// SMESH SMESH : implementaion of SMESH idl descriptions
//
// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
//
//
//
// Module : SMESH
// $Header$
-using namespace std;
using namespace std;
#include "SMESH_subMesh.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_Algo.hxx"
+#include "SMESH_HypoFilter.hxx"
+
#include "utilities.h"
#include "OpUtil.hxx"
+#include <BRep_Builder.hxx>
+
#include <TopExp.hxx>
-#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
+#include <TopoDS_Compound.hxx>
+#include <TopTools_MapOfShape.hxx>
#include <TopTools_ListOfShape.hxx>
#include <TopTools_ListIteratorOfListOfShape.hxx>
+#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
+
#include <TColStd_ListIteratorOfListOfInteger.hxx>
+#ifdef _DEBUG_
+#include <gp_Pnt.hxx>
+#include <BRep_Tool.hxx>
+#include <TopoDS.hxx>
+#endif
+
//=============================================================================
/*!
* default constructor:
*/
//=============================================================================
-SMESH_subMesh::SMESH_subMesh(int Id,
- SMESH_Mesh* father,
- const Handle(SMESHDS_Mesh)& meshDS,
- const TopoDS_Shape & aSubShape)
+SMESH_subMesh::SMESH_subMesh(int Id, SMESH_Mesh * father, SMESHDS_Mesh * meshDS,
+ const TopoDS_Shape & aSubShape)
{
- //MESSAGE("SMESH_subMesh::SMESH_subMesh");
- _subShape = aSubShape;
- _meshDS = meshDS;
- _subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
- _father = father;
- _Id = Id;
- _vertexSet = false; // only for Vertex subMesh
- _dependenceAnalysed = false;
- _dependantsFound = false;
-
- if (_subShape.ShapeType() == TopAbs_VERTEX)
- {
- _algoState = HYP_OK;
- _computeState = READY_TO_COMPUTE;
- }
- else
- {
- _algoState = NO_ALGO;
- _computeState = NOT_READY;
- }
+ _subShape = aSubShape;
+ _meshDS = meshDS;
+ _subMeshDS = meshDS->MeshElements(_subShape); // may be null ...
+ _father = father;
+ _Id = Id;
+ _dependenceAnalysed = false;
+
+ if (_subShape.ShapeType() == TopAbs_VERTEX)
+ {
+ _algoState = HYP_OK;
+ _computeState = READY_TO_COMPUTE;
+ }
+ else
+ {
+ _algoState = NO_ALGO;
+ _computeState = NOT_READY;
+ }
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
SMESH_subMesh::~SMESH_subMesh()
{
- MESSAGE("SMESH_subMesh::~SMESH_subMesh");
- // ****
+ MESSAGE("SMESH_subMesh::~SMESH_subMesh");
+ // ****
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-int SMESH_subMesh::GetId()
+int SMESH_subMesh::GetId() const
{
- //MESSAGE("SMESH_subMesh::GetId");
- return _Id;
+ //MESSAGE("SMESH_subMesh::GetId");
+ return _Id;
}
//=============================================================================
/*!
- * Given a subShape, find the subMesh is associated to this subShape or
- * to a collection of shapes containing this subShape. Collection = compsolid,
- * shell, wire
+ *
*/
//=============================================================================
-// bool SMESH_subMesh::Contains(const TopoDS_Shape & aSubShape)
-// throw (SALOME_Exception)
-// {
-// //MESSAGE("SMESH_subMesh::Contains");
-// bool contains = false;
-// int type = _subShape.ShapeType();
-// int typesub = aSubShape.ShapeType();
-// //SCRUTE(type)
-// //SCRUTE(typesub)
-// switch (type)
-// {
-// // case TopAbs_COMPOUND:
-// // {
-// // //MESSAGE("---");
-// // throw SALOME_Exception(LOCALIZED("Compound not yet treated"));
-// // break;
-// // }
-// case TopAbs_COMPSOLID:
-// {
-// //MESSAGE("---");
-// for (TopExp_Explorer exp(aSubShape,TopAbs_SOLID);exp.More();exp.Next())
-// {
-// contains = _subShape.IsSame(exp.Current());
-// if (contains) break;
-// }
-// break;
-// }
-// case TopAbs_SHELL:
-// {
-// //MESSAGE("---");
-// for (TopExp_Explorer exp(aSubShape,TopAbs_FACE);exp.More();exp.Next())
-// {
-// contains = _subShape.IsSame(exp.Current());
-// if (contains) break;
-// }
-// break;
-// }
-// case TopAbs_WIRE:
-// {
-// //MESSAGE("---");
-// for (TopExp_Explorer exp(aSubShape,TopAbs_EDGE);exp.More();exp.Next())
-// {
-// contains = _subShape.IsSame(exp.Current());
-// if (contains) break;
-// }
-// break;
-// }
-// case TopAbs_COMPOUND:
-// case TopAbs_SOLID:
-// case TopAbs_FACE:
-// case TopAbs_EDGE:
-// case TopAbs_VERTEX:
-// {
-// //MESSAGE("---");
-// contains = _subShape.IsSame(aSubShape);
-// break;
-// }
-// default:
-// {
-// break;
-// }
-// }
-// //SCRUTE(contains);
-// return contains;
-// }
+SMESHDS_SubMesh * SMESH_subMesh::GetSubMeshDS()
+{
+ //MESSAGE("SMESH_subMesh::GetSubMeshDS");
+ if (_subMeshDS==NULL)
+ {
+ //MESSAGE("subMesh pointer still null, trying to get it...");
+ _subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
+ if (_subMeshDS==NULL)
+ {
+ MESSAGE("problem... subMesh still empty");
+ //NRI ASSERT(0);
+ //NRI throw SALOME_Exception(LOCALIZED(subMesh still empty));
+ }
+ }
+ return _subMeshDS;
+}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-const Handle(SMESHDS_SubMesh)& SMESH_subMesh::GetSubMeshDS()
- throw (SALOME_Exception)
+SMESHDS_SubMesh* SMESH_subMesh::CreateSubMeshDS()
{
- //MESSAGE("SMESH_subMesh::GetSubMeshDS");
- if (_subMeshDS.IsNull())
- {
- //MESSAGE("subMesh pointer still null, trying to get it...");
- _subMeshDS = _meshDS->MeshElements(_subShape); // may be null ...
