-// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful
+// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI_AddMeshElementDlg.cxx
+// Author : Nicolas REJNERI, Open CASCADE S.A.S.
+// SMESH includes
+//
#include "SMESHGUI_AddQuadraticElementDlg.h"
#include "SMESHGUI.h"
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
#include "SMESHGUI_MeshUtils.h"
+#include "SMESHGUI_GroupUtils.h"
#include "SMESHGUI_IdValidator.h"
-#include "SMESH_ActorUtils.h"
-#include "SMDS_Mesh.hxx"
-#include "SMESH_Actor.h"
+#include <SMESH_Actor.h>
+#include <SMESH_ActorUtils.h>
+#include <SMESH_FaceOrientationFilter.h>
+#include <SMDS_Mesh.hxx>
-#include "SUIT_Session.h"
-#include "SUIT_MessageBox.h"
-#include "LightApp_Application.h"
+// SALOME GUI includes
+#include <SUIT_Desktop.h>
+#include <SUIT_Session.h>
+#include <SUIT_MessageBox.h>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_ViewManager.h>
-#include "SVTK_Selection.h"
-#include "SVTK_Selector.h"
-#include "SALOME_ListIO.hxx"
-#include "SALOME_ListIteratorOfListIO.hxx"
+#include <LightApp_SelectionMgr.h>
-#include "SalomeApp_Study.h"
-#include "SalomeApp_Application.h"
+#include <SVTK_ViewModel.h>
+#include <SVTK_ViewWindow.h>
-#include "SVTK_ViewModel.h"
-#include "SVTK_ViewWindow.h"
+#include <SALOME_ListIO.hxx>
-#include "utilities.h"
+#include <SalomeApp_Application.h>
+#include <Qtx.h>
+
+// IDL includes
+#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
-// OCCT Includes
+// OCCT includes
#include <TColStd_MapOfInteger.hxx>
-#include <TColStd_IndexedMapOfInteger.hxx>
-// VTK Includes
-#include <vtkCell.h>
+// VTK includes
#include <vtkIdList.h>
-#include <vtkIntArray.h>
-#include <vtkCellArray.h>
-#include <vtkUnsignedCharArray.h>
#include <vtkUnstructuredGrid.h>
#include <vtkDataSetMapper.h>
+#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
-
-#include <vtkQuadraticEdge.h>
-#include <vtkQuadraticTriangle.h>
-#include <vtkQuadraticQuad.h>
-#include <vtkQuadraticHexahedron.h>
-#include <vtkQuadraticTetra.h>
-
-// QT Includes
-#include <qbuttongroup.h>
-#include <qgroupbox.h>
-#include <qlabel.h>
-#include <qlineedit.h>
-#include <qpushbutton.h>
-#include <qradiobutton.h>
-#include <qlayout.h>
-#include <qpixmap.h>
-#include <qcheckbox.h>
+#include <vtkCellType.h>
+
+// Qt includes
+#include <QComboBox>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QRadioButton>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QGridLayout>
+#include <QCheckBox>
+#include <QTableWidget>
+#include <QKeyEvent>
+#include <QButtonGroup>
// STL includes
-#include <list>
+#include <vector>
+
+#define SPACING 6
+#define MARGIN 11
+
+namespace
+{
+
+ // Define the sequences of ids
+ static int FirstEdgeIds[] = {0};
+ static int LastEdgeIds[] = {1};
+
+ static int FirstTriangleIds[] = {0,1,2};
+ static int LastTriangleIds[] = {1,2,0};
+
+ static int FirstQuadrangleIds[] = {0,1,2,3};
+ static int LastQuadrangleIds[] = {1,2,3,0};
+
+ static int FirstTetrahedronIds[] = {0,1,2,3,3,3};
+ static int LastTetrahedronIds[] = {1,2,0,0,1,2};
-using namespace std;
+ static int FirstPyramidIds[] = {0,1,2,3,4,4,4,4};
+ static int LastPyramidIds[] = {1,2,3,0,0,1,2,3};
-namespace SMESH {
+ static int FirstPentahedronIds[] = {0,1,2,3,4,5,0,1,2};
+ static int LastPentahedronIds[] = {1,2,0,4,5,3,3,4,5};
- void ReverseConnectivity( vector<int> & ids, int type )
+ static int FirstHexahedronIds[] = {0,1,2,3,4,5,6,7,0,1,2,3};
+ static int LastHexahedronIds[] = {1,2,3,0,5,6,7,4,4,5,6,7};
+
+ static std::vector<int> FirstPolygonIds;
+ static std::vector<int> LastPolygonIds;
+
+ void ReverseConnectivity( std::vector<vtkIdType> & ids, SMDSAbs_EntityType type,
+ bool toReverse, // inverse element
+ bool toVtkOrder ) // smds connectivity to vtk one
{
- // for reverse connectivity of other types keeping the first id, see
- // void SMESH_VisualObjDef::buildElemPrs() in SMESH_Object.cxx:900
- const int* conn = 0;
-
- switch ( type ) {
- case QUAD_TETRAHEDRON: {
- static int aConn[] = {0,2,1,3,6,5,4,7,9,8};
- conn = aConn;
- break;
- }
- case QUAD_PYRAMID: {
- static int aConn[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
- conn = aConn;
- break;
- }
- case QUAD_PENTAHEDRON: {
- static int aConn[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
- conn = aConn;
- break;
- }
- case QUAD_HEXAHEDRON: {
- static int aConn[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
- conn = aConn;
- break;
- }
- case QUAD_EDGE: {
- static int aConn[] = {1,0,2};
- conn = aConn;
- break;
- }
- case QUAD_TRIANGLE: {
- static int aConn[] = {0,2,1,5,4,3};
- conn = aConn;
- break;
- }
- case QUAD_QUADRANGLE: {
- static int aConn[] = {0,3,2,1,7,6,5,4};
- conn = aConn;
- break;
- }
- default:;
- }
- if ( !conn ) {
- reverse( ids.begin(), ids.end() );
+ if ( toReverse ) // first reverse smds order
+ {
+ const std::vector<int>& index = SMDS_MeshCell::reverseSmdsOrder(type, ids.size());
+ SMDS_MeshCell::applyInterlace( index, ids );
}
- else {
- vector<int> aRevIds( ids.size() );
- for ( int i = 0; i < ids.size(); i++)
- aRevIds[ i ] = ids[ conn[ i ]];
- ids = aRevIds;
+ if ( toVtkOrder ) // from smds to vtk connectivity
+ {
+ const std::vector<int>& index = SMDS_MeshCell::toVtkOrder(type);
+ SMDS_MeshCell::applyInterlace( index, ids );
}
}
-
- class TElementSimulation {
+}
+namespace SMESH
+{
+ class TElementSimulationQuad
+ {
SalomeApp_Application* myApplication;
SUIT_ViewWindow* myViewWindow;
SVTK_ViewWindow* myVTKViewWindow;
vtkUnstructuredGrid* myGrid;
//vtkProperty* myBackProp, *myProp;
- vtkFloatingPointType myRGB[3], myBackRGB[3];
+ //double myRGB[3], myBackRGB[3];
+
+ SALOME_Actor* myFaceOrientation;
+ vtkPolyDataMapper* myFaceOrientationDataMapper;
+ SMESH_FaceOrientationFilter* myFaceOrientationFilter;
public:
- TElementSimulation (SalomeApp_Application* theApplication)
+ TElementSimulationQuad (SalomeApp_Application* theApplication)
{
myApplication = theApplication;
SUIT_ViewManager* mgr = theApplication->activeViewManager();
// Create and display actor
myMapper = vtkDataSetMapper::New();
- myMapper->SetInput(myGrid);
+ myMapper->SetInputData(myGrid);
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper(myMapper);
+ QColor ffc, bfc;
+ int delta;
vtkProperty* myProp = vtkProperty::New();
- GetColor( "SMESH", "fill_color", myRGB[0], myRGB[1], myRGB[2], QColor( 0, 170, 255 ) );
- myProp->SetColor( myRGB[0], myRGB[1], myRGB[2] );
+ SMESH::GetColor( "SMESH", "preview_color", ffc, delta, "0, 255, 0|-100" ) ;
+
+ myProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
myPreviewActor->SetProperty( myProp );
myProp->Delete();
vtkProperty* myBackProp = vtkProperty::New();
- GetColor( "SMESH", "backface_color", myBackRGB[0], myBackRGB[1], myBackRGB[2], QColor( 0, 0, 255 ) );
- myBackProp->SetColor( myBackRGB[0], myBackRGB[1], myBackRGB[2] );
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myBackProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
myPreviewActor->SetBackfaceProperty( myBackProp );
myBackProp->Delete();
myVTKViewWindow->AddActor(myPreviewActor);
+
+ // Orientation of faces
+ myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
+ myFaceOrientationFilter->SetInputData(myGrid);
+
+ myFaceOrientationDataMapper = vtkPolyDataMapper::New();
+ myFaceOrientationDataMapper->SetInputConnection(myFaceOrientationFilter->GetOutputPort());
+
+ myFaceOrientation = SALOME_Actor::New();
+ myFaceOrientation->PickableOff();
+ myFaceOrientation->VisibilityOff();
+ myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
+
+ vtkProperty* anOrientationProp = vtkProperty::New();
+ double aRGB[3];
+ GetColor( "SMESH", "orientation_color", aRGB[0], aRGB[1], aRGB[2], QColor( 255, 255, 255 ) );
