-// SMESH SMESHDS : management of mesh data and SMESH document
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMESHDS : management of mesh data and SMESH document
// File : SMESH_Mesh.cxx
// Author : Yves FRICAUD, OCC
// Module : SMESH
-// $Header:
-
+//
#include "SMESHDS_Mesh.hxx"
#include "SMESHDS_Group.hxx"
#include "SMDS_VertexPosition.hxx"
#include "SMDS_EdgePosition.hxx"
#include "SMDS_FacePosition.hxx"
+#include "SMDS_SpacePosition.hxx"
+#include "SMDS_Downward.hxx"
#include "SMESHDS_GroupOnGeom.hxx"
-#include <TopExp_Explorer.hxx>
+#include "SMESHDS_Script.hxx"
+
+#include <Standard_ErrorHandler.hxx>
+#include <Standard_OutOfRange.hxx>
#include <TopExp.hxx>
+#include <TopExp_Explorer.hxx>
+#include <TopoDS_Edge.hxx>
+#include <TopoDS_Face.hxx>
#include <TopoDS_Iterator.hxx>
+#include <TopoDS_Shell.hxx>
+#include <TopoDS_Solid.hxx>
+#include <TopoDS_Vertex.hxx>
#include "utilities.h"
//function : Create
//purpose :
//=======================================================================
-SMESHDS_Mesh::SMESHDS_Mesh(int MeshID):myMeshID(MeshID)
+SMESHDS_Mesh::SMESHDS_Mesh(int theMeshID, bool theIsEmbeddedMode):
+ myMeshID(theMeshID),
+ myIsEmbeddedMode(theIsEmbeddedMode),
+ myCurSubID(-1)
+{
+ myScript = new SMESHDS_Script(theIsEmbeddedMode);
+ myCurSubMesh = 0;
+ SetPersistentId(theMeshID);
+}
+
+//=======================================================================
+bool SMESHDS_Mesh::IsEmbeddedMode()
+{
+ return myIsEmbeddedMode;
+}
+
+//================================================================================
+/*!
+ * \brief Store ID persistent during lifecycle
+ *
+ * Initially it was used to have a persistent reference to the mesh from the hypothesis
+ */
+//================================================================================
+
+void SMESHDS_Mesh::SetPersistentId(int id)
+{
+ if (NbNodes() == 0)
+ myPersistentID = id;
+}
+//================================================================================
+/*!
+ * \brief Return ID persistent during lifecycle
+ */
+//================================================================================
+
+int SMESHDS_Mesh::GetPersistentId() const
{
- myScript = new SMESHDS_Script();
+ return myPersistentID;
}
//=======================================================================
{
// removal of a shape to mesh, delete ...
// - hypotheses
- myShapeToHypothesis.clear();
+ myShapeToHypothesis.Clear();
// - shape indices in SMDS_Position of nodes
map<int,SMESHDS_SubMesh*>::iterator i_sub = myShapeIndexToSubMesh.begin();
for ( ; i_sub != myShapeIndexToSubMesh.end(); i_sub++ ) {
if ( !i_sub->second->IsComplexSubmesh() ) {
SMDS_NodeIteratorPtr nIt = i_sub->second->GetNodes();
while ( nIt->more() )
- nIt->next()->GetPosition()->SetShapeId( 0 );
+ i_sub->second->RemoveNode(nIt->next(), false);
}
}
// - sub-meshes
- myIndexToShape.Clear();
+ TShapeIndexToSubMesh::iterator i_sm = myShapeIndexToSubMesh.begin();
+ for ( ; i_sm != myShapeIndexToSubMesh.end(); ++i_sm )
+ delete i_sm->second;
myShapeIndexToSubMesh.clear();
+ myIndexToShape.Clear();
// - groups on geometry
set<SMESHDS_GroupBase*>::iterator gr = myGroups.begin();
while ( gr != myGroups.end() ) {
//=======================================================================
bool SMESHDS_Mesh::AddHypothesis(const TopoDS_Shape & SS,
- const SMESHDS_Hypothesis * H)
+ const SMESHDS_Hypothesis * H)
{
- list<const SMESHDS_Hypothesis *>& alist=myShapeToHypothesis[SS];
+ if (!myShapeToHypothesis.IsBound(SS.Oriented(TopAbs_FORWARD))) {
+ list<const SMESHDS_Hypothesis *> aList;
+ myShapeToHypothesis.Bind(SS.Oriented(TopAbs_FORWARD), aList);
+ }
+ list<const SMESHDS_Hypothesis *>& alist =
+ myShapeToHypothesis(SS.Oriented(TopAbs_FORWARD)); // ignore orientation of SS
- //Check if the Hypothesis is still present
- list<const SMESHDS_Hypothesis*>::iterator ith=alist.begin();
+ //Check if the Hypothesis is still present
+ list<const SMESHDS_Hypothesis*>::iterator ith = find(alist.begin(),alist.end(), H );
- for (; ith!=alist.end(); ith++)
- if (H == *ith) return false;
+ if (alist.end() != ith) return false;
- alist.push_back(H);
- return true;
+ alist.push_back(H);
+ return true;
}
//=======================================================================
//purpose :
//=======================================================================
-bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S,
- const SMESHDS_Hypothesis * H)
+bool SMESHDS_Mesh::RemoveHypothesis(const TopoDS_Shape & S,
+ const SMESHDS_Hypothesis * H)
{
- ShapeToHypothesis::iterator its=myShapeToHypothesis.find(S);
- if(its!=myShapeToHypothesis.end())
- {
- list<const SMESHDS_Hypothesis*>::iterator ith=(*its).second.begin();
-
- for (; ith!=(*its).second.end(); ith++)
- if (H == *ith)
- {
- (*its).second.erase(ith);
- return true;
- }
- }
- return false;
+ if( myShapeToHypothesis.IsBound( S.Oriented(TopAbs_FORWARD) ) )
+ {
+ list<const SMESHDS_Hypothesis *>& alist=myShapeToHypothesis.ChangeFind( S.Oriented(TopAbs_FORWARD) );
+ list<const SMESHDS_Hypothesis*>::iterator ith=find(alist.begin(),alist.end(), H );
+ if (ith != alist.end())
+ {
+ alist.erase(ith);
+ return true;
+ }
+ }
+ return false;
}
//=======================================================================
//function : MoveNode
//purpose :
//=======================================================================
+
void SMESHDS_Mesh::MoveNode(const SMDS_MeshNode *n, double x, double y, double z)
{
- SMDS_MeshNode * node=const_cast<SMDS_MeshNode*>(n);
- node->setXYZ(x,y,z);
+ SMDS_Mesh::MoveNode( n, x, y, z );
myScript->MoveNode(n->GetID(), x, y, z);
}
const SMDS_MeshNode * nodes[],
const int nbnodes)
{
+ //MESSAGE("SMESHDS_Mesh::ChangeElementNodes");
if ( ! SMDS_Mesh::ChangeElementNodes( elem, nodes, nbnodes ))
return false;
- ASSERT( nbnodes < 9 );
- int i, IDs[ 8 ];
- for ( i = 0; i < nbnodes; i++ )
+ vector<int> IDs( nbnodes );
+ for ( int i = 0; i < nbnodes; i++ )
IDs [ i ] = nodes[ i ]->GetID();
- myScript->ChangeElementNodes( elem->GetID(), IDs, nbnodes);
+ myScript->ChangeElementNodes( elem->GetID(), &IDs[0], nbnodes);
+
+ return true;
+}
+
+//=======================================================================
+//function : ChangePolygonNodes
+//purpose :
+//=======================================================================
+bool SMESHDS_Mesh::ChangePolygonNodes
+ (const SMDS_MeshElement * elem,
+ vector<const SMDS_MeshNode*> nodes)
+{
+ ASSERT(nodes.size() > 3);
+
+ return ChangeElementNodes(elem, &nodes[0], nodes.size());
+}
+
+//=======================================================================
+//function : ChangePolyhedronNodes
+//purpose :
+//=======================================================================
+bool SMESHDS_Mesh::ChangePolyhedronNodes
+ (const SMDS_MeshElement * elem,
+ std::vector<const SMDS_MeshNode*> nodes,
+ std::vector<int> quantities)
+{
+ ASSERT(nodes.size() > 3);
+
+ if (!SMDS_Mesh::ChangePolyhedronNodes(elem, nodes, quantities))
+ return false;
+
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->ChangePolyhedronNodes(elem->GetID(), nodes_ids, quantities);
return true;
}
void SMESHDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
{
- SMDS_Mesh::Renumber( isNodes, startID, deltaID );
- myScript->Renumber( isNodes, startID, deltaID );
+ // TODO not possible yet to have node numbers not starting to O and continuous.
