aCompDlg->myCompErrorGroup->hide();
}
- else {
- myDlg->myCompErrorGroup->show();
+ else
+ {
+ aCompDlg->myCompErrorGroup->show();
+
+ if ( onlyWarnings )
+ aCompDlg->myWarningLabel->show();
+ else
+ aCompDlg->myWarningLabel->hide();
if ( !hasShape ) {
- myDlg->myPublishBtn->hide();
- myDlg->myShowBtn->hide();
+ aCompDlg->myPublishBtn->hide();
+ aCompDlg->myShowBtn->hide();
}
else {
- myDlg->myPublishBtn->show();
- myDlg->myShowBtn->show();
+ aCompDlg->myPublishBtn->show();
+ aCompDlg->myShowBtn->show();
}
// fill table of errors
- tbl->setNumRows( aCompErrors->length() );
+ QTableWidget* tbl = aCompDlg->myTable;
+ tbl->setRowCount( theCompErrors->length() );
if ( !hasShape ) tbl->hideColumn( COL_SHAPE );
else tbl->showColumn( COL_SHAPE );
tbl->setColumnWidth( COL_ERROR, 200 );
- for ( int row = 0; row < aCompErrors->length(); ++row )
+ bool hasBadMesh = false;
+ for ( int row = 0; row < theCompErrors->length(); ++row )
{
- SMESH::ComputeError & err = aCompErrors[ row ];
- tbl->setText( row, COL_ALGO, err.algoName.in() );
- tbl->setText( row, COL_ERROR, errorText( err.code, err.comment.in() ));
- tbl->setText( row, COL_SHAPEID, QString("%1").arg( err.subShapeID ));
+ SMESH::ComputeError & err = theCompErrors[ row ];
+
+ QString text = err.algoName.in();
+ if ( !tbl->item( row, COL_ALGO ) ) tbl->setItem( row, COL_ALGO, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_ALGO )->setText( text );
- QString text = hasShape ? shapeText( err.subShapeID, myMainShape ) : QString("");
- tbl->setText( row, COL_SHAPE, text );
+ text = SMESH::errorText( err.code, err.comment.in() );
+ if ( !tbl->item( row, COL_ERROR ) ) tbl->setItem( row, COL_ERROR, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_ERROR )->setText( text );
- text = ( !hasShape || getSubShapeSO( err.subShapeID, myMainShape )) ? "PUBLISHED" : "";
- tbl->setText( row, COL_PUBLISHED, text ); // if text=="", "PUBLISH" button enabled
+ text = QString("%1").arg( err.subShapeID );
+ if ( !tbl->item( row, COL_SHAPEID ) ) tbl->setItem( row, COL_SHAPEID, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_SHAPEID )->setText( text );
- tbl->item( row, COL_ERROR )->setWordWrap( TRUE );
- tbl->adjustRow( row );
+ text = hasShape ? SMESH::shapeText( err.subShapeID, myMainShape ) : QString("");
+ if ( !tbl->item( row, COL_SHAPE ) ) tbl->setItem( row, COL_SHAPE, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_SHAPE )->setText( text );
+
+ text = ( !hasShape || SMESH::getSubShapeSO( err.subShapeID, myMainShape )) ? "PUBLISHED" : "";
+ if ( !tbl->item( row, COL_PUBLISHED ) ) tbl->setItem( row, COL_PUBLISHED, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_PUBLISHED )->setText( text ); // if text=="", "PUBLISH" button enabled
+
+ text = err.hasBadMesh ? "hasBadMesh" : "";
+ if ( !tbl->item( row, COL_BAD_MESH ) ) tbl->setItem( row, COL_BAD_MESH, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_BAD_MESH )->setText( text );
+ if ( err.hasBadMesh ) hasBadMesh = true;
+
+ //tbl->item( row, COL_ERROR )->setWordWrap( true ); // VSR: TODO ???
+ tbl->resizeRowToContents( row );
}
- tbl->adjustColumn( COL_ALGO );
- tbl->adjustColumn( COL_SHAPE );
+ tbl->resizeColumnToContents( COL_ALGO );
+ tbl->resizeColumnToContents( COL_SHAPE );
+ tbl->setWordWrap( true );
+ if ( hasBadMesh ) {
+ aCompDlg->myBadMeshBtn->show();
+ aCompDlg->myBadMeshToGroupBtn->show();
+ }
+ else {
+ aCompDlg->myBadMeshBtn->hide();
+ aCompDlg->myBadMeshToGroupBtn->hide();
+ }
tbl->setCurrentCell(0,0);
currentCellChanged(); // to update buttons
}
}
- myDlg->show();
+ // show dialog and wait, becase Compute can be invoked from Preview operation
+ //aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
+ aCompDlg->show();
}
//================================================================================
*/
//================================================================================
-void SMESHGUI_ComputeOp::stopOperation()
+void SMESHGUI_BaseComputeOp::stopOperation()
{
SMESHGUI_Operation::stopOperation();
- myTShapeDisplayer->SetVisibility( false );
+ if ( myTShapeDisplayer )
+ myTShapeDisplayer->SetVisibility( false );
+ if ( myBadMeshDisplayer ) {
+ myBadMeshDisplayer->SetVisibility( false );
+ // delete it in order not to have problems at its destruction when the viewer
+ // where it worked is dead due to e.g. study closing
+ delete myBadMeshDisplayer;
+ myBadMeshDisplayer = 0;
+ }
+ myIObject.Nullify();
}
//================================================================================
/*!
