-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHGUI : GUI for SMESH component
// File : SMESHGUI_ClippingDlg.cxx
// Author : Nicolas REJNERI, Open CASCADE S.A.S.
#include <SUIT_OverrideCursor.h>
#include <SUIT_MessageBox.h>
#include <SUIT_ResourceMgr.h>
+#include <SUIT_ViewManager.h>
#include <SALOME_ListIO.hxx>
+#include <SalomeApp_Study.h>
+
#include <LightApp_Application.h>
-#include <LightApp_SelectionMgr.h>
+
+#include <VTKViewer_Algorithm.h>
#include <SVTK_ViewWindow.h>
#include <QGridLayout>
#include <QGroupBox>
#include <QKeyEvent>
+#include <QListWidget>
// VTK includes
#include <vtkMath.h>
-#include <vtkPlane.h>
#include <vtkDataSet.h>
#include <vtkDataSetMapper.h>
#include <vtkPlaneSource.h>
#include <vtkProperty.h>
+#include <vtkRenderer.h>
#define SPACING 6
#define MARGIN 11
-class OrientedPlane: public vtkPlane
+//=================================================================================
+// class : OrientedPlane
+// purpose :
+//=================================================================================
+SMESH::OrientedPlane* SMESH::OrientedPlane::New()
{
- SVTK_ViewWindow* myViewWindow;
-
- vtkDataSetMapper* myMapper;
-
-public:
- static OrientedPlane *New()
- {
- return new OrientedPlane();
- }
- static OrientedPlane *New(SVTK_ViewWindow* theViewWindow)
- {
- return new OrientedPlane(theViewWindow);
- }
- vtkTypeMacro (OrientedPlane, vtkPlane);
-
- SMESH::Orientation myOrientation;
- float myDistance;
- double myAngle[2];
-
- vtkPlaneSource* myPlaneSource;
- SALOME_Actor *myActor;
-
- void SetOrientation (SMESH::Orientation theOrientation) { myOrientation = theOrientation; }
- SMESH::Orientation GetOrientation() { return myOrientation; }
+ return new OrientedPlane();
+}
- void SetDistance (float theDistance) { myDistance = theDistance; }
- float GetDistance() { return myDistance; }
+SMESH::OrientedPlane* SMESH::OrientedPlane::New(SVTK_ViewWindow* theViewWindow)
+{
+ return new OrientedPlane(theViewWindow);
+}
- void ShallowCopy (OrientedPlane* theOrientedPlane)
- {
- SetNormal(theOrientedPlane->GetNormal());
- SetOrigin(theOrientedPlane->GetOrigin());
+void SMESH::OrientedPlane::ShallowCopy(SMESH::OrientedPlane* theOrientedPlane)
+{
+ SetNormal(theOrientedPlane->GetNormal());
+ SetOrigin(theOrientedPlane->GetOrigin());
- myOrientation = theOrientedPlane->GetOrientation();
- myDistance = theOrientedPlane->GetDistance();
+ myOrientation = theOrientedPlane->GetOrientation();
+ myDistance = theOrientedPlane->GetDistance();
- myAngle[0] = theOrientedPlane->myAngle[0];
- myAngle[1] = theOrientedPlane->myAngle[1];
+ myAngle[0] = theOrientedPlane->myAngle[0];
+ myAngle[1] = theOrientedPlane->myAngle[1];
- myPlaneSource->SetNormal(theOrientedPlane->myPlaneSource->GetNormal());
- myPlaneSource->SetOrigin(theOrientedPlane->myPlaneSource->GetOrigin());
- myPlaneSource->SetPoint1(theOrientedPlane->myPlaneSource->GetPoint1());
- myPlaneSource->SetPoint2(theOrientedPlane->myPlaneSource->GetPoint2());
- }
+ myPlaneSource->SetNormal(theOrientedPlane->myPlaneSource->GetNormal());
+ myPlaneSource->SetOrigin(theOrientedPlane->myPlaneSource->GetOrigin());
+ myPlaneSource->SetPoint1(theOrientedPlane->myPlaneSource->GetPoint1());
+ myPlaneSource->SetPoint2(theOrientedPlane->myPlaneSource->GetPoint2());
+}
-protected:
- OrientedPlane(SVTK_ViewWindow* theViewWindow):
- myViewWindow(theViewWindow),
- myOrientation(SMESH::XY),
- myDistance(0.5)
- {
- Init();
- myViewWindow->AddActor(myActor);
- }
+SMESH::OrientedPlane::OrientedPlane(SVTK_ViewWindow* theViewWindow):
+ myViewWindow(theViewWindow),
+ myOrientation(SMESH::XY),
+ myDistance(0.5)
+{
+ Init();
+ myViewWindow->AddActor(myActor, false, false); // don't adjust actors
+}
- OrientedPlane():
- myOrientation(SMESH::XY),
- myViewWindow(NULL),
- myDistance(0.5)
- {
- Init();
- }
+SMESH::OrientedPlane::OrientedPlane():
+ myOrientation(SMESH::XY),
+ myViewWindow(NULL),
+ myDistance(0.5)
+{
+ Init();
+}
- void Init()
- {
- myPlaneSource = vtkPlaneSource::New();
-
- myAngle[0] = myAngle[1] = 0.0;
-
- // Create and display actor
- myMapper = vtkDataSetMapper::New();
- myMapper->SetInput(myPlaneSource->GetOutput());
-
- myActor = SALOME_Actor::New();
