#ifndef _SMESHDS_Command_HeaderFile
#define _SMESHDS_Command_HeaderFile
-#ifndef _Standard_HeaderFile
-#include <Standard.hxx>
-#endif
-#ifndef _Handle_SMESHDS_Command_HeaderFile
-#include "Handle_SMESHDS_Command.hxx"
-#endif
-
-#ifndef _SMESHDS_CommandType_HeaderFile
#include "SMESHDS_CommandType.hxx"
-#endif
-#ifndef _Standard_Integer_HeaderFile
-#include <Standard_Integer.hxx>
-#endif
-#ifndef _TColStd_ListOfReal_HeaderFile
-#include <TColStd_ListOfReal.hxx>
-#endif
-#ifndef _TColStd_ListOfInteger_HeaderFile
-#include <TColStd_ListOfInteger.hxx>
-#endif
-#ifndef _MMgt_TShared_HeaderFile
-#include <MMgt_TShared.hxx>
-#endif
-#ifndef _Standard_Real_HeaderFile
-#include <Standard_Real.hxx>
-#endif
-class TColStd_ListOfInteger;
-class TColStd_ListOfReal;
-
-
-class SMESHDS_Command : public MMgt_TShared {
-
-public:
-
- inline void* operator new(size_t,void* anAddress)
- {
- return anAddress;
- }
- inline void* operator new(size_t size)
- {
- return Standard::Allocate(size);
- }
- inline void operator delete(void *anAddress)
- {
- if (anAddress) Standard::Free((Standard_Address&)anAddress);
- }
-// inline void operator delete(void *anAddress, size_t size)
-// {
-// if (anAddress) Standard::Free((Standard_Address&)anAddress,size);
-// }
- // Methods PUBLIC
- //
-Standard_EXPORT SMESHDS_Command(const SMESHDS_CommandType aType);
-Standard_EXPORT void AddNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void AddEdge(const Standard_Integer NewEdgeID,const Standard_Integer idnode1,const Standard_Integer idnode2) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3) ;
-Standard_EXPORT void AddFace(const Standard_Integer NewFaceID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6) ;
-Standard_EXPORT void AddVolume(const Standard_Integer NewVolID,const Standard_Integer idnode1,const Standard_Integer idnode2,const Standard_Integer idnode3,const Standard_Integer idnode4,const Standard_Integer idnode5,const Standard_Integer idnode6,const Standard_Integer idnode7,const Standard_Integer idnode8) ;
-Standard_EXPORT void MoveNode(const Standard_Integer NewNodeID,const Standard_Real x,const Standard_Real y,const Standard_Real z) ;
-Standard_EXPORT void RemoveNode(const Standard_Integer NodeID) ;
-Standard_EXPORT void RemoveElement(const Standard_Integer ElementID) ;
-Standard_EXPORT SMESHDS_CommandType GetType() ;
-Standard_EXPORT Standard_Integer GetNumber() ;
-Standard_EXPORT const TColStd_ListOfInteger& GetIndexes() ;
-Standard_EXPORT const TColStd_ListOfReal& GetCoords() ;
-Standard_EXPORT ~SMESHDS_Command();
-
-
-
-
- // Type management
- //
- Standard_EXPORT friend Handle_Standard_Type& SMESHDS_Command_Type_();
- Standard_EXPORT const Handle(Standard_Type)& DynamicType() const;
- Standard_EXPORT Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
-
-
-private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
-SMESHDS_CommandType myType;
-Standard_Integer myNumber;
-TColStd_ListOfReal myReals;
-TColStd_ListOfInteger myIntegers;
-
-
+#include <list>
+
+class SMESHDS_Command
+{
+
+ public:
+ SMESHDS_Command(const SMESHDS_CommandType aType);
+ void AddNode(int NewNodeID, double x, double y, double z);
+ void AddEdge(int NewEdgeID, int idnode1, int idnode2);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3);
+ void AddFace(int NewFaceID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6);
+ void AddVolume(int NewVolID, int idnode1, int idnode2, int idnode3,
+ int idnode4, int idnode5, int idnode6, int idnode7, int idnode8);
+ void MoveNode(int NewNodeID, double x, double y, double z);
+ void RemoveNode(int NodeID);
+ void RemoveElement(int ElementID);
+ SMESHDS_CommandType GetType();
+ int GetNumber();
+ const list<int> & GetIndexes();
+ const list<double> & GetCoords();
+ ~SMESHDS_Command();
+ private:
+ SMESHDS_CommandType myType;
+ int myNumber;
+ list<double> myReals;
+ list<int> myIntegers;
};
-
-
-
-
-
-// other inline functions and methods (like "C++: function call" methods)
-//
-
-
#endif