+ if (!this->isCompacted())
+ this->compactMesh();
+// SMDS_Mesh::Renumber( isNodes, startID, deltaID );
+// myScript->Renumber( isNodes, startID, deltaID );
+}
+
+//=======================================================================
+//function : Add0DElement
+//purpose :
+//=======================================================================
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID(int nodeID, int ID)
+{
+ SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElementWithID(nodeID, ID);
+ if (anElem) myScript->Add0DElement(ID, nodeID);
+ return anElem;
+}
+
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElementWithID
+ (const SMDS_MeshNode * node, int ID)
+{
+ return Add0DElementWithID(node->GetID(), ID);
+}
+
+SMDS_Mesh0DElement* SMESHDS_Mesh::Add0DElement(const SMDS_MeshNode * node)
+{
+ SMDS_Mesh0DElement* anElem = SMDS_Mesh::Add0DElement(node);
+ if (anElem) myScript->Add0DElement(anElem->GetID(), node->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function :AddBallWithID
+//purpose :
+//=======================================================================
+
+SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(int node, double diameter, int ID)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID);
+ if (anElem) myScript->AddBall(anElem->GetID(), node, diameter);
+ return anElem;
+}
+
+SMDS_BallElement* SMESHDS_Mesh::AddBallWithID(const SMDS_MeshNode * node,
+ double diameter,
+ int ID)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBallWithID(node,diameter,ID);
+ if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter);
+ return anElem;
+}
+
+SMDS_BallElement* SMESHDS_Mesh::AddBall (const SMDS_MeshNode * node,
+ double diameter)
+{
+ SMDS_BallElement* anElem = SMDS_Mesh::AddBall(node,diameter);
+ if (anElem) myScript->AddBall(anElem->GetID(), node->GetID(), diameter);
+ return anElem;
}
//=======================================================================
//function :AddEdgeWithID
//purpose :
//=======================================================================
+
SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(int n1, int n2, int ID)
{
SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdgeWithID(n1,n2,ID);
}
SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- int ID)
+ const SMDS_MeshNode * n2,
+ int ID)
{
return AddEdgeWithID(n1->GetID(),
- n2->GetID(),
- ID);
+ n2->GetID(),
+ ID);
}
SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2)
+ const SMDS_MeshNode * n2)
{
SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdge(n1,n2);
if(anElem) myScript->AddEdge(anElem->GetID(),
- n1->GetID(),
- n2->GetID());
+ n1->GetID(),
+ n2->GetID());
return anElem;
}
}
SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ int ID)
{
return AddFaceWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ ID);
}
SMDS_MeshFace* SMESHDS_Mesh::AddFace( const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3)
{
SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3);
if(anElem) myScript->AddFace(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID());
return anElem;
}
}
SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID)
{
return AddFaceWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ ID);
}
SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
{
SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1, n2, n3, n4);
if(anElem) myScript->AddFace(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID());
return anElem;
}
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID)
{
return AddVolumeWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ ID);
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
{
SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4);
if(anElem) myScript->AddVolume(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID());
return anElem;
}
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ int ID)
{
return AddVolumeWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ ID);
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5)
{
SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5);
if(anElem) myScript->AddVolume(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID());
return anElem;
}
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ int ID)
{
return AddVolumeWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID(),
- n6->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ ID);
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6)
{
SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6);
if(anElem) myScript->AddVolume(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID(),
- n6->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID());
return anElem;
}
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6,
- const SMDS_MeshNode * n7,
- const SMDS_MeshNode * n8,
- int ID)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ int ID)
{
return AddVolumeWithID(n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID(),
- n6->GetID(),
- n7->GetID(),
- n8->GetID(),
- ID);
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ ID);
}
SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6,
- const SMDS_MeshNode * n7,
- const SMDS_MeshNode * n8)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8)
{
SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8);
if(anElem) myScript->AddVolume(anElem->GetID(),
- n1->GetID(),
- n2->GetID(),
- n3->GetID(),
- n4->GetID(),
- n5->GetID(),
- n6->GetID(),
- n7->GetID(),
- n8->GetID());
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID());
+ return anElem;
+}
+
+
+//=======================================================================
+//function :AddVolume
+//purpose : add hexagonal prism
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n9, int n10, int n11, int n12,
+ int ID)
+{
+ SMDS_MeshVolume *anElem= SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12, ID);
+ if(anElem) myScript->AddVolume(ID, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ n9->GetID(),
+ n10->GetID(),
+ n11->GetID(),
+ n12->GetID(),
+ ID);
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n3->GetID(),
+ n4->GetID(),
+ n5->GetID(),
+ n6->GetID(),
+ n7->GetID(),
+ n8->GetID(),
+ n9->GetID(),
+ n10->GetID(),
+ n11->GetID(),
+ n12->GetID());
+ return anElem;
+}
+
+
+//=======================================================================
+//function : AddPolygonalFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID (const std::vector<int>& nodes_ids,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes_ids, ID);
+ if (anElem) {
+ myScript->AddPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFaceWithID
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolygonalFace(ID, nodes_ids);
+ }
+ return anElem;
+}
+
+SMDS_MeshFace* SMESHDS_Mesh::AddPolygonalFace
+ (const std::vector<const SMDS_MeshNode*>& nodes)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddPolygonalFace(nodes);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolygonalFace(anElem->GetID(), nodes_ids);
+ }
+ return anElem;
+}
+
+//=======================================================================
+//function : AddPolyhedralVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID (const std::vector<int>& nodes_ids,
+ const std::vector<int>& quantities,
+ const int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes_ids, quantities, ID);