- myActor->VisibilityOff();
- myActor->PickableOff();
- myActor->SetInfinitive(true);
- myActor->SetMapper(myMapper);
-
- vtkFloatingPointType anRGB[3];
- vtkProperty* aProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
- aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- aProp->SetOpacity(0.75);
- myActor->SetProperty(aProp);
- aProp->Delete();
-
- vtkProperty* aBackProp = vtkProperty::New();
- SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
- aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- aBackProp->SetOpacity(0.75);
- myActor->SetBackfaceProperty(aBackProp);
- aBackProp->Delete();
- }
+void SMESH::OrientedPlane::Init()
+{
+ myPlaneSource = vtkPlaneSource::New();
+
+ myAngle[0] = myAngle[1] = 0.0;
+
+ // Create and display actor
+ myMapper = vtkDataSetMapper::New();
+ myMapper->SetInput(myPlaneSource->GetOutput());
+
+ myActor = SALOME_Actor::New();
+ myActor->VisibilityOff();
+ myActor->PickableOff();
+ myActor->SetInfinitive(true);
+ myActor->SetMapper(myMapper);
+
+ vtkFloatingPointType anRGB[3];
+ vtkProperty* aProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ aProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ aProp->SetOpacity(0.75);
+ myActor->SetProperty(aProp);
+ aProp->Delete();
+
+ vtkProperty* aBackProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
+ aBackProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ aBackProp->SetOpacity(0.75);
+ myActor->SetBackfaceProperty(aBackProp);
+ aBackProp->Delete();
+}
- ~OrientedPlane(){
+SMESH::OrientedPlane::~OrientedPlane()
+{
+ if (myViewWindow)
myViewWindow->RemoveActor(myActor);
- myActor->Delete();
+ myActor->Delete();
- myMapper->RemoveAllInputs();
- myMapper->Delete();
+ myMapper->RemoveAllInputs();
+ myMapper->Delete();
- // commented: porting to vtk 5.0
- // myPlaneSource->UnRegisterAllOutputs();
- myPlaneSource->Delete();
- };
+ // commented: porting to vtk 5.0
+ // myPlaneSource->UnRegisterAllOutputs();
+ myPlaneSource->Delete();
+}
-private:
- // Not implemented.
- OrientedPlane (const OrientedPlane&);
- void operator= (const OrientedPlane&);
+//=================================================================================
+// class : ActorItem
+// purpose :
+//=================================================================================
+class ActorItem : public QListWidgetItem
+{
+public:
+ ActorItem( SMESH_Actor* theActor, const QString& theName, QListWidget* theListWidget ) :
+ QListWidgetItem( theName, theListWidget ),
+ myActor( theActor ) {}
+
+ SMESH_Actor* getActor() const { return myActor; }
+private:
+ SMESH_Actor* myActor;
};
-struct TSetVisiblity {
- TSetVisiblity(int theIsVisible): myIsVisible(theIsVisible){}
- void operator()(SMESH::TVTKPlane& theOrientedPlane){
- theOrientedPlane->myActor->SetVisibility(myIsVisible);
+//=================================================================================
+// class : TSetVisibility
+// purpose :
+//=================================================================================
+struct TSetVisibility {
+ TSetVisibility(int theIsVisible): myIsVisible(theIsVisible){}
+ void operator()(SMESH::TPlaneData& thePlaneData){
+ bool anIsEmpty = thePlaneData.ActorList.empty();
+ thePlaneData.Plane.GetPointer()->myActor->SetVisibility(myIsVisible && !anIsEmpty);
}
int myIsVisible;
};
// used in SMESHGUI::restoreVisualParameters() to avoid
// declaration of OrientedPlane outside of SMESHGUI_ClippingDlg.cxx
//=================================================================================
-void SMESHGUI_ClippingDlg::AddPlane (SMESH_Actor* theActor,
- SVTK_ViewWindow* theViewWindow,
- SMESH::Orientation theOrientation,
- double theDistance,
- vtkFloatingPointType theAngle[2])
+SMESH::OrientedPlane* SMESHGUI_ClippingDlg::AddPlane (SMESH::TActorList theActorList,
+ SVTK_ViewWindow* theViewWindow,
+ SMESH::Orientation theOrientation,
+ double theDistance,
+ const vtkFloatingPointType theAngle[2])
{
- OrientedPlane* aPlane = OrientedPlane::New(theViewWindow);
+ SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(theViewWindow);
aPlane->myAngle[0] = theAngle[0];
aPlane->myAngle[1] = theAngle[1];
vtkMath::Cross(aNormal,aDir[1],aDir[0]);
}
- // ???