+ anOrientationProp->SetColor( aRGB[0], aRGB[1], aRGB[2] );
+ myFaceOrientation->SetProperty( anOrientationProp );
+ anOrientationProp->Delete();
+
+ myVTKViewWindow->AddActor(myFaceOrientation);
}
typedef std::vector<vtkIdType> TVTKIds;
- void SetPosition (SMESH_Actor* theActor,
- const int theType,
- TVTKIds& theIds,
- const int theMode,
- const bool theReverse)
+ void SetPosition (SMESH_Actor* theActor,
+ SMDSAbs_EntityType theType,
+ TVTKIds& theIds,
+ const int theMode,
+ const bool theReverse)
{
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myGrid->SetPoints(aGrid->GetPoints());
//add points
- vtkIdType aType = 0;
-
- switch (theType) {
- case QUAD_EDGE:
- aType = VTK_QUADRATIC_EDGE;
- break;
- case QUAD_TRIANGLE:
- aType = VTK_QUADRATIC_TRIANGLE;
- break;
- case QUAD_QUADRANGLE:
- aType = VTK_QUADRATIC_QUAD;
- break;
- case QUAD_TETRAHEDRON:
- aType = VTK_QUADRATIC_TETRA;
- break;
- case QUAD_PYRAMID:
- //aType = VTK_QUADRATIC_PYRAMID; // NOT SUPPORTED IN VTK4.2
- aType = VTK_CONVEX_POINT_SET;
- break;
- case QUAD_PENTAHEDRON:
- //aType = VTK_QUADRATIC_WEDGE; // NOT SUPPORTED IN VTK4.2
- aType = VTK_CONVEX_POINT_SET;
- break;
- case QUAD_HEXAHEDRON:
- aType = VTK_QUADRATIC_HEXAHEDRON;
- break;
- }
+ ReverseConnectivity( theIds, theType, theReverse, /*toVtkOrder=*/true);
- // take care of orientation
- if ( aType == VTK_CONVEX_POINT_SET ) {
- if ( theReverse && theMode == VTK_SURFACE ) {
- //myPreviewActor->GetProperty()->SetColor( myBackRGB[0], myBackRGB[1], myBackRGB[2] );
- }
- }
- else {
- // VTK cell connectivity opposites the MED one for volumic elements
- if ( theIds.size() > 8 ? !theReverse : theReverse ) {
- ReverseConnectivity( theIds, theType );
- }
- }
-
myGrid->Reset();
vtkIdList *anIds = vtkIdList::New();
-
+
for (int i = 0, iEnd = theIds.size(); i < iEnd; i++) {
anIds->InsertId(i,theIds[i]);
//std::cout << i<< ": " << theIds[i] << std::endl;
}
-
+
+ vtkIdType aType = SMDS_MeshCell::toVtkType(theType);
myGrid->InsertNextCell(aType,anIds);
anIds->Delete();
-
+
myGrid->Modified();
myPreviewActor->GetMapper()->Update();
myPreviewActor->SetRepresentation( theMode );
- SetVisibility(true);
-
- // restore normal orientation
- if ( aType == VTK_CONVEX_POINT_SET ) {
- if ( theReverse && theMode == VTK_SURFACE ) {
- //myPreviewActor->GetProperty()->SetColor( myRGB[0], myRGB[1], myRGB[2] );
- }
- }
+ SetVisibility(true, theActor->GetFacesOriented());
}
- void SetVisibility (bool theVisibility)
+ void SetVisibility (bool theVisibility, bool theShowOrientation = false)
{
myPreviewActor->SetVisibility(theVisibility);
+ myFaceOrientation->SetVisibility(theShowOrientation);
RepaintCurrentView();
}
- ~TElementSimulation()
+ ~TElementSimulationQuad()
{
if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
- myVTKViewWindow->RemoveActor(myPreviewActor);
+ myVTKViewWindow->RemoveActor(myPreviewActor);
+ myVTKViewWindow->RemoveActor(myFaceOrientation);
}
myPreviewActor->Delete();
+ myFaceOrientation->Delete();
myMapper->RemoveAllInputs();
myMapper->Delete();
+ myFaceOrientationFilter->Delete();
+
+ myFaceOrientationDataMapper->RemoveAllInputs();
+ myFaceOrientationDataMapper->Delete();
+
myGrid->Delete();
-// myProp->Delete();
-// myBackProp->Delete();
+ // myProp->Delete();
+ // myBackProp->Delete();
}
};
}
+/*!
+ \class BusyLocker
+ \brief Simple 'busy state' flag locker.
+ \internal
+*/
+class BusyLocker
+{
+public:
+ //! Constructor. Sets passed boolean flag to \c true.
+ BusyLocker( bool& busy ) : myBusy( busy ) { myBusy = true; }
+ //! Destructor. Clear external boolean flag passed as parameter to the constructor to \c false.
+ ~BusyLocker() { myBusy = false; }
+private:
+ bool& myBusy; //! External 'busy state' boolean flag
+};
+
+/*!
+ \class IdEditItem
+ \brief Simple editable table item.
+ \internal
+*/
+class IdEditItem: public QTableWidgetItem
+{
+public:
+ IdEditItem(const QString& text );
+ ~IdEditItem();
-// Define the sequences of ids
-static int FirstEdgeIds[] = {0};
-static int LastEdgeIds[] = {1};
-
-static int FirstTriangleIds[] = {0,1,2};
-static int LastTriangleIds[] = {1,2,0};
-
-static int FirstQuadrangleIds[] = {0,1,2,3};
-static int LastQuadrangleIds[] = {1,2,3,0};
-
-static int FirstTetrahedronIds[] = {0,1,2,3,3,3};
-static int LastTetrahedronIds[] = {1,2,0,0,1,2};
-
-static int FirstPyramidIds[] = {0,1,2,3,4,4,4,4};
-static int LastPyramidIds[] = {1,2,3,0,0,1,2,3};
-
-static int FirstPentahedronIds[] = {0,1,2,3,4,5,0,1,2};
-static int LastPentahedronIds[] = {1,2,0,4,5,3,3,4,5};
+ QWidget* createEditor() const;
+};
-static int FirstHexahedronIds[] = {0,1,2,3,4,5,6,7,0,1,2,3};
-static int LastHexahedronIds[] = {1,2,3,0,5,6,7,4,4,5,6,7};
+IdEditItem::IdEditItem(const QString& text )
+ : QTableWidgetItem(text, QTableWidgetItem::UserType+100)
+{
+}
+IdEditItem::~IdEditItem()
+{
+}
+QWidget* IdEditItem::createEditor() const
+{
+ QLineEdit *aLineEdit = new QLineEdit(text(), tableWidget());
+ aLineEdit->setValidator( new SMESHGUI_IdValidator(tableWidget(), 1) );
+ return aLineEdit;
+}
//=================================================================================
// function : SMESHGUI_AddQuadraticElementDlg()
// purpose : constructor
//=================================================================================
+
SMESHGUI_AddQuadraticElementDlg::SMESHGUI_AddQuadraticElementDlg( SMESHGUI* theModule,
- const int theType,
- const char* name,
- bool modal, WFlags fl)
- : QDialog( SMESH::GetDesktop( theModule ), name, modal, WStyle_Customize | WStyle_NormalBorder |
- WStyle_Title | WStyle_SysMenu | Qt::WDestructiveClose),
- mySMESHGUI( theModule ),
- mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myType( theType )
+ const SMDSAbs_EntityType theType )
+ : QDialog( SMESH::GetDesktop( theModule ) ),
+ mySMESHGUI( theModule ),
+ mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
+ myBusy( false ),
+ myGeomType( theType )
{
+ setModal( false );
+ setAttribute( Qt::WA_DeleteOnClose, true );
+
SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>
(SUIT_Session::session()->activeApplication());
-
- mySimulation = new SMESH::TElementSimulation (anApp);
+
+ mySimulation = new SMESH::TElementSimulationQuad (anApp);
mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
QString anElementName;
- switch ( myType ) {
- case QUAD_EDGE:
+ switch ( myGeomType ) {
+ case SMDSEntity_Quad_Edge:
anElementName = QString("QUADRATIC_EDGE");
break;
- case QUAD_TRIANGLE:
+ case SMDSEntity_Quad_Triangle:
anElementName = QString("QUADRATIC_TRIANGLE");
- break;
- case QUAD_QUADRANGLE:
+ break;
+ case SMDSEntity_Quad_Quadrangle:
anElementName = QString("QUADRATIC_QUADRANGLE");
break;
- case QUAD_TETRAHEDRON:
+ case SMDSEntity_Quad_Polygon:
+ anElementName = QString("QUADRATIC_POLYGON");
+ break;
+ case SMDSEntity_BiQuad_Quadrangle:
+ anElementName = QString("BIQUADRATIC_QUADRANGLE");
+ break;
+ case SMDSEntity_BiQuad_Triangle:
+ anElementName = QString("BIQUADRATIC_TRIANGLE");
+ break;
+ case SMDSEntity_Quad_Tetra:
anElementName = QString("QUADRATIC_TETRAHEDRON");
break;
- case QUAD_PYRAMID:
+ case SMDSEntity_Quad_Pyramid:
anElementName = QString("QUADRATIC_PYRAMID");
break;
- case QUAD_PENTAHEDRON:
+ case SMDSEntity_Quad_Penta:
anElementName = QString("QUADRATIC_PENTAHEDRON");
break;
- case QUAD_HEXAHEDRON:
+ case SMDSEntity_BiQuad_Penta:
+ anElementName = QString("BIQUADRATIC_PENTAHEDRON");
+ break;
+ case SMDSEntity_Quad_Hexa:
anElementName = QString("QUADRATIC_HEXAHEDRON");
break;
+ case SMDSEntity_TriQuad_Hexa:
+ anElementName = QString("TRIQUADRATIC_HEXAHEDRON");
+ break;
default:
- myType = QUAD_EDGE;
+ myGeomType = SMDSEntity_Quad_Edge;