+ if (anElem) {
+ myScript->AddPolyhedralVolume(ID, nodes_ids, quantities);
+ }
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolumeWithID
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities,
+ const int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolyhedralVolume(ID, nodes_ids, quantities);
+ }
return anElem;
}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddPolyhedralVolume
+ (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddPolyhedralVolume(nodes, quantities);
+ if (anElem) {
+ int i, len = nodes.size();
+ std::vector<int> nodes_ids (len);
+ for (i = 0; i < len; i++) {
+ nodes_ids[i] = nodes[i]->GetID();
+ }
+ myScript->AddPolyhedralVolume(anElem->GetID(), nodes_ids, quantities);
+ }
+ return anElem;
+}
+
//=======================================================================
//function : removeFromContainers
//purpose :
//=======================================================================
-static void removeFromContainers (map<int,SMESHDS_SubMesh*> & theSubMeshes,
- set<SMESHDS_GroupBase*>& theGroups,
- list<const SMDS_MeshElement *> & theElems,
- const bool isNode)
+static void removeFromContainers (map<int,SMESHDS_SubMesh*>& theSubMeshes,
+ set<SMESHDS_GroupBase*>& theGroups,
+ list<const SMDS_MeshElement*>& theElems,
+ const bool isNode)
{
if ( theElems.empty() )
return;
}
}
+ const bool deleted=true;
+
// Rm from sub-meshes
// Element should belong to only one sub-mesh
- map<int,SMESHDS_SubMesh*>::iterator SubIt = theSubMeshes.begin();
- for ( ; SubIt != theSubMeshes.end(); SubIt++ )
+ if ( !theSubMeshes.empty() )
{
- int size = isNode ? (*SubIt).second->NbNodes() : (*SubIt).second->NbElements();
- if ( size == 0 ) continue;
-
+ SMESHDS_Mesh* mesh = theSubMeshes.begin()->second->GetParent();
list<const SMDS_MeshElement *>::iterator elIt = theElems.begin();
- while ( elIt != theElems.end() )
- {
- bool removed = false;
- if ( isNode )
- removed = (*SubIt).second->RemoveNode( static_cast<const SMDS_MeshNode*> (*elIt) );
- else
- removed = (*SubIt).second->RemoveElement( *elIt );
-
- if (removed)
- {
- elIt = theElems.erase( elIt );
- if ( theElems.empty() )
- return; // all elements are found and removed
- }
- else
- {
- elIt++ ;
- }
+ if ( isNode ) {
+ for ( ; elIt != theElems.end(); ++elIt )
+ if ( SMESHDS_SubMesh* sm = mesh->MeshElements( (*elIt)->getshapeId() ))
+ sm->RemoveNode( static_cast<const SMDS_MeshNode*> (*elIt), deleted );
+ }
+ else {
+ for ( ; elIt != theElems.end(); ++elIt )
+ if ( SMESHDS_SubMesh* sm = mesh->MeshElements( (*elIt)->getshapeId() ))
+ sm->RemoveElement( *elIt, deleted );
}
}
}
-
+
//=======================================================================
//function : RemoveNode
//purpose :
//=======================================================================
void SMESHDS_Mesh::RemoveNode(const SMDS_MeshNode * n)
{
+ if ( n->NbInverseElements() == 0 && !(hasConstructionEdges() || hasConstructionFaces()))
+ {
+ SMESHDS_SubMesh* subMesh=0;
+ map<int,SMESHDS_SubMesh*>::iterator SubIt =
+ myShapeIndexToSubMesh.find( n->getshapeId() );
+ if ( SubIt != myShapeIndexToSubMesh.end() )
+ subMesh = SubIt->second;
+ else
+ SubIt = myShapeIndexToSubMesh.begin();
+ for ( ; !subMesh && SubIt != myShapeIndexToSubMesh.end(); SubIt++ )
+ if (!SubIt->second->IsComplexSubmesh() && SubIt->second->Contains( n ))
+ subMesh = SubIt->second;
+
+ RemoveFreeNode( n, subMesh, true);
+ return;
+ }
+
myScript->RemoveNode(n->GetID());
list<const SMDS_MeshElement *> removedElems;
removeFromContainers( myShapeIndexToSubMesh, myGroups, removedNodes, true );
}
+//=======================================================================
+//function : RemoveFreeNode
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::RemoveFreeNode(const SMDS_MeshNode * n,
+ SMESHDS_SubMesh * subMesh,
+ bool fromGroups)
+{
+ myScript->RemoveNode(n->GetID());
+
+ // Rm from group
+ // Node can belong to several groups
+ if (fromGroups && !myGroups.empty()) {
+ set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
+ for (; GrIt != myGroups.end(); GrIt++) {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
+ if (group && !group->IsEmpty())
+ group->SMDSGroup().Remove(n);
+ }
+ }
+
+ // Rm from sub-mesh
+ // Node should belong to only one sub-mesh
+ if ( !subMesh || !subMesh->RemoveNode(n,/*deleted=*/false))
+ if (( subMesh = MeshElements( n->getshapeId() )))
+ subMesh->RemoveNode(n,/*deleted=*/false );
+
+ SMDS_Mesh::RemoveFreeElement(n);
+}
+
//=======================================================================
//function : RemoveElement
//purpose :
RemoveNode( static_cast<const SMDS_MeshNode*>( elt ));
return;
}
-
+ if (!hasConstructionEdges() && !hasConstructionFaces())
+ {
+ SMESHDS_SubMesh* subMesh=0;
+ if ( elt->getshapeId() > 0 )
+ {
+ map<int,SMESHDS_SubMesh*>::iterator SubIt = myShapeIndexToSubMesh.find( elt->getshapeId() );
+ if ( SubIt != myShapeIndexToSubMesh.end() )
+ subMesh = SubIt->second;
+ }
+ RemoveFreeElement( elt, subMesh, true);
+ return;
+ }
+
myScript->RemoveElement(elt->GetID());
list<const SMDS_MeshElement *> removedElems;
}
//=======================================================================
-//function : SetNodeOnVolume
+//function : RemoveFreeElement
//purpose :
-//=======================================================================
-void SMESHDS_Mesh::SetNodeInVolume(SMDS_MeshNode * aNode,
- const TopoDS_Shell & S)
+//========================================================================
+void SMESHDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elt,
+ SMESHDS_SubMesh * subMesh,
+ bool fromGroups)
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ //MESSAGE(" --------------------------------> SMESHDS_Mesh::RemoveFreeElement " << subMesh << " " << fromGroups);
+ if (elt->GetType() == SMDSAbs_Node) {
+ RemoveFreeNode( static_cast<const SMDS_MeshNode*>(elt), subMesh);
+ return;
+ }
+
+ if (hasConstructionEdges() || hasConstructionFaces())
+ // this methods is only for meshes without descendants
+ return;
- int Index = myIndexToShape.FindIndex(S);
+ myScript->RemoveElement(elt->GetID());
- //Set Position on Node
- //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
- //aNode->SetPosition(aPos);
+ // Rm from group
+ // Node can belong to several groups
+ if ( fromGroups && !myGroups.empty() ) {
+ set<SMESHDS_GroupBase*>::iterator GrIt = myGroups.begin();
+ for (; GrIt != myGroups.end(); GrIt++) {
+ SMESHDS_Group* group = dynamic_cast<SMESHDS_Group*>(*GrIt);
+ if (group && !group->IsEmpty())
+ group->SMDSGroup().Remove(elt);
+ }
+ }
- //Update or build submesh
- map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
- if (it==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh();
+ // Rm from sub-mesh
+ // Element should belong to only one sub-mesh
+ if( subMesh )
+ subMesh->RemoveElement(elt, /*deleted=*/false);
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+ SMDS_Mesh::RemoveFreeElement(elt);
}
-//=======================================================================
-//function : SetNodeOnFace
-//purpose :
-//=======================================================================
-void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode * aNode,
- const TopoDS_Face & S)
+//================================================================================
+/*!