- theActor->SetPlaneParam(aNormal, theDistance, aPlane);
-
- vtkDataSet* aDataSet = theActor->GetInput();
- vtkFloatingPointType *aPnt = aDataSet->GetCenter();
-
- vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
- vtkFloatingPointType aDel = aDataSet->GetLength()/2.0;
+ vtkFloatingPointType aBounds[6];
+ vtkFloatingPointType anOrigin[3];
+
+ bool anIsOk = false;
+ if( theActorList.empty() ) {
+ // to support planes with empty actor list we should create
+ // a nullified plane that will be initialized later
+ anOrigin[0] = anOrigin[1] = anOrigin[2] = 0;
+ aBounds[0] = aBounds[2] = aBounds[4] = 0;
+ aBounds[1] = aBounds[3] = aBounds[5] = 0;
+ anIsOk = true;
+ }
+ else
+ anIsOk = SMESH::ComputeClippingPlaneParameters( theActorList,
+ aNormal,
+ theDistance,
+ aBounds,
+ anOrigin );
+ if( !anIsOk )
+ return NULL;
+
+ aPlane->SetNormal( aNormal );
+ aPlane->SetOrigin( anOrigin );
+
+ vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
+ ( aBounds[2] + aBounds[3] ) / 2.,
+ ( aBounds[4] + aBounds[5] ) / 2. };
+
+ vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
+ pow( aBounds[3] - aBounds[2], 2 ) +
+ pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
- {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
+ {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
- aPnt[1] - aDelta[0][1] - aDelta[1][1],
- aPnt[2] - aDelta[0][2] - aDelta[1][2]};
+ aPnt[1] - aDelta[0][1] - aDelta[1][1],
+ aPnt[2] - aDelta[0][2] - aDelta[1][2]};
vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
- aPnt01[1] + aNormal[1],
- aPnt01[2] + aNormal[2]};
+ aPnt01[1] + aNormal[1],
+ aPnt01[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
- aPnt[1] - aDelta[0][1] + aDelta[1][1],
- aPnt[2] - aDelta[0][2] + aDelta[1][2]};
+ aPnt[1] - aDelta[0][1] + aDelta[1][1],
+ aPnt[2] - aDelta[0][2] + aDelta[1][2]};
vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
- aPnt11[1] + aNormal[1],
- aPnt11[2] + aNormal[2]};
+ aPnt11[1] + aNormal[1],
+ aPnt11[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
- aPnt[1] + aDelta[0][1] - aDelta[1][1],
- aPnt[2] + aDelta[0][2] - aDelta[1][2]};
+ aPnt[1] + aDelta[0][1] - aDelta[1][1],
+ aPnt[2] + aDelta[0][2] - aDelta[1][2]};
vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
- aPnt21[1] + aNormal[1],
- aPnt21[2] + aNormal[2]};
+ aPnt21[1] + aNormal[1],
+ aPnt21[2] + aNormal[2]};
vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
- theActor->AddClippingPlane(aPlane);
- aPlane->Delete();
-}
+ SMESH::TActorList::iterator anIter = theActorList.begin();
+ for ( ; anIter != theActorList.end(); anIter++ )
+ if( vtkActor* aVTKActor = *anIter )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->AddClippingPlane( aPlane );
-//=================================================================================
-// used in SMESHGUI::restoreVisualParameters() to avoid
-// declaration of OrientedPlane outside of SMESHGUI_ClippingDlg.cxx
-//=================================================================================
-void SMESHGUI_ClippingDlg::GetPlaneParam (SMESH_Actor* theActor,
- int thePlaneIndex,
- SMESH::Orientation& theOrientation,
- double& theDistance,
- vtkFloatingPointType* theAngle)
-{
- if (vtkPlane* aPln = theActor->GetClippingPlane(thePlaneIndex)) {
- if (OrientedPlane* aPlane = OrientedPlane::SafeDownCast(aPln)) {
- theOrientation = aPlane->GetOrientation();
- theDistance = aPlane->GetDistance();
- theAngle[0] = aPlane->myAngle[0];
- theAngle[1] = aPlane->myAngle[1];
- }
- }
+ return aPlane;
}
//=================================================================================
// purpose :
//
//=================================================================================
-SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg( SMESHGUI* theModule ):
+SMESHGUI_ClippingDlg::SMESHGUI_ClippingDlg( SMESHGUI* theModule, SVTK_ViewWindow* theViewWindow ):
QDialog( SMESH::GetDesktop(theModule) ),
- mySelector(SMESH::GetViewWindow(theModule)->GetSelector()),
- mySelectionMgr(SMESH::GetSelectionMgr(theModule)),
- mySMESHGUI(theModule)
+ mySMESHGUI(theModule),
+ myViewWindow(theViewWindow)
{
setModal( false );
setAttribute( Qt::WA_DeleteOnClose, true );
SMESHGUI_ClippingDlgLayout->setMargin(MARGIN);
// Controls for selecting, creating, deleting planes
- QGroupBox* GroupPlanes = new QGroupBox(tr("Clipping planes"), this);
- QHBoxLayout* GroupPlanesLayout = new QHBoxLayout(GroupPlanes);
+ QGroupBox* GroupPlanes = new QGroupBox(tr("CLIP_PLANES"), this);
+ QGridLayout* GroupPlanesLayout = new QGridLayout(GroupPlanes);
GroupPlanesLayout->setSpacing(SPACING);
GroupPlanesLayout->setMargin(MARGIN);
buttonDelete = new QPushButton(tr("SMESH_BUT_DELETE"), GroupPlanes);
- GroupPlanesLayout->addWidget(ComboBoxPlanes);
- GroupPlanesLayout->addStretch();
- GroupPlanesLayout->addWidget(buttonNew);
- GroupPlanesLayout->addWidget(buttonDelete);
+ QLabel* aLabel = new QLabel(tr("MESHES_SUBMESHES_GROUPS"), GroupPlanes);
+
+ ActorList = new QListWidget(GroupPlanes);
+ ActorList->setSelectionMode(QAbstractItemView::SingleSelection);
+
+ SelectAllCheckBox = new QCheckBox(tr("SELECT_ALL"), GroupPlanes);
+
+ GroupPlanesLayout->addWidget(ComboBoxPlanes, 0, 0);
+ GroupPlanesLayout->addWidget(new QWidget(), 0, 1);
+ GroupPlanesLayout->addWidget(buttonNew, 0, 2);
+ GroupPlanesLayout->addWidget(buttonDelete, 0, 3);
+ GroupPlanesLayout->addWidget(aLabel, 1, 0, 1, 4);
+ GroupPlanesLayout->addWidget(ActorList, 2, 0, 1, 4);
+ GroupPlanesLayout->addWidget(SelectAllCheckBox, 3, 0, 1, 4);
+ GroupPlanesLayout->setColumnStretch( 1, 1 );
// Controls for defining plane parameters
QGroupBox* GroupParameters = new QGroupBox(tr("SMESH_PARAMETERS"), this);
SpinBoxDistance = new SMESHGUI_SpinBox(GroupParameters);
- TextLabelRot1 = new QLabel(tr("Rotation around X (Y to Z):"), GroupParameters);
+ TextLabelRot1 = new QLabel(tr("ROTATION_AROUND_X_Y2Z"), GroupParameters);
