-// SMESH SMESHGUI : GUI for SMESH component
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// File : SMESHGUI.h
-// Author : Nicolas REJNERI
-// Module : SMESH
-// $Header$
+// SMESH SMESHGUI : GUI for SMESH component
+// File : SMESHGUI.h
+// Author : Nicolas REJNERI, Open CASCADE S.A.S.
+//
+#ifndef SMESHGUI_H
+#define SMESHGUI_H
-#ifndef SMESHGUI_HeaderFile
-#define SMESHGUI_HeaderFile
+// SMESH includes
+#include "SMESH_SMESHGUI.hxx"
-// SALOME Includes
+// SALOME GUI includes
#include <SalomeApp_Module.h>
#include <SALOME_InteractiveObject.hxx>
+// IDL includes
#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Gen)
class LightApp_Operation;
class SalomeApp_Study;
+class LightApp_Selection;
class LightApp_SelectionMgr;
+class SMESHGUI_FilterLibraryDlg;
//=================================================================================
// class : SMESHGUI
// purpose :
//=================================================================================
-class SMESHGUI : public SalomeApp_Module
+class SMESHGUI_EXPORT SMESHGUI : public SalomeApp_Module
{
Q_OBJECT;
static SMESHGUI* GetSMESHGUI();
static LightApp_SelectionMgr* selectionMgr();
static SUIT_ResourceMgr* resourceMgr();
- static SUIT_Desktop* desktop() ;
+ static SUIT_Desktop* desktop();
static SalomeApp_Study* activeStudy();
+
bool isActiveStudyLocked();
static bool automaticUpdate();
virtual LightApp_Displayer* displayer();
- virtual QString engineIOR() const;
- virtual void initialize( CAM_Application* );
- virtual void windows( QMap<int, int>& ) const;
- virtual void viewManagers( QStringList& ) const;
+ virtual QString engineIOR() const;
+ virtual void initialize( CAM_Application* );
+ virtual void windows( QMap<int, int>& ) const;
+ virtual void viewManagers( QStringList& ) const;
- QDialog* GetActiveDialogBox() ;
- void SetActiveDialogBox(QDialog* aDlg) ;
+ QDialog* GetActiveDialogBox();
+ void SetActiveDialogBox( QDialog* );
- void ResetState() ;
- void SetState(int aState) ;
- bool DefineDlgPosition(QWidget* aDlg, int& x, int& y) ;
+ void ResetState();
+ void SetState( int );
+ bool DefineDlgPosition( QWidget*, int&, int& );
+ void switchToOperation( int );
- virtual bool OnGUIEvent ( int id );
- virtual bool OnMousePress ( QMouseEvent*, SUIT_ViewWindow* );
- virtual bool OnMouseMove ( QMouseEvent*, SUIT_ViewWindow* );
- virtual bool OnKeyPress ( QKeyEvent*, SUIT_ViewWindow* );
+ virtual bool OnGUIEvent( int );
+ virtual bool OnMousePress( QMouseEvent*, SUIT_ViewWindow* );
+ virtual bool OnMouseMove( QMouseEvent*, SUIT_ViewWindow* );
+ virtual bool OnKeyPress( QKeyEvent*, SUIT_ViewWindow* );
- virtual void contextMenuPopup( const QString&, QPopupMenu*, QString& );
+ virtual LightApp_Selection* createSelection() const;
- virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&,
- SUIT_ViewWindow* = 0 );
+ virtual void BuildPresentation ( const Handle(SALOME_InteractiveObject)&,
+ SUIT_ViewWindow* = 0 );
/* Non modal dialog boxes management */
- void EmitSignalDeactivateDialog() ;
- void EmitSignalStudyFrameChanged() ;
- void EmitSignalCloseAllDialogs() ;
+ void EmitSignalDeactivateDialog();
+ void EmitSignalStudyFrameChanged();
+ void EmitSignalCloseAllDialogs();
+ void EmitSignalVisibilityChanged();
- virtual void createPreferences();
- virtual void preferencesChanged( const QString&, const QString& );
-
- virtual void update( const int );
+ virtual void contextMenuPopup( const QString&, QMenu*, QString& );
+ virtual void createPreferences();
+ virtual void preferencesChanged( const QString&, const QString& );
+
+ virtual void update( const int );
+
+ static SALOMEDS::Color getUniqueColor( const QList<SALOMEDS::Color>& );
+
+ virtual void storeVisualParameters (int savePoint);
+ virtual void restoreVisualParameters(int savePoint);
public slots:
- virtual bool deactivateModule( SUIT_Study* );
- virtual bool activateModule( SUIT_Study* );
+ virtual bool deactivateModule( SUIT_Study* );
+ virtual bool activateModule( SUIT_Study* );
+ virtual void studyClosed( SUIT_Study* );
private slots:
- void OnGUIEvent();
- void onViewManagerActivated( SUIT_ViewManager* );
- void onOperationCommited( SUIT_Operation* );
- void onOperationAborted( SUIT_Operation* );
-
+ void OnGUIEvent();
+ void onViewManagerActivated( SUIT_ViewManager* );
+ void onOperationCommited( SUIT_Operation* );
+ void onOperationAborted( SUIT_Operation* );
+ void onHypothesisEdit( int result );
signals:
- void SignalDeactivateActiveDialog() ;
- void SignalStudyFrameChanged() ;
- void SignalCloseAllDialogs() ;
+ void SignalDeactivateActiveDialog();
+ void SignalStudyFrameChanged();
+ void SignalCloseAllDialogs();
+ void SignalVisibilityChanged();
protected:
- void createSMESHAction( const int, const QString&, const QString& = QString(""),
- const int = 0, const bool = false );
- void createPopupItem( const int, const QString&, const QString&,
- const QString& = QString::null, const int = -1 );
-
- virtual LightApp_Operation* createOperation( const int ) const;
+ void createSMESHAction( const int,
+ const QString&,
+ const QString& = QString(),
+ const int = 0,
+ const bool = false );
+ void createPopupItem( const int,
+ const QString&,
+ const QString&,
+ const QString& = QString(),
+ const int = -1 );
+
+ virtual LightApp_Operation* createOperation( const int ) const;
+
+ virtual bool isSelectionCompatible();
+
+ virtual bool reusableOperation( const int id );
private:
- void OnEditDelete();
+ void OnEditDelete();
+ int addVtkFontPref( const QString& label,
+ const int pId,
+ const QString& param );
private :
- static SMESH::SMESH_Gen_var myComponentSMESH;
- QDialog* myActiveDialogBox;
- int myState;
- QMap<int,QString> myRules;
- LightApp_Displayer* myDisplayer;
+ static SMESH::SMESH_Gen_var myComponentSMESH;
+ QDialog* myActiveDialogBox;
+ int myState;
+ QMap<int, QString> myRules;
+ LightApp_Displayer* myDisplayer;
+
+ SMESHGUI_FilterLibraryDlg* myFilterLibraryDlg;
};
-#endif
+#endif // SMESHGUI_H