+ * \brief Remove all data from the mesh
+ */
+//================================================================================
+
+void SMESHDS_Mesh::ClearMesh()
+{
+ myScript->ClearMesh();
+ SMDS_Mesh::Clear();
+
+ // clear submeshes
+ map<int,SMESHDS_SubMesh*>::iterator sub, subEnd = myShapeIndexToSubMesh.end();
+ for ( sub = myShapeIndexToSubMesh.begin(); sub != subEnd; ++sub )
+ sub->second->Clear();
+
+ // clear groups
+ TGroups::iterator group, groupEnd = myGroups.end();
+ for ( group = myGroups.begin(); group != groupEnd; ++group ) {
+ if ( SMESHDS_Group* g = dynamic_cast<SMESHDS_Group*>(*group)) {
+ SMDSAbs_ElementType groupType = g->GetType();
+ g->Clear();
+ g->SetType( groupType );
+ }
+ else
+ {
+ (*group)->Extent(); // to free cashed elements in GroupOnFilter's
+ }
+ }
+}
+
+//================================================================================
+/*!
+ * \brief return submesh by shape
+ * \param shape - the sub-shape
+ * \retval SMESHDS_SubMesh* - the found submesh
+ *
+ * search of submeshes is optimized
+ */
+//================================================================================
+
+SMESHDS_SubMesh* SMESHDS_Mesh::getSubmesh( const TopoDS_Shape & shape )
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ if ( shape.IsNull() )
+ return 0;
+
+ if ( !myCurSubShape.IsNull() && shape.IsSame( myCurSubShape ))
+ return myCurSubMesh;
+
+ getSubmesh( ShapeToIndex( shape ));
+ myCurSubShape = shape;
+ return myCurSubMesh;
+}
- int Index = myIndexToShape.FindIndex(S);
+//================================================================================
+/*!
+ * \brief return submesh by sub-shape index
+ * \param Index - the sub-shape index
+ * \retval SMESHDS_SubMesh* - the found submesh
+ * search of submeshes is optimized
+ */
+//================================================================================
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition(Index, 0., 0.)));
+SMESHDS_SubMesh* SMESHDS_Mesh::getSubmesh( const int Index )
+{
+ //Update or build submesh
+ if ( Index != myCurSubID ) {
+ map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
+ if ( it == myShapeIndexToSubMesh.end() )
+ it = myShapeIndexToSubMesh.insert( make_pair(Index, new SMESHDS_SubMesh(this, Index) )).first;
+ myCurSubMesh = it->second;
+ myCurSubID = Index;
+ myCurSubShape.Nullify(); // myCurSubShape no more corresponds to submesh
+ }
+ return myCurSubMesh;
+}
- //Update or build submesh
- map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
- if (it==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh();
+//================================================================================
+/*!
+ * \brief Add element or node to submesh
+ * \param elem - element to add
+ * \param subMesh - submesh to be filled in
+ */
+//================================================================================
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+bool SMESHDS_Mesh::add(const SMDS_MeshElement* elem, SMESHDS_SubMesh* subMesh )
+{
+ if ( elem && subMesh ) {
+ if ( elem->GetType() == SMDSAbs_Node )
+ subMesh->AddNode( static_cast<const SMDS_MeshNode* >( elem ));
+ else
+ subMesh->AddElement( elem );
+ return true;
+ }
+ return false;
}
//=======================================================================
-//function : SetNodeOnEdge
+//function : SetNodeOnVolume
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode * aNode,
- const TopoDS_Edge & S)
+void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode,
+ const TopoDS_Shell & S)
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
-
- int Index = myIndexToShape.FindIndex(S);
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition() );
+}
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition(Index, 0.)));
+//=======================================================================
+//function : SetNodeOnVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode * aNode,
+ const TopoDS_Solid & S)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition( SMDS_SpacePosition::originSpacePosition() );
+}
- //Update or build submesh
- map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
- if (it==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh();
+//=======================================================================
+//function : SetNodeOnFace
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnFace(const SMDS_MeshNode * aNode,
+ const TopoDS_Face & S,
+ double u,
+ double v)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition( u, v)));
+}
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+//=======================================================================
+//function : SetNodeOnEdge
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnEdge(const SMDS_MeshNode * aNode,
+ const TopoDS_Edge & S,
+ double u)
+{
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition(u)));
}
//=======================================================================
//function : SetNodeOnVertex
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode * aNode,
- const TopoDS_Vertex & S)
+void SMESHDS_Mesh::SetNodeOnVertex(const SMDS_MeshNode * aNode,
+ const TopoDS_Vertex & S)
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
-
- int Index = myIndexToShape.FindIndex(S);
-
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition(Index)));
-
- //Update or build submesh
- map<int,SMESHDS_SubMesh*>::iterator it=myShapeIndexToSubMesh.find(Index);
- if (it==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]= new SMESHDS_SubMesh();
-
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+ if ( add( aNode, getSubmesh(S) ))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition()));
}
//=======================================================================
//=======================================================================
void SMESHDS_Mesh::UnSetNodeOnShape(const SMDS_MeshNode* aNode)
{
- MESSAGE("not implemented");
+ int shapeId = aNode->getshapeId();
+ if (shapeId >= 0)
+ {
+ map<int, SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find(shapeId);
+ if (it != myShapeIndexToSubMesh.end())
+ it->second->RemoveNode(aNode, /*deleted=*/false);
+ }
}
//=======================================================================
//purpose :
//=======================================================================
void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement * anElement,
- const TopoDS_Shape & S)
+ const TopoDS_Shape & S)
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
-
- int Index = myIndexToShape.FindIndex(S);
-
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
-
- myShapeIndexToSubMesh[Index]->AddElement(anElement);
+ add( anElement, getSubmesh(S) );
}
//=======================================================================
//function : UnSetMeshElementOnShape
//purpose :
//=======================================================================
-void SMESHDS_Mesh::
-UnSetMeshElementOnShape(const SMDS_MeshElement * anElement,
- const TopoDS_Shape & S)
+void SMESHDS_Mesh::UnSetMeshElementOnShape(const SMDS_MeshElement * elem,
+ const TopoDS_Shape & S)
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ int Index = myIndexToShape.FindIndex(S);
- int Index = myIndexToShape.FindIndex(S);
-
- if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]->RemoveElement(anElement);
+ map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
