SetVisibility(true, theActor->GetFacesOriented(), false);
}
- void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter) {
+ void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter)
+ {
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myBallPolyData->Reset();
myBallPolyData->DeleteCells();
myBallPolyData->SetPoints(aGrid->GetPoints());
-
+
vtkDataArray* aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
aScalars->SetNumberOfComponents(1);
aScalars->SetNumberOfTuples(theIds.size());
aScalars->SetTuple(anId,&d);
anIds->Reset();
}
-
+
anIds->Delete();
myBallPolyData->Modified();
SetVisibility (false, false, true);
tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
if ( res == 1 ) return;
}
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
+ if ( !aFilterGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return;
+ }
aGroup = myGroups[idx-1];
}
}
SMESH::long_array_var anIdList = new SMESH::long_array;
anIdList->length( 1 );
anIdList[0] = -1;
- const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 );
+ //const bool onlyNodesInMesh = ( myMesh->NbElements() == 0 );
+ int nbElemsBefore = 0;
switch (myElementType) {
case SMDSAbs_0DElement:
+ nbElemsBefore = myMesh->Nb0DElements();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
anIdList[i] = aMeshEditor->Add0DElement(anArrayOfIndices[i]);
break;
case SMDSAbs_Ball:
if ( myGeomType == SMDSEntity_Ball ) {
+ nbElemsBefore = myMesh->NbBalls();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
anIdList[i] = aMeshEditor->AddBall(anArrayOfIndices[i],
}
break;
case SMDSAbs_Edge:
+ nbElemsBefore = myMesh->NbEdges();
anIdList[0] = aMeshEditor->AddEdge(anArrayOfIndices.inout()); break;
case SMDSAbs_Face:
+ nbElemsBefore = myMesh->NbFaces();
if ( myIsPoly )
anIdList[0] = aMeshEditor->AddPolygonalFace(anArrayOfIndices.inout());
else
anIdList[0] = aMeshEditor->AddFace(anArrayOfIndices.inout());
break;
default:
+ nbElemsBefore = myMesh->NbVolumes();
anIdList[0] = aMeshEditor->AddVolume(anArrayOfIndices.inout()); break;
}
if ( anIdList[0] > 0 && addToGroup && !aGroupName.isEmpty() ) {
SMESH::SMESH_Group_var aGroupUsed;
if ( aGroup->_is_nil() ) {
- // create new group
+ // create new group
aGroupUsed = SMESH::AddGroup( myMesh, (SMESH::ElementType)myElementType, aGroupName );
if ( !aGroupUsed->_is_nil() ) {
myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
}
}
else {
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
if ( !aGeomGroup->_is_nil() ) {
aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
if ( !aGroupUsed->_is_nil() && idx > 0 ) {
SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
}
}
+ else if ( !aFilterGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
else
aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
}
mySelectionMgr->setSelectedObjects( aList, false );
mySimulation->SetVisibility(false);
- if ( onlyNodesInMesh )
- myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe
+ // if ( onlyNodesInMesh )
+ // myActor->SetRepresentation( SMESH_Actor::eEdge ); // wireframe
+ if ( nbElemsBefore == 0 )
+ {
+ // 1st element of the type has been added, update actor to show this entity
+ unsigned int aMode = myActor->GetEntityMode();
+ switch ( myElementType ) {
+ case SMDSAbs_Edge:
+ myActor->SetRepresentation(SMESH_Actor::eEdge);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
+ case SMDSAbs_Face:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
+ case SMDSAbs_Volume:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
+ }
+ }
SMESH::UpdateView();
buttonOk->setEnabled(false);