- * \brief publish selected subshape
+ * \brief publish selected sub-shape
*/
//================================================================================
-void SMESHGUI_ComputeOp::onPublishShape()
+void SMESHGUI_BaseComputeOp::onPublishShape()
{
GEOM::GEOM_Gen_var geomGen = SMESH::GetGEOMGen();
SALOMEDS::Study_var study = SMESHGUI::GetSMESHGen()->GetCurrentStudy();
- list< int > rows;
- list< int >::iterator row;
- getSelectedRows( table(), rows );
- for ( row = rows.begin(); row != rows.end(); ++row )
+ QList<int> rows;
+ SMESH::getSelectedRows( table(), rows );
+ int row;
+ foreach ( row, rows )
{
- int curSub = table()->text(*row, COL_SHAPEID).toInt();
- GEOM::GEOM_Object_var shape = getSubShape( curSub, myMainShape );
- if ( !shape->_is_nil() && ! getSubShapeSO( curSub, myMainShape ))
+ int curSub = table()->item(row, COL_SHAPEID)->text().toInt();
+ GEOM::GEOM_Object_wrap shape = SMESH::getSubShape( curSub, myMainShape );
+ if ( !shape->_is_nil() && ! SMESH::getSubShapeSO( curSub, myMainShape ))
{
- if ( !getSubShapeSO( 1, myMainShape )) // the main shape not published
+ if ( !SMESH::getSubShapeSO( 1, myMainShape )) // the main shape not published
{
- QString name = GEOMBase::GetDefaultName( shapeTypeName( myMainShape, "MAIN_SHAPE" ));
- SALOMEDS::SObject_var so =
- geomGen->AddInStudy( study, myMainShape, name, GEOM::GEOM_Object::_nil());
+ QString name = GEOMBase::GetDefaultName( SMESH::shapeTypeName( myMainShape, "MAIN_SHAPE" ));
+ SALOMEDS::SObject_wrap so =
+ geomGen->AddInStudy( study, myMainShape, name.toLatin1().data(), GEOM::GEOM_Object::_nil());
// look for myMainShape in the table
- for ( int r = 0, nr = table()->numRows(); r < nr; ++r ) {
- if ( table()->text(r, COL_SHAPEID) == "1" ) {
+ for ( int r = 0, nr = table()->rowCount(); r < nr; ++r ) {
+ if ( table()->item( r, COL_SHAPEID )->text() == "1" ) {
if ( so->_is_nil() ) {
- table()->setText( r, COL_SHAPE, so->GetName() );
- table()->setText( r, COL_PUBLISHED, so->GetID() );
+ CORBA::String_var name = so->GetName();
+ CORBA::String_var entry = so->GetID();
+ table()->item( r, COL_SHAPE )->setText( name.in() );
+ table()->item( r, COL_PUBLISHED )->setText( entry.in() );
}
break;
}
}
if ( curSub == 1 ) continue;
}
- QString name = GEOMBase::GetDefaultName( shapeTypeName( shape, "ERROR_SHAPE" ));
- SALOMEDS::SObject_var so = geomGen->AddInStudy( study, shape, name, myMainShape);
+ QString name = GEOMBase::GetDefaultName( SMESH::shapeTypeName( shape, "ERROR_SHAPE" ));
+ SALOMEDS::SObject_wrap so = geomGen->AddInStudy( study, shape, name.toLatin1().data(), myMainShape);
if ( !so->_is_nil() ) {
- table()->setText( *row, COL_SHAPE, so->GetName() );
- table()->setText( *row, COL_PUBLISHED, so->GetID() );
+ CORBA::String_var name = so->GetName();
+ CORBA::String_var entry = so->GetID();
+ table()->item( row, COL_SHAPE )->setText( name.in() );
+ table()->item( row, COL_PUBLISHED )->setText( entry.in() );
}
}
}
//================================================================================
/*!
- * \brief SLOT called when a selected cell in table() changed
+ * \brief show mesh elements preventing computation of a submesh of current row
*/
//================================================================================
-void SMESHGUI_ComputeOp::currentCellChanged()
+void SMESHGUI_BaseComputeOp::onShowBadMesh()
{
myTShapeDisplayer->SetVisibility( false );
+ QList<int> rows;
+ if ( SMESH::getSelectedRows( table(), rows ) == 1 ) {
+ bool hasBadMesh = ( !table()->item(rows.front(), COL_BAD_MESH)->text().isEmpty() );
+ if ( hasBadMesh ) {
+ int curSub = table()->item(rows.front(), COL_SHAPEID)->text().toInt();
+ SMESHGUI* gui = getSMESHGUI();
+ SMESH::SMESH_Gen_var gen = gui->GetSMESHGen();
+ SVTK_ViewWindow* view = SMESH::GetViewWindow( gui );
+ if ( myBadMeshDisplayer ) delete myBadMeshDisplayer;
+ myBadMeshDisplayer = new SMESHGUI_MeshEditPreview( view );
+ SMESH::MeshPreviewStruct_var aMeshData = gen->GetBadInputElements(myMesh,curSub);
+ double aPointSize = SMESH::GetFloat("SMESH:node_size",3);
+ double aLineWidth = SMESH::GetFloat("SMESH:element_width",1);
+ vtkProperty* prop = vtkProperty::New();
+ prop->SetLineWidth( aLineWidth * 3 );
+ prop->SetPointSize( aPointSize * 3 );
+ prop->SetColor( 250, 0, 250 );
+ myBadMeshDisplayer->GetActor()->SetProperty( prop );
+ myBadMeshDisplayer->SetData( aMeshData._retn() );
+ prop->Delete();
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief create groups of bad mesh elements preventing computation of a submesh of current row
+ */
+//================================================================================
+
+void SMESHGUI_BaseComputeOp::onGroupOfBadMesh()
+{
+ QList<int> rows;
+ SMESH::getSelectedRows( table(), rows );
+ int row;
+ foreach ( row, rows )
+ {
+ bool hasBadMesh = ( !table()->item(row, COL_BAD_MESH)->text().isEmpty() );
+ if ( hasBadMesh ) {
+ int curSub = table()->item(rows.front(), COL_SHAPEID)->text().toInt();
+ QString grName = table()->item(rows.front(), COL_SHAPE)->text();