- if (_subMeshDS.IsNull())
- {
- MESSAGE("problem... subMesh still empty");
- //NRI ASSERT(0);
- //NRI throw SALOME_Exception(LOCALIZED(subMesh still empty));
- }
- }
- return _subMeshDS;
+ if ( !GetSubMeshDS() )
+ _meshDS->NewSubMesh( _meshDS->ShapeToIndex( _subShape ) );
+
+ return GetSubMeshDS();
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-SMESH_subMesh* SMESH_subMesh::GetFirstToCompute()
- throw (SALOME_Exception)
+SMESH_subMesh *SMESH_subMesh::GetFirstToCompute()
{
//MESSAGE("SMESH_subMesh::GetFirstToCompute");
- const map<int, SMESH_subMesh*>& subMeshes = DependsOn();
- SMESH_subMesh* firstToCompute = 0;
+ const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
+ SMESH_subMesh *firstToCompute = 0;
- map<int, SMESH_subMesh*>::const_iterator itsub;
+ map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ {
+ SMESH_subMesh *sm = (*itsub).second;
+ // SCRUTE(sm->GetId());
+ // SCRUTE(sm->GetComputeState());
+ bool readyToCompute = (sm->GetComputeState() == READY_TO_COMPUTE);
+ if (readyToCompute)
{
- SMESH_subMesh* sm = (*itsub).second;
-// SCRUTE(sm->GetId());
-// SCRUTE(sm->GetComputeState());
- bool readyToCompute = (sm->GetComputeState() == READY_TO_COMPUTE);
- if (readyToCompute)
- {
- firstToCompute = sm;
- //SCRUTE(sm->GetId());
- break;
- }
+ firstToCompute = sm;
+ //SCRUTE(sm->GetId());
+ break;
}
+ }
if (firstToCompute)
- {
- //MESSAGE("--- submesh to compute");
- return firstToCompute; // a subMesh of this
- }
+ {
+ return firstToCompute; // a subMesh of this
+ }
if (_computeState == READY_TO_COMPUTE)
- {
- //MESSAGE("--- this to compute");
- return this; // this
- }
- //MESSAGE("--- nothing to compute");
- return 0; // nothing to compute
+ {
+ return this; // this
+ }
+ return 0; // nothing to compute
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
bool SMESH_subMesh::SubMeshesComputed()
- throw (SALOME_Exception)
{
//MESSAGE("SMESH_subMesh::SubMeshesComputed");
- const map<int, SMESH_subMesh*>& subMeshes = DependsOn();
+ const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
bool subMeshesComputed = true;
- map<int, SMESH_subMesh*>::const_iterator itsub;
+ map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ {
+ SMESH_subMesh *sm = (*itsub).second;
+
+ const TopoDS_Shape & ss = sm->GetSubShape();
+ int type = ss.ShapeType();
+ bool computeOk = (sm->GetComputeState() == COMPUTE_OK);
+ if (!computeOk)
{
- SMESH_subMesh* sm = (*itsub).second;
-// SCRUTE(sm->GetId());
-// SCRUTE(sm->GetComputeState());
- bool computeOk = (sm->GetComputeState() == COMPUTE_OK);
- if (! computeOk)
- {
- subMeshesComputed = false;
- SCRUTE(sm->GetId());
- break;
- }
+ subMeshesComputed = false;
+
+ switch (type)
+ {
+ case TopAbs_COMPOUND:
+ {
+ MESSAGE("The not computed sub mesh is a COMPOUND");
+ break;
+ }
+ case TopAbs_COMPSOLID:
+ {
+ MESSAGE("The not computed sub mesh is a COMPSOLID");
+ break;
+ }
+ case TopAbs_SHELL:
+ {
+ MESSAGE("The not computed sub mesh is a SHEL");
+ break;
+ }
+ case TopAbs_WIRE:
+ {
+ MESSAGE("The not computed sub mesh is a WIRE");
+ break;
+ }
+ case TopAbs_SOLID:
+ {
+ MESSAGE("The not computed sub mesh is a SOLID");
+ break;
+ }
+ case TopAbs_FACE:
+ {
+ MESSAGE("The not computed sub mesh is a FACE");
+ break;
+ }
+ case TopAbs_EDGE:
+ {
+ MESSAGE("The not computed sub mesh is a EDGE");
+ break;
+ }
+ default:
+ {
+ MESSAGE("The not computed sub mesh is of unknown type");
+ break;
+ }
+ }
+
+ break;
}
- return subMeshesComputed;
+ }
+ return subMeshesComputed;
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
bool SMESH_subMesh::SubMeshesReady()
{
MESSAGE("SMESH_subMesh::SubMeshesReady");
- const map<int, SMESH_subMesh*>& subMeshes = DependsOn();
+ const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
bool subMeshesReady = true;
- map<int, SMESH_subMesh*>::const_iterator itsub;
+ map < int, SMESH_subMesh * >::const_iterator itsub;
for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ {
+ SMESH_subMesh *sm = (*itsub).second;
+ bool computeOk = ((sm->GetComputeState() == COMPUTE_OK)
+ || (sm->GetComputeState() == READY_TO_COMPUTE));
+ if (!computeOk)
{
- SMESH_subMesh* sm = (*itsub).second;
-// SCRUTE(sm->GetId());
-// SCRUTE(sm->GetComputeState());
- bool computeOk = ( (sm->GetComputeState() == COMPUTE_OK)
- || (sm->GetComputeState() == READY_TO_COMPUTE)) ;
- if (! computeOk)
- {
- subMeshesReady = false;
- SCRUTE(sm->GetId());
- break;
- }
+ subMeshesReady = false;
+ SCRUTE(sm->GetId());
+ break;
}
- return subMeshesReady;
+ }
+ return subMeshesReady;
}
//=============================================================================
/*!
- * Construct dependence on first level subMeshes. complex shapes (compsolid,
+ * Construct dependence on first level subMeshes. complex shapes (compsolid,
* shell, wire) are not analysed the same way as simple shapes (solid, face,
- * edge).
+ * edge).
* For collection shapes (compsolid, shell, wire) prepare a list of submeshes
* with possible multiples occurences. Multiples occurences corresponds to
* internal frontiers within shapes of the collection and must not be keeped.
*/
//=============================================================================
-const map<int, SMESH_subMesh*>& SMESH_subMesh::DependsOn()
+const map < int, SMESH_subMesh * >&SMESH_subMesh::DependsOn()
{
- if (_dependenceAnalysed) return _mapDepend;
+ if (_dependenceAnalysed)
+ return _mapDepend;
- //MESSAGE("SMESH_subMesh::DependsOn");
+ //MESSAGE("SMESH_subMesh::DependsOn");
int type = _subShape.ShapeType();
//SCRUTE(type);
switch (type)
+ {
+ case TopAbs_COMPOUND:
{
- case TopAbs_COMPOUND:
+ //MESSAGE("compound");
+ for (TopExp_Explorer exp(_subShape, TopAbs_SOLID); exp.More();
+ exp.Next())
{
- //MESSAGE("compound");
- list<TopoDS_Shape> shellInSolid;
- for (TopExp_Explorer exp(_subShape,TopAbs_SOLID);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- for (TopExp_Explorer
- exp2(exp.Current(),TopAbs_SHELL);exp2.More();exp2.Next())
- {
- shellInSolid.push_back(exp2.Current());
- }
- }
- for (TopExp_Explorer exp(_subShape,TopAbs_SHELL);exp.More();exp.Next())
- {
- list<TopoDS_Shape>::iterator it1;
- bool isInSolid = false;
- for (it1 = shellInSolid.begin(); it1 != shellInSolid.end(); it1++)
- {
- TopoDS_Shape aShape = (*it1);
- if (aShape.IsSame(exp.Current()))
- {
- isInSolid = true;
- break;
- }
- }
- if (!isInSolid)
- InsertDependence(exp.Current()); //only shell not in solid
- }
- for (TopExp_Explorer exp(_subShape,TopAbs_FACE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
- for (TopExp_Explorer exp(_subShape,TopAbs_EDGE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_COMPSOLID:
+ for (TopExp_Explorer exp(_subShape, TopAbs_SHELL, TopAbs_SOLID); exp.More();
+ exp.Next())
{
- //MESSAGE("compsolid");
- for (TopExp_Explorer exp(_subShape,TopAbs_SOLID);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
-// list<TopoDS_Shape> shapeList;
-// for (TopExp_Explorer exp(_subShape,TopAbs_SOLID);exp.More();exp.Next())
-// {
-// for (TopExp_Explorer
-// exp2(exp.Current(),TopAbs_FACE);exp2.More();exp2.Next())
-// {
-// shapeList.push_back(exp2.Current());
-// }
-// }
-// FinalizeDependence(shapeList);
- break;
+ InsertDependence(exp.Current()); //only shell not in solid
}
- case TopAbs_SHELL:
+ for (TopExp_Explorer exp(_subShape, TopAbs_FACE, TopAbs_SHELL); exp.More();
+ exp.Next())
{
- //MESSAGE("shell");
- for (TopExp_Explorer exp(_subShape,TopAbs_FACE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
-// list<TopoDS_Shape> shapeList;
-// for (TopExp_Explorer exp(_subShape,TopAbs_FACE);exp.More();exp.Next())
-// {
-// for (TopExp_Explorer
-// exp2(exp.Current(),TopAbs_EDGE);exp2.More();exp2.Next())
-// {
-// shapeList.push_back(exp2.Current());
-// }
-// }
-// FinalizeDependence(shapeList);
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_WIRE:
+ for (TopExp_Explorer exp(_subShape, TopAbs_EDGE, TopAbs_FACE); exp.More();
+ exp.Next())
{
- //MESSAGE("wire");
- for (TopExp_Explorer exp(_subShape,TopAbs_EDGE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
-// list<TopoDS_Shape> shapeList;
-// for (TopExp_Explorer exp(_subShape,TopAbs_EDGE);exp.More();exp.Next())
-// {