+ if ( it != myShapeIndexToSubMesh.end() )
+ {
+ if (elem->GetType() == SMDSAbs_Node)
+ it->second->RemoveNode(static_cast<const SMDS_MeshNode*> (elem), /*deleted=*/false);
+ else
+ it->second->RemoveElement(elem, /*deleted=*/false);
+ }
}
//=======================================================================
//=======================================================================
TopoDS_Shape SMESHDS_Mesh::ShapeToMesh() const
{
- return myShape;
+ return myShape;
}
//=======================================================================
//function : IsGroupOfSubShapes
-//purpose : return true if at least one subshape of theShape is a subshape
+//purpose : return true if at least one sub-shape of theShape is a sub-shape
// of myShape or theShape == myShape
//=======================================================================
bool SMESHDS_Mesh::IsGroupOfSubShapes (const TopoDS_Shape& theShape) const
{
- if ( myShape.IsSame( theShape ))
+ if ( myIndexToShape.Contains(theShape) )
return true;
- for ( TopoDS_Iterator it( theShape ); it.More(); it.Next() ) {
- if (myIndexToShape.Contains( it.Value() ) ||
- IsGroupOfSubShapes( it.Value() ))
+ for ( TopoDS_Iterator it( theShape ); it.More(); it.Next() )
+ if (IsGroupOfSubShapes( it.Value() ))
return true;
- }
-
+
return false;
}
/// Return the sub mesh linked to the a given TopoDS_Shape or NULL if the given
/// TopoDS_Shape is unknown
///////////////////////////////////////////////////////////////////////////////
-SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S)
+SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const TopoDS_Shape & S) const
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
-
int Index = ShapeToIndex(S);
- if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end())
- return myShapeIndexToSubMesh[Index];
+ TShapeIndexToSubMesh::const_iterator anIter = myShapeIndexToSubMesh.find(Index);
+ if (anIter != myShapeIndexToSubMesh.end())
+ return anIter->second;
else
return NULL;
}
///////////////////////////////////////////////////////////////////////////////
/// Return the sub mesh by Id of shape it is linked to
///////////////////////////////////////////////////////////////////////////////
-SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const int Index)
+SMESHDS_SubMesh * SMESHDS_Mesh::MeshElements(const int Index) const
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
-
- if (myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end())
- return myShapeIndexToSubMesh[Index];
+ TShapeIndexToSubMesh::const_iterator anIter = myShapeIndexToSubMesh.find(Index);
+ if (anIter != myShapeIndexToSubMesh.end())
+ return anIter->second;
else
return NULL;
}
//function : SubMeshIndices
//purpose :
//=======================================================================
-list<int> SMESHDS_Mesh::SubMeshIndices()
+list<int> SMESHDS_Mesh::SubMeshIndices() const
{
list<int> anIndices;
- std::map<int,SMESHDS_SubMesh*>::iterator anIter = myShapeIndexToSubMesh.begin();
+ std::map<int,SMESHDS_SubMesh*>::const_iterator anIter = myShapeIndexToSubMesh.begin();
for (; anIter != myShapeIndexToSubMesh.end(); anIter++) {
anIndices.push_back((*anIter).first);
}
//purpose :
//=======================================================================
-const list<const SMESHDS_Hypothesis*>& SMESHDS_Mesh::GetHypothesis(
- const TopoDS_Shape & S) const
+const list<const SMESHDS_Hypothesis*>&
+SMESHDS_Mesh::GetHypothesis(const TopoDS_Shape & S) const
{
- if (myShapeToHypothesis.find(S)!=myShapeToHypothesis.end())
- return myShapeToHypothesis.find(S)->second;
+ if ( myShapeToHypothesis.IsBound( S.Oriented(TopAbs_FORWARD) ) ) // ignore orientation of S
+ return myShapeToHypothesis.Find( S.Oriented(TopAbs_FORWARD) );
- static list<const SMESHDS_Hypothesis*> empty;
- return empty;
+ static list<const SMESHDS_Hypothesis*> empty;
+ return empty;
}
-//=======================================================================
-//function : GetScript
-//purpose :
-//=======================================================================
-SMESHDS_Script* SMESHDS_Mesh::GetScript()
+//================================================================================
+/*!
+ * \brief returns true if the hypothesis is assigned to any sub-shape
+ */
+//================================================================================
+
+bool SMESHDS_Mesh::IsUsedHypothesis(const SMESHDS_Hypothesis * H) const
{
- return myScript;
+ ShapeToHypothesis::Iterator s2h( myShapeToHypothesis );
+ for ( ; s2h.More(); s2h.Next() )
+ if ( std::find( s2h.Value().begin(), s2h.Value().end(), H ) != s2h.Value().end() )
+ return true;
+ return false;
+}
+
+//=======================================================================
+//function : GetScript
+//purpose :
+//=======================================================================
+SMESHDS_Script* SMESHDS_Mesh::GetScript()
+{
+ return myScript;
}
//=======================================================================
//=======================================================================
void SMESHDS_Mesh::ClearScript()
{
- myScript->Clear();
+ myScript->Clear();
}
//=======================================================================
//function : HasMeshElements
//purpose :
//=======================================================================
-bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S)
+bool SMESHDS_Mesh::HasMeshElements(const TopoDS_Shape & S) const
{
- if (myShape.IsNull()) MESSAGE("myShape is NULL");
- int Index = myIndexToShape.FindIndex(S);
- return myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end();
+ if (myShape.IsNull()) MESSAGE("myShape is NULL");
+ int Index = myIndexToShape.FindIndex(S);
+ return myShapeIndexToSubMesh.find(Index)!=myShapeIndexToSubMesh.end();
}
//=======================================================================
//=======================================================================
bool SMESHDS_Mesh::HasHypothesis(const TopoDS_Shape & S)
{
- return myShapeToHypothesis.find(S)!=myShapeToHypothesis.end();
+ return myShapeToHypothesis.IsBound(S.Oriented(TopAbs_FORWARD));
}
//=======================================================================
SMESHDS_SubMesh * SMESHDS_Mesh::NewSubMesh(int Index)
{
SMESHDS_SubMesh* SM = 0;
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
+ TShapeIndexToSubMesh::iterator anIter = myShapeIndexToSubMesh.find(Index);
+ if (anIter == myShapeIndexToSubMesh.end())
{
- SM = new SMESHDS_SubMesh();
+ SM = new SMESHDS_SubMesh(this, Index);
myShapeIndexToSubMesh[Index]=SM;
}
else
- SM = myShapeIndexToSubMesh[Index];
+ SM = anIter->second;
return SM;
}
SMESHDS_SubMesh * aNewSub = NewSubMesh( aMainIndex );
if ( !aNewSub->IsComplexSubmesh() ) // is empty
{
- int shapeType = all ? myShape.ShapeType() : type;
+ int shapeType = Max( TopAbs_SOLID, all ? myShape.ShapeType() : type );
int typeLimit = all ? TopAbs_VERTEX : type;
for ( ; shapeType <= typeLimit; shapeType++ )
{
//function : IndexToShape
//purpose :
//=======================================================================
-TopoDS_Shape SMESHDS_Mesh::IndexToShape(int ShapeIndex)
+const TopoDS_Shape& SMESHDS_Mesh::IndexToShape(int ShapeIndex) const
+{
+ try
+ {
+ return myIndexToShape.FindKey(ShapeIndex);
+ }
+ catch ( Standard_OutOfRange )
+ {
+ }
+ static TopoDS_Shape nullShape;
+ return nullShape;
+}
+
+//================================================================================
+/*!