anElementName = QString("QUADRATIC_EDGE");
}
- QString iconName = tr(QString("ICON_DLG_%1").arg(anElementName));
- QString caption = tr(QString("SMESH_ADD_%1_TITLE").arg(anElementName));
- QString argumentsGrTitle = tr(QString("SMESH_ADD_%1").arg(anElementName));
- QString constructorGrTitle = tr(QString("SMESH_%1").arg(anElementName));
-
+ QString iconName = tr(QString("ICON_DLG_%1").arg(anElementName).toLatin1().data());
+ QString caption = tr(QString("SMESH_ADD_%1_TITLE").arg(anElementName).toLatin1().data());
+ QString argumentsGrTitle = tr(QString("SMESH_ADD_%1").arg(anElementName).toLatin1().data());
+ QString constructorGrTitle = tr(QString("SMESH_%1").arg(anElementName).toLatin1().data());
+
QPixmap image0 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", iconName));
QPixmap image1 (SMESH::GetResourceMgr( mySMESHGUI )->loadPixmap("SMESH", tr("ICON_SELECT")));
- if (!name)
- setName("SMESHGUI_AddQuadraticElementDlg");
- setCaption(caption);
-
- setSizeGripEnabled(TRUE);
- QGridLayout* aDialogLayout = new QGridLayout(this);
- aDialogLayout->setSpacing(6);
- aDialogLayout->setMargin(11);
+ setWindowTitle(caption);
+
+ setSizeGripEnabled(true);
+
+ QVBoxLayout* aDialogLayout = new QVBoxLayout(this);
+ aDialogLayout->setSpacing(SPACING);
+ aDialogLayout->setMargin(MARGIN);
+
+ /***************************************************************/
+ GroupConstructors = new QGroupBox(constructorGrTitle, this);
+ QButtonGroup* ButtonGroup = new QButtonGroup(this);
+ QHBoxLayout* aGroupConstructorsLayout = new QHBoxLayout(GroupConstructors);
+ aGroupConstructorsLayout->setSpacing(SPACING);
+ aGroupConstructorsLayout->setMargin(MARGIN);
+
+ myRadioButton1 = new QRadioButton(GroupConstructors);
+ myRadioButton1->setIcon(image0);
+ aGroupConstructorsLayout->addWidget(myRadioButton1);
+ ButtonGroup->addButton(myRadioButton1, 0);
/***************************************************************/
- GroupConstructors = new QButtonGroup(this, "GroupConstructors");
- GroupConstructors->setTitle(constructorGrTitle);
-
- GroupConstructors->setExclusive(TRUE);
- GroupConstructors->setColumnLayout(0, Qt::Vertical);
- GroupConstructors->layout()->setSpacing(0);
- GroupConstructors->layout()->setMargin(0);
- GroupConstructors->setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Fixed));
- QGridLayout* aGroupConstructorsLayout = new QGridLayout(GroupConstructors->layout());
- aGroupConstructorsLayout->setAlignment(Qt::AlignTop);
- aGroupConstructorsLayout->setSpacing(6);
- aGroupConstructorsLayout->setMargin(11);
- myRadioButton1 = new QRadioButton(GroupConstructors, "myRadioButton1");
- myRadioButton1->setText(tr("" ));
- myRadioButton1->setPixmap(image0);
- myRadioButton1->setChecked(TRUE);
- myRadioButton1->setSizePolicy(QSizePolicy((QSizePolicy::SizeType)1, (QSizePolicy::SizeType)0, myRadioButton1->sizePolicy().hasHeightForWidth()));
- aGroupConstructorsLayout->addWidget(myRadioButton1, 0, 0);
- aGroupConstructorsLayout->addItem( new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum), 0, 1);
- aDialogLayout->addWidget(GroupConstructors, 0, 0);
+ GroupArguments = new QGroupBox(argumentsGrTitle, this);
+ QGridLayout* aGroupArgumentsLayout = new QGridLayout(GroupArguments);
+ aGroupArgumentsLayout->setSpacing(SPACING);
+ aGroupArgumentsLayout->setMargin(MARGIN);
+
+ // Corner nodes
+ QLabel* aCornerNodesLabel = new QLabel(tr("SMESH_CORNER_NODES"), GroupArguments);
+ myCornerSelectButton = new QPushButton(GroupArguments);
+ myCornerSelectButton->setIcon(image1);
+ myCornerNodes = new QLineEdit(GroupArguments);
+
+ // Mid-edge nodes
+ myTable = new QTableWidget(GroupArguments);
+
+ // Mid-face nodes
+ myMidFaceLabel = new QLabel(tr("SMESH_MIDFACE_NODES"), GroupArguments);
+ myMidFaceSelectButton = new QPushButton(GroupArguments);
+ myMidFaceSelectButton->setIcon(image1);
+ myMidFaceNodes = new QLineEdit(GroupArguments);
+ myMidFaceNodes->setValidator(new SMESHGUI_IdValidator(this, 6));
+
+ // Central node
+ myCenterLabel = new QLabel(tr("SMESH_CENTER_NODE"), GroupArguments);
+ myCenterSelectButton = new QPushButton(GroupArguments);
+ myCenterSelectButton->setIcon(image1);
+ myCenterNode = new QLineEdit(GroupArguments);
+ myCenterNode->setValidator(new SMESHGUI_IdValidator(this, 1));
+
+ myReverseCB = new QCheckBox(tr("SMESH_REVERSE"), GroupArguments);
+
+ aGroupArgumentsLayout->addWidget(aCornerNodesLabel, 0, 0);
+ aGroupArgumentsLayout->addWidget(myCornerSelectButton, 0, 1);
+ aGroupArgumentsLayout->addWidget(myCornerNodes, 0, 2);
+ aGroupArgumentsLayout->addWidget(myTable, 1, 0, 1, 3);
+ aGroupArgumentsLayout->addWidget(myMidFaceLabel, 2, 0);
+ aGroupArgumentsLayout->addWidget(myMidFaceSelectButton, 2, 1);
+ aGroupArgumentsLayout->addWidget(myMidFaceNodes, 2, 2);
+ aGroupArgumentsLayout->addWidget(myCenterLabel, 3, 0);
+ aGroupArgumentsLayout->addWidget(myCenterSelectButton, 3, 1);
+ aGroupArgumentsLayout->addWidget(myCenterNode, 3, 2);
+ aGroupArgumentsLayout->addWidget(myReverseCB, 4, 0, 1, 3);
+
+ /***************************************************************/
+ GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
+ GroupGroups->setCheckable( true );
+ QHBoxLayout* GroupGroupsLayout = new QHBoxLayout(GroupGroups);
+ GroupGroupsLayout->setSpacing(SPACING);
+ GroupGroupsLayout->setMargin(MARGIN);
+
+ TextLabel_GroupName = new QLabel( tr( "SMESH_GROUP" ), GroupGroups );
+ ComboBox_GroupName = new QComboBox( GroupGroups );
+ ComboBox_GroupName->setEditable( true );
+ ComboBox_GroupName->setInsertPolicy( QComboBox::NoInsert );
+
+ GroupGroupsLayout->addWidget( TextLabel_GroupName );
+ GroupGroupsLayout->addWidget( ComboBox_GroupName, 1 );
/***************************************************************/
- GroupArguments = new QGroupBox(this, "GroupArguments");
- GroupArguments->setTitle(argumentsGrTitle);
- GroupArguments->setColumnLayout(0, Qt::Vertical);
- GroupArguments->layout()->setSpacing(0);
- GroupArguments->layout()->setMargin(0);
- GroupArguments->setSizePolicy(QSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Expanding));
- QGridLayout* aGroupArgumentsLayout = new QGridLayout(GroupArguments->layout());
- aGroupArgumentsLayout->setAlignment(Qt::AlignTop);
- aGroupArgumentsLayout->setSpacing(6);
- aGroupArgumentsLayout->setMargin(11);
- QLabel* aCornerNodesLabel = new QLabel(GroupArguments, "aCornerNodesLabel");
- aCornerNodesLabel->setText(tr("SMESH_CORNER_NODES" ));
- aGroupArgumentsLayout->addWidget(aCornerNodesLabel, 0, 0);
- mySelectButton = new QPushButton(GroupArguments, "mySelectButton");
- mySelectButton->setPixmap(image1);
- aGroupArgumentsLayout->addWidget(mySelectButton, 0, 1);
- myCornerNodes = new QLineEdit(GroupArguments, "myCornerNodes");
- aGroupArgumentsLayout->addWidget(myCornerNodes, 0, 2);
-
- myTable = new QTable(GroupArguments);
- aGroupArgumentsLayout->addMultiCellWidget(myTable, 1, 1, 0, 2);
-
- myReverseCB = new QCheckBox(GroupArguments, "myReverseCB");
- myReverseCB->setText(tr("SMESH_REVERSE" ));
- aGroupArgumentsLayout->addWidget(myReverseCB, 2, 0);
-
- aDialogLayout->addWidget(GroupArguments, 1, 0);
-
-
+ GroupButtons = new QGroupBox(this);
+ QHBoxLayout* aGroupButtonsLayout = new QHBoxLayout(GroupButtons);
+ aGroupButtonsLayout->setSpacing(SPACING);
+ aGroupButtonsLayout->setMargin(MARGIN);
+
+ buttonOk = new QPushButton(tr("SMESH_BUT_APPLY_AND_CLOSE"), GroupButtons);
+ buttonOk->setAutoDefault(true);
+ buttonOk->setDefault(true);
+ buttonApply = new QPushButton(tr("SMESH_BUT_APPLY"), GroupButtons);
+ buttonApply->setAutoDefault(true);
+ buttonCancel = new QPushButton(tr("SMESH_BUT_CLOSE"), GroupButtons);
+ buttonCancel->setAutoDefault(true);