-// for (TopExp_Explorer
-// exp2(exp.Current(),TopAbs_VERTEX);exp2.More();exp2.Next())
-// {
-// shapeList.push_back(exp2.Current());
-// }
-// }
-// FinalizeDependence(shapeList);
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_SOLID:
+ break;
+ }
+ case TopAbs_COMPSOLID:
+ {
+ //MESSAGE("compsolid");
+ for (TopExp_Explorer exp(_subShape, TopAbs_SOLID); exp.More();
+ exp.Next())
{
- //MESSAGE("solid");
-// for (TopExp_Explorer exp(_subShape,TopAbs_SHELL);exp.More();exp.Next())
-// {
-// InsertDependence(exp.Current());
-// }
- for (TopExp_Explorer exp(_subShape,TopAbs_FACE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_FACE:
+ break;
+ }
+ case TopAbs_SHELL:
+ {
+ //MESSAGE("shell");
+ for (TopExp_Explorer exp(_subShape, TopAbs_FACE); exp.More();
+ exp.Next())
{
- //MESSAGE("face");
-// for (TopExp_Explorer exp(_subShape,TopAbs_WIRE);exp.More();exp.Next())
-// {
-// InsertDependence(exp.Current());
-// }
- for (TopExp_Explorer exp(_subShape,TopAbs_EDGE);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_EDGE:
+ break;
+ }
+ case TopAbs_WIRE:
+ {
+ //MESSAGE("wire");
+ for (TopExp_Explorer exp(_subShape, TopAbs_EDGE); exp.More();
+ exp.Next())
{
- //MESSAGE("edge");
- for (TopExp_Explorer exp(_subShape,TopAbs_VERTEX);exp.More();exp.Next())
- {
- InsertDependence(exp.Current());
- }
- break;
+ InsertDependence(exp.Current());
}
- case TopAbs_VERTEX:
+ break;
+ }
+ case TopAbs_SOLID:
+ {
+ //MESSAGE("solid");
+ for (TopExp_Explorer exp(_subShape, TopAbs_FACE); exp.More();
+ exp.Next())
{
- break;
+ InsertDependence(exp.Current());
}
- default:
+ break;
+ }
+ case TopAbs_FACE:
+ {
+ //MESSAGE("face");
+ for (TopExp_Explorer exp(_subShape, TopAbs_EDGE); exp.More();
+ exp.Next())
{
- break;
+ InsertDependence(exp.Current());
}
+ break;
+ }
+ case TopAbs_EDGE:
+ {
+ //MESSAGE("edge");
+ for (TopExp_Explorer exp(_subShape, TopAbs_VERTEX); exp.More();
+ exp.Next())
+ {
+ InsertDependence(exp.Current());
+ }
+ break;
+ }
+ case TopAbs_VERTEX:
+ {
+ break;
+ }
+ default:
+ {
+ break;
}
+ }
_dependenceAnalysed = true;
return _mapDepend;
}
void SMESH_subMesh::InsertDependence(const TopoDS_Shape aSubShape)
{
//MESSAGE("SMESH_subMesh::InsertDependence");
- //SMESH_subMesh* aSubMesh = _father->GetSubMeshContaining(aSubShape);
- //SCRUTE(aSubMesh);
- //if (! aSubMesh) aSubMesh = _father->GetSubMesh(aSubShape);
-
- SMESH_subMesh* aSubMesh = _father->GetSubMesh(aSubShape);
+ SMESH_subMesh *aSubMesh = _father->GetSubMesh(aSubShape);
int type = aSubShape.ShapeType();
- int ordType = 9 - type; // 2 = Vertex, 8 = CompSolid
+ int ordType = 9 - type; // 2 = Vertex, 8 = CompSolid
int cle = aSubMesh->GetId();
- cle += 10000000 * ordType; // sort map by ordType then index
+ cle += 10000000 * ordType; // sort map by ordType then index
if (_mapDepend.find(cle) == _mapDepend.end())
+ {
+ _mapDepend[cle] = aSubMesh;
+ const map < int, SMESH_subMesh * >&subMap = aSubMesh->DependsOn();
+ map < int, SMESH_subMesh * >::const_iterator im;
+ for (im = subMap.begin(); im != subMap.end(); im++)
{
- _mapDepend[cle] = aSubMesh;
- const map<int, SMESH_subMesh*>& subMap = aSubMesh->DependsOn();
- map<int, SMESH_subMesh*>::const_iterator im;
- for (im = subMap.begin(); im != subMap.end(); im++)
- {
- int clesub = (*im).first;
- SMESH_subMesh* sm = (*im).second;
- if (_mapDepend.find(clesub) == _mapDepend.end())
- _mapDepend[clesub] = sm;
- }
+ int clesub = (*im).first;
+ SMESH_subMesh *sm = (*im).second;
+ if (_mapDepend.find(clesub) == _mapDepend.end())
+ _mapDepend[clesub] = sm;
}
+ }
}
-
+
//=============================================================================
/*!
- * For collection shapes (compsolid, shell, wire).
- * Add only subMesh figuring only once in multiset to dependence list
+ *
*/
//=============================================================================
-// void SMESH_subMesh::FinalizeDependence(list<TopoDS_Shape>& shapeList)
-// {
-// //MESSAGE("SMESH_subMesh::FinalizeDependence");
-// list<TopoDS_Shape>::iterator it1, it2;
-// for(it1 = shapeList.begin(); it1 != shapeList.end(); it1++)
-// {
-// TopoDS_Shape aSubShape = (*it1);
-// int count = 0;
-// for(it2 = shapeList.begin(); it2 != shapeList.end(); it2++)
-// {
-// TopoDS_Shape other = (*it2);
-// if (other.IsSame(aSubShape)) count++;
-// }
-// if (count == 1) InsertDependence(aSubShape);
-// SCRUTE(count);
-// }
-// }
+const TopoDS_Shape & SMESH_subMesh::GetSubShape()
+{
+ //MESSAGE("SMESH_subMesh::GetSubShape");
+ return _subShape;
+}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
- const TopoDS_Shape& SMESH_subMesh::GetSubShape()
+//=======================================================================
+//function : CanAddHypothesis
+//purpose : return true if theHypothesis can be attached to me:
+// its dimention is checked
+//=======================================================================
+
+bool SMESH_subMesh::CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const
{
- //MESSAGE("SMESH_subMesh::GetSubShape");
- return _subShape;
+ int aHypDim = theHypothesis->GetDim();
+ int aShapeDim = SMESH_Gen::GetShapeDim(_subShape);
+ if ( aHypDim <= aShapeDim )
+ return true;
+// if ( aHypDim < aShapeDim )
+// return ( _father->IsMainShape( _subShape ));
+
+ return false;
+}
+
+//=======================================================================
+//function : IsApplicableHypotesis
+//purpose :
+//=======================================================================
+
+bool SMESH_subMesh::IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
+ const TopAbs_ShapeEnum theShapeType)
+{
+ if ( theHypothesis->GetType() > SMESHDS_Hypothesis::PARAM_ALGO)
+ // algorithm
+ return ( theHypothesis->GetShapeType() & (1<< theShapeType));
+
+ // hypothesis
+ int aShapeDim = 100;
+ switch ( theShapeType ) {
+ case TopAbs_EDGE: aShapeDim = 1; break;
+ case TopAbs_FACE: aShapeDim = 2; break;
+ case TopAbs_SHELL:aShapeDim = 3; break;
+ case TopAbs_SOLID:aShapeDim = 3; break;
+// case TopAbs_VERTEX:
+// case TopAbs_WIRE:
+// case TopAbs_COMPSOLID:
+// case TopAbs_COMPOUND:
+ default: return false;
+ }
+
+ return ( theHypothesis->GetDim() == aShapeDim );
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-bool SMESH_subMesh::AlgoStateEngine(int event, SMESH_Hypothesis* anHyp)
- throw (SALOME_Exception)
+SMESH_Hypothesis::Hypothesis_Status
+ SMESH_subMesh::AlgoStateEngine(int event, SMESH_Hypothesis * anHyp)
{
// MESSAGE("SMESH_subMesh::AlgoStateEngine");
//SCRUTE(_algoState);
// **** les retour des evenement shape sont significatifs
// (add ou remove fait ou non)
// le retour des evenement father n'indiquent pas que add ou remove fait
+
+ SMESH_Hypothesis::Hypothesis_Status aux_ret, ret = SMESH_Hypothesis::HYP_OK;
+
int dim = SMESH_Gen::GetShapeDim(_subShape);
if (dim < 1)
- {
- _algoState = HYP_OK;
- //SCRUTE(_algoState);
- return true;
- }
+ {
+ _algoState = HYP_OK;
+ if (event == ADD_HYP || event == ADD_ALGO)
+ return SMESH_Hypothesis::HYP_BAD_DIM; // do not allow to assign any hyp
+ else
+ return SMESH_Hypothesis::HYP_OK;
+ }
SMESH_Gen* gen =_father->GetGen();
- bool ret;
- _oldAlgoState = _algoState;
+// bool ret = false;
+ int oldAlgoState = _algoState;
bool modifiedHyp = false; // if set to true, force event MODIF_ALGO_STATE
// in ComputeStateEngine
- switch (_algoState)
+ // ----------------------
+ // check mesh conformity
+ // ----------------------
+ if (event == ADD_ALGO)
+ {
+ if (IsApplicableHypotesis( anHyp ) &&
+ !_father->IsNotConformAllowed() &&
+ !IsConform( static_cast< SMESH_Algo* >( anHyp )))
+ return SMESH_Hypothesis::HYP_NOTCONFORM;
+ }
+
+ // ----------------------------------
+ // add a hypothesis to DS if possible
+ // ----------------------------------
+ if (event == ADD_HYP || event == ADD_ALGO)
+ {
+ if ( ! CanAddHypothesis( anHyp ))
+ return SMESH_Hypothesis::HYP_BAD_DIM;
+
+ if ( GetSimilarAttached( _subShape, anHyp ) )
+ return SMESH_Hypothesis::HYP_ALREADY_EXIST;
+
+ if ( !_meshDS->AddHypothesis(_subShape, anHyp))
+ return SMESH_Hypothesis::HYP_ALREADY_EXIST;
+
+ // Serve Propagation of 1D hypothesis
+ if (event == ADD_HYP) {
+ bool isPropagationOk = true;
+ string hypName = anHyp->GetName();
