-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include <SalomeApp_Application.h>
#include <SVTK_ViewModel.h>
#include <SVTK_ViewWindow.h>
+#include <VTKViewer_PolyDataMapper.h>
+#include <SVTK_Renderer.h>
+#include <Qtx.h>
+
// IDL incldues
#include CORBA_SERVER_HEADER(SMESH_MeshEditor)
#include <vtkDataSetMapper.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
+#include <vtkCellData.h>
// Qt includes
#include <QComboBox>
SALOME_Actor* myPreviewActor;
vtkDataSetMapper* myMapper;
vtkUnstructuredGrid* myGrid;
+
+ SALOME_Actor* myBallActor;
+ VTKViewer_PolyDataMapper* myBallMapper;
+ vtkPolyData* myBallPolyData;
SALOME_Actor* myFaceOrientation;
vtkPolyDataMapper* myFaceOrientationDataMapper;
// Create and display actor
myMapper = vtkDataSetMapper::New();
- myMapper->SetInput(myGrid);
+ myMapper->SetInputData(myGrid);
myPreviewActor = SALOME_Actor::New();
myPreviewActor->PickableOff();
myPreviewActor->VisibilityOff();
myPreviewActor->SetMapper(myMapper);
- vtkFloatingPointType anRGB[3];
+ QColor ffc, bfc;
+ int delta;
+
vtkProperty* aProp = vtkProperty::New();
- GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
- aProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ SMESH::GetColor( "SMESH", "preview_color", ffc, delta, "0, 255, 0|-100" ) ;
+ aProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
myPreviewActor->SetProperty( aProp );
aProp->Delete();
vtkProperty* aBackProp = vtkProperty::New();
- GetColor( "SMESH", "backface_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 0, 255 ) );
- aBackProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ aBackProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
myPreviewActor->SetBackfaceProperty( aBackProp );
aBackProp->Delete();
// Orientation of faces
myFaceOrientationFilter = SMESH_FaceOrientationFilter::New();
- myFaceOrientationFilter->SetInput(myGrid);
+ myFaceOrientationFilter->SetInputData(myGrid);
myFaceOrientationDataMapper = vtkPolyDataMapper::New();
- myFaceOrientationDataMapper->SetInput(myFaceOrientationFilter->GetOutput());
+ myFaceOrientationDataMapper->SetInputConnection(myFaceOrientationFilter->GetOutputPort());
myFaceOrientation = SALOME_Actor::New();
myFaceOrientation->PickableOff();
myFaceOrientation->SetMapper(myFaceOrientationDataMapper);
vtkProperty* anOrientationProp = vtkProperty::New();
+ double anRGB[3];
GetColor( "SMESH", "orientation_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
anOrientationProp->SetColor( anRGB[0], anRGB[1], anRGB[2] );
myFaceOrientation->SetProperty( anOrientationProp );
anOrientationProp->Delete();
-
myVTKViewWindow->AddActor(myFaceOrientation);
+
+ // Preview for the balls
+ vtkProperty* aBallProp = vtkProperty::New();
+ aBallProp->SetColor(ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255.);
+ //double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_size",10);
+ double aBallElemSize = SMESH::GetFloat("SMESH:ball_elem_diameter",1);
+ aBallProp->SetPointSize(aBallElemSize);
+
+ myBallPolyData = vtkPolyData::New();
+ myBallPolyData->Allocate();
+
+ myBallMapper = VTKViewer_PolyDataMapper::New();
+ myBallMapper->SetInputData(myBallPolyData);
+ myBallMapper->SetBallEnabled(true);
+
+ myBallActor = SALOME_Actor::New();
+ myBallActor->PickableOff();
