-// SMESH SMESHDS : management of mesh data and SMESH document
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHDS : management of mesh data and SMESH document
// File : SMESHDS_Script.hxx
// Module : SMESH
-
+//
#ifndef _SMESHDS_Script_HeaderFile
#define _SMESHDS_Script_HeaderFile
+#include "SMESH_SMESHDS.hxx"
+
#include "SMESHDS_Command.hxx"
#include <list>
#include <vector>
-class SMESHDS_Script
+class SMESHDS_EXPORT SMESHDS_Script
{
public:
- void AddNode(int NewNodeID, double x, double y, double z);
- void AddEdge(int NewEdgeID, int idnode1, int idnode2);
- void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
- void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
- int idnode4);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5, int idnode6);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ SMESHDS_Script(bool theIsEmbeddedMode);
+ ~SMESHDS_Script();
+
+ void SetModified(bool theModified);
+ bool IsModified();
+
+ void AddNode(int NewNodeID, double x, double y, double z);
+ void Add0DElement(int New0DElementID, int idnode);
+ void AddEdge(int NewEdgeID, int idnode1, int idnode2);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8,
+ int idnode9, int idnode10, int idnode11, int idnode12);
- void AddPolygonalFace (const int NewFaceID,
- std::vector<int> nodes_ids);
- void AddPolyhedralVolume (const int NewVolID,
- std::vector<int> nodes_ids,
- std::vector<int> quantities);
+ void AddPolygonalFace (const int NewFaceID,
+ const std::vector<int>& nodes_ids);
+ void AddPolyhedralVolume (const int NewVolID,
+ const std::vector<int>& nodes_ids,
+ const std::vector<int>& quantities);
+ void AddBall(int NewBallID, int node, double diameter);
+ // special methods for quadratic elements
+ void AddEdge(int NewEdgeID, int n1, int n2, int n12);
+ void AddFace(int NewFaceID, int n1, int n2, int n3,
+ int n12, int n23, int n31);
+ void AddFace(int NewFaceID, int n1, int n2, int n3,
+ int n12, int n23, int n31, int nCenter);
+ void AddFace(int NewFaceID, int n1, int n2, int n3, int n4,
+ int n12, int n23, int n34, int n41);
+ void AddFace(int NewFaceID, int n1, int n2, int n3, int n4,
+ int n12, int n23, int n34, int n41, int nCenter);
+ void AddVolume(int NewVolID, int n1, int n2, int n3, int n4,
+ int n12, int n23, int n31, int n14, int n24, int n34);
+ void AddVolume(int NewVolID, int n1, int n2, int n3, int n4, int n5,
+ int n12, int n23, int n34, int n41,
+ int n15, int n25, int n35, int n45);
+ void AddVolume(int NewVolID, int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12, int n23, int n31,
+ int n45, int n56, int n64,
+ int n14, int n25, int n36);
+ void AddVolume(int NewVolID, int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12, int n23, int n34, int n41,
+ int n56, int n67, int n78, int n85,
+ int n15, int n26, int n37, int n48);
+ void AddVolume(int NewVolID, int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12, int n23, int n34, int n41,
+ int n56, int n67, int n78, int n85,
+ int n15, int n26, int n37, int n48,
+ int n1234,int n1256,int n2367,int n3478,
+ int n1458,int n5678,int nCenter);
void MoveNode(int NewNodeID, double x, double y, double z);
- void RemoveNode(int NodeID);
- void RemoveElement(int ElementID);
- void ChangeElementNodes(int ElementID, int nodes[], int nbnodes);
- void ChangePolyhedronNodes(const int ElementID,
- std::vector<int> nodes_ids,
- std::vector<int> quantities);
- void Renumber (const bool isNodes, const int startID, const int deltaID);
- void Clear();
- const std::list<SMESHDS_Command*> & GetCommands();
- ~SMESHDS_Script();
-
+ void RemoveNode(int NodeID);
+ void RemoveElement(int ElementID);
+ void ChangeElementNodes(int ElementID, int nodes[], int nbnodes);
+ void ChangePolyhedronNodes(const int ElementID,
+ const std::vector<int>& nodes_ids,
+ const std::vector<int>& quantities);
+ void Renumber (const bool isNodes, const int startID, const int deltaID);
+ void ClearMesh();
+ void Clear();
+ const std::list<SMESHDS_Command*> & GetCommands();
+
private:
- SMESHDS_Command* getCommand(const SMESHDS_CommandType aType);
+ SMESHDS_Command* getCommand(const SMESHDS_CommandType aType);
+
+ std::list<SMESHDS_Command*> myCommands;
- std::list<SMESHDS_Command*> myCommands;
+ bool myIsEmbeddedMode;
+ bool myIsModified;
};
#endif