+ * \brief Return max index of sub-mesh
+ */
+//================================================================================
+
+int SMESHDS_Mesh::MaxSubMeshIndex() const
{
- return myIndexToShape.FindKey(ShapeIndex);
+ return myShapeIndexToSubMesh.empty() ? 0 : myShapeIndexToSubMesh.rbegin()->first;
}
//=======================================================================
//function : ShapeToIndex
//purpose :
//=======================================================================
-int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S)
+int SMESHDS_Mesh::ShapeToIndex(const TopoDS_Shape & S) const
{
if (myShape.IsNull())
MESSAGE("myShape is NULL");
//=======================================================================
void SMESHDS_Mesh::SetNodeInVolume(const SMDS_MeshNode* aNode, int Index)
{
- //Set Position on Node
- //Handle (SMDS_FacePosition) aPos = new SMDS_FacePosition (myFaceToId(S),0.,0.);;
- //aNode->SetPosition(aPos);
+ //add(aNode, getSubmesh(Index));
+ if ( add( aNode, getSubmesh( Index )))
+ ((SMDS_MeshNode*) aNode)->SetPosition( SMDS_SpacePosition::originSpacePosition());
+}
- //Update or build submesh
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
+//=======================================================================
+//function : SetNodeOnFace
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnFace(const SMDS_MeshNode* aNode, int Index, double u, double v)
+{
+ //Set Position on Node
+ if ( add( aNode, getSubmesh( Index )))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition( u, v)));
+}
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+//=======================================================================
+//function : SetNodeOnEdge
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetNodeOnEdge(const SMDS_MeshNode* aNode,
+ int Index,
+ double u)
+{
+ //Set Position on Node
+ if ( add( aNode, getSubmesh( Index )))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition(u)));
}
//=======================================================================
-//function : SetNodeOnFace
+//function : SetNodeOnVertex
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnFace(SMDS_MeshNode* aNode, int Index)
+void SMESHDS_Mesh::SetNodeOnVertex(const SMDS_MeshNode* aNode, int Index)
{
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_FacePosition(Index, 0., 0.)));
+ //Set Position on Node
+ if ( add( aNode, getSubmesh( Index )))
+ const_cast< SMDS_MeshNode* >
+ ( aNode )->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition()));
+}
- //Update or build submesh
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
+//=======================================================================
+//function : SetMeshElementOnShape
+//purpose :
+//=======================================================================
+void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement* anElement,
+ int Index)
+{
+ add( anElement, getSubmesh( Index ));
+}
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+//=======================================================================
+//function : ~SMESHDS_Mesh
+//purpose :
+//=======================================================================
+SMESHDS_Mesh::~SMESHDS_Mesh()
+{
+ // myScript
+ delete myScript;
+ // submeshes
+ TShapeIndexToSubMesh::iterator i_sm = myShapeIndexToSubMesh.begin();
+ for ( ; i_sm != myShapeIndexToSubMesh.end(); ++i_sm )
+ delete i_sm->second;
}
+
+//********************************************************************
+//********************************************************************
+//******** *********
+//***** Methods for addition of quadratic elements ******
+//******** *********
+//********************************************************************
+//********************************************************************
+
//=======================================================================
-//function : SetNodeOnEdge
+//function : AddEdgeWithID
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnEdge(SMDS_MeshNode* aNode, int Index)
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID)
{
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_EdgePosition(Index, 0.)));
+ SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdgeWithID(n1,n2,n12,ID);
+ if(anElem) myScript->AddEdge(ID,n1,n2,n12);
+ return anElem;
+}
- //Update or build submesh
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
+//=======================================================================
+//function : AddEdge
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdge(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const SMDS_MeshNode* n12)
+{
+ SMDS_MeshEdge* anElem = SMDS_Mesh::AddEdge(n1,n2,n12);
+ if(anElem) myScript->AddEdge(anElem->GetID(),
+ n1->GetID(),
+ n2->GetID(),
+ n12->GetID());
+ return anElem;
+}
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+//=======================================================================
+//function : AddEdgeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMESHDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n12,
+ int ID)
+{
+ return AddEdgeWithID(n1->GetID(),
+ n2->GetID(),
+ n12->GetID(),
+ ID);
}
+
//=======================================================================
-//function : SetNodeOnVertex
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n12,n23,n31);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(), n2->GetID(), n3->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddFaceWithID
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetNodeOnVertex(SMDS_MeshNode* aNode, int Index)
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int ID)
{
- //Set Position on Node
- aNode->SetPosition(SMDS_PositionPtr(new SMDS_VertexPosition(Index)));
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,ID);
+ if(anElem) myScript->AddFace(ID,n1,n2,n3,n12,n23,n31);
+ return anElem;
+}
- //Update or build submesh
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ int ID)
+{
+ return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ ID);
+}
- myShapeIndexToSubMesh[Index]->AddNode(aNode);
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n12,n23,n31,nCenter);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(), n2->GetID(), n3->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ nCenter->GetID());
+ return anElem;
}
//=======================================================================
-//function : SetMeshElementOnShape
+//function : AddFaceWithID
//purpose :
//=======================================================================
-void SMESHDS_Mesh::SetMeshElementOnShape(const SMDS_MeshElement* anElement,