+
+ if (hypName == "Propagation") {
+ TopExp_Explorer exp (_subShape, TopAbs_EDGE);
+ TopTools_MapOfShape aMap;
+ for (; exp.More(); exp.Next()) {
+ if (aMap.Add(exp.Current())) {
+ if (!_father->BuildPropagationChain(exp.Current())) {
+ isPropagationOk = false;
+ }
+ }
+ }
+ }
+ else if (anHyp->GetDim() == 1) { // Only 1D hypothesis can be propagated
+ TopExp_Explorer exp (_subShape, TopAbs_EDGE);
+ TopTools_MapOfShape aMap;
+ for (; exp.More(); exp.Next()) {
+ if (aMap.Add(exp.Current())) {
+ TopoDS_Shape aMainEdge;
+ if (_father->IsPropagatedHypothesis(exp.Current(), aMainEdge)) {
+ isPropagationOk = _father->RebuildPropagationChains();
+ } else if (_father->IsPropagationHypothesis(exp.Current())) {
+ isPropagationOk = _father->BuildPropagationChain(exp.Current());
+ } else {
+ }
+ }
+ }
+ } else {
+ }
+
+ if (!isPropagationOk && ret < SMESH_Hypothesis::HYP_CONCURENT) {
+ ret = SMESH_Hypothesis::HYP_CONCURENT;
+ }
+ } // Serve Propagation of 1D hypothesis
+ }
+
+ // --------------------------
+ // remove a hypothesis from DS
+ // --------------------------
+ if (event == REMOVE_HYP || event == REMOVE_ALGO)
+ {
+ if (!_meshDS->RemoveHypothesis(_subShape, anHyp))
+ return SMESH_Hypothesis::HYP_OK; // nothing changes
+
+ // Serve Propagation of 1D hypothesis
+ if (event == REMOVE_HYP)
{
+ bool isPropagationOk = true;
+ SMESH_HypoFilter propagFilter( SMESH_HypoFilter::HasName( "Propagation" ));
+ if ( propagFilter.IsOk( anHyp, _subShape ))
+ {
+ TopExp_Explorer exp (_subShape, TopAbs_EDGE);
+ TopTools_MapOfShape aMap;
+ for (; exp.More(); exp.Next()) {
+ if (aMap.Add(exp.Current()) &&
+ !_father->GetHypothesis( exp.Current(), propagFilter, true )) {
+ // no more Propagation on the current edge
+ if (!_father->RemovePropagationChain(exp.Current())) {
+ return SMESH_Hypothesis::HYP_UNKNOWN_FATAL;
+ }
+ }
+ }
+ // rebuild propagation chains, because removing one
+ // chain can resolve concurention, existing before
+ isPropagationOk = _father->RebuildPropagationChains();
+ }
+ else if (anHyp->GetDim() == 1) // Only 1D hypothesis can be propagated
+ {
+ isPropagationOk = _father->RebuildPropagationChains();
+ }
- // ----------------------------------------------------------------------
+ if (!isPropagationOk && ret < SMESH_Hypothesis::HYP_CONCURENT) {
+ ret = SMESH_Hypothesis::HYP_CONCURENT;
+ }
+ } // Serve Propagation of 1D hypothesis
+ }
- case NO_ALGO:
- switch (event)
- {
- case ADD_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
- break;
- case ADD_ALGO:
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- if (anHyp->GetDim() <= SMESH_Gen::GetShapeDim(_subShape))
- {
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
-// if (ret &&(anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape)))
-// if (ret &&(anHyp->GetShapeType() == _subShape.ShapeType()))
- if (ret &&(anHyp->GetShapeType() & (1<< _subShape.ShapeType())))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- case REMOVE_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- break;
- case REMOVE_ALGO:
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- break;
- case ADD_FATHER_HYP: // nothing to do
- break;
- case ADD_FATHER_ALGO: // Algo just added in father
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
-// if (anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape))
-// if (anHyp->GetShapeType() == _subShape.ShapeType())
- if (anHyp->GetShapeType() & (1<< _subShape.ShapeType()))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- break;
- case REMOVE_FATHER_HYP: // nothing to do
- break;
- case REMOVE_FATHER_ALGO: // nothing to do
- break;
- default:
- ASSERT(0);
- break;
- }
- break;
+ // ------------------
+ // analyse algo state
+ // ------------------
+ if (!IsApplicableHypotesis( anHyp ))
+ return ret; // not applicable hypotheses do not change algo state
- // ----------------------------------------------------------------------
+ switch (_algoState)
+ {
- case MISSING_HYP:
- switch (event)
- {
- case ADD_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
- if (ret)
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- break;
- case ADD_ALGO: //already existing algo : on father ?
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- if (anHyp->GetDim() <= SMESH_Gen::GetShapeDim(_subShape))
- {
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
-// if (ret &&(anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape)))
-// if (ret &&(anHyp->GetShapeType() == _subShape.ShapeType()))
- if (ret &&(anHyp->GetShapeType() & (1<< _subShape.ShapeType())))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // two algo on the same subShape...
- {
- MESSAGE("two algo on the same subshape not allowed");
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- ret = false;
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- }
- break;
- case REMOVE_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- break;
- case REMOVE_ALGO: // perhaps a father algo applies ?
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
-// if (ret &&(anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape)))
-// if (ret &&(anHyp->GetShapeType() == _subShape.ShapeType()))
- if (ret &&(anHyp->GetShapeType() & (1<<_subShape.ShapeType())))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // no more algo applying on subShape...
- {
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- case ADD_FATHER_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- break;
- case ADD_FATHER_ALGO: // detect if two algo of same dim on father
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
-// if (anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape))
-// if (anHyp->GetShapeType() == _subShape.ShapeType())
- if (anHyp->GetShapeType() & (1<< _subShape.ShapeType()))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // two applying algo on father
- {
- MESSAGE("two applying algo on fatherShape...");
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- case REMOVE_FATHER_HYP: // nothing to do
- break;
- case REMOVE_FATHER_ALGO:
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
-// if (anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape))
-// if (anHyp->GetShapeType() == _subShape.ShapeType())
- if (anHyp->GetShapeType() & (1<< _subShape.ShapeType()))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // no more applying algo on father
- {
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- default:
- ASSERT(0);
- break;
- }
+ // ----------------------------------------------------------------------
+
+ case NO_ALGO:
+ switch (event) {
+ case ADD_HYP:
+ break;
+ case ADD_ALGO: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if (algo->CheckHypothesis((*_father),_subShape, aux_ret))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ break;
+ }
+ case REMOVE_HYP:
+ break;
+ case REMOVE_ALGO:
+ break;
+ case ADD_FATHER_HYP:
+ break;
+ case ADD_FATHER_ALGO: { // Algo just added in father
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo == anHyp ) {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ }
+ case REMOVE_FATHER_HYP:
break;
+ case REMOVE_FATHER_ALGO: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if (algo)
+ {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ }
+ default:
+ ASSERT(0);
+ break;
+ }
+ break;
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
- case HYP_OK:
- switch (event)
- {
- case ADD_HYP:
- {
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- list<SMESHDS_Hypothesis*> originalUsedHyps
- = algo->GetUsedHypothesis((*_father), _subShape); // copy
-
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
- if (ret)
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (! ret)
- {
- INFOS("two applying algo on the same shape not allowed");
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- ret = false;
- }
- else // compare SMESHDS_Hypothesis* lists (order important)
- {
- MESSAGE("---");
- const list<SMESHDS_Hypothesis*>& newUsedHyps
- = algo->GetUsedHypothesis((*_father), _subShape);
- modifiedHyp = (originalUsedHyps != newUsedHyps);
- }
- }
- }
- break;
- case ADD_ALGO: //already existing algo : on father ?