+ myBallActor->SetVisibility(false);
+ myBallActor->SetProperty(aBallProp);
+ myBallActor->SetMapper(myBallMapper);
+ aBallProp->Delete();
+
+ myVTKViewWindow->AddActor(myBallActor);
}
typedef std::vector<vtkIdType> TVTKIds;
{
vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
myGrid->SetPoints(aGrid->GetPoints());
- myGrid->Reset();
+ myGrid->Reset();
const std::vector<int>& interlace = SMDS_MeshCell::toVtkOrder( VTKCellType( theType ));
SMDS_MeshCell::applyInterlace( interlace, theIds );
myGrid->Modified();
- SetVisibility(true, theActor->GetFacesOriented());
+ SetVisibility(true, theActor->GetFacesOriented(), false);
}
+ void SetBallPosition(SMESH_Actor* theActor,TVTKIds& theIds, double theDiameter)
+ {
+ vtkUnstructuredGrid *aGrid = theActor->GetUnstructuredGrid();
+ myBallPolyData->Reset();
+ myBallPolyData->DeleteCells();
+ myBallPolyData->SetPoints(aGrid->GetPoints());
+
+ vtkDataArray* aScalars = vtkDataArray::CreateDataArray(VTK_DOUBLE);
+ aScalars->SetNumberOfComponents(1);
+ aScalars->SetNumberOfTuples(theIds.size());
+ myBallPolyData->GetCellData()->SetScalars(aScalars);
+ aScalars->Delete();
+
+ vtkIdList *anIds = vtkIdList::New();
+ anIds->SetNumberOfIds(1);
+ for (int i = 0, iEnd = theIds.size(); i < iEnd; i++){
+ anIds->InsertId(0,theIds[i]);
+ vtkIdType anId = myBallPolyData->InsertNextCell(VTK_POLY_VERTEX,anIds);
+ double d = theDiameter * theActor->GetBallScale();
+ aScalars->SetTuple(anId,&d);
+ anIds->Reset();
+ }
+
+ anIds->Delete();
+ myBallPolyData->Modified();
+ SetVisibility (false, false, true);
+ }
- void SetVisibility (bool theVisibility, bool theShowOrientation = false)
+ void SetVisibility (bool theVisibility, bool theShowOrientation = false, bool theShowBalls = false)
{
myPreviewActor->SetVisibility(theVisibility);
myFaceOrientation->SetVisibility(theShowOrientation);
+ myBallActor->SetVisibility(theShowBalls);
RepaintCurrentView();
}
~TElementSimulation()
{
+ myMapper->RemoveAllInputs();
+ myFaceOrientationDataMapper->RemoveAllInputs();
+ myBallMapper->RemoveAllInputs();
+
if (FindVtkViewWindow(myApplication->activeViewManager(), myViewWindow)) {
- myVTKViewWindow->RemoveActor(myPreviewActor);
- myVTKViewWindow->RemoveActor(myFaceOrientation);
+ myVTKViewWindow->RemoveActor(myPreviewActor,false,false);
+ myVTKViewWindow->RemoveActor(myFaceOrientation,false,false);
+ myVTKViewWindow->RemoveActor(myBallActor,false,false);
}
- myPreviewActor->Delete();
- myFaceOrientation->Delete();
- myMapper->RemoveAllInputs();
myMapper->Delete();
-
- myFaceOrientationFilter->Delete();
-
- myFaceOrientationDataMapper->RemoveAllInputs();
+ myGrid->Delete();
+ myPreviewActor->Delete();
+
+ myFaceOrientationFilter->Delete();
myFaceOrientationDataMapper->Delete();
+ myFaceOrientation->Delete();
- myGrid->Delete();
+ myBallMapper->Delete();
+ myBallPolyData->Delete();
+ myBallActor->Delete();
}
};
}
LineEditC1A1->setValidator
(new SMESHGUI_IdValidator(this, ( myIsPoly || myNbNodes == 1 ) ? 1000 : myNbNodes));
- Reverse = (myElementType == SMDSAbs_Face || myElementType == SMDSAbs_Volume ) ? new QCheckBox(tr("SMESH_REVERSE"), GroupC1) : 0;
+ ReverseOrDulicate = (myElementType == SMDSAbs_Face || myElementType == SMDSAbs_Volume ) ? new QCheckBox(tr("SMESH_REVERSE"), GroupC1) : 0;
