-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
SMESH_Algo* GetAlgo() const;
const std::map < int, SMESH_subMesh * >& DependsOn();
+ bool DependsOn( const SMESH_subMesh* other ) const;
/*!
- * \brief Return iterator on the submeshes this one depends on
+ * \brief Return iterator on the sub-meshes this one depends on. By default
+ * most simple sub-meshes go first.
*/
SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf,
- const bool complexShapeFirst) const;
+ const bool complexShapeFirst=false) const;
+
+ const std::vector< SMESH_subMesh * > & GetAncestors() const;
+ void ClearAncestors();
const TopoDS_Shape & GetSubShape() const;
};
enum compute_event
{
- MODIF_ALGO_STATE, COMPUTE, COMPUTE_CANCELED,
+ MODIF_ALGO_STATE, COMPUTE, COMPUTE_SUBMESH, COMPUTE_CANCELED,
CLEAN, SUBMESH_COMPUTED, SUBMESH_RESTORED, SUBMESH_LOADED,
MESH_ENTITY_REMOVED, CHECK_COMPUTE_STATE
};
/*!
* \brief Return an event listener data
* \param listener - the listener whose data is
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(EventListener* listener) const;
+ EventListenerData* GetEventListenerData(EventListener* listener,
+ const bool myOwn=false) const;
/*!
* \brief Return an event listener data
* \param listenerName - the listener name
+ * \param myOwn - if \c true, returns a listener set by this sub-mesh,
+ * else returns a listener listening to events of this sub-mesh
* \retval EventListenerData* - found data, maybe NULL
*/
- EventListenerData* GetEventListenerData(const std::string& listenerName) const;
+ EventListenerData* GetEventListenerData(const std::string& listenerName,
+ const bool myOwn=false) const;
/*!
* \brief Unregister the listener and delete it and it's data
AlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
SMESH_Hypothesis::Hypothesis_Status
- SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp);
+ SubMeshesAlgoStateEngine(int event, SMESH_Hypothesis * anHyp, bool exitOnFatal=false);
algo_state GetAlgoState() const { return _algoState; }
- compute_state GetComputeState() const { return _computeState; };
+ compute_state GetComputeState() const { return _computeState; }
SMESH_ComputeErrorPtr& GetComputeError() { return _computeError; }
void DumpAlgoState(bool isMain);
bool IsEmpty() const;
bool IsMeshComputed() const;
- // check if _subMeshDS contains mesh elements
+ // check if _subMeshDS contains mesh elements unless _alwaysComputed==true
/*!
* \brief Allow algo->Compute() if a subshape of lower dim is meshed but
bool SubMeshesComputed(bool * isFailedToCompute=0) const;
+ int GetComputeCost() const;
+ // how costly is to compute this sub-mesh
/*!
* \brief Find common submeshes (based on shared subshapes with other
TopoDS_Shape getCollection(SMESH_Gen * theGen,
SMESH_Algo* theAlgo,
bool & theSubComputed,
- bool & theSubFailed);
+ bool & theSubFailed,
+ std::vector<SMESH_subMesh*>& theSubs);
/*!
* \brief Update compute_state by _computeError
* \retval bool - false if there are errors
const SMESH_Hypothesis * theHyp,
const int theHypType = 0);
//
+ int computeCost() const;
protected:
std::map < int, SMESH_subMesh * >_mapDepend;
bool _dependenceAnalysed;
+ std::vector< SMESH_subMesh * > _ancestors;
SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
algo_state _algoState;
compute_state _computeState;
SMESH_ComputeErrorPtr _computeError;
+ int _computeCost; // how costly is to compute this sub-mesh
+ int _realComputeCost; // _computeCost depending on presence of needed hypotheses
// allow algo->Compute() if a sub-shape of lower dim is meshed but
// none mesh entity is bound to it. Eg StdMeshers_CompositeSegment_1D can