+ buttonHelp = new QPushButton(tr("SMESH_BUT_HELP"), GroupButtons);
+ buttonHelp->setAutoDefault(true);
+
+ aGroupButtonsLayout->addWidget(buttonOk);
+ aGroupButtonsLayout->addSpacing(10);
+ aGroupButtonsLayout->addWidget(buttonApply);
+ aGroupButtonsLayout->addSpacing(10);
+ aGroupButtonsLayout->addStretch();
+ aGroupButtonsLayout->addWidget(buttonCancel);
+ aGroupButtonsLayout->addWidget(buttonHelp);
+
/***************************************************************/
- GroupButtons = new QGroupBox(this, "GroupButtons");
- GroupButtons->setColumnLayout(0, Qt::Vertical);
- GroupButtons->layout()->setSpacing(0);
- GroupButtons->layout()->setMargin(0);
- GroupButtons->setSizePolicy(QSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed));
- QGridLayout* aGroupButtonsLayout = new QGridLayout(GroupButtons->layout());
- aGroupButtonsLayout->setAlignment(Qt::AlignTop);
- aGroupButtonsLayout->setSpacing(6);
- aGroupButtonsLayout->setMargin(11);
- buttonCancel = new QPushButton(GroupButtons, "buttonCancel");
- buttonCancel->setText(tr("SMESH_BUT_CLOSE" ));
- buttonCancel->setAutoDefault(TRUE);
- aGroupButtonsLayout->addWidget(buttonCancel, 0, 3);
- buttonApply = new QPushButton(GroupButtons, "buttonApply");
- buttonApply->setText(tr("SMESH_BUT_APPLY" ));
- buttonApply->setAutoDefault(TRUE);
- aGroupButtonsLayout->addWidget(buttonApply, 0, 1);
- aGroupButtonsLayout->addItem( new QSpacerItem(20, 20, QSizePolicy::Expanding, QSizePolicy::Minimum), 0, 2);
- buttonOk = new QPushButton(GroupButtons, "buttonOk");
- buttonOk->setText(tr("SMESH_BUT_OK" ));
- buttonOk->setAutoDefault(TRUE);
- buttonOk->setDefault(TRUE);
- aGroupButtonsLayout->addWidget(buttonOk, 0, 0);
- buttonHelp = new QPushButton(GroupButtons, "buttonHelp");
- buttonHelp->setText(tr("SMESH_BUT_HELP" ));
- buttonHelp->setAutoDefault(TRUE);
- aGroupButtonsLayout->addWidget(buttonHelp, 0, 4);
-
- aDialogLayout->addWidget(GroupButtons, 2, 0);
+ aDialogLayout->addWidget(GroupConstructors);
+ aDialogLayout->addWidget(GroupArguments);
+ aDialogLayout->addWidget(GroupGroups);
+ aDialogLayout->addWidget(GroupButtons);
Init(); /* Initialisations */
}
// function : ~SMESHGUI_AddQuadraticElementDlg()
// purpose : Destroys the object and frees any allocated resources
//=================================================================================
+
SMESHGUI_AddQuadraticElementDlg::~SMESHGUI_AddQuadraticElementDlg()
{
- // no need to delete child widgets, Qt does it all for us
delete mySimulation;
}
// function : Init()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::Init()
{
- GroupArguments->show();
- myRadioButton1->setChecked(TRUE);
- myIsEditCorners = true;
+ myRadioButton1->setChecked(true);
mySMESHGUI->SetActiveDialogBox((QDialog*)this);
-
+
+ /* reset "Add to group" control */
+ GroupGroups->setChecked( false );
+
myActor = 0;
+ myNbMidFaceNodes = 0;
+ myNbCenterNodes = 0;
- int aNumRows;
+ int aNumRows = 0;
- switch (myType) {
- case QUAD_EDGE:
+ switch (myGeomType) {
+ case SMDSEntity_Quad_Edge:
aNumRows = 1;
myNbCorners = 2;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_edges
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_edges
+ break;
+ case SMDSEntity_Quad_Triangle:
+ aNumRows = 3;
+ myNbCorners = 3;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_triangles
break;
- case QUAD_TRIANGLE:
+ case SMDSEntity_BiQuad_Triangle:
aNumRows = 3;
myNbCorners = 3;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_triangles
+ myNbCenterNodes = 1;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_triangles
break;
- case QUAD_QUADRANGLE:
+ case SMDSEntity_Quad_Quadrangle:
aNumRows = 4;
myNbCorners = 4;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_quadrangles
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_quadrangles
break;
- case QUAD_TETRAHEDRON:
+ case SMDSEntity_BiQuad_Quadrangle:
+ aNumRows = 4;
+ myNbCorners = 4;
+ myNbCenterNodes = 1;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_quadrangles
+ break;
+ case SMDSEntity_Quad_Polygon:
+ aNumRows = 5;
+ myNbCorners = 0; // no limit
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_polygons
+ break;
+ case SMDSEntity_Quad_Tetra:
aNumRows = 6;
myNbCorners = 4;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_tetrahedrons
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_tetrahedrons
break;
- case QUAD_PYRAMID:
+ case SMDSEntity_Quad_Pyramid:
aNumRows = 8;
myNbCorners = 5;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_pyramids
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_pyramids
+ break;
+ case SMDSEntity_Quad_Penta:
+ aNumRows = 9;
+ myNbCorners = 6;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_pentahedrons
break;
- case QUAD_PENTAHEDRON:
+ case SMDSEntity_BiQuad_Penta:
aNumRows = 9;
myNbCorners = 6;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_pentahedrons
- break;
- case QUAD_HEXAHEDRON:
+ myNbMidFaceNodes = 3;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_pentahedrons
+ break;
+ case SMDSEntity_Quad_Hexa:
aNumRows = 12;
myNbCorners = 8;
- myHelpFileName = "adding_quadratic_elements_page.html#?"; //Adding_hexahedrons
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_hexahedrons
break;
+ case SMDSEntity_TriQuad_Hexa:
+ aNumRows = 12;
+ myNbCorners = 8;
+ myNbMidFaceNodes = 6;
+ myNbCenterNodes = 1;
+ myHelpFileName = "adding_quadratic_elements.html#?"; //Adding_hexahedrons
+ break;
+ default:;
}
-
- myCornerNodes->setValidator(new SMESHGUI_IdValidator(this, "validator", myNbCorners));
+
+ myMidFaceLabel ->setVisible( myNbMidFaceNodes );
+ myMidFaceSelectButton->setVisible( myNbMidFaceNodes );
+ myMidFaceNodes ->setVisible( myNbMidFaceNodes );
+ myCenterLabel ->setVisible( myNbCenterNodes );
+ myCenterSelectButton ->setVisible( myNbCenterNodes );
+ myCenterNode ->setVisible( myNbCenterNodes );
+
+ myCornerNodes->setValidator(new SMESHGUI_IdValidator(this, myNbCorners));
/* initialize table */
- myTable->setNumCols(3);
- myTable->setNumRows(aNumRows);
+ myTable->setColumnCount(3);
+ myTable->setRowCount(aNumRows);
QStringList aColLabels;
aColLabels.append(tr("SMESH_FIRST"));
aColLabels.append(tr("SMESH_MIDDLE"));
aColLabels.append(tr("SMESH_LAST"));
- myTable->setColumnLabels(aColLabels);
-
- for ( int col = 0; col < myTable->numCols(); col++ )
+ myTable->setHorizontalHeaderLabels(aColLabels);
+
+ for ( int col = 0; col < myTable->columnCount(); col++ )
myTable->setColumnWidth(col, 80);
- myTable->setColumnReadOnly(0, true);
- myTable->setColumnReadOnly(2, true);
+ //myTable->setColumnReadOnly(0, true); // VSR: TODO
+ //myTable->setColumnReadOnly(2, true); // VSR: TODO
myTable->setEnabled( false );
-
- for ( int row = 0; row < myTable->numRows(); row++ )
- {
- SMESHGUI_IdEditItem* anEditItem = new SMESHGUI_IdEditItem( myTable, QTableItem::OnTyping, "" );
- anEditItem->setReplaceable(false);
- myTable->setItem(row, 1, anEditItem);
- }
-
+
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ {
+ myTable->setItem( row, 0, new QTableWidgetItem( "" ) );
+ myTable->item( row, 0 )->setFlags(0);
+
+ IdEditItem* anEditItem = new IdEditItem( "" );
+ anEditItem->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEditable | Qt::ItemIsEnabled);
+ myTable->setItem(row, 1, anEditItem);
+
+ myTable->setItem( row, 2, new QTableWidgetItem( "" ) );
+ myTable->item( row, 2 )->setFlags(0);
+ }
+
/* signals and slots connections */
- connect(mySelectButton, SIGNAL(clicked()), SLOT(SetEditCorners()));
+ connect(myCornerSelectButton, SIGNAL(clicked()), SLOT(SetCurrentSelection()));
+ connect(myMidFaceSelectButton, SIGNAL(clicked()), SLOT(SetCurrentSelection()));
+ connect(myCenterSelectButton, SIGNAL(clicked()), SLOT(SetCurrentSelection()));