+ if ( grName.isEmpty() ) grName = "bad mesh";
+ else grName = "bad mesh of " + grName;
+ SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
+ SMESH::ListOfGroups_var groups
+ ( gen->MakeGroupsOfBadInputElements(myMesh,curSub,grName.toLatin1().data()) );
+ update( UF_ObjBrowser | UF_Model );
+ if( LightApp_Application* anApp = dynamic_cast<LightApp_Application*>( application() ))
+ {
+ QStringList anEntryList;
+ for ( size_t i = 0; i < groups->length(); ++i )
+ if ( _PTR(SObject) so = SMESH::FindSObject( groups[i] ))
+ anEntryList.append( so->GetID().c_str() );
+
+ if ( !anEntryList.isEmpty())
+ anApp->browseObjects( anEntryList, true, false );
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief SLOT called when a selected cell in table() changed
+ */
+//================================================================================
- bool publishEnable = 0, showEnable = 0, showOnly = 1;
- list< int > rows;
- list< int >::iterator row;
- getSelectedRows( table(), rows );
- for ( row = rows.begin(); row != rows.end(); ++row )
+void SMESHGUI_BaseComputeOp::currentCellChanged()
+{
+ myTShapeDisplayer->SetVisibility( false );
+ if ( myBadMeshDisplayer )
+ myBadMeshDisplayer->SetVisibility( false );
+
+ bool publishEnable = 0, showEnable = 0, showOnly = 1, hasBadMesh = 0;
+ QList<int> rows;
+ int nbSelected = SMESH::getSelectedRows( table(), rows );
+ int row;
+ foreach ( row, rows )
{
- bool hasData = ( !table()->text(*row, COL_SHAPE).isEmpty() );
- bool isPublished = ( !table()->text(*row, COL_PUBLISHED).isEmpty() );
+ bool hasData = ( !table()->item( row, COL_SHAPE )->text().isEmpty() );
+ bool isPublished = ( !table()->item( row, COL_PUBLISHED )->text().isEmpty() );
if ( hasData && !isPublished )
publishEnable = true;
- int curSub = table()->text(*row, COL_SHAPEID).toInt();
+ int curSub = table()->item( row, COL_SHAPEID )->text().toInt();
bool prsReady = myTShapeDisplayer->HasReadyActorsFor( curSub, myMainShape );
if ( prsReady ) {
myTShapeDisplayer->Show( curSub, myMainShape, showOnly );
else {
showEnable = true;
}
+
+ if ( !table()->item(row, COL_BAD_MESH)->text().isEmpty() )
+ hasBadMesh = true;
}
- myDlg->myPublishBtn->setEnabled( publishEnable );
- myDlg->myShowBtn->setEnabled( showEnable );
+ myCompDlg->myPublishBtn->setEnabled( publishEnable );
+ myCompDlg->myShowBtn ->setEnabled( showEnable );
+ myCompDlg->myBadMeshBtn->setEnabled( hasBadMesh && ( nbSelected == 1 ));
}
//================================================================================
*/
//================================================================================
-void SMESHGUI_ComputeOp::onPreviewShape()
+void SMESHGUI_BaseComputeOp::onPreviewShape()
{
if ( myTShapeDisplayer )
{
SUIT_OverrideCursor aWaitCursor;
- list< int > rows;
- list< int >::iterator row;
- getSelectedRows( table(), rows );
+ QList<int> rows;
+ SMESH::getSelectedRows( table(), rows );
bool showOnly = true;
- for ( row = rows.begin(); row != rows.end(); ++row )
+ int row;
+ foreach ( row, rows )
{
- int curSub = table()->text(*row, COL_SHAPEID).toInt();
+ int curSub = table()->item( row, COL_SHAPEID )->text().toInt();
if ( curSub > 0 ) {
myTShapeDisplayer->Show( curSub, myMainShape, showOnly );
showOnly = false;
*/
//================================================================================
-SMESHGUI_ComputeOp::~SMESHGUI_ComputeOp()
+SMESHGUI_BaseComputeOp::~SMESHGUI_BaseComputeOp()
{
- if ( myTShapeDisplayer ) delete myTShapeDisplayer;
+ delete myCompDlg;
+ myCompDlg = 0;
+ delete myTShapeDisplayer;
+ if ( myBadMeshDisplayer )
+ delete myBadMeshDisplayer;
}
//================================================================================
/*!
- * \brief Gets dialog of this operation
- * \retval LightApp_Dialog* - pointer to dialog of this operation
+ * \brief Gets dialog of compute operation
+ * \retval SMESHGUI_ComputeDlg* - pointer to dialog of this operation
*/
//================================================================================
-LightApp_Dialog* SMESHGUI_ComputeOp::dlg() const
+SMESHGUI_ComputeDlg* SMESHGUI_BaseComputeOp::computeDlg() const
{
- return myDlg;
+ if ( !myCompDlg )
+ {
+ SMESHGUI_BaseComputeOp* me = (SMESHGUI_BaseComputeOp*)this;
+ me->myCompDlg = new SMESHGUI_ComputeDlg( desktop(), false );
+ // connect signals and slots
+ connect(myCompDlg->myShowBtn, SIGNAL (clicked()), SLOT(onPreviewShape()));
+ connect(myCompDlg->myPublishBtn, SIGNAL (clicked()), SLOT(onPublishShape()));
+ connect(myCompDlg->myBadMeshBtn, SIGNAL (clicked()), SLOT(onShowBadMesh()));
+ connect(myCompDlg->myBadMeshToGroupBtn, SIGNAL (clicked()), SLOT(onGroupOfBadMesh()));
+
+ QTableWidget* aTable = me->table();
+ connect(aTable, SIGNAL(itemSelectionChanged()), SLOT(currentCellChanged()));
+ connect(aTable, SIGNAL(currentCellChanged(int,int,int,int)), SLOT(currentCellChanged()));
+ }
+ return myCompDlg;
}
//================================================================================
/*!
