-// SMESH SMESHDS : management of mesh data and SMESH document
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESHDS : management of mesh data and SMESH document
// File : SMESHDS_SubMesh.hxx
// Module : SMESH
-
+//
#ifndef _SMESHDS_SubMesh_HeaderFile
#define _SMESHDS_SubMesh_HeaderFile
+#include "SMESH_SMESHDS.hxx"
+
#include "SMDS_Mesh.hxx"
#include <set>
+#include <vector>
-#if defined WNT && defined WIN32 && defined SMESHDS_EXPORTS
-#define SMESHDS_WNT_EXPORT __declspec( dllexport )
-#else
-#define SMESHDS_WNT_EXPORT
-#endif
+class SMESHDS_SubMesh;
+typedef SMDS_Iterator<const SMESHDS_SubMesh*> SMESHDS_SubMeshIterator;
+typedef boost::shared_ptr< SMESHDS_SubMeshIterator > SMESHDS_SubMeshIteratorPtr;
+
+class SMESHDS_Mesh;
-class SMESHDS_WNT_EXPORT SMESHDS_SubMesh
+class SMESHDS_EXPORT SMESHDS_SubMesh
{
public:
+ SMESHDS_SubMesh(SMESHDS_Mesh *parent, int index);
+ virtual ~SMESHDS_SubMesh();
- bool IsComplexSubmesh() const { return !mySubMeshes.empty(); }
+ virtual bool IsComplexSubmesh() const { return !mySubMeshes.empty(); }
// if !IsComplexSubmesh()
- void AddElement(const SMDS_MeshElement * ME);
- bool RemoveElement(const SMDS_MeshElement * ME); // ret true if ME was in
- void AddNode(const SMDS_MeshNode * ME);
- bool RemoveNode(const SMDS_MeshNode * ME); // ret true if ME was in
+ virtual void AddElement(const SMDS_MeshElement * ME);
+ virtual bool RemoveElement(const SMDS_MeshElement * ME, bool isElemDeleted); // ret true if ME was in
+ virtual void AddNode(const SMDS_MeshNode * ME);
+ virtual bool RemoveNode(const SMDS_MeshNode * ME, bool isNodeDeleted); // ret true if ME was in
// if IsComplexSubmesh()
void AddSubMesh( const SMESHDS_SubMesh* theSubMesh );
bool RemoveSubMesh( const SMESHDS_SubMesh* theSubMesh );
+ void RemoveAllSubmeshes();
bool ContainsSubMesh( const SMESHDS_SubMesh* theSubMesh ) const;
+ int NbSubMeshes() const { return mySubMeshes.size(); }
+ SMESHDS_SubMeshIteratorPtr GetSubMeshIterator() const;
// for both types
- int NbElements() const;
- SMDS_ElemIteratorPtr GetElements() const;
- int NbNodes() const;
- SMDS_NodeIteratorPtr GetNodes() const;
- bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
+ virtual int NbElements() const;
+ virtual SMDS_ElemIteratorPtr GetElements() const;
+ virtual int NbNodes() const;
+ virtual SMDS_NodeIteratorPtr GetNodes() const;
+ virtual bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
+ virtual bool IsQuadratic() const;
+
+ // clear the contents
+ virtual void Clear();
+ int getSize();
+ void compactList();
+
+ SMESHDS_Mesh* GetParent() const { return const_cast< SMESHDS_Mesh*>( myParent ); }
+ int GetID() const { return myIndex; }
private:
- //const SMDS_Mesh * myMesh;
- std::set<const SMDS_MeshElement*> myElements;
- std::set<const SMDS_MeshNode*> myNodes;
- std::set<const SMESHDS_SubMesh*> mySubMeshes;
+ SMESHDS_Mesh * myParent;
+ std::vector<const SMDS_MeshElement*> myElements;
+ std::vector<const SMDS_MeshNode*> myNodes;
+
+ int myUnusedIdNodes;
+ int myUnusedIdElements;
+ int myIndex;
+
+ std::set<const SMESHDS_SubMesh*> mySubMeshes;
};
#endif