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
- connect(myTable, SIGNAL(doubleClicked(int, int, int, const QPoint&)), SLOT(onCellDoubleClicked(int, int, int, const QPoint&)));
- connect(myTable, SIGNAL(valueChanged (int, int)), SLOT(onCellTextChange(int, int)));
+ connect(myTable, SIGNAL(cellDoubleClicked(int, int)), SLOT(onCellDoubleClicked(int, int)));
+ connect(myTable, SIGNAL(cellChanged (int, int)), SLOT(onCellTextChange(int, int)));
connect(myCornerNodes, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(myMidFaceNodes, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(myCenterNode, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(myReverseCB, SIGNAL(stateChanged(int)), SLOT(onReverse(int)));
connect(buttonOk, SIGNAL(clicked()), SLOT(ClickOnOk()));
- connect(buttonCancel, SIGNAL(clicked()), SLOT(ClickOnCancel()));
+ connect(buttonCancel, SIGNAL(clicked()), SLOT(reject()));
connect(buttonApply, SIGNAL(clicked()), SLOT(ClickOnApply()));
connect(buttonHelp, SIGNAL(clicked()), SLOT(ClickOnHelp()));
connect(mySMESHGUI, SIGNAL (SignalDeactivateActiveDialog()), SLOT(DeactivateActiveDialog()));
- connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(ClickOnCancel()));
+ connect(mySMESHGUI, SIGNAL (SignalStudyFrameChanged()), SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseView()), SLOT(onCloseView()));
- this->show(); // displays Dialog
+ myCurrentLineEdit = myCornerNodes;
// set selection mode
SMESH::SetPointRepresentation(true);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode( NodeSelection );
- myBusy = false;
-
- SetEditCorners();
+ SelectionIntoArgument();
}
//=================================================================================
// function : ClickOnApply()
// purpose :
//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::ClickOnApply()
+
+bool SMESHGUI_AddQuadraticElementDlg::ClickOnApply()
{
- if (IsValid() && !mySMESHGUI->isActiveStudyLocked()) {
- myBusy = true;
-
- vector<int> anIds;
-
- switch (myType) {
- case QUAD_EDGE:
- anIds.push_back(myTable->text(0, 0).toInt());
- anIds.push_back(myTable->text(0, 2).toInt());
- anIds.push_back(myTable->text(0, 1).toInt());
- break;
- case QUAD_TRIANGLE:
- case QUAD_QUADRANGLE:
- case QUAD_TETRAHEDRON:
- case QUAD_PYRAMID:
- case QUAD_PENTAHEDRON:
- case QUAD_HEXAHEDRON:
- for ( int row = 0; row < myNbCorners; row++ )
- anIds.push_back(myTable->text(row, 0).toInt());
- for ( int row = 0; row < myTable->numRows(); row++ )
- anIds.push_back(myTable->text(row, 1).toInt());
- break;
+ if( !isValid() )
+ return false;
+
+ if ( SMESHGUI::isStudyLocked() || myBusy || !IsValid() )
+ return false;
+
+ BusyLocker lock( myBusy );
+
+ std::vector<vtkIdType> anIds;
+
+ switch (myGeomType) {
+ case SMDSEntity_Quad_Edge:
+ anIds.push_back(myTable->item(0, 0)->text().toInt());
+ anIds.push_back(myTable->item(0, 2)->text().toInt());
+ anIds.push_back(myTable->item(0, 1)->text().toInt());
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_BiQuad_Triangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ case SMDSEntity_Quad_Tetra:
+ case SMDSEntity_Quad_Pyramid:
+ case SMDSEntity_Quad_Penta:
+ case SMDSEntity_BiQuad_Penta:
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ for ( int row = 0; row < myNbCorners; row++ )
+ anIds.push_back(myTable->item(row, 0)->text().toInt());
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ anIds.push_back(myTable->item(row, 1)->text().toInt());
+ if ( myNbMidFaceNodes )
+ {
+ QStringList aListId = myMidFaceNodes->text().split(" ", QString::SkipEmptyParts);
+ for (int i = 0; i < aListId.count(); i++)
+ anIds.push_back( aListId[ i ].toInt() );
}
- if ( myReverseCB->isChecked())
- SMESH::ReverseConnectivity( anIds, myType );
-
- int aNumberOfIds = anIds.size();
- SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
- anArrayOfIdeces->length( aNumberOfIds );
-
- for (int i = 0; i < aNumberOfIds; i++)
- anArrayOfIdeces[i] = anIds[ i ];
-
- SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
- switch (myType) {
- case QUAD_EDGE:
- aMeshEditor->AddEdge(anArrayOfIdeces.inout()); break;
- case QUAD_TRIANGLE:
- case QUAD_QUADRANGLE:
- aMeshEditor->AddFace(anArrayOfIdeces.inout()); break;
- case QUAD_TETRAHEDRON:
- case QUAD_PYRAMID:
- case QUAD_PENTAHEDRON:
- case QUAD_HEXAHEDRON:
- aMeshEditor->AddVolume(anArrayOfIdeces.inout()); break;
+ if ( myNbCenterNodes )
+ {
+ QStringList aListId = myCenterNode->text().split(" ", QString::SkipEmptyParts);
+ anIds.push_back( aListId[ 0 ].toInt() );
+ }
+ break;
+ default:;
+ }
+ if ( myReverseCB->isChecked())
+ ReverseConnectivity( anIds, myGeomType, /*toReverse=*/true, /*toVtkOrder=*/false );
+
+ int aNumberOfIds = anIds.size();
+ SMESH::long_array_var anArrayOfIdeces = new SMESH::long_array;
+ anArrayOfIdeces->length( aNumberOfIds );
+
+ for (int i = 0; i < aNumberOfIds; i++)
+ anArrayOfIdeces[i] = anIds[ i ];
+
+ bool addToGroup = GroupGroups->isChecked();
+ QString aGroupName;
+
+ SMESH::SMESH_GroupBase_var aGroup;
+ int idx = 0;
+ if( addToGroup ) {
+ aGroupName = ComboBox_GroupName->currentText();
+ for ( int i = 1; i <= ComboBox_GroupName->count(); i++ ) {
+ QString aName = ComboBox_GroupName->itemText( i );
+ if ( aGroupName == aName && ( i == ComboBox_GroupName->currentIndex() || idx == 0 ) )
+ idx = i;
+ }
+ if ( idx > 0 && idx <= myGroups.count() ) {
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( myGroups[idx-1] );
+ if ( !aGeomGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_GEOM_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return false;
+ }
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
+ if ( !aFilterGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return false;
+ }
+ aGroup = myGroups[idx-1];
}
-
- SALOME_ListIO aList; aList.Append( myActor->getIO() );
- mySelector->ClearIndex();
- mySelectionMgr->setSelectedObjects( aList, false );
+ }
- SMESH::UpdateView();
- mySimulation->SetVisibility(false);
-
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
+ SMESH::ElementType anElementType = SMESH::ALL;
+ long anElemId = -1, nbElemsBefore = 0;
+ SMESH::SMESH_MeshEditor_var aMeshEditor = myMesh->GetMeshEditor();
+ switch (myGeomType) {
+ case SMDSEntity_Quad_Edge:
+ anElementType = SMESH::EDGE;
+ nbElemsBefore = myMesh->NbEdges();
+ anElemId = aMeshEditor->AddEdge(anArrayOfIdeces.inout()); break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Triangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ anElementType = SMESH::FACE;
+ nbElemsBefore = myMesh->NbFaces();
+ anElemId = aMeshEditor->AddFace(anArrayOfIdeces.inout()); break;
+ case SMDSEntity_Quad_Polygon:
+ anElementType = SMESH::FACE;
+ nbElemsBefore = myMesh->NbFaces();
+ anElemId = aMeshEditor->AddQuadPolygonalFace(anArrayOfIdeces.inout()); break;
+ case SMDSEntity_Quad_Tetra:
+ case SMDSEntity_Quad_Pyramid:
+ case SMDSEntity_Quad_Penta:
+ case SMDSEntity_BiQuad_Penta:
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ anElementType = SMESH::VOLUME;
+ nbElemsBefore = myMesh->NbVolumes();
+ anElemId = aMeshEditor->AddVolume(anArrayOfIdeces.inout()); break;
+ default: break;
+ }
- UpdateTable();
- SetEditCorners();
+ if ( anElemId != -1 && addToGroup && !aGroupName.isEmpty() ) {
+ SMESH::SMESH_Group_var aGroupUsed;
+ if ( aGroup->_is_nil() ) {
+ // create new group
+ aGroupUsed = SMESH::AddGroup( myMesh, anElementType, aGroupName );
+ if ( !aGroupUsed->_is_nil() ) {
+ myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
+ ComboBox_GroupName->addItem( aGroupName );
+ }
+ }
+ else {
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
+ if ( !aGeomGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