- * \brief perform it's intention action: compute mesh
+ * \brief returns from compute mesh result dialog
*/
//================================================================================
-bool SMESHGUI_ComputeOp::onApply()
+bool SMESHGUI_BaseComputeOp::onApply()
{
return true;
}
*/
//================================================================================
-QTable* SMESHGUI_ComputeOp::table()
+QTableWidget* SMESHGUI_BaseComputeOp::table()
+{
+ return myCompDlg->myTable;
+}
+
+
+//================================================================================
+/*!
+ * \brief Constructor
+*/
+//================================================================================
+
+SMESHGUI_ComputeOp::SMESHGUI_ComputeOp()
+ : SMESHGUI_BaseComputeOp()
+{
+}
+
+
+//================================================================================
+/*!
+ * \brief Desctructor
+*/
+//================================================================================
+
+SMESHGUI_ComputeOp::~SMESHGUI_ComputeOp()
+{
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: compute mesh
+ */
+//================================================================================
+
+void SMESHGUI_ComputeOp::startOperation()
+{
+ SMESHGUI_BaseComputeOp::startOperation();
+ if (myMesh->_is_nil())
+ return;
+ computeMesh();
+}
+
+//================================================================================
+/*!
+ * \brief check the same operations on the same mesh
+ */
+//================================================================================
+
+bool SMESHGUI_BaseComputeOp::isValid( SUIT_Operation* theOp ) const
{
- return myDlg->myTable;
+ SMESHGUI_BaseComputeOp* baseOp = dynamic_cast<SMESHGUI_BaseComputeOp*>( theOp );
+ bool ret = true;
+ if ( !myMesh->_is_nil() && baseOp ) {
+ SMESH::SMESH_Mesh_var aMesh = baseOp->getMesh();
+ if ( !aMesh->_is_nil() && aMesh->GetId() == myMesh->GetId() ) ret = false;
+ }
+ return ret;
}
+
+//================================================================================
+/*!
+ * \brief Gets dialog of this operation
+ * \retval LightApp_Dialog* - pointer to dialog of this operation
+ */
+//================================================================================
+
+LightApp_Dialog* SMESHGUI_ComputeOp::dlg() const
+{
+ return computeDlg();
+}
+
+//================================================================================
+/*!
+ * \brief Constructor
+*/
+//================================================================================
+
+SMESHGUI_PrecomputeOp::SMESHGUI_PrecomputeOp()
+ : SMESHGUI_BaseComputeOp(),
+ myDlg( 0 ),
+ myOrderMgr( 0 ),
+ myActiveDlg( 0 ),
+ myPreviewDisplayer( 0 )
+{
+ myHelpFileName = "constructing_meshes_page.html#preview_mesh_anchor";
+}
+
+//================================================================================
+/*!
+ * \brief Destructor
+ */
+//================================================================================
+
+SMESHGUI_PrecomputeOp::~SMESHGUI_PrecomputeOp()
+{
+ delete myDlg;
+ myDlg = 0;
+ delete myOrderMgr;
+ myOrderMgr = 0;
+ myActiveDlg = 0;
+ if ( myPreviewDisplayer )
+ delete myPreviewDisplayer;
+ myPreviewDisplayer = 0;
+}
+
+//================================================================================
+/*!
+ * \brief Gets current dialog of this operation
+ * \retval LightApp_Dialog* - pointer to dialog of this operation
+ */
+//================================================================================
+
+LightApp_Dialog* SMESHGUI_PrecomputeOp::dlg() const
+{
+ return myActiveDlg;
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: prepare data
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::startOperation()
+{
+ if ( !myDlg )
+ {
+ myDlg = new SMESHGUI_PrecomputeDlg( desktop() );
+
+ // connect signals
+ connect( myDlg, SIGNAL( preview() ), this, SLOT( onPreview() ) );
+ connect( myDlg, SIGNAL( dlgOk() ), this, SLOT( onCompute() ) );
+ connect( myDlg, SIGNAL( dlgApply() ), this, SLOT( onCompute() ) );
+ }
+ myActiveDlg = myDlg;
+
+ // connect signal to compute dialog. which will be shown after Compute mesh operation
+ SMESHGUI_ComputeDlg* cmpDlg = computeDlg();
+ if ( cmpDlg )
+ {
+ // disconnect signals
+ disconnect( cmpDlg, SIGNAL( dlgOk() ), this, SLOT( onOk() ) );
+ disconnect( cmpDlg, SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
+ disconnect( cmpDlg, SIGNAL( dlgCancel() ), this, SLOT( onCancel() ) );
+ disconnect( cmpDlg, SIGNAL( dlgClose() ), this, SLOT( onCancel() ) );
+ disconnect( cmpDlg, SIGNAL( dlgHelp() ), this, SLOT( onHelp() ) );
+
+ // connect signals
+ if( cmpDlg->testButtonFlags( QtxDialog::OK ) )
+ connect( cmpDlg, SIGNAL( dlgOk() ), this, SLOT( onOk() ) );
+ if( cmpDlg->testButtonFlags( QtxDialog::Apply ) )
+ connect( cmpDlg, SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
+ if( cmpDlg->testButtonFlags( QtxDialog::Help ) )
+ connect( cmpDlg, SIGNAL( dlgHelp() ), this, SLOT( onHelp() ) );
+ if( cmpDlg->testButtonFlags( QtxDialog::Cancel ) )
+ connect( cmpDlg, SIGNAL( dlgCancel() ), this, SLOT( onCancel() ) );
+ if( cmpDlg->testButtonFlags( QtxDialog::Close ) )
+ connect( cmpDlg, SIGNAL( dlgClose() ), this, SLOT( onCancel() ) );
+ }
+
+ SMESHGUI_BaseComputeOp::startOperation();
+ if (myMesh->_is_nil())
+ return;
+
+ if (myDlg->getPreviewMode() == -1)
+ {
+ // nothing to preview
+ SUIT_MessageBox::warning(desktop(),
+ tr("SMESH_WRN_WARNING"),
+ tr("SMESH_WRN_NOTHING_PREVIEW"));
+ onCancel();
+ return;
+ }
+
+ // disconnect slot from preview dialog to have Apply from results of compute operation only
+ disconnect( myDlg, SIGNAL( dlgOk() ), this, SLOT( onOk() ) );
+ disconnect( myDlg, SIGNAL( dlgApply() ), this, SLOT( onApply() ) );
+
+ myDlg->show();
+}
+
+//================================================================================
+/*!