- int Index)
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int nCenter, int ID)
{
- if (myShapeIndexToSubMesh.find(Index)==myShapeIndexToSubMesh.end())
- myShapeIndexToSubMesh[Index]=new SMESHDS_SubMesh();
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,nCenter,ID);
+ if(anElem) myScript->AddFace(ID,n1,n2,n3,n12,n23,n31,nCenter);
+ return anElem;
+}
- myShapeIndexToSubMesh[Index]->AddElement(anElement);
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ nCenter->GetID(), ID);
}
-SMESHDS_Mesh::~SMESHDS_Mesh()
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n4,n12,n23,n34,n41);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41, int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,ID);
+ if(anElem) myScript->AddFace(ID,n1,n2,n3,n4,n12,n23,n34,n41);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ int ID)
{
+ return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ ID);
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * nCenter)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFace(n1,n2,n3,n4,n12,n23,n34,n41,nCenter);
+ if(anElem) myScript->AddFace(anElem->GetID(),
+ n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ nCenter->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41,
+ int nCenter, int ID)
+{
+ SMDS_MeshFace *anElem = SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,nCenter,ID);
+ if(anElem) myScript->AddFace(ID,n1,n2,n3,n4,n12,n23,n34,n41,nCenter);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMESHDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ return AddFaceWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ nCenter->GetID(), ID);
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n12,n23,n31,n14,n24,n34);
+ if(anElem) myScript->AddVolume(anElem->GetID(),
+ n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ n14->GetID(), n24->GetID(), n34->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n31,
+ int n14,int n24,int n34, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n12,n23,
+ n31,n14,n24,n34,ID);
+ if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n12,n23,n31,n14,n24,n34);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order tetrahedron of 10 nodes
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ n14->GetID(), n24->GetID(), n34->GetID(), ID);
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n12,n23,n34,n41,
+ n15,n25,n35,n45);
+ if(anElem)
+ myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(),
+ n3->GetID(), n4->GetID(), n5->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n15->GetID(), n25->GetID(), n35->GetID(), n45->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
+ int n12,int n23,int n34,int n41,
+ int n15,int n25,int n35,int n45, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,
+ n12,n23,n34,n41,
+ n15,n25,n35,n45,ID);
+ if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n12,n23,n34,n41,
+ n15,n25,n35,n45);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order pyramid of 13 nodes
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(),
+ n4->GetID(), n5->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n15->GetID(), n25->GetID(), n35->GetID(), n45->GetID(),
+ ID);
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n12,n23,n31,
+ n45,n56,n64,n14,n25,n36);
+ if(anElem)
+ myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(),
+ n3->GetID(), n4->GetID(), n5->GetID(), n6->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ n45->GetID(), n56->GetID(), n64->GetID(),
+ n14->GetID(), n25->GetID(), n36->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12,int n23,int n31,
+ int n45,int n56,int n64,
+ int n14,int n25,int n36, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6,
+ n12,n23,n31,
+ n45,n56,n64,
+ n14,n25,n36,ID);
+ if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n12,n23,n31,
+ n45,n56,n64,n14,n25,n36);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron with 15 nodes
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(),
+ n4->GetID(), n5->GetID(), n6->GetID(),
+ n12->GetID(), n23->GetID(), n31->GetID(),
+ n45->GetID(), n56->GetID(), n64->GetID(),
+ n14->GetID(), n25->GetID(), n36->GetID(),
+ ID);
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose : add quadratic hexahedron
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n7,n8,
+ n12,n23,n34,n41,
+ n56,n67,n78,n85,
+ n15,n26,n37,n48);
+ if(anElem)
+ myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(),
+ n3->GetID(), n4->GetID(), n5->GetID(),
+ n6->GetID(), n7->GetID(), n8->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(),
+ n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID());
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48, int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6,n7,n8,
+ n12,n23,n34,n41,
+ n56,n67,n78,n85,
+ n15,n26,n37,n48,ID);
+ if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41,
+ n56,n67,n78,n85,n15,n26,n37,n48);
+ return anElem;
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Hexahedrons with 20 nodes
+//=======================================================================
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n5->GetID(), n6->GetID(), n7->GetID(), n8->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(),
+ n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose : add tri-quadratic hexahedron of 27 nodes
+//=======================================================================
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ const SMDS_MeshNode * n1234,
+ const SMDS_MeshNode * n1256,
+ const SMDS_MeshNode * n2367,
+ const SMDS_MeshNode * n3478,
+ const SMDS_MeshNode * n1458,
+ const SMDS_MeshNode * n5678,
+ const SMDS_MeshNode * nCenter)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolume(n1,n2,n3,n4,n5,n6,n7,n8,
+ n12,n23,n34,n41,
+ n56,n67,n78,n85,
+ n15,n26,n37,n48,
+ n1234,n1256,n2367,n3478,n1458,n5678,nCenter);
+ if(anElem)
+ myScript->AddVolume(anElem->GetID(), n1->GetID(), n2->GetID(),
+ n3->GetID(), n4->GetID(), n5->GetID(),
+ n6->GetID(), n7->GetID(), n8->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(),
+ n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(),
+ n1234->GetID(),n1256->GetID(),n2367->GetID(),n3478->GetID(),
+ n1458->GetID(),n5678->GetID(),nCenter->GetID());
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48,
+ int n1234,int n1256,int n2367,int n3478,
+ int n1458,int n5678,int nCenter,
+ int ID)
+{
+ SMDS_MeshVolume *anElem = SMDS_Mesh::AddVolumeWithID(n1,n2,n3,n4,n5,n6,n7,n8,
+ n12,n23,n34,n41,
+ n56,n67,n78,n85,
+ n15,n26,n37,n48,
+ n1234, n1256, n2367, n3478,
+ n1458, n5678, nCenter,
+ ID);