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- if (anHyp->GetDim() <= SMESH_Gen::GetShapeDim(_subShape))
- {
- ret = _meshDS->AddHypothesis(_subShape, anHyp);
-// if (ret &&(anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape)))
-// if (ret &&(anHyp->GetShapeType() == _subShape.ShapeType()))
- if (ret &&(anHyp->GetShapeType() & (1<< _subShape.ShapeType())))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // two algo on the same subShape...
- {
- INFOS("two algo on the same subshape not allowed");
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- ret = false;
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- }
- break;
- case REMOVE_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
- if (ret)
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- modifiedHyp = true;
- }
- break;
- case REMOVE_ALGO: // perhaps a father algo applies ?
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
- ret = _meshDS->RemoveHypothesis(_subShape, anHyp);
-// if (ret &&(anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape)))
-// if (ret &&(anHyp->GetShapeType() == _subShape.ShapeType()))
- if (ret &&(anHyp->GetShapeType() & (1<< _subShape.ShapeType())))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // no more algo applying on subShape...
- {
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- case ADD_FATHER_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- break;
- case ADD_FATHER_ALGO: // detect if two algo of same dim on father
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
-// if (anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape))
-// if (anHyp->GetShapeType() == _subShape.ShapeType())
- if (anHyp->GetShapeType() & (1<< _subShape.ShapeType()))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // two applying algo on father
- {
- MESSAGE("two applying algo on fatherShape...");
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- case REMOVE_FATHER_HYP:
- ASSERT(anHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO);
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- break;
- case REMOVE_FATHER_ALGO:
- ASSERT(anHyp->GetType() != SMESHDS_Hypothesis::PARAM_ALGO);
-// if (anHyp->GetDim() == SMESH_Gen::GetShapeDim(_subShape))
-// if (anHyp->GetShapeType() == _subShape.ShapeType())
- if (anHyp->GetShapeType() & (1<< _subShape.ShapeType()))
- {
- SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
- if (algo == NULL) // no more applying algo on father
- {
- SetAlgoState(NO_ALGO);
- }
- else
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) SetAlgoState(HYP_OK);
- else SetAlgoState(MISSING_HYP);
- }
- }
- break;
- default:
- ASSERT(0);
- break;
- }
+ case MISSING_HYP:
+ switch (event)
+ {
+ case ADD_HYP: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, ret ))
+ SetAlgoState(HYP_OK);
+ if (SMESH_Hypothesis::IsStatusFatal( ret ))
+ _meshDS->RemoveHypothesis(_subShape, anHyp);
+ else if (!_father->IsUsedHypothesis( anHyp, _subShape ))
+ {
+ _meshDS->RemoveHypothesis(_subShape, anHyp);
+ ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
+ }
+ break;
+ }
+ case ADD_ALGO: { //already existing algo : on father ?
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))// ignore hyp status
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
break;
+ }
+ case REMOVE_HYP:
+ break;
+ case REMOVE_ALGO: { // perhaps a father algo applies ?
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if (algo == NULL) // no more algo applying on subShape...
+ {
+ SetAlgoState(NO_ALGO);
+ }
+ else
+ {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ }
+ case ADD_FATHER_HYP: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ case ADD_FATHER_ALGO: { // new father algo
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT( algo );
+ if ( algo == anHyp ) {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ }
+ case REMOVE_FATHER_HYP: // nothing to do
+ break;
+ case REMOVE_FATHER_ALGO: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if (algo == NULL) // no more applying algo on father
+ {
+ SetAlgoState(NO_ALGO);
+ }
+ else
+ {
+ if ( algo->CheckHypothesis((*_father),_subShape , aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ }
+ break;
+ }
+ default:
+ ASSERT(0);
+ break;
+ }
+ break;
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
+ case HYP_OK:
+ switch (event)
+ {
+ case ADD_HYP: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if (!algo->CheckHypothesis((*_father),_subShape, ret ))
+ {
+ //two applying algo on the same shape not allowed
+ _meshDS->RemoveHypothesis(_subShape, anHyp);
+ if ( !SMESH_Hypothesis::IsStatusFatal( ret ))
+ // ret should be fatal: anHyp was not added
+ ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
+ }
+ else if (SMESH_Hypothesis::IsStatusFatal( ret ))
+ {
+ _meshDS->RemoveHypothesis(_subShape, anHyp);
+ }
+ else if (!_father->IsUsedHypothesis( anHyp, _subShape ))
+ {
+ _meshDS->RemoveHypothesis(_subShape, anHyp);
+ ret = SMESH_Hypothesis::HYP_INCOMPATIBLE;
+ }
+ else
+ {
+ modifiedHyp = true;
+ }
+ break;
+ }
+ case ADD_ALGO: { //already existing algo : on father ?
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ modifiedHyp = true;
+ break;
+ }
+ case REMOVE_HYP: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ modifiedHyp = true;
+ break;
+ }
+ case REMOVE_ALGO: { // perhaps a father algo applies ?
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if (algo == NULL) // no more algo applying on subShape...
+ {
+ SetAlgoState(NO_ALGO);
+ }
+ else
+ {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ // check if same algo remains
+ if ( anHyp != algo && strcmp( anHyp->GetName(), algo->GetName()) )
+ modifiedHyp = true;
+ }
+ break;
+ }
+ case ADD_FATHER_HYP: { // new father hypothesis ?
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ {
+ SetAlgoState(HYP_OK);
+ if (_father->IsUsedHypothesis( anHyp, _subShape )) // new Hyp
+ modifiedHyp = true;
+ }
+ else
+ SetAlgoState(MISSING_HYP);
+ break;
+ }
+ case ADD_FATHER_ALGO: { // a new algo on father
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if ( algo == anHyp ) {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ modifiedHyp = true;
+ }
+ break;
+ }
+ case REMOVE_FATHER_HYP: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ // is there the same local hyp or maybe a new father algo applied?
+ if ( !GetSimilarAttached( _subShape, anHyp ) )
+ modifiedHyp = true;
+ break;
+ }
+ case REMOVE_FATHER_ALGO: {
+ SMESH_Algo* algo = gen->GetAlgo((*_father), _subShape);
+ if (algo == NULL) // no more applying algo on father
+ {
+ SetAlgoState(NO_ALGO);
+ }
+ else
+ {
+ if ( algo->CheckHypothesis((*_father),_subShape, aux_ret ))
+ SetAlgoState(HYP_OK);
+ else
+ SetAlgoState(MISSING_HYP);
+ // is there the same local algo or maybe a new father algo applied?