+ * \brief Stops operation
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::stopOperation()
+{
+ if ( myPreviewDisplayer )
+ {
+ myPreviewDisplayer->SetVisibility( false );
+ delete myPreviewDisplayer;
+ myPreviewDisplayer = 0;
+ }
+ myMapShapeId.clear();
+ SMESHGUI_BaseComputeOp::stopOperation();
+}
+
+//================================================================================
+/*!
+ * \brief reinitialize dialog after operaiton become active again
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::resumeOperation()
+{
+ if ( myActiveDlg == myDlg )
+ initDialog();
+ SMESHGUI_BaseComputeOp::resumeOperation();
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: reinitialise dialog
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::initDialog()
+{
+ QList<int> modes;
+
+ QMap<int, int> modeMap;
+ _PTR(SObject) pMesh = studyDS()->FindObjectID( myIObject->getEntry() );
+ getAssignedAlgos( pMesh, modeMap );
+ if ( modeMap.contains( SMESH::DIM_3D ) )
+ {
+ if ( modeMap.contains( SMESH::DIM_2D ) )
+ modes.append( SMESH::DIM_2D );
+ if ( modeMap.contains( SMESH::DIM_1D ) )
+ modes.append( SMESH::DIM_1D );
+ }
+ else if ( modeMap.contains( SMESH::DIM_2D ) )
+ {
+ if ( modeMap.contains( SMESH::DIM_1D ) )
+ modes.append( SMESH::DIM_1D );
+ }
+
+ myOrderMgr = new SMESHGUI_MeshOrderMgr( myDlg->getMeshOrderBox() );
+ myOrderMgr->SetMesh( myMesh );
+ bool isOrder = myOrderMgr->GetMeshOrder(myPrevOrder);
+ myDlg->getMeshOrderBox()->setShown(isOrder);
+ if ( !isOrder ) {
+ delete myOrderMgr;
+ myOrderMgr = 0;
+ }
+
+ myDlg->setPreviewModes( modes );
+}
+
+//================================================================================
+/*!
+ * \brief detect asigned mesh algorithms
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::getAssignedAlgos(_PTR(SObject) theMesh,
+ QMap<int,int>& theModeMap)
+{
+ _PTR(SObject) aHypRoot;
+ _PTR(GenericAttribute) anAttr;
+ int aPart = SMESH::Tag_RefOnAppliedAlgorithms;
+ if ( theMesh && theMesh->FindSubObject( aPart, aHypRoot ) )
+ {
+ _PTR(ChildIterator) anIter =
+ SMESH::GetActiveStudyDocument()->NewChildIterator( aHypRoot );
+ for ( ; anIter->More(); anIter->Next() )
+ {
+ _PTR(SObject) anObj = anIter->Value();
+ _PTR(SObject) aRefObj;
+ if ( anObj->ReferencedObject( aRefObj ) )
+ anObj = aRefObj;
+ else
+ continue;
+
+ if ( anObj->FindAttribute( anAttr, "AttributeName" ) )
+ {
+ CORBA::Object_var aVar = _CAST(SObject,anObj)->GetObject();
+ if ( CORBA::is_nil( aVar ) )
+ continue;
+
+ for( int dim = SMESH::DIM_1D; dim <= SMESH::DIM_3D; dim++ )
+ {
+ SMESH::SMESH_Algo_var algo;
+ switch(dim) {
+ case SMESH::DIM_1D: algo = SMESH::SMESH_1D_Algo::_narrow( aVar ); break;
+ case SMESH::DIM_2D: algo = SMESH::SMESH_2D_Algo::_narrow( aVar ); break;
+ case SMESH::DIM_3D: algo = SMESH::SMESH_3D_Algo::_narrow( aVar ); break;
+ default: break;
+ }
+ if ( !algo->_is_nil() )
+ theModeMap[ dim ] = 0;
+ }
+ }
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: compute mesh
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::onCompute()
+{
+ myDlg->hide();
+ if (myOrderMgr && myOrderMgr->IsOrderChanged())
+ myOrderMgr->SetMeshOrder();
+ myMapShapeId.clear();
+ myActiveDlg = computeDlg();
+ computeMesh();
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: compute mesh
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::onCancel()
+{
+ QObject* curDlg = sender();
+ if ( curDlg == computeDlg() && myActiveDlg == myDlg )
+ {
+ // return from error messages
+ myDlg->show();
+ return;
+ }
+
+ bool isRestoreOrder = false;
+ if ( myActiveDlg == myDlg && !myMesh->_is_nil() && myMapShapeId.count() )
+ {
+ // ask to remove already computed mesh elements
+ if ( SUIT_MessageBox::question( desktop(), tr( "SMESH_WARNING" ),
+ tr( "CLEAR_SUBMESH_QUESTION" ),
+ tr( "SMESH_BUT_DELETE" ), tr( "SMESH_BUT_NO" ), 0, 1 ) == 0 )
+ {
+ // remove all submeshes for collected shapes
+ QMap<int,int>::const_iterator it = myMapShapeId.constBegin();
+ for ( ; it != myMapShapeId.constEnd(); ++it )
+ myMesh->ClearSubMesh( *it );
+ isRestoreOrder = true;
+ }
+ }
+
+ // return previous mesh order
+ if (myOrderMgr && myOrderMgr->IsOrderChanged()) {
+ if (!isRestoreOrder)
+ isRestoreOrder =
+ (SUIT_MessageBox::question( desktop(), tr( "SMESH_WARNING" ),
+ tr( "SMESH_REJECT_MESH_ORDER" ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 ) == 0);
+ if (isRestoreOrder)
+ myOrderMgr->SetMeshOrder(myPrevOrder);
+ }
+
+ delete myOrderMgr;
+ myOrderMgr = 0;
+
+ myMapShapeId.clear();
+ SMESHGUI_BaseComputeOp::onCancel();
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: preview mesh
+ */
+//================================================================================
+
