virtual int NbNodes() const;
virtual SMDS_NodeIteratorPtr GetNodes() const;
virtual bool Contains(const SMDS_MeshElement * ME) const; // check if elem or node is in
+ virtual bool IsQuadratic() const;
// clear the contents
virtual void Clear();
- int getSize();
+ int getSize();
void compactList();
SMESHDS_Mesh* GetParent() const { return const_cast< SMESHDS_Mesh*>( myParent ); }
int GetID() const { return myIndex; }
private:
- SMESHDS_Mesh * myParent;
+ SMESHDS_Mesh * myParent;
std::vector<const SMDS_MeshElement*> myElements;
- std::vector<const SMDS_MeshNode*> myNodes;
+ std::vector<const SMDS_MeshNode*> myNodes;
int myUnusedIdNodes;
int myUnusedIdElements;