#include <TopoDS_Face.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Edge.hxx>
+#include <map>
+#ifdef WNT
+#include <hash_map>
+#endif
//Not portable see http://gcc.gnu.org/onlinedocs/libstdc++/faq/index.html#5_4 to know more.
#ifdef __GNUC__
-#if __GNUC__ < 3
- #include <hash_map.h>
-#else
- #include <ext/hash_map>
- using namespace __gnu_cxx;
+ #if __GNUC__ < 3
+ #include <hash_map.h>
+ namespace gstd { using ::hash_map; }; // inherit globals
+ #else
+ #include <ext/hash_map>
+ #if __GNUC_MINOR__ == 0
+ namespace gstd = std; // GCC 3.0
+ #else
+ namespace gstd = ::__gnu_cxx; // GCC 3.1 and later
+ #endif
+ #endif
+#else // ... there are other compilers, right?
+ namespace gstd = std;
#endif
+
+#if defined WNT && defined WIN32 && defined SMESHDS_EXPORTS
+#define SMESHDS_WNT_EXPORT __declspec( dllexport )
+#else
+#define SMESHDS_WNT_EXPORT
#endif
-using namespace std;
+class SMESHDS_GroupBase;
+
+class SMESHDS_WNT_EXPORT SMESHDS_Mesh:public SMDS_Mesh{
+public:
+ SMESHDS_Mesh(int MeshID);
+ void ShapeToMesh(const TopoDS_Shape & S);
+ bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
+ bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
+
+ virtual SMDS_MeshNode* AddNodeWithID(double x, double y, double z, int ID);
+ virtual SMDS_MeshNode * AddNode(double x, double y, double z);
+
+ virtual SMDS_MeshEdge* AddEdgeWithID(int n1, int n2, int ID);
+ virtual SMDS_MeshEdge* AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ int ID);
+ virtual SMDS_MeshEdge* AddEdge(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2);
+
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3);
+
+ virtual SMDS_MeshFace* AddFaceWithID(int n1, int n2, int n3, int n4, int ID);
+ virtual SMDS_MeshFace* AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID);
+ virtual SMDS_MeshFace* AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4);
+
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4);
+
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5);
+
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6);
+
+ virtual SMDS_MeshVolume* AddVolumeWithID(int n1, int n2, int n3, int n4, int n5, int n6, int n7, int n8, int ID);
+ virtual SMDS_MeshVolume* AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ int ID);
+ virtual SMDS_MeshVolume* AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8);
+
+ virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<int> nodes_ids,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddPolygonalFaceWithID (std::vector<const SMDS_MeshNode*> nodes,
+ const int ID);
+
+ virtual SMDS_MeshFace* AddPolygonalFace (std::vector<const SMDS_MeshNode*> nodes);
+
+ virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+ (std::vector<int> nodes_ids,
+ std::vector<int> quantities,
+ const int ID);
+
+ virtual SMDS_MeshVolume* AddPolyhedralVolumeWithID
+ (std::vector<const SMDS_MeshNode*> nodes,
+ std::vector<int> quantities,
+ const int ID);
+
+ virtual SMDS_MeshVolume* AddPolyhedralVolume
+ (std::vector<const SMDS_MeshNode*> nodes,
+ std::vector<int> quantities);
+
+ void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
+ virtual void RemoveNode(const SMDS_MeshNode *);
+ void RemoveElement(const SMDS_MeshElement *);
+ bool ChangeElementNodes(const SMDS_MeshElement * elem,
+ const SMDS_MeshNode * nodes[],
+ const int nbnodes);
+ bool ChangePolygonNodes(const SMDS_MeshElement * elem,
+ std::vector<const SMDS_MeshNode*> nodes);
+ bool ChangePolyhedronNodes(const SMDS_MeshElement * elem,
+ std::vector<const SMDS_MeshNode*> nodes,
+ std::vector<int> quantities);
+ void Renumber (const bool isNodes, const int startID=1, const int deltaID=1);
+
+ void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
+ void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S);
+ void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S);
+ void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
+ void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
+ void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
+ const TopoDS_Shape & S);
+ void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
+ const TopoDS_Shape & S);
+ TopoDS_Shape ShapeToMesh() const;
+ bool HasMeshElements(const TopoDS_Shape & S);
+ SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S) const;
+ SMESHDS_SubMesh * MeshElements(const int Index);
+ std::list<int> SubMeshIndices();
+ const std::map<int,SMESHDS_SubMesh*>& SubMeshes()
+ { return myShapeIndexToSubMesh; }
+
+ bool HasHypothesis(const TopoDS_Shape & S);
+ const std::list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
+ SMESHDS_Script * GetScript();
+ void ClearScript();
+ int ShapeToIndex(const TopoDS_Shape & aShape) const;
+ TopoDS_Shape IndexToShape(int ShapeIndex);