+void SMESHGUI_PrecomputeOp::onPreview()
+{
+ if ( !myDlg || myMesh->_is_nil() || myMainShape->_is_nil() )
+ return;
+
+ _PTR(SObject) aMeshSObj = SMESH::FindSObject(myMesh);
+ if ( !aMeshSObj )
+ return;
+
+ // set modified submesh priority if any
+ if (myOrderMgr && myOrderMgr->IsOrderChanged())
+ myOrderMgr->SetMeshOrder();
+
+ // Compute preview of mesh,
+ // i.e. compute mesh till indicated dimension
+ int dim = myDlg->getPreviewMode();
+
+ SMESH::MemoryReserve aMemoryReserve;
+
+ SMESH::compute_error_array_var aCompErrors;
+ QString aHypErrors;
+
+ bool computeFailed = true, memoryLack = false;
+
+ SMESHGUI_ComputeDlg* aCompDlg = computeDlg();
+ aCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
+
+ SMESHGUI* gui = getSMESHGUI();
+ SMESH::SMESH_Gen_var gen = gui->GetSMESHGen();
+ SMESH::algo_error_array_var errors = gen->GetAlgoState(myMesh,myMainShape);
+ if ( errors->length() > 0 ) {
+ aHypErrors = SMESH::GetMessageOnAlgoStateErrors( errors.in() );
+ }
+
+ SUIT_OverrideCursor aWaitCursor;
+
+ SVTK_ViewWindow* view = SMESH::GetViewWindow( gui );
+ if ( myPreviewDisplayer ) delete myPreviewDisplayer;
+ myPreviewDisplayer = new SMESHGUI_MeshEditPreview( view );
+
+ SMESH::long_array_var aShapesId = new SMESH::long_array();
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+
+ SMESH::MeshPreviewStruct_var previewData =
+ gen->Precompute(myMesh, myMainShape, (SMESH::Dimension)dim, aShapesId);
+
+ SMESH::MeshPreviewStruct* previewRes = previewData._retn();
+ if ( previewRes && previewRes->nodesXYZ.length() > 0 )
+ {
+ computeFailed = false;
+ myPreviewDisplayer->SetData( previewRes );
+ // append shape indeces with computed mesh entities
+ for ( int i = 0, n = aShapesId->length(); i < n; i++ )
+ myMapShapeId[ aShapesId[ i ] ] = 0;
+ }
+ else
+ myPreviewDisplayer->SetVisibility(false);
+ }
+ catch(const SALOME::SALOME_Exception & S_ex){
+ memoryLack = true;
+ myPreviewDisplayer->SetVisibility(false);
+ }
+
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
+ // check if there are memory problems
+ for ( int i = 0; (i < aCompErrors->length()) && !memoryLack; ++i )
+ memoryLack = ( aCompErrors[ i ].code == SMESH::COMPERR_MEMORY_PB );
+ }
+ catch(const SALOME::SALOME_Exception & S_ex){
+ memoryLack = true;
+ }
+
+ if ( memoryLack )
+ aMemoryReserve.release();
+
+ bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
+ bool noHypoError = ( aHypErrors.isEmpty() );
+
+ SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( gui );
+ int aNotifyMode = resMgr->integerValue( "SMESH", "show_result_notification" );
+
+ bool isShowError = true;
+ switch( aNotifyMode ) {
+ case 0: // show the mesh computation result dialog NEVER
+ isShowError = false;
+ break;
+ case 1: // show the mesh computation result dialog if there are some errors
+ default: // show the result dialog after each mesh computation
+ if ( !computeFailed && !memoryLack && noCompError && noHypoError )
+ isShowError = false;
+ break;
+ }
+
+ aWaitCursor.suspend();
+ // SHOW ERRORS
+ if ( isShowError )
+ {
+ myDlg->hide();
+ aCompDlg->setWindowTitle(tr( computeFailed ? "SMESH_WRN_COMPUTE_FAILED" : "SMESH_COMPUTE_SUCCEED"));
+ showComputeResult( memoryLack, noCompError, aCompErrors, noHypoError, aHypErrors );
+ }
+}
+
+
+//================================================================================
+/*!
+ * \brief Constructor
+*/
+//================================================================================
+
+SMESHGUI_PrecomputeDlg::SMESHGUI_PrecomputeDlg( QWidget* parent )
+ : SMESHGUI_Dialog( parent, false, false, OK | Cancel | Help ),
+ myOrderBox(0)
+{
+ setWindowTitle( tr( "CAPTION" ) );
+
+ setButtonText( OK, tr( "COMPUTE" ) );
+ QFrame* main = mainFrame();
+
+ QVBoxLayout* layout = new QVBoxLayout( main );
+
+ myOrderBox = new SMESHGUI_MeshOrderBox( main );
+ layout->addWidget(myOrderBox);
+
+ QFrame* frame = new QFrame( main );
+ layout->setMargin(0); layout->setSpacing(0);
+ layout->addWidget( frame );
+
+ QHBoxLayout* frameLay = new QHBoxLayout( frame );
+ frameLay->setMargin(0); frameLay->setSpacing(SPACING);
+
+ myPreviewMode = new QtxComboBox( frame );
+ frameLay->addWidget( myPreviewMode );
+
+ myPreviewBtn = new QPushButton( tr( "PREVIEW" ), frame );
+ frameLay->addWidget( myPreviewBtn );
+
+ connect( myPreviewBtn, SIGNAL( clicked( bool ) ), this, SIGNAL( preview() ) );
+}
+
+//================================================================================
+/*!
+ * \brief Destructor
+*/
+//================================================================================
+
+SMESHGUI_PrecomputeDlg::~SMESHGUI_PrecomputeDlg()
+{
+}
+
+//================================================================================
+/*!