SpinBoxRot1 = new SMESHGUI_SpinBox(GroupParameters);
- TextLabelRot2 = new QLabel(tr("Rotation around Y (X to Z):"), GroupParameters);
+ TextLabelRot2 = new QLabel(tr("ROTATION_AROUND_Y_X2Z"), GroupParameters);
SpinBoxRot2 = new SMESHGUI_SpinBox(GroupParameters);
- PreviewCheckBox = new QCheckBox(tr("Show preview"), GroupParameters);
+ PreviewCheckBox = new QCheckBox(tr("SHOW_PREVIEW"), GroupParameters);
PreviewCheckBox->setChecked(true);
- AutoApplyCheckBox = new QCheckBox(tr("Auto Apply"), GroupParameters);
+ AutoApplyCheckBox = new QCheckBox(tr("AUTO_APPLY"), GroupParameters);
AutoApplyCheckBox->setChecked(false);
GroupParametersLayout->addWidget(TextLabelOrientation, 0, 0);
SMESHGUI_ClippingDlgLayout->addWidget(GroupButtons);
// Initial state
- SpinBoxDistance->RangeStepAndValidator(0.0, 1.0, 0.01, 3);
- SpinBoxRot1->RangeStepAndValidator(-180.0, 180.0, 1, 3);
- SpinBoxRot2->RangeStepAndValidator(-180.0, 180.0, 1, 3);
+ SpinBoxDistance->RangeStepAndValidator(0.0, 1.0, 0.01, "length_precision" );
+ SpinBoxRot1->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
+ SpinBoxRot2->RangeStepAndValidator(-180.0, 180.0, 1, "angle_precision" );
- ComboBoxOrientation->addItem(tr("|| X-Y"));
- ComboBoxOrientation->addItem(tr("|| Y-Z"));
- ComboBoxOrientation->addItem(tr("|| Z-X"));
+ ComboBoxOrientation->addItem(tr("ALONG_XY"));
+ ComboBoxOrientation->addItem(tr("ALONG_YZ"));
+ ComboBoxOrientation->addItem(tr("ALONG_ZX"));
SpinBoxDistance->SetValue(0.5);
- myActor = 0;
myIsSelectPlane = false;
- onSelectionChanged();
+
+ initializePlaneData();
+ synchronize();
myHelpFileName = "clipping_page.html";
connect(ComboBoxPlanes, SIGNAL(activated(int)), this, SLOT(onSelectPlane(int)));
connect(buttonNew, SIGNAL(clicked()), this, SLOT(ClickOnNew()));
connect(buttonDelete, SIGNAL(clicked()), this, SLOT(ClickOnDelete()));
+ connect(ActorList, SIGNAL(itemChanged(QListWidgetItem*)), this, SLOT(onActorItemChanged(QListWidgetItem*)));
+ connect(SelectAllCheckBox, SIGNAL(stateChanged(int)), this, SLOT(onSelectAll(int)));
connect(ComboBoxOrientation, SIGNAL(activated(int)), this, SLOT(onSelectOrientation(int)));
connect(SpinBoxDistance, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
connect(SpinBoxRot1, SIGNAL(valueChanged(double)), this, SLOT(SetCurrentPlaneParam()));
connect(buttonApply, SIGNAL(clicked()), this, SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), this, SLOT(ClickOnHelp()));
connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(ClickOnCancel()));
- connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
/* to close dialog if study frame change */
connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), this, SLOT(ClickOnCancel()));
SMESHGUI_ClippingDlg::~SMESHGUI_ClippingDlg()
{
// no need to delete child widgets, Qt does it all for us
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(false));
- if (mySMESHGUI)
- if (SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow(mySMESHGUI))
- SMESH::RenderViewWindow(aViewWindow);
+ std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(false));
+ if (myViewWindow)
+ SMESH::RenderViewWindow(myViewWindow);
}
double SMESHGUI_ClippingDlg::getDistance() const
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnApply()
{
- if (!myActor)
- return;
-
- if (SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow(mySMESHGUI)) {
+ if (myViewWindow) {
SUIT_OverrideCursor wc;
QWidget *aCurrWid = this->focusWidget();
aCurrWid->clearFocus();
aCurrWid->setFocus();
- myActor->RemoveAllClippingPlanes();
+ SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
+ SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = aClippingPlaneInfoMap[ myViewWindow->getViewManager() ];
+
+ // clean memory allocated for planes
+ SMESHGUI_ClippingPlaneInfoList::iterator anIter1 = aClippingPlaneInfoList.begin();
+ for( ; anIter1 != aClippingPlaneInfoList.end(); anIter1++ )
+ if( SMESH::OrientedPlane* aPlane = (*anIter1).Plane )
+ aPlane->Delete();
+
+ aClippingPlaneInfoList.clear();
+
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->RemoveAllClippingPlanes();
+
+ SMESH::TPlaneDataVector::iterator anIter2 = myPlanes.begin();
+ for( ; anIter2 != myPlanes.end(); anIter2++ ) {
+ SMESH::TPlaneData aPlaneData = *anIter2;
+ SMESH::TPlane aPlane = aPlaneData.Plane;
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+
+ // the check is disabled to support planes with empty actor list
+ //if( anActorList.empty() )
+ // continue;
- SMESH::TPlanes::iterator anIter = myPlanes.begin();
- for ( ; anIter != myPlanes.end(); anIter++) {
- OrientedPlane* anOrientedPlane = OrientedPlane::New(aViewWindow);
- anOrientedPlane->ShallowCopy(anIter->GetPointer());
- myActor->AddClippingPlane(anOrientedPlane);
- anOrientedPlane->Delete();
+ SMESH::OrientedPlane* anOrientedPlane = SMESH::OrientedPlane::New(myViewWindow);
+ anOrientedPlane->ShallowCopy(aPlane.GetPointer());
+
+ SMESH::TActorList::iterator anIter3 = anActorList.begin();
+ for( ; anIter3 != anActorList.end(); anIter3++ )
+ if( vtkActor* aVTKActor = *anIter3 )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActor->AddClippingPlane(anOrientedPlane);
+
+ SMESH::ClippingPlaneInfo aClippingPlaneInfo;
+ aClippingPlaneInfo.Plane = anOrientedPlane;
+ aClippingPlaneInfo.ActorList = anActorList;
+
+ aClippingPlaneInfoList.push_back( aClippingPlaneInfo );
}
- SMESH::RenderViewWindow(aViewWindow);
+ SMESH::RenderViewWindow( myViewWindow );
}
}
if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
- QString platform;
+ QString platform;
#ifdef WIN32
- platform = "winapplication";
+ platform = "winapplication";
#else
- platform = "application";
+ platform = "application";
#endif
SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
- tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
- arg(app->resourceMgr()->stringValue("ExternalBrowser",
- platform)).
