-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMESHDS : management of mesh data and SMESH document
// File : SMESHDS_Command.hxx
// Module : SMESH
{
public:
- SMESHDS_Command(const SMESHDS_CommandType aType);
- void AddNode(int NewNodeID, double x, double y, double z);
- void AddEdge(int NewEdgeID, int idnode1, int idnode2);
- void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
- void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
- int idnode4);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5, int idnode6);
- void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
- int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ SMESHDS_Command(const SMESHDS_CommandType aType);
+ void AddNode(int NewNodeID, double x, double y, double z);
+ void Add0DElement(int New0DElementID, int idnode);
+ void AddEdge(int NewEdgeID, int idnode1, int idnode2);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
void AddPolygonalFace (const int ElementID,
std::vector<int> nodes_ids);
void AddPolyhedralVolume (const int ElementID,
std::vector<int> nodes_ids,
std::vector<int> quantities);
// special methods for quadratic elements
- void AddEdge(int NewEdgeID, int n1, int n2, int n12);
+ void AddEdge(int NewEdgeID, int n1, int n2, int n12);
void AddFace(int NewFaceID, int n1, int n2, int n3,
int n12, int n23, int n31);
void AddFace(int NewFaceID, int n1, int n2, int n3, int n4,
int n56, int n67, int n78, int n85,
int n15, int n26, int n37, int n48);
- void MoveNode(int NewNodeID, double x, double y, double z);
- void RemoveNode(int NodeID);
- void RemoveElement(int ElementID);
- void ChangeElementNodes(int ElementID, int nodes[], int nbnodes);
- void ChangePolyhedronNodes(const int ElementID,
+ void MoveNode(int NewNodeID, double x, double y, double z);
+ void RemoveNode(int NodeID);
+ void RemoveElement(int ElementID);
+ void ChangeElementNodes(int ElementID, int nodes[], int nbnodes);
+ void ChangePolyhedronNodes(const int ElementID,
std::vector<int> nodes_ids,
std::vector<int> quantities);
- void Renumber (const bool isNodes, const int startID, const int deltaID);
- SMESHDS_CommandType GetType();
- int GetNumber();
- const std::list<int> & GetIndexes();
- const std::list<double> & GetCoords();
- ~SMESHDS_Command();
+ void Renumber (const bool isNodes, const int startID, const int deltaID);
+ SMESHDS_CommandType GetType();
+ int GetNumber();
+ const std::list<int> & GetIndexes();
+ const std::list<double> & GetCoords();
+ ~SMESHDS_Command();
private:
- SMESHDS_CommandType myType;
- int myNumber;
- std::list<double> myReals;
- std::list<int> myIntegers;
+ SMESHDS_CommandType myType;
+ int myNumber;
+ std::list<double> myReals;
+ std::list<int> myIntegers;
};
#endif