+ if ( !GetSimilarAttached( _subShape, anHyp ))
+ modifiedHyp = true;
+ }
+ break;
+ }
default:
ASSERT(0);
break;
}
- //SCRUTE(_algoState);
- if ((_algoState != _oldAlgoState) || modifiedHyp)
- int retc = ComputeStateEngine(MODIF_ALGO_STATE);
+ break;
+
+ // ----------------------------------------------------------------------
+
+ default:
+ ASSERT(0);
+ break;
+ }
+
+ if ((_algoState != oldAlgoState) || modifiedHyp)
+ ComputeStateEngine(MODIF_ALGO_STATE);
+
return ret;
}
+
+//=======================================================================
+//function : IsConform
+//purpose : check if a conform mesh will be produced by the Algo
+//=======================================================================
+
+bool SMESH_subMesh::IsConform(const SMESH_Algo* theAlgo)
+{
+// MESSAGE( "SMESH_subMesh::IsConform" );
+
+ if ( !theAlgo ) return false;
+
+ // check only algo that doesn't NeedDescretBoundary(): because mesh made
+ // on a sub-shape will be ignored by theAlgo
+ if ( theAlgo->NeedDescretBoundary() )
+ return true;
+
+ SMESH_Gen* gen =_father->GetGen();
+
+ // only local algo is to be checked
+ if ( gen->IsGlobalHypothesis( theAlgo, *_father ))
+ return true;
+
+ // check algo attached to adjacent shapes
+
+ // loop on one level down sub-meshes
+ TopoDS_Iterator itsub( _subShape );
+ for (; itsub.More(); itsub.Next())
+ {
+ // loop on adjacent subShapes
+ TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( itsub.Value() ));
+ for (; it.More(); it.Next())
+ {
+ const TopoDS_Shape& adjacent = it.Value();
+ if ( _subShape.IsSame( adjacent )) continue;
+ if ( adjacent.ShapeType() != _subShape.ShapeType())
+ break;
+
+ // check algo attached to smAdjacent
+ SMESH_Algo * algo = gen->GetAlgo((*_father), adjacent);
+ if (algo &&
+ //algo != theAlgo &&
+ !algo->NeedDescretBoundary() /*&&
+ !gen->IsGlobalHypothesis( algo, *_father )*/)
+ return false; // NOT CONFORM MESH WILL BE PRODUCED
+ }
+ }
+
+ return true;
+}
+
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
void SMESH_subMesh::SetAlgoState(int state)
{
- if (state != _oldAlgoState)
+// if (state != _oldAlgoState)
// int retc = ComputeStateEngine(MODIF_ALGO_STATE);
- _algoState = state;
+ _algoState = state;
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-
-void SMESH_subMesh::SubMeshesAlgoStateEngine(int event,
- SMESH_Hypothesis* anHyp)
- throw (SALOME_Exception)
+SMESH_Hypothesis::Hypothesis_Status
+ SMESH_subMesh::SubMeshesAlgoStateEngine(int event,
+ SMESH_Hypothesis * anHyp)
{
//MESSAGE("SMESH_subMesh::SubMeshesAlgoStateEngine");
- int dim = SMESH_Gen::GetShapeDim(_subShape);
- if (dim > 1)
+ SMESH_Hypothesis::Hypothesis_Status ret = SMESH_Hypothesis::HYP_OK;
+ //EAP: a wire (dim==1) should notify edges (dim==1)
+ //EAP: int dim = SMESH_Gen::GetShapeDim(_subShape);
+ if (/*EAP:dim > 1*/ _subShape.ShapeType() < TopAbs_EDGE )
+ {
+ const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
+
+ map < int, SMESH_subMesh * >::const_iterator itsub;
+ for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
{
- const map<int, SMESH_subMesh*>& subMeshes = DependsOn();
-
- map<int, SMESH_subMesh*>::const_iterator itsub;
- for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ SMESH_subMesh *sm = (*itsub).second;
+ SMESH_Hypothesis::Hypothesis_Status ret2 =
+ sm->AlgoStateEngine(event, anHyp);
+ if ( ret2 > ret )
+ ret = ret2;
+ }
+ }
+ return ret;
+}
+
+//=============================================================================
+/*!
+ *
+ */
+//=============================================================================
+
+void SMESH_subMesh::CleanDependsOn()
+{
+ MESSAGE("SMESH_subMesh::CleanDependsOn");
+ // **** parcourir les ancetres dans l'ordre de dépendance
+
+ ComputeStateEngine(CLEAN);
+
+ const map < int, SMESH_subMesh * >&dependson = DependsOn();
+ map < int, SMESH_subMesh * >::const_iterator its;
+ for (its = dependson.begin(); its != dependson.end(); its++)
{
- SMESH_subMesh* sm = (*itsub).second;
- sm->AlgoStateEngine(event, anHyp);
+ SMESH_subMesh *sm = (*its).second;
+ // SCRUTE((*its).first);
+ sm->ComputeStateEngine(CLEAN);
}
- }
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
void SMESH_subMesh::DumpAlgoState(bool isMain)
{
- int dim = SMESH_Gen::GetShapeDim(_subShape);
+ int dim = SMESH_Gen::GetShapeDim(_subShape);
// if (dim < 1) return;
- if (isMain)
- {
- const map<int, SMESH_subMesh*>& subMeshes = DependsOn();
-
- map<int, SMESH_subMesh*>::const_iterator itsub;
- for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ if (isMain)
{
- SMESH_subMesh* sm = (*itsub).second;
- sm->DumpAlgoState(false);
- }
- }
- int type = _subShape.ShapeType();
- MESSAGE("dim = " << dim << " type of shape " << type);
- switch(_algoState)
- {
- case NO_ALGO: MESSAGE(" AlgoState = NO_ALGO"); break;
- case MISSING_HYP: MESSAGE(" AlgoState = MISSING_HYP"); break;
- case HYP_OK: MESSAGE(" AlgoState = HYP_OK"); break;
- }
- switch (_computeState)
- {
- case NOT_READY: MESSAGE(" ComputeState = NOT_READY"); break;
- case READY_TO_COMPUTE: MESSAGE(" ComputeState = READY_TO_COMPUTE"); break;
- case COMPUTE_OK: MESSAGE(" ComputeState = COMPUTE_OK"); break;
- case FAILED_TO_COMPUTE: MESSAGE(" ComputeState = FAILED_TO_COMPUTE");break;
- }
+ const map < int, SMESH_subMesh * >&subMeshes = DependsOn();
+
+ map < int, SMESH_subMesh * >::const_iterator itsub;
+ for (itsub = subMeshes.begin(); itsub != subMeshes.end(); itsub++)
+ {
+ SMESH_subMesh *sm = (*itsub).second;
+ sm->DumpAlgoState(false);
+ }
+ }
+ int type = _subShape.ShapeType();
+ MESSAGE("dim = " << dim << " type of shape " << type);
+ switch (_algoState)
+ {
+ case NO_ALGO:
+ MESSAGE(" AlgoState = NO_ALGO");
+ break;
+ case MISSING_HYP:
+ MESSAGE(" AlgoState = MISSING_HYP");
+ break;
+ case HYP_OK:
+ MESSAGE(" AlgoState = HYP_OK");
+ break;
+ }
+ switch (_computeState)
+ {
+ case NOT_READY:
+ MESSAGE(" ComputeState = NOT_READY");
+ break;
+ case READY_TO_COMPUTE:
+ MESSAGE(" ComputeState = READY_TO_COMPUTE");
+ break;
+ case COMPUTE_OK:
+ MESSAGE(" ComputeState = COMPUTE_OK");
+ break;
+ case FAILED_TO_COMPUTE:
+ MESSAGE(" ComputeState = FAILED_TO_COMPUTE");
+ break;
+ }
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
bool SMESH_subMesh::ComputeStateEngine(int event)
- throw (SALOME_Exception)
{
//MESSAGE("SMESH_subMesh::ComputeStateEngine");
//SCRUTE(_computeState);
int dim = SMESH_Gen::GetShapeDim(_subShape);
if (dim < 1)
- {
- if (_vertexSet) _computeState = COMPUTE_OK;
- else _computeState = READY_TO_COMPUTE;
- //SCRUTE(_computeState);
- return true;
- }
- SMESH_Gen* gen =_father->GetGen();
- SMESH_Algo* algo = 0;
- bool ret;
+ {
+ if ( IsMeshComputed() )
+ _computeState = COMPUTE_OK;
+ else
+ _computeState = READY_TO_COMPUTE;
+ return true;
+ }
+ SMESH_Gen *gen = _father->GetGen();
+ SMESH_Algo *algo = 0;
+ bool ret = true;
+ SMESH_Hypothesis::Hypothesis_Status hyp_status;
- switch(_computeState)
- {
+ switch (_computeState)
+ {
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
- case NOT_READY:
- switch (event)
- {
- case MODIF_HYP: // nothing to do
- break;
- case MODIF_ALGO_STATE:
- if (_algoState == HYP_OK)
- _computeState = READY_TO_COMPUTE;
- break;
- case COMPUTE: // nothing to do
- break;
- case CLEAN: // nothing to do
- break;
- case CLEANDEP: // nothing to do
- RemoveSubMeshElementsAndNodes(); // recursive call...