+ * \brief Sets available preview modes
+*/
+//================================================================================
+
+void SMESHGUI_PrecomputeDlg::setPreviewModes( const QList<int>& theModes )
+{
+ myPreviewMode->clear();
+ QList<int>::const_iterator it = theModes.constBegin();
+ for ( int i = 0; it != theModes.constEnd(); ++it, i++ )
+ {
+ QString mode = QString( "PREVIEW_%1" ).arg( *it );
+ myPreviewMode->addItem( tr( mode.toLatin1().data() ) );
+ myPreviewMode->setId( i, *it );
+ }
+ myPreviewBtn->setEnabled( !theModes.isEmpty() );
+}
+
+//================================================================================
+/*!
+ * \brief Returns current preview mesh mode
+*/
+//================================================================================
+
+int SMESHGUI_PrecomputeDlg::getPreviewMode() const
+{
+ return myPreviewMode->currentId();
+}
+
+//================================================================================
+/*!
+ * \brief Returns current preview mesh mode
+*/
+//================================================================================
+
+SMESHGUI_MeshOrderBox* SMESHGUI_PrecomputeDlg::getMeshOrderBox() const
+{
+ return myOrderBox;
+}
+
+
+//================================================================================
+/*!
+ * \brief Constructor
+*/
+//================================================================================
+
+SMESHGUI_EvaluateOp::SMESHGUI_EvaluateOp()
+ : SMESHGUI_BaseComputeOp()
+{
+}
+
+
+//================================================================================
+/*!
+ * \brief Desctructor
+*/
+//================================================================================
+
+SMESHGUI_EvaluateOp::~SMESHGUI_EvaluateOp()
+{
+}
+
+//================================================================================
+/*!
+ * \brief perform it's intention action: compute mesh
+ */
+//================================================================================
+
+void SMESHGUI_EvaluateOp::startOperation()
+{
+ SMESHGUI_BaseComputeOp::evaluateDlg();
+ SMESHGUI_BaseComputeOp::startOperation();
+ if (myMesh->_is_nil())
+ return;
+ evaluateMesh();
+}
+
+//================================================================================
+/*!
+ * \brief Gets dialog of this operation
+ * \retval LightApp_Dialog* - pointer to dialog of this operation
+ */
+//================================================================================
+
+LightApp_Dialog* SMESHGUI_EvaluateOp::dlg() const
+{
+ return evaluateDlg();
+}
+
+//================================================================================
+/*!
+ * \brief evaluateMesh()
+*/
+//================================================================================
+
+void SMESHGUI_BaseComputeOp::evaluateMesh()
+{
+ // EVALUATE MESH
+
+ SMESH::MemoryReserve aMemoryReserve;
+
+ SMESH::compute_error_array_var aCompErrors;
+ QString aHypErrors;
+
+ bool evaluateFailed = true, memoryLack = false;
+ SMESH::long_array_var aRes;
+
+ _PTR(SObject) aMeshSObj = SMESH::FindSObject(myMesh);
+ if ( !aMeshSObj ) // IPAL21340
+ return;
+
+ bool hasShape = myMesh->HasShapeToMesh();
+ bool shapeOK = myMainShape->_is_nil() ? !hasShape : hasShape;
+ if ( shapeOK )
+ {
+ myCompDlg->myMeshName->setText( aMeshSObj->GetName().c_str() );
+ SMESH::SMESH_Gen_var gen = getSMESHGUI()->GetSMESHGen();
+ SMESH::algo_error_array_var errors = gen->GetAlgoState(myMesh,myMainShape);
+ if ( errors->length() > 0 ) {
+ aHypErrors = SMESH::GetMessageOnAlgoStateErrors( errors.in() );
+ }
+ SUIT_OverrideCursor aWaitCursor;
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ aRes = gen->Evaluate(myMesh, myMainShape);
+ }
+ catch(const SALOME::SALOME_Exception & S_ex){
+ memoryLack = true;
+ }
+
+ try {
+#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
+ OCC_CATCH_SIGNALS;
+#endif
+ aCompErrors = gen->GetComputeErrors( myMesh, myMainShape );
+ }
+ catch(const SALOME::SALOME_Exception & S_ex){
+ memoryLack = true;
+ }
+ }
+
+ if ( memoryLack )
+ aMemoryReserve.release();
+
+ evaluateFailed = ( aCompErrors->length() > 0 );
+ myCompDlg->setWindowTitle(tr( evaluateFailed ? "SMESH_WRN_EVALUATE_FAILED" : "SMESH_EVALUATE_SUCCEED"));
+
+ // SHOW ERRORS
+
+ bool noCompError = ( !aCompErrors.operator->() || aCompErrors->length() == 0 );
+ bool noHypoError = ( aHypErrors.isEmpty() );
+
+ //SUIT_ResourceMgr* resMgr = SMESH::GetResourceMgr( SMESHGUI::GetSMESHGUI() );
+ //int aNotifyMode = resMgr->integerValue( "SMESH", "show_result_notification" );
+
+ bool isShowResultDlg = true;
+ //if( noHypoError )
+ //switch( aNotifyMode ) {
+ //case 0: // show the mesh computation result dialog NEVER
+ //isShowResultDlg = false;
+ //commit();
+ //break;
+ //case 1: // show the mesh computation result dialog if there are some errors
+ //if ( memoryLack || !noHypoError )
+ // isShowResultDlg = true;
+ //else
+ //{
+ // isShowResultDlg = false;
+ // commit();
+ //}
+ //break;