+ if ( myElementType == SMDSAbs_0DElement )
+ ReverseOrDulicate = new QCheckBox(tr("SMESH_DUPLICATE_0D"), GroupC1);
DiameterSpinBox = ( myGeomType == SMDSEntity_Ball ) ? new SMESHGUI_SpinBox(GroupC1) : 0;
QLabel* diameterLabel = DiameterSpinBox ? new QLabel( tr("BALL_DIAMETER"),GroupC1) : 0;
GroupC1Layout->addWidget(TextLabelC1A1, 0, 0);
GroupC1Layout->addWidget(SelectButtonC1A1, 0, 1);
GroupC1Layout->addWidget(LineEditC1A1, 0, 2);
- if ( Reverse ) {
- GroupC1Layout->addWidget(Reverse, 1, 0, 1, 3);
+ if ( ReverseOrDulicate ) {
+ GroupC1Layout->addWidget(ReverseOrDulicate, 1, 0, 1, 3);
}
if ( DiameterSpinBox ) {
GroupC1Layout->addWidget(diameterLabel, 1, 0);
GroupC1Layout->addWidget(DiameterSpinBox, 1, 1, 1, 2);
DiameterSpinBox->RangeStepAndValidator( 1e-7, 1e+9, 0.1 );
- DiameterSpinBox->SetValue( 1. );
+ DiameterSpinBox->SetValue( SMESH::GetFloat("SMESH:ball_elem_diameter", 1) );
+ connect( DiameterSpinBox, SIGNAL( valueChanged ( double ) ), this, SLOT( onDiameterChanged( ) ) );
}
/* Add to group ************************************************/
GroupGroups = new QGroupBox( tr( "SMESH_ADD_TO_GROUP" ), this );
connect(SelectButtonC1A1,SIGNAL(clicked()), SLOT(SetEditCurrentArgument()));
connect(LineEditC1A1, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
connect(mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()),SLOT(DeactivateActiveDialog()));
+
connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), SLOT(SelectionIntoArgument()));
/* to close dialog if study frame change */
connect(mySMESHGUI, SIGNAL(SignalStudyFrameChanged()), SLOT(reject()));
- connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL(SignalActivatedViewManager()), SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL(SignalCloseView()), SLOT(onCloseView()));
- if (Reverse)
- connect(Reverse, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
+ if (ReverseOrDulicate)
+ connect(ReverseOrDulicate, SIGNAL(stateChanged(int)), SLOT(CheckBox(int)));
// set selection mode
SMESH::SetPointRepresentation(true);
SMESH::long_array_var anArrayOfIndices = new SMESH::long_array;
anArrayOfIndices->length(aListId.count());
const std::vector<int>& revIndex = SMDS_MeshCell::reverseSmdsOrder( myGeomType );
- if ( Reverse && Reverse->isChecked() && !revIndex.empty() )
+ if ( ReverseOrDulicate && ReverseOrDulicate->isChecked() && (int)revIndex.size() == aListId.count() )
for (int i = 0; i < aListId.count(); i++)
anArrayOfIndices[i] = aListId[ revIndex[i] ].toInt();
- else if ( Reverse && Reverse->isChecked() && revIndex.empty() ) // polygon
+ else if ( ReverseOrDulicate && ReverseOrDulicate->isChecked() && revIndex.empty() ) // polygon
for (int i = 0; i < aListId.count(); i++)
anArrayOfIndices[i] = aListId[ aListId.count()-1 - i ].toInt();
else
tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
if ( res == 1 ) return;
}
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( myGroups[idx-1] );
+ if ( !aFilterGroup->_is_nil() ) {
+ int res = SUIT_MessageBox::question( this, tr( "SMESH_WRN_WARNING" ),
+ tr( "MESH_FILTER_GRP_CHOSEN" ).arg( aGroupName ),
+ tr( "SMESH_BUT_YES" ), tr( "SMESH_BUT_NO" ), 0, 1 );
+ if ( res == 1 ) return;
+ }
aGroup = myGroups[idx-1];
}
}
SMESH::long_array_var anIdList = new SMESH::long_array;
anIdList->length( 1 );