- break;
- case SUBMESH_COMPUTED: // nothing to do
- break;
- default:
- ASSERT(0);
- break;
- }
+ case NOT_READY:
+ switch (event)
+ {
+ case MODIF_HYP: // nothing to do
break;
+ case MODIF_ALGO_STATE:
+ if (_algoState == HYP_OK)
+ {
+ _computeState = READY_TO_COMPUTE;
+ }
+ break;
+ case COMPUTE: // nothing to do
+ break;
+ case CLEAN:
+ RemoveSubMeshElementsAndNodes();
+ break;
+ case CLEANDEP:
+ CleanDependants();
+ break;
+ case SUBMESH_COMPUTED: // nothing to do
+ break;
+ case SUBMESH_RESTORED:
+ ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
+ break;
+ case MESH_ENTITY_REMOVED:
+ break;
+ case CHECK_COMPUTE_STATE:
+ if ( IsMeshComputed() )
+ _computeState = COMPUTE_OK;
+ break;
+ default:
+ ASSERT(0);
+ break;
+ }
+ break;
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
- case READY_TO_COMPUTE:
- switch (event)
- {
- case MODIF_HYP: // nothing to do
- break;
- case MODIF_ALGO_STATE:
- _computeState = NOT_READY;
- algo = gen->GetAlgo((*_father), _subShape);
- if (algo)
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) _computeState = READY_TO_COMPUTE;
- }
- break;
- case COMPUTE:
- {
- algo = gen->GetAlgo((*_father), _subShape);
- ASSERT(algo);
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (! ret)
- {
- MESSAGE("***** verify compute state *****");
- _computeState = NOT_READY;
- break;
- }
- ret = SubMeshesComputed();
- if (!ret)
- {
- MESSAGE("Some SubMeshes not computed");
- _computeState = FAILED_TO_COMPUTE;
- break;
- }
- ret = algo->Compute((*_father),_subShape);
- if (!ret)
- {
- MESSAGE("problem in algo execution: failed to compute");
- _computeState = FAILED_TO_COMPUTE;
- break;
- }
- else
- {
- _computeState = COMPUTE_OK;
- UpdateDependantsState(); // send event SUBMESH_COMPUTED
- }
- }
- break;
- case CLEAN:
- _computeState = NOT_READY;
- algo = gen->GetAlgo((*_father), _subShape);
- if (algo)
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) _computeState = READY_TO_COMPUTE;
- }
- break;
- case CLEANDEP:
- RemoveSubMeshElementsAndNodes();
- _computeState = NOT_READY;
- algo = gen->GetAlgo((*_father), _subShape);
- if (algo)
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) _computeState = READY_TO_COMPUTE;
- }
- break;
- case SUBMESH_COMPUTED: // nothing to do
- break;
- default:
- ASSERT(0);
- break;
- }
+ case READY_TO_COMPUTE:
+ switch (event)
+ {
+ case MODIF_HYP: // nothing to do
break;
+ case MODIF_ALGO_STATE:
+ _computeState = NOT_READY;
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo)
+ {
+ ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
+ if (ret)
+ _computeState = READY_TO_COMPUTE;
+ }
+ break;
+ case COMPUTE:
+ {
+ algo = gen->GetAlgo((*_father), _subShape);
+ ASSERT(algo);
+ ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
+ if (!ret)
+ {
+ MESSAGE("***** verify compute state *****");
+ _computeState = NOT_READY;
+ break;
+ }
+ // check submeshes needed
+ if (algo->NeedDescretBoundary())
+ ret = SubMeshesComputed();
+ if (!ret)
+ {
+ MESSAGE("Some SubMeshes not computed");
+ _computeState = FAILED_TO_COMPUTE;
+ break;
+ }
+ RemoveSubMeshElementsAndNodes();
+ // compute
+ if (!algo->NeedDescretBoundary() && !algo->OnlyUnaryInput())
+ ret = ApplyToCollection( algo, GetCollection( gen, algo ) );
+ else
+ ret = algo->Compute((*_father), _subShape);
+
+ if (!ret)
+ {
+ MESSAGE("problem in algo execution: failed to compute");
+ _computeState = FAILED_TO_COMPUTE;
+ if (!algo->NeedDescretBoundary())
+ UpdateSubMeshState( FAILED_TO_COMPUTE );
+
+#ifdef _DEBUG_
+ // Show vertices location of a failed shape
+ TopExp_Explorer exp( _subShape, TopAbs_VERTEX);
+ for ( ; exp.More(); exp.Next() ) {
+ gp_Pnt P( BRep_Tool::Pnt( TopoDS::Vertex( exp.Current() )));
+ cout << P.X() << " " << P.Y() << " " << P.Z() << " " << endl;
+ }
+#endif
+ break;
+ }
+ else
+ {
+ _computeState = COMPUTE_OK;
+ UpdateDependantsState( SUBMESH_COMPUTED ); // send event SUBMESH_COMPUTED
+ if (!algo->NeedDescretBoundary())
+ UpdateSubMeshState( COMPUTE_OK );
+ }
+ }
+ break;
+ case CLEAN:
+ RemoveSubMeshElementsAndNodes();
+ _computeState = NOT_READY;
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo)
+ {
+ ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
+ if (ret)
+ _computeState = READY_TO_COMPUTE;
+ }
+ break;
+ case CLEANDEP:
+ CleanDependants();
+ break;
+ case SUBMESH_COMPUTED: // nothing to do
+ break;
+ case SUBMESH_RESTORED:
+ // check if a mesh is already computed that may
+ // happen after retrieval from a file
+ ComputeStateEngine( CHECK_COMPUTE_STATE );
+ ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
+ break;
+ case MESH_ENTITY_REMOVED:
+ break;
+ case CHECK_COMPUTE_STATE:
+ if ( IsMeshComputed() )
+ _computeState = COMPUTE_OK;
+ break;
+ default:
+ ASSERT(0);
+ break;
+ }
+ break;
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
- case COMPUTE_OK:
- switch (event)
- {
- case MODIF_HYP:
- CleanDependants(); // recursive recall with event CLEANDEP
- break;
- case MODIF_ALGO_STATE:
- CleanDependants(); // recursive recall with event CLEANDEP
- break;
- case COMPUTE: // nothing to do
- break;
- case CLEAN:
- CleanDependants(); // recursive recall with event CLEANDEP
- break;
- case CLEANDEP:
- RemoveSubMeshElementsAndNodes();
- _computeState = NOT_READY;
- algo = gen->GetAlgo((*_father), _subShape);
- if (algo)
- {
- ret = algo->CheckHypothesis((*_father),_subShape);
- if (ret) _computeState = READY_TO_COMPUTE;
- }
- break;
- case SUBMESH_COMPUTED: // nothing to do
- break;
- default:
- ASSERT(0);
- break;
- }
+ case COMPUTE_OK:
+ switch (event)
+ {
+ case MODIF_HYP:
+ CleanDependants(); // recursive recall with event CLEANDEP
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo && !algo->NeedDescretBoundary())
+ CleanDependsOn(); // remove sub-mesh with event CLEANDEP
+ break;
+ case MODIF_ALGO_STATE:
+ CleanDependants(); // recursive recall with event CLEANDEP
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo && !algo->NeedDescretBoundary())
+ CleanDependsOn(); // remove sub-mesh with event CLEANDEP
break;
+ case COMPUTE: // nothing to do
+ break;
+ case CLEAN:
+ RemoveSubMeshElementsAndNodes();
+ _computeState = NOT_READY;
+ algo = gen->GetAlgo((*_father), _subShape);
+ if (algo)
+ {
+ ret = algo->CheckHypothesis((*_father), _subShape, hyp_status);
+ if (ret)
+ _computeState = READY_TO_COMPUTE;
+ }
+ break;
+ case CLEANDEP:
+ CleanDependants(); // recursive recall with event CLEANDEP
+ break;
+ case SUBMESH_COMPUTED: // nothing to do
+ break;
+ case SUBMESH_RESTORED:
+ ComputeStateEngine( CHECK_COMPUTE_STATE );
+ ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
+ break;
+ case MESH_ENTITY_REMOVED:
+ UpdateDependantsState( CHECK_COMPUTE_STATE );
+ ComputeStateEngine( CHECK_COMPUTE_STATE );
+ ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
+ break;
+ case CHECK_COMPUTE_STATE:
+ if ( !IsMeshComputed() )
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
+ break;
+ default:
+ ASSERT(0);
+ break;
+ }
+ break;
- // ----------------------------------------------------------------------