+ else if ( !aFilterGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
+ else
+ aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
+ }
- myBusy = false;
+ if ( !aGroupUsed->_is_nil() ) {
+ SMESH::long_array_var anIdList = new SMESH::long_array;
+ anIdList->length( 1 );
+ anIdList[0] = anElemId;
+ aGroupUsed->Add( anIdList.inout() );
+ }
+ }
+
+ if ( nbElemsBefore == 0 )
+ {
+ // 1st element of the type has been added, update actor to show this entity
+ unsigned int aMode = myActor->GetEntityMode();
+ switch ( anElementType ) {
+ case SMESH::EDGE:
+ myActor->SetRepresentation(SMESH_Actor::eEdge);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
+ case SMESH::FACE:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
+ case SMESH::VOLUME:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
+ default:;
+ }
}
+
+ SALOME_ListIO aList; aList.Append( myActor->getIO() );
+ mySelector->ClearIndex();
+ mySelectionMgr->setSelectedObjects( aList, false );
+
+ mySimulation->SetVisibility(false);
+ SMESH::UpdateView();
+
+ UpdateTable();
+ SetCurrentSelection();
+
+ updateButtons();
+
+ SMESHGUI::Modified();
+
+ return true;
}
//=================================================================================
// function : ClickOnOk()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::ClickOnOk()
{
- ClickOnApply();
- ClickOnCancel();
- return;
+ if ( ClickOnApply() )
+ reject();
}
//=================================================================================
-// function : ClickOnCancel()
+// function : reject()
// purpose :
//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::ClickOnCancel()
+
+void SMESHGUI_AddQuadraticElementDlg::reject()
{
mySelectionMgr->clearSelected();
mySimulation->SetVisibility(false);
aViewWindow->SetSelectionMode( ActorSelection );
disconnect(mySelectionMgr, 0, this, 0);
mySMESHGUI->ResetState();
- reject();
- return;
+ QDialog::reject();
}
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_AddQuadraticElementDlg::onOpenView()
+{
+ if ( mySelector && mySimulation ) {
+ mySimulation->SetVisibility(false);
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ mySimulation = new SMESH::TElementSimulationQuad(
+ dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_AddQuadraticElementDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+ delete mySimulation;
+ mySimulation = 0;
+}
//=================================================================================
// function : ClickOnHelp()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::ClickOnHelp()
{
LightApp_Application* app = (LightApp_Application*)(SUIT_Session::session()->activeApplication());
- if (app)
+ if (app)
app->onHelpContextModule(mySMESHGUI ? app->moduleName(mySMESHGUI->moduleName()) : QString(""), myHelpFileName);
else {
- QString platform;
+ QString platform;
#ifdef WIN32
- platform = "winapplication";
+ platform = "winapplication";
#else
- platform = "application";
+ platform = "application";
#endif
- SUIT_MessageBox::warn1(0, QObject::tr("WRN_WARNING"),
- QObject::tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
- arg(app->resourceMgr()->stringValue("ExternalBrowser", platform)).arg(myHelpFileName),
- QObject::tr("BUT_OK"));
+ SUIT_MessageBox::warning(this, tr("WRN_WARNING"),
+ tr("EXTERNAL_BROWSER_CANNOT_SHOW_PAGE").
+ arg(app->resourceMgr()->stringValue("ExternalBrowser",
+ platform)).
+ arg(myHelpFileName));
}
}
// function : onTextChange()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::onTextChange (const QString& theNewText)
{
if (myBusy) return;
- myBusy = true;
-
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
+ BusyLocker lock( myBusy );
mySimulation->SetVisibility(false);
- // hilight entered nodes
+ // highlight entered nodes
SMDS_Mesh* aMesh = 0;
if (myActor)
aMesh = myActor->GetObject()->GetMesh();
+ QLineEdit* send = (QLineEdit*)sender();
+ if (send == myCornerNodes ||
+ send == myMidFaceNodes ||
+ send == myCenterNode)
+ myCurrentLineEdit = send;
+
if (aMesh) {
TColStd_MapOfInteger newIndices;
-
- QStringList aListId = QStringList::split(" ", theNewText, false);
+
+ QStringList aListId = theNewText.split(" ", QString::SkipEmptyParts);
bool allOk = true;
for (int i = 0; i < aListId.count(); i++) {
- if( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ) )
- newIndices.Add( n->GetID() );
+ if ( const SMDS_MeshNode * n = aMesh->FindNode( aListId[ i ].toInt() ) )
+ {
+ newIndices.Add( n->GetID() );
+ }
else
- {
- allOk = false;
- break;
- }
+ {
+ allOk = false;
+ break;
+ }
}
-
+
mySelector->AddOrRemoveIndex( myActor->getIO(), newIndices, false );
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->highlight( myActor->getIO(), true, true );
-
- if ( sender() == myCornerNodes )
+
+ if ( myCurrentLineEdit == myCornerNodes )
UpdateTable( allOk );
}
-
- if( IsValid() ) {
- buttonOk->setEnabled(true);
- buttonApply->setEnabled(true);
- }
- if ( sender() == myTable )
- displaySimulation();
-
- myBusy = false;
+ updateButtons();
+ displaySimulation();
}
//=================================================================================
// function : SelectionIntoArgument()
// purpose : Called when selection has changed
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::SelectionIntoArgument()
{
if (myBusy) return;
-
- if ( myIsEditCorners )
+ BusyLocker lock( myBusy );
+
+ QString aCurrentEntry = myEntry;
+
+ if ( myCurrentLineEdit )
+ {
+ // clear
+ myActor = 0;
+
+ myCurrentLineEdit->setText("");
+
+ if (!GroupButtons->isEnabled()) // inactive
+ return;
+
+ mySimulation->SetVisibility(false);
+
+ // get selected mesh
+ SALOME_ListIO aList;
+ mySelectionMgr->selectedObjects(aList);
+
+ if (aList.Extent() != 1)
{
- // clear
- myActor = 0;
-
- myBusy = true;
- myCornerNodes->setText("");
- myBusy = false;
-
- if (!GroupButtons->isEnabled()) // inactive
- return;
-
- buttonOk->setEnabled(false);
- buttonApply->setEnabled(false);
-
- mySimulation->SetVisibility(false);
-
- // get selected mesh
- SALOME_ListIO aList;
- mySelectionMgr->selectedObjects(aList,SVTK_Viewer::Type());
-
- if (aList.Extent() != 1)
- {
- UpdateTable();
- return;
- }
-
- Handle(SALOME_InteractiveObject) anIO = aList.First();
- myMesh = SMESH::GetMeshByIO(anIO);
- if (myMesh->_is_nil())
- return;
-
- myActor = SMESH::FindActorByEntry(anIO->getEntry());
-
+ UpdateTable();
+ updateButtons();
+ return;
}
-
- if (!myActor)
+
+ Handle(SALOME_InteractiveObject) anIO = aList.First();
+ myEntry = anIO->getEntry();
+ myMesh = SMESH::GetMeshByIO(anIO);
+ if (myMesh->_is_nil()) {
+ updateButtons();
+ return;
+ }
+
+ myActor = SMESH::FindActorByEntry(anIO->getEntry());
+
+ }
+
+ // process groups
+ if ( !myMesh->_is_nil() && myEntry != aCurrentEntry ) {
+ SMESH::ElementType anElementType = SMESH::ALL;
+ switch ( myGeomType ) {
+ case SMDSEntity_Quad_Edge:
+ anElementType = SMESH::EDGE; break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_Quad_Polygon:
+ case SMDSEntity_BiQuad_Triangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ anElementType = SMESH::FACE; break;
+ case SMDSEntity_Quad_Tetra:
+ case SMDSEntity_Quad_Pyramid:
+ case SMDSEntity_Quad_Penta:
+ case SMDSEntity_BiQuad_Penta:
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ anElementType = SMESH::VOLUME; break;
+ default:;
+ }
+ myGroups.clear();
+ ComboBox_GroupName->clear();
+ ComboBox_GroupName->addItem( QString() );
+ SMESH::ListOfGroups aListOfGroups = *myMesh->GetGroups();
+ for ( int i = 0, n = aListOfGroups.length(); i < n; i++ ) {
+ SMESH::SMESH_GroupBase_var aGroup = aListOfGroups[i];
+ if ( !aGroup->_is_nil() && aGroup->GetType() == anElementType ) {
+ QString aGroupName( aGroup->GetName() );
+ if ( !aGroupName.isEmpty() ) {
+ myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroup));
+ ComboBox_GroupName->addItem( aGroupName );
+ }
+ }
+ }
+ }
+
+ if (!myActor) {
+ updateButtons();
return;
-
+ }
+
// get selected nodes
QString aString = "";
int nbNodes = SMESH::GetNameOfSelectedNodes(mySelector,myActor->getIO(),aString);
-
- if ( myIsEditCorners )
- {
- myBusy = true;
- myCornerNodes->setText(aString);
- myBusy = false;
-
+
+ if ( myCurrentLineEdit )
+ {
+ if ( myCurrentLineEdit != myCenterNode || nbNodes == 1 )
+ myCurrentLineEdit->setText(aString);
+
+ if ( myCurrentLineEdit == myCornerNodes )
UpdateTable();
- }
+ }
else if ( myTable->isEnabled() && nbNodes == 1 )
- {
- myBusy = true;
- int theRow = myTable->currentRow(), theCol = myTable->currentColumn();
- if ( theCol == 1 )
- myTable->setText(theRow, 1, aString);
- myBusy = false;
- }
-
- if ( IsValid() )
- {
- buttonOk->setEnabled( true );
- buttonApply->setEnabled( true );
- }
+ {
+ int theRow = myTable->currentRow(), theCol = myTable->currentColumn();
+ if ( theCol == 1 )
+ myTable->item(theRow, 1)->setText(aString);
+ }
+ updateButtons();
displaySimulation();
}
// function : displaySimulation()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::displaySimulation()
{
- if (!myIsEditCorners) {
- SMESH::TElementSimulation::TVTKIds anIds;
-
+ if ( IsValid() )
+ {
+ SMESH::TElementSimulationQuad::TVTKIds anIds;
+
// Collect ids from the dialog
int anID;
bool ok;
int aDisplayMode = VTK_SURFACE;
- if ( myType == QUAD_EDGE )
+ if ( myGeomType == SMDSEntity_Quad_Edge )
+ {
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(0, 0)->text().toInt() ) );
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(0, 2)->text().toInt() ) );
+ anID = myTable->item(0, 1)->text().toInt(&ok);
+ if (!ok) anID = myTable->item(0, 0)->text().toInt();
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
+ aDisplayMode = VTK_WIREFRAME;
+ }
+ else
+ {
+ for ( int row = 0; row < myNbCorners; row++ )
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->item(row, 0)->text().toInt() ) );
+
+ for ( int row = 0; row < myTable->rowCount(); row++ )
{
- anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->text(0, 0).toInt() ) );
- anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->text(0, 2).toInt() ) );
- anID = (myTable->text(0, 1)).toInt(&ok);
- if (!ok) anID = (myTable->text(0, 0)).toInt();
- anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
- aDisplayMode = VTK_WIREFRAME;
+ anID = myTable->item(row, 1)->text().toInt(&ok);
+ if (!ok) {
+ anID = myTable->item(row, 0)->text().toInt();
+ aDisplayMode = VTK_WIREFRAME;
+ }
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
}
- else
+ if ( myNbMidFaceNodes )
{
- for ( int row = 0; row < myNbCorners; row++ )
- anIds.push_back( myActor->GetObject()->GetNodeVTKId( myTable->text(row, 0).toInt() ) );
-
- for ( int row = 0; row < myTable->numRows(); row++ )
- {
- anID = (myTable->text(row, 1)).toInt(&ok);
- if (!ok) {
- anID = (myTable->text(row, 0)).toInt();
- aDisplayMode = VTK_WIREFRAME;
- }
- anIds.push_back( myActor->GetObject()->GetNodeVTKId(anID) );
- }
+ QStringList aListId = myMidFaceNodes->text().split(" ", QString::SkipEmptyParts);
+ for (int i = 0; i < aListId.count(); i++)
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId( aListId[ i ].toInt() ));
}
-
- mySimulation->SetPosition(myActor,myType,anIds,aDisplayMode,myReverseCB->isChecked());
- SMESH::UpdateView();
+ if ( myNbCenterNodes )
+ {
+ QStringList aListId = myCenterNode->text().split(" ", QString::SkipEmptyParts);
+ anIds.push_back( myActor->GetObject()->GetNodeVTKId( aListId[ 0 ].toInt() ));
+ }
+ }
+
+ mySimulation->SetPosition(myActor,myGeomType,anIds,aDisplayMode,myReverseCB->isChecked());
+ }
+ else
+ {
+ mySimulation->SetVisibility(false);
}
+ SMESH::UpdateView();
}
//=================================================================================
-// function : SetEditCorners()
+// function : SetCurrentSelection()
// purpose :
//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::SetEditCorners()
+
+void SMESHGUI_AddQuadraticElementDlg::SetCurrentSelection()
{
- myCornerNodes->setFocus();
- myIsEditCorners = true;
-
- SelectionIntoArgument();
+ QPushButton* send = (QPushButton*)sender();
+ myCurrentLineEdit = 0;
+
+ if (send == myCornerSelectButton)
+ myCurrentLineEdit = myCornerNodes;
+ else if ( send == myMidFaceSelectButton )
+ myCurrentLineEdit = myMidFaceNodes;
+ else if ( send == myCenterSelectButton )
+ myCurrentLineEdit = myCenterNode;
+
+ if ( myCurrentLineEdit )
+ {
+ myCurrentLineEdit->setFocus();
+ SelectionIntoArgument();
+ }
}
//=================================================================================
// function : DeactivateActiveDialog()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::DeactivateActiveDialog()
{
if (GroupConstructors->isEnabled()) {
// function : ActivateThisDialog()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::ActivateThisDialog()
{
/* Emit a signal to deactivate the active dialog */
//=================================================================================
void SMESHGUI_AddQuadraticElementDlg::enterEvent (QEvent*)
{
- if (GroupConstructors->isEnabled())
- return;
- ActivateThisDialog();
- return;
-}
-
-//=================================================================================
-// function : closeEvent()
-// purpose :
-//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::closeEvent (QCloseEvent*)
-{
- /* same than click on cancel button */
- ClickOnCancel();
- return;
-}
-
-//=================================================================================
-// function : hideEvent()
-// purpose : caused by ESC key
-//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::hideEvent (QHideEvent*)
-{
- if (!isMinimized())
- ClickOnCancel();
+ if ( !GroupConstructors->isEnabled() ) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector && !mySimulation) {
+ mySelector = aViewWindow->GetSelector();
+ mySimulation = new SMESH::TElementSimulationQuad(
+ dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
+ }
+ ActivateThisDialog();
+ }
}
//=================================================================================
// function : onReverse()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::onReverse (int state)
{
- if (!IsValid())
- return;
-
- if (state >= 0) {
- mySimulation->SetVisibility(false);
- displaySimulation();
- }
+ mySimulation->SetVisibility(false);
+ displaySimulation();
+ updateButtons();
}
-
//=================================================================================
// function : IsValid()
// purpose :
//=================================================================================
+
bool SMESHGUI_AddQuadraticElementDlg::IsValid()
{
SMDS_Mesh* aMesh = 0;
return false;
bool ok;
-
- for ( int row = 0; row < myTable->numRows(); row++ )
- {
- int anID = (myTable->text(row, 1)).toInt(&ok);
- if ( !ok )
- return false;
-
- const SMDS_MeshNode * aNode = aMesh->FindNode(anID);
- if ( !aNode )
- return false;
- }
-
- return true;
+ std::set< int > okIDs;
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ {
+ int anID = myTable->item(row, 1)->text().toInt(&ok);
+ if ( !ok )
+ return false;
+
+ const SMDS_MeshNode * aNode = aMesh->FindNode(anID);
+ if ( !aNode )
+ return false;
+ okIDs.insert( anID );
+ }
+
+ QStringList aListId;
+ if ( myNbMidFaceNodes )
+ aListId += myMidFaceNodes->text().split(" ", QString::SkipEmptyParts);
+ if ( myNbCenterNodes )
+ aListId += myCenterNode->text().split(" ", QString::SkipEmptyParts);
+
+ for (int i = 0; i < aListId.count(); i++)
+ {
+ int anID = aListId[ i ].toInt(&ok);
+ if ( !ok )
+ return false;