- arg(myHelpFileName));
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
}
}
-//=================================================================================
-// function : onSelectionChanged()
-// purpose : Called when selection is changed
-//=================================================================================
-void SMESHGUI_ClippingDlg::onSelectionChanged()
-{
- if (SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow(mySMESHGUI)) {
- const SALOME_ListIO& aList = mySelector->StoredIObjects();
- if (aList.Extent() > 0) {
- Handle(SALOME_InteractiveObject) IOS = aList.First();
- myActor = SMESH::FindActorByEntry(IOS->getEntry());
- if (myActor) {
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(false));
- myPlanes.clear();
-
- vtkIdType anId = 0, anEnd = myActor->GetNumberOfClippingPlanes();
- for ( ; anId < anEnd; anId++) {
- if (vtkImplicitFunction* aFunction = myActor->GetClippingPlane(anId)) {
- if(OrientedPlane* aPlane = OrientedPlane::SafeDownCast(aFunction)){
- OrientedPlane* anOrientedPlane = OrientedPlane::New(aViewWindow);
- SMESH::TVTKPlane aTVTKPlane(anOrientedPlane);
- anOrientedPlane->Delete();
- aTVTKPlane->ShallowCopy(aPlane);
- myPlanes.push_back(aTVTKPlane);
- }
- }
- }
-
- std::for_each(myPlanes.begin(),myPlanes.end(),
- TSetVisiblity(PreviewCheckBox->isChecked()));
- }
- }
- SMESH::RenderViewWindow(aViewWindow);
- }
- Sinchronize();
-}
-
//=======================================================================
// function : onSelectPlane()
// purpose :
//=======================================================================
void SMESHGUI_ClippingDlg::onSelectPlane (int theIndex)
{
- if (!myActor || myPlanes.empty())
+ if (myPlanes.empty())
return;
- OrientedPlane* aPlane = myPlanes[theIndex].GetPointer();
+ SMESH::TPlaneData aPlaneData = myPlanes[theIndex];
+ SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
// Orientation
SMESH::Orientation anOrientation = aPlane->GetOrientation();
break;
}
myIsSelectPlane = false;
+
+ // Actors
+ bool anIsBlocked = ActorList->blockSignals( true );
+ updateActorList();
+ ActorList->blockSignals( anIsBlocked );
}
//=======================================================================
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnNew()
{
- if (!myActor)
- return;
+ if(myViewWindow){
+ SMESH::OrientedPlane* aPlane = SMESH::OrientedPlane::New(myViewWindow);
+ SMESH::TPlane aTPlane(aPlane);
+
+ SMESH::TActorList anActorList;
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() )
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ anActorList.push_back( anActor );
- if(SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow(mySMESHGUI)){
- OrientedPlane* aPlane = OrientedPlane::New(aViewWindow);
- SMESH::TVTKPlane aTVTKPlane(aPlane);
- myPlanes.push_back(aTVTKPlane);
+ SMESH::TPlaneData aPlaneData(aTPlane, anActorList);
+
+ myPlanes.push_back(aPlaneData);
if (PreviewCheckBox->isChecked())
- aTVTKPlane->myActor->VisibilityOn();
-
- Sinchronize();
+ aTPlane->myActor->VisibilityOn();
+
+ bool anIsBlocked = ActorList->blockSignals( true );
+
+ synchronize();
SetCurrentPlaneParam();
+
+ ActorList->blockSignals( anIsBlocked );
}
}
//=======================================================================
void SMESHGUI_ClippingDlg::ClickOnDelete()
{
- if (!myActor || myPlanes.empty())
+ if (myPlanes.empty())
return;
int aPlaneIndex = ComboBoxPlanes->currentIndex();
- SMESH::TPlanes::iterator anIter = myPlanes.begin() + aPlaneIndex;
- anIter->GetPointer()->myActor->SetVisibility(false);
+ SMESH::TPlaneDataVector::iterator anIter = myPlanes.begin() + aPlaneIndex;
+ SMESH::TPlaneData aPlaneData = *anIter;
+ aPlaneData.Plane.GetPointer()->myActor->SetVisibility(false);
myPlanes.erase(anIter);
if(AutoApplyCheckBox->isChecked())
ClickOnApply();
- Sinchronize();
- SMESH::RenderViewWindow(SMESH::GetCurrentVtkView());
+ synchronize();
+ SMESH::RenderViewWindow( myViewWindow );
+}
+
+//=======================================================================
+// function : updateActorItem()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::updateActorItem( QListWidgetItem* theItem,
+ bool theUpdateSelectAll,
+ bool theUpdateClippingPlaneMap )
+{
+ // update Select All check box
+ if( theUpdateSelectAll ) {
+ int aNbItems = ActorList->count(), aNbChecked = 0;
+ for( int i = 0; i < aNbItems; i++ )
+ if( QListWidgetItem* anItem = ActorList->item( i ) )
+ if( anItem->checkState() == Qt::Checked )
+ aNbChecked++;
+
+ Qt::CheckState aCheckState = Qt::Unchecked;
+ if( aNbChecked == aNbItems )
+ aCheckState = Qt::Checked;
+ else if( aNbChecked > 0 )
+ aCheckState = Qt::PartiallyChecked;
+