anIdList[0] = -1;
+ int nbElemsBefore = 0;
switch (myElementType) {
- case SMDSAbs_0DElement:
+ case SMDSAbs_0DElement: {
+ bool duplicateElements = ReverseOrDulicate->isChecked();
+ nbElemsBefore = myMesh->Nb0DElements();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
- anIdList[i] = aMeshEditor->Add0DElement(anArrayOfIndices[i]);
+ anIdList[i] = aMeshEditor->Add0DElement(anArrayOfIndices[i], duplicateElements);
+
+ CORBA::ULong nbAdded = myMesh->Nb0DElements() - nbElemsBefore;
+ if ( !duplicateElements && nbAdded < anArrayOfIndices->length() )
+ SUIT_MessageBox::information(SMESHGUI::desktop(),
+ tr("SMESH_INFORMATION"),
+ tr("NB_ADDED").arg( nbAdded ));
break;
+ }
case SMDSAbs_Ball:
if ( myGeomType == SMDSEntity_Ball ) {
+ nbElemsBefore = myMesh->NbBalls();
anIdList->length( anArrayOfIndices->length() );
for ( size_t i = 0; i < anArrayOfIndices->length(); ++i )
anIdList[i] = aMeshEditor->AddBall(anArrayOfIndices[i],
}
break;
case SMDSAbs_Edge:
+ nbElemsBefore = myMesh->NbEdges();
anIdList[0] = aMeshEditor->AddEdge(anArrayOfIndices.inout()); break;
case SMDSAbs_Face:
+ nbElemsBefore = myMesh->NbFaces();
if ( myIsPoly )
anIdList[0] = aMeshEditor->AddPolygonalFace(anArrayOfIndices.inout());
else
anIdList[0] = aMeshEditor->AddFace(anArrayOfIndices.inout());
break;
default:
+ nbElemsBefore = myMesh->NbVolumes();
anIdList[0] = aMeshEditor->AddVolume(anArrayOfIndices.inout()); break;
}
if ( anIdList[0] > 0 && addToGroup && !aGroupName.isEmpty() ) {
SMESH::SMESH_Group_var aGroupUsed;
if ( aGroup->_is_nil() ) {
- // create new group
+ // create new group
aGroupUsed = SMESH::AddGroup( myMesh, (SMESH::ElementType)myElementType, aGroupName );
if ( !aGroupUsed->_is_nil() ) {
myGroups.append(SMESH::SMESH_GroupBase::_duplicate(aGroupUsed));
}
}
else {
- SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnGeom_var aGeomGroup = SMESH::SMESH_GroupOnGeom::_narrow( aGroup );
+ SMESH::SMESH_GroupOnFilter_var aFilterGroup = SMESH::SMESH_GroupOnFilter::_narrow( aGroup );
if ( !aGeomGroup->_is_nil() ) {
aGroupUsed = myMesh->ConvertToStandalone( aGeomGroup );
if ( !aGroupUsed->_is_nil() && idx > 0 ) {
SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
}
}
+ else if ( !aFilterGroup->_is_nil() ) {
+ aGroupUsed = myMesh->ConvertToStandalone( aFilterGroup );
+ if ( !aGroupUsed->_is_nil() && idx > 0 ) {
+ myGroups[idx-1] = SMESH::SMESH_GroupBase::_duplicate(aGroupUsed);
+ SMESHGUI::GetSMESHGUI()->getApp()->updateObjectBrowser();
+ }
+ }
else
aGroupUsed = SMESH::SMESH_Group::_narrow( aGroup );
}
mySelector->ClearIndex();
mySelectionMgr->setSelectedObjects( aList, false );
- SMESH::UpdateView();
mySimulation->SetVisibility(false);
+ if ( nbElemsBefore == 0 )
+ {
+ // 1st element of the type has been added, update actor to show this entity
+ unsigned int aMode = myActor->GetEntityMode();
+ switch ( myElementType ) {
+ case SMDSAbs_Edge:
+ myActor->SetRepresentation(SMESH_Actor::eEdge);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eEdges ); break;
+ case SMDSAbs_Face:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eFaces ); break;
+ case SMDSAbs_Volume:
+ myActor->SetRepresentation(SMESH_Actor::eSurface);
+ myActor->SetEntityMode( aMode |= SMESH_Actor::eVolumes ); break;
+ }
+ }
+ SMESH::UpdateView();
+