+
+ if ( !aMesh->FindNode(anID) )
+ return false;
+ okIDs.insert( anID );
+ }
+
+ return (int) okIDs.size() == myTable->rowCount() + myNbMidFaceNodes + myNbCenterNodes;
}
//=================================================================================
// function : UpdateTable()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::UpdateTable( bool theConersValidity )
{
- QStringList aListCorners = QStringList::split(" ", myCornerNodes->text(), false);
-
- if ( aListCorners.count() == myNbCorners && theConersValidity )
+ QStringList aListCorners = myCornerNodes->text().split(" ", QString::SkipEmptyParts);
+
+ if ( myGeomType == SMDSEntity_Quad_Polygon ) // POLYGON
+ {
+ if ( aListCorners.count() < 3 )
+ theConersValidity = false;
+
+ if ( aListCorners.count() != myTable->rowCount() && theConersValidity )
{
- myTable->setEnabled( true );
-
- // clear the Middle column
- for ( int row = 0; row < myTable->numRows(); row++ )
- myTable->setText( row, 1, "");
-
- int* aFirstColIds;
- int* aLastColIds;
-
- switch (myType) {
- case QUAD_EDGE:
- aFirstColIds = FirstEdgeIds;
- aLastColIds = LastEdgeIds;
- break;
- case QUAD_TRIANGLE:
- aFirstColIds = FirstTriangleIds;
- aLastColIds = LastTriangleIds;
- break;
- case QUAD_QUADRANGLE:
- aFirstColIds = FirstQuadrangleIds;
- aLastColIds = LastQuadrangleIds;
- break;
- case QUAD_TETRAHEDRON:
- aFirstColIds = FirstTetrahedronIds;
- aLastColIds = LastTetrahedronIds;
- break;
- case QUAD_PYRAMID:
- aFirstColIds = FirstPyramidIds;
- aLastColIds = LastPyramidIds;
- break;
- case QUAD_PENTAHEDRON:
- aFirstColIds = FirstPentahedronIds;
- aLastColIds = LastPentahedronIds;
- break;
- case QUAD_HEXAHEDRON:
- aFirstColIds = FirstHexahedronIds;
- aLastColIds = LastHexahedronIds;
- break;
+ // adjust nb of rows for the polygon
+ int oldNbRows = myTable->rowCount();
+ myTable->setRowCount( aListCorners.count() );
+ for ( int row = oldNbRows; row < myTable->rowCount(); row++ )
+ {
+ myTable->setItem( row, 0, new QTableWidgetItem( "" ) );
+ myTable->item( row, 0 )->setFlags(0);
+
+ IdEditItem* anEditItem = new IdEditItem( "" );
+ anEditItem->setFlags(Qt::ItemIsSelectable | Qt::ItemIsEditable | Qt::ItemIsEnabled);
+ myTable->setItem(row, 1, anEditItem);
+
+ myTable->setItem( row, 2, new QTableWidgetItem( "" ) );
+ myTable->item( row, 2 )->setFlags(0);
}
-
- // fill the First and the Last columns
- for (int i = 0, iEnd = myTable->numRows(); i < iEnd; i++)
- myTable->setText( i, 0, aListCorners[ aFirstColIds[i] ] );
-
- for (int i = 0, iEnd = myTable->numRows(); i < iEnd; i++)
- myTable->setText( i, 2, aListCorners[ aLastColIds[i] ] );
+ myNbCorners = aListCorners.count();
+
+ // fill FirstPolygonIds and LastPolygonIds
+ FirstPolygonIds.resize( aListCorners.count() );
+ LastPolygonIds .resize( aListCorners.count() );
+ for ( int i = 0; i < aListCorners.count(); ++i )
+ {
+ FirstPolygonIds[i] = i;
+ LastPolygonIds [i] = i+1;
+ }
+ LastPolygonIds.back() = 0;
+
+ myNbCorners = aListCorners.count();
}
- else
- {
- // clear table
- for ( int row = 0; row < myTable->numRows(); row++ )
- for ( int col = 0; col < myTable->numCols(); col++ )
- myTable->setText(row, col, "");
-
- myTable->setEnabled( false );
+ }
+
+ if ( aListCorners.count() == myNbCorners && theConersValidity )
+ {
+ myTable->setEnabled( true );
+
+ // clear the Middle column
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ myTable->item( row, 1 )->setText("");
+
+ int* aFirstColIds = 0;
+ int* aLastColIds = 0;
+
+ switch (myGeomType) {
+ case SMDSEntity_Quad_Edge:
+ aFirstColIds = FirstEdgeIds;
+ aLastColIds = LastEdgeIds;
+ break;
+ case SMDSEntity_Quad_Triangle:
+ case SMDSEntity_BiQuad_Triangle:
+ aFirstColIds = FirstTriangleIds;
+ aLastColIds = LastTriangleIds;
+ break;
+ case SMDSEntity_Quad_Quadrangle:
+ case SMDSEntity_BiQuad_Quadrangle:
+ aFirstColIds = FirstQuadrangleIds;
+ aLastColIds = LastQuadrangleIds;
+ break;
+ case SMDSEntity_Quad_Polygon:
+ aFirstColIds = & FirstPolygonIds[0];
+ aLastColIds = & LastPolygonIds[0];
+ break;
+ case SMDSEntity_Quad_Tetra:
+ aFirstColIds = FirstTetrahedronIds;
+ aLastColIds = LastTetrahedronIds;
+ break;
+ case SMDSEntity_Quad_Pyramid:
+ aFirstColIds = FirstPyramidIds;
+ aLastColIds = LastPyramidIds;
+ break;
+ case SMDSEntity_Quad_Penta:
+ case SMDSEntity_BiQuad_Penta:
+ aFirstColIds = FirstPentahedronIds;
+ aLastColIds = LastPentahedronIds;
+ break;
+ case SMDSEntity_Quad_Hexa:
+ case SMDSEntity_TriQuad_Hexa:
+ aFirstColIds = FirstHexahedronIds;
+ aLastColIds = LastHexahedronIds;
+ break;
+ default:;
}
-}
+ // fill the First and the Last columns
+ for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
+ myTable->item( i, 0 )->setText( aListCorners[ aFirstColIds[i] ] );
+
+ for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
+ myTable->item( i, 2 )->setText( aListCorners[ aLastColIds[i] ] );
+ }
+ else
+ {
+ // clear table
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ for ( int col = 0; col < myTable->columnCount(); col++ )
+ if ( QTableWidgetItem* aTWI = myTable->item(row, col) ) aTWI->setText("");
+
+ myTable->setEnabled( false );
+ }
+}
//=================================================================================
// function : onTableActivate()
// purpose :
//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::onCellDoubleClicked( int theRow, int theCol, int theButton, const QPoint& theMousePos )
+
+void SMESHGUI_AddQuadraticElementDlg::onCellDoubleClicked( int theRow, int theCol )
{
- if ( theButton == 1 && theCol == 1 )
- myIsEditCorners = false;
-
+ myCurrentLineEdit = 0;
displaySimulation();
- return;
+ updateButtons();
}
-
//=================================================================================
// function : onCellTextChange()
// purpose :
//=================================================================================
-void SMESHGUI_AddQuadraticElementDlg::onCellTextChange(int theRow, int theCol)
-{
- onTextChange( myTable->text(theRow, theCol) );
-}
-
-QWidget* SMESHGUI_IdEditItem::createEditor() const
+void SMESHGUI_AddQuadraticElementDlg::onCellTextChange(int theRow, int theCol)
{
- QLineEdit *aLineEdit = new QLineEdit(text(), table()->viewport());
- aLineEdit->setValidator( new SMESHGUI_IdValidator(table()->viewport(), "validator", 1) );
- return aLineEdit;
+ myCurrentLineEdit = 0;
+ displaySimulation();
+ updateButtons();
}
//=================================================================================
// function : keyPressEvent()
// purpose :
//=================================================================================
+
void SMESHGUI_AddQuadraticElementDlg::keyPressEvent( QKeyEvent* e )
{
QDialog::keyPressEvent( e );
if ( e->isAccepted() )
return;
- if ( e->key() == Key_F1 )
- {
- e->accept();
- ClickOnHelp();
- }
+ if ( e->key() == Qt::Key_F1 ) {
+ e->accept();
+ ClickOnHelp();
+ }
+}
+
+//=======================================================================
+//function : updateButtons
+//purpose :
+//=======================================================================
+
+void SMESHGUI_AddQuadraticElementDlg::updateButtons()
+{
+ bool valid = IsValid();
+ buttonOk->setEnabled( valid );
+ buttonApply->setEnabled( valid );
+}
+
+//=================================================================================
+// function : isValid
+// purpose :
+//=================================================================================
+
+bool SMESHGUI_AddQuadraticElementDlg::isValid()
+{
+ if( GroupGroups->isChecked() && ComboBox_GroupName->currentText().isEmpty() ) {
+ SUIT_MessageBox::warning( this, tr( "SMESH_WRN_WARNING" ), tr( "GROUP_NAME_IS_EMPTY" ) );
+ return false;
+ }
+ return true;
}