+ //default: // show the result dialog after each mesh computation
+ //isShowResultDlg = true;
+ //}
+
+ // SHOW RESULTS
+ if ( isShowResultDlg )
+ showEvaluateResult( aRes, memoryLack, noCompError, aCompErrors,
+ noHypoError, aHypErrors);
+}
+
+
+void SMESHGUI_BaseComputeOp::showEvaluateResult(const SMESH::long_array& theRes,
+ const bool theMemoryLack,
+ const bool theNoCompError,
+ SMESH::compute_error_array_var& theCompErrors,
+ const bool theNoHypoError,
+ const QString& theHypErrors)
+{
+ bool hasShape = myMesh->HasShapeToMesh();
+ SMESHGUI_ComputeDlg* aCompDlg = evaluateDlg();
+ aCompDlg->myMemoryLackGroup->hide();
+
+ if ( theMemoryLack )
+ {
+ aCompDlg->myMemoryLackGroup->show();
+ aCompDlg->myFullInfo->hide();
+ aCompDlg->myBriefInfo->hide();
+ aCompDlg->myHypErrorGroup->hide();
+ aCompDlg->myCompErrorGroup->hide();
+ }
+ else if ( theNoCompError && theNoHypoError )
+ {
+ aCompDlg->myFullInfo->SetMeshInfo( theRes );
+ aCompDlg->myFullInfo->show();
+ aCompDlg->myBriefInfo->hide();
+ aCompDlg->myHypErrorGroup->hide();
+ aCompDlg->myCompErrorGroup->hide();
+ }
+ else
+ {
+ QTableWidget* tbl = aCompDlg->myTable;
+ aCompDlg->myBriefInfo->SetMeshInfo( theRes );
+ aCompDlg->myBriefInfo->show();
+ aCompDlg->myFullInfo->hide();
+
+ if ( theNoHypoError ) {
+ aCompDlg->myHypErrorGroup->hide();
+ }
+ else {
+ aCompDlg->myHypErrorGroup->show();
+ aCompDlg->myHypErrorLabel->setText( theHypErrors );
+ }
+
+ if ( theNoCompError ) {
+ aCompDlg->myCompErrorGroup->hide();
+ }
+ else {
+ aCompDlg->myCompErrorGroup->show();
+
+ aCompDlg->myPublishBtn->hide();
+ aCompDlg->myShowBtn->hide();
+
+ // fill table of errors
+ tbl->setRowCount( theCompErrors->length() );
+ if ( !hasShape ) tbl->hideColumn( COL_SHAPE );
+ else tbl->showColumn( COL_SHAPE );
+ tbl->setColumnWidth( COL_ERROR, 200 );
+
+ bool hasBadMesh = false;
+ for ( int row = 0; row < theCompErrors->length(); ++row )
+ {
+ SMESH::ComputeError & err = theCompErrors[ row ];
+
+ QString text = err.algoName.in();
+ if ( !tbl->item( row, COL_ALGO ) ) tbl->setItem( row, COL_ALGO, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_ALGO )->setText( text );
+
+ text = SMESH::errorText( err.code, err.comment.in() );
+ if ( !tbl->item( row, COL_ERROR ) ) tbl->setItem( row, COL_ERROR, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_ERROR )->setText( text );
+
+ text = QString("%1").arg( err.subShapeID );
+ if ( !tbl->item( row, COL_SHAPEID ) ) tbl->setItem( row, COL_SHAPEID, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_SHAPEID )->setText( text );
+
+ text = hasShape ? SMESH::shapeText( err.subShapeID, myMainShape ) : QString("");
+ if ( !tbl->item( row, COL_SHAPE ) ) tbl->setItem( row, COL_SHAPE, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_SHAPE )->setText( text );
+
+ text = ( !hasShape || SMESH::getSubShapeSO( err.subShapeID, myMainShape )) ? "PUBLISHED" : "";
+ if ( !tbl->item( row, COL_PUBLISHED ) ) tbl->setItem( row, COL_PUBLISHED, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_PUBLISHED )->setText( text ); // if text=="", "PUBLISH" button enabled
+
+ text = err.hasBadMesh ? "hasBadMesh" : "";
+ if ( !tbl->item( row, COL_BAD_MESH ) ) tbl->setItem( row, COL_BAD_MESH, new QTableWidgetItem( text ) );
+ else tbl->item( row, COL_BAD_MESH )->setText( text );
+ if ( err.hasBadMesh ) hasBadMesh = true;
+
+ //tbl->item( row, COL_ERROR )->setWordWrap( true ); // VSR: TODO ???
+ tbl->resizeRowToContents( row );
+ }
+ tbl->resizeColumnToContents( COL_ALGO );
+ tbl->resizeColumnToContents( COL_SHAPE );
+ tbl->setWordWrap( true );
+
+ if ( hasBadMesh )
+ aCompDlg->myBadMeshBtn->show();
+ else
+ aCompDlg->myBadMeshBtn->hide();
+
+ tbl->setCurrentCell(0,0);
+ currentCellChanged(); // to update buttons
+ }
+ }
+ // show dialog and wait, becase Compute can be invoked from Preview operation
+ //aCompDlg->exec(); // this way it becomes modal - impossible to rotate model in the Viewer
+ aCompDlg->show();
+}
+
+
+//================================================================================
+/*!
+ * \brief Gets dialog of evaluate operation
+ * \retval SMESHGUI_ComputeDlg* - pointer to dialog of this operation
+ */
+//================================================================================
+
+SMESHGUI_ComputeDlg* SMESHGUI_BaseComputeOp::evaluateDlg() const
+{
+ if ( !myCompDlg )
+ {
+ SMESHGUI_BaseComputeOp* me = (SMESHGUI_BaseComputeOp*)this;
+ me->myCompDlg = new SMESHGUI_ComputeDlg( desktop(), true );
+ // connect signals and slots
+ connect(myCompDlg->myShowBtn, SIGNAL (clicked()), SLOT(onPreviewShape()));
+ connect(myCompDlg->myPublishBtn, SIGNAL (clicked()), SLOT(onPublishShape()));
+ connect(myCompDlg->myBadMeshBtn, SIGNAL (clicked()), SLOT(onShowBadMesh()));
+ QTableWidget* aTable = me->table();
+ connect(aTable, SIGNAL(itemSelectionChanged()), SLOT(currentCellChanged()));
+ connect(aTable, SIGNAL(currentCellChanged(int,int,int,int)), SLOT(currentCellChanged()));
+ }
+ return myCompDlg;
+}
+