-// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include "SMESHGUI_Utils.h"
#include "SMESHGUI_VTKUtils.h"
-#include <SMESH_version.h>
+#include "SMESH_version.h"
#include "SMESH_ControlsDef.hxx"
-#include <SMESH_Actor.h>
-#include <SMESH_ActorUtils.h>
-#include <SMESH_Client.hxx>
-#include <SMESH_ScalarBarActor.h>
-#include <SMESH_TypeFilter.hxx>
+#include "SMESH_Actor.h"
+#include "SMESH_ActorUtils.h"
+#include "SMESH_Client.hxx"
+#include "SMESH_ScalarBarActor.h"
+#include "SMESH_TypeFilter.hxx"
// SALOME GUI includes
#include <SalomeApp_Application.h>
#include <SALOMEDSClient_StudyBuilder.hxx>
#include <SALOMEDS_Study.hxx>
#include <SALOMEDS_SObject.hxx>
+#include "utilities.h"
// OCCT includes
#include <Standard_ErrorHandler.hxx>
return RefType;
}
+ uint randomize( uint size )
+ {
+ static bool initialized = false;
+ if ( !initialized ) {
+ qsrand( QDateTime::currentDateTime().toTime_t() );
+ initialized = true;
+ }
+ uint v = qrand();
+ v = uint( (double)( v ) / RAND_MAX * size );
+ v = qMax( uint(0), qMin ( v, size-1 ) );
+ return v;
+ }
+
} //namespace
void SMESHGUI::OnEditDelete()
// ----- create actions --------------
//createSMESHAction( SMESHOp::OpImportDAT, "IMPORT_DAT", "", (Qt::CTRL+Qt::Key_B) );
- createSMESHAction( SMESHOp::OpImportUNV, "IMPORT_UNV", "", (Qt::CTRL+Qt::Key_U) );
+ createSMESHAction( SMESHOp::OpImportUNV, "IMPORT_UNV", "", (Qt::CTRL+Qt::Key_I) );
createSMESHAction( SMESHOp::OpImportMED, "IMPORT_MED", "", (Qt::CTRL+Qt::Key_M) );
//createSMESHAction( 114, "NUM" );
createSMESHAction( SMESHOp::OpImportSTL, "IMPORT_STL" );
createSMESHAction( SMESHOp::OpCopyMesh, "COPY_MESH", "ICON_COPY_MESH" );
createSMESHAction( SMESHOp::OpCompute, "COMPUTE", "ICON_COMPUTE" );
createSMESHAction( SMESHOp::OpPreCompute, "PRECOMPUTE", "ICON_PRECOMPUTE" );
- createSMESHAction( SMESHOp::OpEvaluate, "EVALUATE", "ICON_COMPUTE" );
- createSMESHAction( SMESHOp::OpMeshOrder, "MESH_ORDER", "ICON_COMPUTE" );
+ createSMESHAction( SMESHOp::OpEvaluate, "EVALUATE", "ICON_EVALUATE" );
+ createSMESHAction( SMESHOp::OpMeshOrder, "MESH_ORDER", "ICON_MESH_ORDER");
createSMESHAction( SMESHOp::OpCreateGroup, "CREATE_GROUP", "ICON_CREATE_GROUP" );
createSMESHAction( SMESHOp::OpCreateGeometryGroup, "CREATE_GEO_GROUP", "ICON_CREATE_GEO_GROUP" );
createSMESHAction( SMESHOp::OpConstructGroup, "CONSTRUCT_GROUP", "ICON_CONSTRUCT_GROUP" );
// end of SMESH plugins loading
// Reset actions accelerator keys
- //action(SMESHOp::OpImportDAT)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_B));
- action(SMESHOp::OpImportUNV)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_U));
- action(SMESHOp::OpImportMED)->setShortcut(QKeySequence(Qt::CTRL + Qt::Key_M));
-
action(SMESHOp::OpDelete)->setEnabled(true); // Delete: Key_Delete
// 0020210. Make SMESH_Gen update meshes at switching GEOM->SMESH
EmitSignalCloseAllDialogs();
// Unset actions accelerator keys
- //action(SMESHOp::OpImportDAT)->setShortcut(QKeySequence());
- action(SMESHOp::OpImportUNV)->setShortcut(QKeySequence());
- action(SMESHOp::OpImportMED)->setShortcut(QKeySequence());
-
action(SMESHOp::OpDelete)->setEnabled(false); // Delete: Key_Delete
return SalomeApp_Module::deactivateModule( study );
_PTR(Study) study = appStudy->studyDS();
_PTR(SObject) obj = study->FindObjectID( io->getEntry() );
if ( obj ) {
- QString aName = QString( QString::fromUtf8(obj->GetName().c_str()) );
+ QString aName = QString( SMESH::fromUtf8(obj->GetName()) );
while ( aName.at( aName.length() - 1 ) == ' ' ) // Remove extraspaces in Name of Popup
aName.remove( (aName.length() - 1), 1 );
title = aName;
_PTR(SObject) obj = study->FindObjectID( entry.toLatin1().constData() );
QString name;
if ( obj )
- name = QString::fromUtf8(obj->GetName().c_str());
+ name = SMESH::fromUtf8(obj->GetName());
if ( name.isEmpty() )
return;
}
}
}
- static int currentColor = 0;
+ static int currentColor = randomize( colors.size() );
SALOMEDS::Color color;
color.R = (double)colors[currentColor].red() / 255.0;