+ if(anElem) myScript->AddVolume(ID,n1,n2,n3,n4,n5,n6,n7,n8,n12,n23,n34,n41,
+ n56,n67,n78,n85,n15,n26,n37,n48,
+ n1234, n1256, n2367, n3478,
+ n1458, n5678, nCenter);
+ return anElem;
+}
+
+SMDS_MeshVolume* SMESHDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ const SMDS_MeshNode * n1234,
+ const SMDS_MeshNode * n1256,
+ const SMDS_MeshNode * n2367,
+ const SMDS_MeshNode * n3478,
+ const SMDS_MeshNode * n1458,
+ const SMDS_MeshNode * n5678,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ return AddVolumeWithID(n1->GetID(), n2->GetID(), n3->GetID(), n4->GetID(),
+ n5->GetID(), n6->GetID(), n7->GetID(), n8->GetID(),
+ n12->GetID(), n23->GetID(), n34->GetID(), n41->GetID(),
+ n56->GetID(), n67->GetID(), n78->GetID(), n85->GetID(),
+ n15->GetID(), n26->GetID(), n37->GetID(), n48->GetID(),
+ n1234->GetID(),n1256->GetID(),n2367->GetID(),n3478->GetID(),
+ n1458->GetID(),n5678->GetID(),nCenter->GetID(), ID);
+}
+
+void SMESHDS_Mesh::compactMesh()
+{
+ int newNodeSize = 0;
+ int nbNodes = myNodes.size();
+ int nbVtkNodes = myGrid->GetNumberOfPoints();
+ MESSAGE("nbNodes=" << nbNodes << " nbVtkNodes=" << nbVtkNodes);
+ int nbNodeTemp = nbVtkNodes;
+ if (nbNodes > nbVtkNodes)
+ nbNodeTemp = nbNodes;
+ vector<int> idNodesOldToNew;
+ idNodesOldToNew.clear();
+ idNodesOldToNew.resize(nbNodeTemp, -1); // all unused id will be -1
+
+ for (int i = 0; i < nbNodes; i++)
+ {
+ if (myNodes[i])
+ {
+ int vtkid = myNodes[i]->getVtkId();
+ idNodesOldToNew[vtkid] = i; // old vtkId --> old smdsId (valid smdsId are >= 0)
+ newNodeSize++;
+ }
+ }
+ bool areNodesModified = (newNodeSize < nbVtkNodes);
+ MESSAGE("------------------------- compactMesh Nodes Modified: " << areNodesModified);
+ areNodesModified = true;
+
+ int newCellSize = 0;
+ int nbCells = myCells.size();
+ int nbVtkCells = myGrid->GetNumberOfCells();
+ MESSAGE("nbCells=" << nbCells << " nbVtkCells=" << nbVtkCells);
+ int nbCellTemp = nbVtkCells;
+ if (nbCells > nbVtkCells)
+ nbCellTemp = nbCells;
+ vector<int> idCellsOldToNew;
+ idCellsOldToNew.clear();
+ idCellsOldToNew.resize(nbCellTemp, -1); // all unused id will be -1
+
+ for (int i = 0; i < nbCells; i++)
+ {
+ if (myCells[i])
+ {
+// //idCellsOldToNew[i] = myCellIdVtkToSmds[i]; // valid vtk indexes are > = 0
+// int vtkid = myCells[i]->getVtkId();
+// idCellsOldToNew[vtkid] = i; // old vtkId --> old smdsId (not used in input)
+ newCellSize++;
+ }
+ }
+ if (areNodesModified)
+ myGrid->compactGrid(idNodesOldToNew, newNodeSize, idCellsOldToNew, newCellSize);
+ else
+ myGrid->compactGrid(idNodesOldToNew, 0, idCellsOldToNew, newCellSize);
+
+ int nbVtkPts = myGrid->GetNumberOfPoints();
+ nbVtkCells = myGrid->GetNumberOfCells();
+ if (nbVtkPts != newNodeSize)
+ {
+ MESSAGE("===> nbVtkPts != newNodeSize " << nbVtkPts << " " << newNodeSize);
+ if (nbVtkPts > newNodeSize) newNodeSize = nbVtkPts; // several points with same SMDS Id
+ }
+ if (nbVtkCells != newCellSize)
+ {
+ MESSAGE("===> nbVtkCells != newCellSize " << nbVtkCells << " " << newCellSize);
+ if (nbVtkCells > newCellSize) newCellSize = nbVtkCells; // several cells with same SMDS Id
+ }
+
+ // --- SMDS_MeshNode and myNodes (id in SMDS and in VTK are the same), myNodeIdFactory
+
+ if (areNodesModified)
+ {
+ MESSAGE("-------------- modify myNodes");
+ SetOfNodes newNodes;
+ newNodes.resize(newNodeSize+1,0); // 0 not used, SMDS numbers 1..n
+ int newSmdsId = 0;
+ for (int i = 0; i < nbNodes; i++)
+ {
+ if (myNodes[i])
+ {
+ newSmdsId++; // SMDS id start to 1
+ int oldVtkId = myNodes[i]->getVtkId();
+ int newVtkId = idNodesOldToNew[oldVtkId];
+ //MESSAGE("myNodes["<< i << "] vtkId " << oldVtkId << " --> " << newVtkId);
+ myNodes[i]->setVtkId(newVtkId);
+ myNodes[i]->setId(newSmdsId);
+ newNodes[newSmdsId] = myNodes[i];
+ //MESSAGE("myNodes["<< i << "] --> newNodes[" << newSmdsId << "]");
+ }
+ }
+ myNodes.swap(newNodes);
+ this->myNodeIDFactory->emptyPool(newSmdsId); // newSmdsId = number of nodes
+ MESSAGE("myNodes.size " << myNodes.size());
+ }
+
+ // --- SMDS_MeshCell, myCellIdVtkToSmds, myCellIdSmdsToVtk, myCells
+
+ int vtkIndexSize = myCellIdVtkToSmds.size();
+ int maxVtkId = -1;
+ for (int oldVtkId = 0; oldVtkId < vtkIndexSize; oldVtkId++)
+ {
+ int oldSmdsId = this->myCellIdVtkToSmds[oldVtkId];
+ if (oldSmdsId > 0)
+ {
+ int newVtkId = idCellsOldToNew[oldVtkId];
+ if (newVtkId > maxVtkId)
+ maxVtkId = newVtkId;
+ //MESSAGE("myCells["<< oldSmdsId << "] vtkId " << oldVtkId << " --> " << newVtkId);
+ myCells[oldSmdsId]->setVtkId(newVtkId);
+ }
+ }
+// MESSAGE("myCells.size()=" << myCells.size()
+// << " myCellIdSmdsToVtk.size()=" << myCellIdSmdsToVtk.size()
+// << " myCellIdVtkToSmds.size()=" << myCellIdVtkToSmds.size() );
+
+ SetOfCells newCells;
+ //vector<int> newSmdsToVtk;
+ vector<int> newVtkToSmds;
+
+ assert(maxVtkId < newCellSize);
+ newCells.resize(newCellSize+1, 0); // 0 not used, SMDS numbers 1..n
+ //newSmdsToVtk.resize(newCellSize+1, -1);
+ newVtkToSmds.resize(newCellSize+1, -1);
+
+ int myCellsSize = myCells.size();
+ int newSmdsId = 0;
+ for (int i = 0; i < myCellsSize; i++)
+ {
+ if (myCells[i])
+ {
+ newSmdsId++; // SMDS id start to 1
+ assert(newSmdsId <= newCellSize);
+ newCells[newSmdsId] = myCells[i];
+ newCells[newSmdsId]->setId(newSmdsId);
+ //MESSAGE("myCells["<< i << "] --> newCells[" << newSmdsId << "]");
+ int idvtk = myCells[i]->getVtkId();
+ //newSmdsToVtk[newSmdsId] = idvtk;
+ assert(idvtk < newCellSize);
+ newVtkToSmds[idvtk] = newSmdsId;
+ }
+ }
+
+ myCells.swap(newCells);
+ //myCellIdSmdsToVtk.swap(newSmdsToVtk);
+ myCellIdVtkToSmds.swap(newVtkToSmds);
+ MESSAGE("myCells.size()=" << myCells.size()
+ << " myCellIdVtkToSmds.size()=" << myCellIdVtkToSmds.size() );
+ this->myElementIDFactory->emptyPool(newSmdsId);
+
+ this->myScript->SetModified(true); // notify GUI client for buildPrs when update
+
+ // --- compact list myNodes and myElements in submeshes
+
+ map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.begin();
+ for(; it != myShapeIndexToSubMesh.end(); ++it)
+ {
+ (*it).second->compactList();
+ }
+
+}
+
+void SMESHDS_Mesh::CleanDownWardConnectivity()
+{
+ myGrid->CleanDownwardConnectivity();
+}
+
+void SMESHDS_Mesh::BuildDownWardConnectivity(bool withEdges)
+{
+ myGrid->BuildDownwardConnectivity(withEdges);
+}
+
+/*! change some nodes in cell without modifying type or internal connectivity.
+ * Nodes inverse connectivity is maintained up to date.
+ * @param vtkVolId vtk id of the cell.
+ * @param localClonedNodeIds map old node id to new node id.
+ * @return ok if success.
+ */
+bool SMESHDS_Mesh::ModifyCellNodes(int vtkVolId, std::map<int,int> localClonedNodeIds)
+{
+ myGrid->ModifyCellNodes(vtkVolId, localClonedNodeIds);
+ return true;
}