+ bool anIsBlocked = SelectAllCheckBox->blockSignals( true );
+ SelectAllCheckBox->setCheckState( aCheckState );
+ SelectAllCheckBox->blockSignals( anIsBlocked );
+ }
+
+ // update clipping plane map
+ if( theUpdateClippingPlaneMap ) {
+ int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
+ if( ActorItem* anItem = dynamic_cast<ActorItem*>( theItem ) ) {
+ if( SMESH_Actor* anActor = anItem->getActor() ) {
+ SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
+ SMESH::TActorList& anActorList = aPlaneData.ActorList;
+ bool anIsPushed = false;
+ SMESH::TActorList::iterator anIter = anActorList.begin();
+ for ( ; anIter != anActorList.end(); anIter++ ) {
+ if( anActor == *anIter ) {
+ anIsPushed = true;
+ break;
+ }
+ }
+ if( theItem->checkState() == Qt::Checked && !anIsPushed )
+ anActorList.push_back( anActor );
+ else if( theItem->checkState() == Qt::Unchecked && anIsPushed )
+ anActorList.remove( anActor );
+ }
+ }
+ }
+}
+
+//=======================================================================
+// function : onActorItemChanged()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::onActorItemChanged( QListWidgetItem* theItem )
+{
+ updateActorItem( theItem, true, true );
+ SetCurrentPlaneParam();
+}
+
+//=======================================================================
+// function : onSelectAll()
+// purpose :
+//=======================================================================
+void SMESHGUI_ClippingDlg::onSelectAll( int theState )
+{
+ if( theState == Qt::PartiallyChecked ) {
+ SelectAllCheckBox->setCheckState( Qt::Checked );
+ return;
+ }
+
+ bool anIsBlocked = ActorList->blockSignals( true );
+ for( int i = 0, n = ActorList->count(); i < n; i++ ) {
+ if( QListWidgetItem* anItem = ActorList->item( i ) ) {
+ anItem->setCheckState( theState == Qt::Checked ? Qt::Checked : Qt::Unchecked );
+ updateActorItem( anItem, false, true );
+ }
+ }
+ SelectAllCheckBox->setTristate( false );
+ ActorList->blockSignals( anIsBlocked );
+ SetCurrentPlaneParam();
}
//=======================================================================
return;
if (theItem == 0) {
- TextLabelRot1->setText(tr("Rotation around X (Y to Z):"));
- TextLabelRot2->setText(tr("Rotation around Y (X to Z):"));
+ TextLabelRot1->setText(tr("ROTATION_AROUND_X_Y2Z"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_Y_X2Z"));
}
else if (theItem == 1) {
- TextLabelRot1->setText(tr("Rotation around Y (Z to X):"));
- TextLabelRot2->setText(tr("Rotation around Z (Y to X):"));
+ TextLabelRot1->setText(tr("ROTATION_AROUND_Y_Z2X"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_Z_Y2X"));
}
else if (theItem == 2) {
- TextLabelRot1->setText(tr("Rotation around Z (X to Y):"));
- TextLabelRot2->setText(tr("Rotation around X (Z to Y):"));
+ TextLabelRot1->setText(tr("ROTATION_AROUND_Z_X2Y"));
+ TextLabelRot2->setText(tr("ROTATION_AROUND_X_Z2Y"));
}
if((QComboBox*)sender() == ComboBoxOrientation)
}
//=======================================================================
-// function : Sinchronize()
+// function : synchronize()
// purpose :
//=======================================================================
-void SMESHGUI_ClippingDlg::Sinchronize()
+void SMESHGUI_ClippingDlg::synchronize()
{
int aNbPlanes = myPlanes.size();
ComboBoxPlanes->clear();
QString aName;
for(int i = 1; i<=aNbPlanes; i++) {
- aName = QString(tr("Plane# %1")).arg(i);
+ aName = QString(tr("PLANE_NUM")).arg(i);
ComboBoxPlanes->addItem(aName);
}
bool anIsControlsEnable = (aPos >= 0);
if (anIsControlsEnable) {
onSelectPlane(aPos);
+ updateActorList();
} else {
- ComboBoxPlanes->addItem(tr("No planes"));
+ ComboBoxPlanes->addItem(tr("NO_PLANES"));
+ ActorList->clear();
SpinBoxRot1->SetValue(0.0);
SpinBoxRot2->SetValue(0.0);
SpinBoxDistance->SetValue(0.5);
}
+ ActorList->setEnabled(anIsControlsEnable);
+ SelectAllCheckBox->setEnabled(anIsControlsEnable);
buttonDelete->setEnabled(anIsControlsEnable);
- buttonApply->setEnabled(anIsControlsEnable);
- PreviewCheckBox->setEnabled(anIsControlsEnable);
- AutoApplyCheckBox->setEnabled(anIsControlsEnable);
+ // the following 3 controls should be enabled
+ //buttonApply->setEnabled(anIsControlsEnable);
+ //PreviewCheckBox->setEnabled(anIsControlsEnable);
+ //AutoApplyCheckBox->setEnabled(anIsControlsEnable);
ComboBoxOrientation->setEnabled(anIsControlsEnable);
SpinBoxDistance->setEnabled(anIsControlsEnable);
SpinBoxRot1->setEnabled(anIsControlsEnable);
int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
- OrientedPlane* aPlane = myPlanes[aCurPlaneIndex].GetPointer();
+ SMESH::TPlaneData aPlaneData = myPlanes[aCurPlaneIndex];
+ SMESH::OrientedPlane* aPlane = aPlaneData.Plane.GetPointer();