buttonOk->setEnabled(false);
buttonApply->setEnabled(false);
//=================================================================================
void SMESHGUI_AddMeshElementDlg::reject()
{
- //mySelectionMgr->clearSelected();
mySimulation->SetVisibility(false);
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
for (int i = 0; i < aListId.count(); i++)
anIds.push_back(myActor->GetObject()->GetNodeVTKId(aListId[ i ].toInt()));
- if (Reverse && Reverse->isChecked())
+ if (ReverseOrDulicate && ReverseOrDulicate->isChecked())
{
const std::vector<int>& i = SMDS_MeshCell::reverseSmdsOrder( myGeomType );
- if ( i.empty() ) // polygon
+ if ( i.size() != anIds.size() ) // polygon
std::reverse( anIds.begin(), anIds.end() );
else
SMDS_MeshCell::applyInterlace( i, anIds );
}
vtkIdType aType = SMDS_MeshCell::toVtkType( myGeomType );
- mySimulation->SetPosition(myActor,aType,anIds);
+ if(aType == VTK_POLY_VERTEX) {
+ mySimulation->SetBallPosition(myActor,anIds,DiameterSpinBox->GetValue());
+ } else {
+ mySimulation->SetPosition(myActor,aType,anIds);
+ }
SMESH::UpdateView();
}
}
//=================================================================================
void SMESHGUI_AddMeshElementDlg::enterEvent (QEvent*)
{
- if (GroupConstructors->isEnabled())
- return;
- ActivateThisDialog();
+ if ( !GroupConstructors->isEnabled() ) {
+ SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI );
+ if ( aViewWindow && !mySelector && !mySimulation) {
+ mySelector = aViewWindow->GetSelector();
+ mySimulation = new SMESH::TElementSimulation(
+ dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
+ }
+ ActivateThisDialog();
+ }
}
//=================================================================================
}
//=================================================================================
-// function : isValid
+// function : onDiameterChanged()
+// purpose :
+//=================================================================================
+void SMESHGUI_AddMeshElementDlg::onDiameterChanged(){
+ displaySimulation();
+}
+
+//=================================================================================
+// function : onOpenView()
+// purpose :
+//=================================================================================
+void SMESHGUI_AddMeshElementDlg::onOpenView()
+{
+ if ( mySelector && mySimulation ) {
+ mySimulation->SetVisibility(false);
+ SMESH::SetPointRepresentation(false);
+ }
+ else {
+ mySelector = SMESH::GetViewWindow( mySMESHGUI )->GetSelector();
+ mySimulation = new SMESH::TElementSimulation(
+ dynamic_cast<SalomeApp_Application*>( mySMESHGUI->application() ) );
+ ActivateThisDialog();
+ }
+}
+
+//=================================================================================
+// function : onCloseView()
+// purpose :
+//=================================================================================
+void SMESHGUI_AddMeshElementDlg::onCloseView()
+{
+ DeactivateActiveDialog();
+ mySelector = 0;
+ delete mySimulation;
+ mySimulation = 0;
+}
+
+//=================================================================================
+// function : isValid()
// purpose :
//=================================================================================
bool SMESHGUI_AddMeshElementDlg::isValid()