+
+ SMESHDS_SubMesh * NewSubMesh(int Index);
+ int AddCompoundSubmesh(const TopoDS_Shape& S, TopAbs_ShapeEnum type = TopAbs_SHAPE);
+ void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnFace(SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index);
+ void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
+ void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
-class SMESHDS_Mesh:public SMDS_Mesh
-{
+ void AddGroup (SMESHDS_GroupBase* theGroup) { myGroups.insert(theGroup); }
+ void RemoveGroup (SMESHDS_GroupBase* theGroup) { myGroups.erase(theGroup); }
+ int GetNbGroups() const { return myGroups.size(); }
+ const std::set<SMESHDS_GroupBase*>& GetGroups() const { return myGroups; }
+ bool IsGroupOfSubShapes (const TopoDS_Shape& aSubShape) const;
+
+ ~SMESHDS_Mesh();
+
+private:
+#ifndef WNT
+ struct HashTopoDS_Shape{
+ size_t operator()(const TopoDS_Shape& S) const {
+ return S.HashCode(2147483647);
+ }
+ };
+#else
+ typedef gstd::hash_compare< TopoDS_Shape, less<TopoDS_Shape> > HashTopoDS;
+
+ class HashTopoDS_Shape : public HashTopoDS {
public:
+
+ size_t operator()(const TopoDS_Shape& S) const {
+ return S.HashCode(2147483647);
+ }
+
+ bool operator()(const TopoDS_Shape& S1,const TopoDS_Shape& S2) const {
+ return S1==S2;
+ }
+ };
+
- SMESHDS_Mesh(int MeshID);
- void ShapeToMesh(const TopoDS_Shape & S);
- bool AddHypothesis(const TopoDS_Shape & SS, const SMESHDS_Hypothesis * H);
- bool RemoveHypothesis(const TopoDS_Shape & S, const SMESHDS_Hypothesis * H);
- SMDS_MeshNode * AddNode(double x, double y, double z);
- void RemoveNode(const SMDS_MeshNode *);
- void MoveNode(const SMDS_MeshNode *, double x, double y, double z);
- SMDS_MeshEdge* AddEdge(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2);
- SMDS_MeshFace* AddFace(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3);
- SMDS_MeshFace* AddFace(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4);
- SMDS_MeshVolume* AddVolume(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4);
- SMDS_MeshVolume* AddVolume(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5);
- SMDS_MeshVolume* AddVolume(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6);
- SMDS_MeshVolume* AddVolume(
- const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6,
- const SMDS_MeshNode * n7,
- const SMDS_MeshNode * n8);
-
- void RemoveElement(const SMDS_MeshElement *);
- void SetNodeInVolume(SMDS_MeshNode * aNode, const TopoDS_Shell & S);
- void SetNodeOnFace(SMDS_MeshNode * aNode, const TopoDS_Face & S);
- void SetNodeOnEdge(SMDS_MeshNode * aNode, const TopoDS_Edge & S);
- void SetNodeOnVertex(SMDS_MeshNode * aNode, const TopoDS_Vertex & S);
- void UnSetNodeOnShape(const SMDS_MeshNode * aNode);
- void SetMeshElementOnShape(const SMDS_MeshElement * anElt,
- const TopoDS_Shape & S);
- void UnSetMeshElementOnShape(const SMDS_MeshElement * anElt,
- const TopoDS_Shape & S);
- TopoDS_Shape ShapeToMesh() const;
- bool HasMeshElements(const TopoDS_Shape & S);
- SMESHDS_SubMesh * MeshElements(const TopoDS_Shape & S);
- bool HasHypothesis(const TopoDS_Shape & S);
- const list<const SMESHDS_Hypothesis*>& GetHypothesis(const TopoDS_Shape & S) const;
- SMESHDS_Script * GetScript();
- void ClearScript();
- int ShapeToIndex(const TopoDS_Shape & aShape);
- TopoDS_Shape IndexToShape(int ShapeIndex);
- void NewSubMesh(int Index);
- void SetNodeInVolume(const SMDS_MeshNode * aNode, int Index);
- void SetNodeOnFace(SMDS_MeshNode * aNode, int Index);
- void SetNodeOnEdge(SMDS_MeshNode * aNode, int Index);
- void SetNodeOnVertex(SMDS_MeshNode * aNode, int Index);
- void SetMeshElementOnShape(const SMDS_MeshElement * anElt, int Index);
- ~SMESHDS_Mesh();
-
- private:
- struct HashTopoDS_Shape
- {
- size_t operator()(const TopoDS_Shape& S) const {return S.HashCode(2147483647);}
- };
- typedef hash_map<TopoDS_Shape, list<const SMESHDS_Hypothesis*>,HashTopoDS_Shape > ShapeToHypothesis;
- int myMeshID;
- TopoDS_Shape myShape;
- TopTools_IndexedMapOfShape myIndexToShape;
- map<int,SMESHDS_SubMesh*> myShapeIndexToSubMesh;
- ShapeToHypothesis myShapeToHypothesis;
- SMESHDS_Script * myScript;
+
+#endif
+
+ typedef std::list<const SMESHDS_Hypothesis*> THypList;
+
+#ifndef WNT
+ typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
+#else
+ typedef gstd::hash_map<TopoDS_Shape,THypList,HashTopoDS_Shape> ShapeToHypothesis;
+#endif
+
+ ShapeToHypothesis myShapeToHypothesis;
+
+ int myMeshID;
+ TopoDS_Shape myShape;
+
+ typedef std::map<int,SMESHDS_SubMesh*> TShapeIndexToSubMesh;
+ TShapeIndexToSubMesh myShapeIndexToSubMesh;
+
+ TopTools_IndexedMapOfShape myIndexToShape;
+
+ typedef std::set<SMESHDS_GroupBase*> TGroups;
+ TGroups myGroups;
+
+ SMESHDS_Script* myScript;
};
+
+
#endif