vtkFloatingPointType aNormal[3];
SMESH::Orientation anOrientation;
aPlane->SetOrientation(anOrientation);
aPlane->SetDistance(getDistance());
- myActor->SetPlaneParam(aNormal, getDistance(), aPlane);
-
- vtkDataSet* aDataSet = myActor->GetInput();
- vtkFloatingPointType *aPnt = aDataSet->GetCenter();
-
- vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
- vtkFloatingPointType aDel = aDataSet->GetLength()/2.0;
-
- vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
- {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
- vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
-
- vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
- aPnt[1] - aDelta[0][1] - aDelta[1][1],
- aPnt[2] - aDelta[0][2] - aDelta[1][2]};
- vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
- aPnt01[1] + aNormal[1],
- aPnt01[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
-
- vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
- aPnt[1] - aDelta[0][1] + aDelta[1][1],
- aPnt[2] - aDelta[0][2] + aDelta[1][2]};
- vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
- aPnt11[1] + aNormal[1],
- aPnt11[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
-
- vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
- aPnt[1] + aDelta[0][1] - aDelta[1][1],
- aPnt[2] + aDelta[0][2] - aDelta[1][2]};
- vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
- aPnt21[1] + aNormal[1],
- aPnt21[2] + aNormal[2]};
- vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
-
- vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
- aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
- aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
- aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
- aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+
+ vtkFloatingPointType aBounds[6];
+ vtkFloatingPointType anOrigin[3];
+ bool anIsOk = SMESH::ComputeClippingPlaneParameters( anActorList,
+ aNormal,
+ getDistance(),
+ aBounds,
+ anOrigin );
+
+ aPlane->myActor->SetVisibility( anIsOk && PreviewCheckBox->isChecked() );
+
+ if( anIsOk ) {
+ aPlane->SetNormal( aNormal );
+ aPlane->SetOrigin( anOrigin );
+
+ vtkFloatingPointType aPnt[3] = { ( aBounds[0] + aBounds[1] ) / 2.,
+ ( aBounds[2] + aBounds[3] ) / 2.,
+ ( aBounds[4] + aBounds[5] ) / 2. };
+
+ vtkFloatingPointType aDel = pow( pow( aBounds[1] - aBounds[0], 2 ) +
+ pow( aBounds[3] - aBounds[2], 2 ) +
+ pow( aBounds[5] - aBounds[4], 2 ), 0.5 );
+
+ vtkFloatingPointType aDelta[2][3] = {{aDir[0][0]*aDel, aDir[0][1]*aDel, aDir[0][2]*aDel},
+ {aDir[1][0]*aDel, aDir[1][1]*aDel, aDir[1][2]*aDel}};
+ vtkFloatingPointType aParam, aPnt0[3], aPnt1[3], aPnt2[3];
+
+ vtkFloatingPointType aPnt01[3] = {aPnt[0] - aDelta[0][0] - aDelta[1][0],
+ aPnt[1] - aDelta[0][1] - aDelta[1][1],
+ aPnt[2] - aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt02[3] = {aPnt01[0] + aNormal[0],
+ aPnt01[1] + aNormal[1],
+ aPnt01[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt01,aPnt02,aNormal,anOrigin,aParam,aPnt0);
+
+ vtkFloatingPointType aPnt11[3] = {aPnt[0] - aDelta[0][0] + aDelta[1][0],
+ aPnt[1] - aDelta[0][1] + aDelta[1][1],
+ aPnt[2] - aDelta[0][2] + aDelta[1][2]};
+ vtkFloatingPointType aPnt12[3] = {aPnt11[0] + aNormal[0],
+ aPnt11[1] + aNormal[1],
+ aPnt11[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt11,aPnt12,aNormal,anOrigin,aParam,aPnt1);
+
+ vtkFloatingPointType aPnt21[3] = {aPnt[0] + aDelta[0][0] - aDelta[1][0],
+ aPnt[1] + aDelta[0][1] - aDelta[1][1],
+ aPnt[2] + aDelta[0][2] - aDelta[1][2]};
+ vtkFloatingPointType aPnt22[3] = {aPnt21[0] + aNormal[0],
+ aPnt21[1] + aNormal[1],
+ aPnt21[2] + aNormal[2]};
+ vtkPlane::IntersectWithLine(aPnt21,aPnt22,aNormal,anOrigin,aParam,aPnt2);
+
+ vtkPlaneSource* aPlaneSource = aPlane->myPlaneSource;
+ aPlaneSource->SetNormal(aNormal[0],aNormal[1],aNormal[2]);
+ aPlaneSource->SetOrigin(aPnt0[0],aPnt0[1],aPnt0[2]);
+ aPlaneSource->SetPoint1(aPnt1[0],aPnt1[1],aPnt1[2]);
+ aPlaneSource->SetPoint2(aPnt2[0],aPnt2[1],aPnt2[2]);
+ }
if(AutoApplyCheckBox->isChecked())
ClickOnApply();
- SMESH::RenderViewWindow(SMESH::GetCurrentVtkView());
+ SMESH::RenderViewWindow( myViewWindow );
}
//=======================================================================
//=======================================================================
void SMESHGUI_ClippingDlg::OnPreviewToggle (bool theIsToggled)
{
- std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisiblity(theIsToggled));
- SMESH::RenderViewWindow(SMESH::GetCurrentVtkView());
+ std::for_each(myPlanes.begin(),myPlanes.end(),TSetVisibility(theIsToggled));
+ SMESH::RenderViewWindow( myViewWindow );
}
//=================================================================================
ClickOnHelp();
}
}
+
+//=================================================================================
+// function : initializePlaneData()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::initializePlaneData()
+{
+ const SMESHGUI_ClippingPlaneInfoMap& aClippingPlaneInfoMap = mySMESHGUI->getClippingPlaneInfoMap();
+ SMESHGUI_ClippingPlaneInfoMap::const_iterator anIter1 = aClippingPlaneInfoMap.find( myViewWindow->getViewManager() );
+ if( anIter1 != aClippingPlaneInfoMap.end() ) {
+ const SMESHGUI_ClippingPlaneInfoList& aClippingPlaneInfoList = anIter1->second;
+ SMESHGUI_ClippingPlaneInfoList::const_iterator anIter2 = aClippingPlaneInfoList.begin();
+ for( ; anIter2 != aClippingPlaneInfoList.end(); anIter2++ ) {
+ const SMESH::ClippingPlaneInfo& aClippingPlaneInfo = *anIter2;
+ SMESH::TPlane aTPlane( aClippingPlaneInfo.Plane );
+ SMESH::TPlaneData aPlaneData( aTPlane, aClippingPlaneInfo.ActorList );
+ myPlanes.push_back( aPlaneData );
+ }
+ }
+ std::for_each( myPlanes.begin(),myPlanes.end(), TSetVisibility( PreviewCheckBox->isChecked() ) );
+}
+
+//=================================================================================
+// function : updateActorList()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::updateActorList()
+{
+ ActorList->clear();
+
+ SalomeApp_Study* anAppStudy = SMESHGUI::activeStudy();
+ if( !anAppStudy )
+ return;
+
+ _PTR(Study) aStudy = anAppStudy->studyDS();
+ if( !aStudy )
+ return;
+
+ if( !myViewWindow )
+ return;
+
+ int aCurPlaneIndex = ComboBoxPlanes->currentIndex();
+ const SMESH::TPlaneData& aPlaneData = myPlanes[ aCurPlaneIndex ];
+ const SMESH::TActorList& anActorList = aPlaneData.ActorList;
+
+ VTK::ActorCollectionCopy aCopy( myViewWindow->getRenderer()->GetActors() );
+ vtkActorCollection* anAllActors = aCopy.GetActors();
+ anAllActors->InitTraversal();
+ while( vtkActor* aVTKActor = anAllActors->GetNextActor() ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) ) {
+ if( anActor->hasIO() ) {
+ Handle(SALOME_InteractiveObject) anIO = anActor->getIO();
+ if( _PTR(SObject) aSObj = aStudy->FindObjectID( anIO->getEntry() ) ) {
+ bool anIsChecked = false;
+ SMESH::TActorList::const_iterator anIter = anActorList.begin();
+ for ( ; anIter != anActorList.end(); anIter++ ) {
+ if( vtkActor* aVTKActorRef = *anIter ) {
+ if( SMESH_Actor* anActorRef = SMESH_Actor::SafeDownCast( aVTKActorRef ) ) {
+ if( anActorRef == anActor ) {
+ anIsChecked = true;
+ break;
+ }
+ }
+ }
+ }
+ QString aName = QString( aSObj->GetName().c_str() );
+ QListWidgetItem* anItem = new ActorItem( anActor, aName, ActorList );
+ anItem->setCheckState( anIsChecked ? Qt::Checked : Qt::Unchecked );
+ updateActorItem( anItem, true, false );
+ }
+ }
+ }
+ }
+}
+
+//=================================================================================
+// function : getCurrentActors()
+// purpose :
+//=================================================================================
+SMESH::TActorList SMESHGUI_ClippingDlg::getCurrentActors()
+{
+ SMESH::TActorList anActorList;
+ for( int i = 0, n = ActorList->count(); i < n; i++ )
+ if( ActorItem* anItem = dynamic_cast<ActorItem*>( ActorList->item( i ) ) )
+ if( anItem->checkState() == Qt::Checked )
+ if( SMESH_Actor* anActor = anItem->getActor() )
+ anActorList.push_back( anActor );
+ return anActorList;
+}
+
+//=================================================================================
+// function : dumpPlaneData()
+// purpose :
+//=================================================================================
+void SMESHGUI_ClippingDlg::dumpPlaneData() const
+{
+ printf( "----------- Plane Data -----------\n" );
+ int anId = 1;
+ SMESH::TPlaneDataVector::const_iterator anIter1 = myPlanes.begin();
+ for ( ; anIter1 != myPlanes.end(); anIter1++, anId++ ) {
+ SMESH::TPlaneData aPlaneData = *anIter1;
+ SMESH::TPlane aPlane = aPlaneData.Plane;
+ vtkFloatingPointType* aNormal = aPlane->GetNormal();
+ vtkFloatingPointType* anOrigin = aPlane->GetOrigin();
+ printf( "Plane N%d:\n", anId );
+ printf( " Normal = ( %f, %f, %f )\n", aNormal[0], aNormal[1], aNormal[2] );
+ printf( " Origin = ( %f, %f, %f )\n", anOrigin[0], anOrigin[1], anOrigin[2] );
+
+ SMESH::TActorList anActorList = aPlaneData.ActorList;
+ SMESH::TActorList::const_iterator anIter2 = anActorList.begin();
+ for ( ; anIter2 != anActorList.end(); anIter2++ ) {
+ if( vtkActor* aVTKActor = *anIter2 ) {
+ if( SMESH_Actor* anActor = SMESH_Actor::SafeDownCast( aVTKActor ) )
+ printf( " - Actor: '%s'\n", anActor->getName() );
+ }
+ else
+ printf( " - Actor: NULL\n");
+ }
+ }
+ printf( "----------------------------------\n" );
+}