+ // ----------------------------------------------------------------------
- case FAILED_TO_COMPUTE:
- switch (event)
- {
- case MODIF_HYP:
- if (_algoState == HYP_OK)
- _computeState = READY_TO_COMPUTE;
- else _computeState = NOT_READY;
- break;
- case MODIF_ALGO_STATE:
- if (_algoState == HYP_OK)
- _computeState = READY_TO_COMPUTE;
- else _computeState = NOT_READY;
- break;
- case COMPUTE: // nothing to do
- break;
- case CLEAN:
- break;
- case CLEANDEP:
- RemoveSubMeshElementsAndNodes();
- if (_algoState == HYP_OK)
- _computeState = READY_TO_COMPUTE;
- else _computeState = NOT_READY;
- break;
- case SUBMESH_COMPUTED: // allow retry compute
- if (_algoState == HYP_OK)
- _computeState = READY_TO_COMPUTE;
- else _computeState = NOT_READY;
- break;
- default:
- ASSERT(0);
- break;
- }
+ case FAILED_TO_COMPUTE:
+ switch (event)
+ {
+ case MODIF_HYP:
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
+ break;
+ case MODIF_ALGO_STATE:
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
+ break;
+ case COMPUTE: // nothing to do
+ break;
+ case CLEAN:
+ RemoveSubMeshElementsAndNodes();
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
+ break;
+ case CLEANDEP:
+ CleanDependants();
+ break;
+ case SUBMESH_COMPUTED: // allow retry compute
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
+ break;
+ case SUBMESH_RESTORED:
+ ComputeSubMeshStateEngine( CHECK_COMPUTE_STATE );
+ break;
+ case MESH_ENTITY_REMOVED:
+ break;
+ case CHECK_COMPUTE_STATE:
+ if ( IsMeshComputed() )
+ _computeState = COMPUTE_OK;
+ else
+ if (_algoState == HYP_OK)
+ _computeState = READY_TO_COMPUTE;
+ else
+ _computeState = NOT_READY;
break;
-
- // ----------------------------------------------------------------------
default:
ASSERT(0);
break;
}
+ break;
+
+ // ----------------------------------------------------------------------
+ default:
+ ASSERT(0);
+ break;
+ }
//SCRUTE(_computeState);
return ret;
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
+//=======================================================================
+//function : ApplyToCollection
+//purpose : Apply theAlgo to all subshapes in theCollection
+//=======================================================================
-void SMESH_subMesh::UpdateDependantsState()
+bool SMESH_subMesh::ApplyToCollection (SMESH_Algo* theAlgo,
+ const TopoDS_Shape& theCollection)
{
- //MESSAGE("SMESH_subMesh::UpdateDependantsState");
+ MESSAGE("SMESH_subMesh::ApplyToCollection");
+ ASSERT ( !theAlgo->NeedDescretBoundary() );
+
+ bool ret = false;
- const map<int, SMESH_subMesh*>& dependants = Dependants();
- map<int, SMESH_subMesh*>::const_iterator its;
- for (its = dependants.begin(); its != dependants.end(); its++)
+
+ ret = theAlgo->Compute( *_father, theCollection );
+
+ // set _computeState of subshapes
+ TopExp_Explorer anExplorer( theCollection, _subShape.ShapeType() );
+ for ( ; anExplorer.More(); anExplorer.Next() )
+ {
+ const TopoDS_Shape& aSubShape = anExplorer.Current();
+ SMESH_subMesh* subMesh = _father->GetSubMeshContaining( aSubShape );
+ if ( subMesh )
{
- SMESH_subMesh* sm = (*its).second;
- //SCRUTE((*its).first);
- sm->ComputeStateEngine(SUBMESH_COMPUTED);
+ if (ret)
+ {
+ subMesh->_computeState = COMPUTE_OK;
+ subMesh->UpdateDependantsState( SUBMESH_COMPUTED );
+ subMesh->UpdateSubMeshState( COMPUTE_OK );
+ }
+ else
+ {
+ subMesh->_computeState = FAILED_TO_COMPUTE;
+ }
}
+ }
+ return ret;
+}
+
+
+//=======================================================================
+//function : UpdateSubMeshState
+//purpose :
+//=======================================================================
+
+void SMESH_subMesh::UpdateSubMeshState(const compute_state theState)
+{
+ const map<int, SMESH_subMesh*>& smMap = DependsOn();
+ map<int, SMESH_subMesh*>::const_iterator itsub;
+ for (itsub = smMap.begin(); itsub != smMap.end(); itsub++)
+ {
+ SMESH_subMesh* sm = (*itsub).second;
+ sm->_computeState = theState;
+ }
+}
+
+//=======================================================================
+//function : ComputeSubMeshStateEngine
+//purpose :
+//=======================================================================
+
+void SMESH_subMesh::ComputeSubMeshStateEngine(int event)
+{
+ const map<int, SMESH_subMesh*>& smMap = DependsOn();
+ map<int, SMESH_subMesh*>::const_iterator itsub;
+ for (itsub = smMap.begin(); itsub != smMap.end(); itsub++)
+ {
+ SMESH_subMesh* sm = (*itsub).second;
+ sm->ComputeStateEngine(event);
+ }
+}
+
+//=======================================================================
+//function : UpdateDependantsState
+//purpose :
+//=======================================================================
+
+void SMESH_subMesh::UpdateDependantsState(const compute_event theEvent)
+{
+ //MESSAGE("SMESH_subMesh::UpdateDependantsState");
+ TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
+ for (; it.More(); it.Next())
+ {
+ const TopoDS_Shape& ancestor = it.Value();
+ SMESH_subMesh *aSubMesh =
+ _father->GetSubMeshContaining(ancestor);
+ if (aSubMesh)
+ aSubMesh->ComputeStateEngine( theEvent );
+ }
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
void SMESH_subMesh::CleanDependants()
{
- MESSAGE("SMESH_subMesh::CleanDependants");
- // **** parcourir les ancetres dans l'ordre de dépendance
-
- const map<int, SMESH_subMesh*>& dependants = Dependants();
- map<int, SMESH_subMesh*>::const_iterator its;
- for (its = dependants.begin(); its != dependants.end(); its++)
- {
- SMESH_subMesh* sm = (*its).second;
- SCRUTE((*its).first);
- sm->ComputeStateEngine(CLEANDEP);
- }
- ComputeStateEngine(CLEANDEP);
+ //MESSAGE("SMESH_subMesh::CleanDependants: shape type " << _subShape.ShapeType() );
+
+ TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
+ for (; it.More(); it.Next())
+ {
+ const TopoDS_Shape& ancestor = it.Value();
+ //MESSAGE("ancestor shape type " << ancestor.ShapeType() );
+ SMESH_subMesh *aSubMesh = _father->GetSubMeshContaining(ancestor);
+ if (aSubMesh)
+ aSubMesh->ComputeStateEngine(CLEANDEP);
+ }
+ ComputeStateEngine(CLEAN);
}
+
+
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-void SMESH_subMesh::RemoveSubMeshElementsAndNodes()
+static void removeSubMesh( SMESHDS_Mesh * meshDS, const TopoDS_Shape& subShape)
{
- MESSAGE("SMESH_subMesh::RemoveSubMeshElementsAndNodes");
- SCRUTE(_subShape.ShapeType());
- SCRUTE(_Id);
+ SMESHDS_SubMesh * subMeshDS = meshDS->MeshElements(subShape);
+ if (subMeshDS!=NULL)
+ {
+ SMDS_ElemIteratorPtr ite=subMeshDS->GetElements();
+ while(ite->more())
+ {
+ const SMDS_MeshElement * elt = ite->next();
+ //MESSAGE( " RM elt: "<<elt->GetID()<<" ( "<<elt->NbNodes()<<" )" );
+ meshDS->RemoveElement(elt);
+ }
- _subMeshDS = _meshDS->MeshElements(_subShape);
- if (!_subMeshDS.IsNull())
+ SMDS_NodeIteratorPtr itn=subMeshDS->GetNodes();
+ while(itn->more())
{
- const TColStd_ListOfInteger& indElt
- = _subMeshDS->GetIDElements();
- TColStd_ListIteratorOfListOfInteger ite(indElt);
- for (; ite.More(); ite.Next())
- {
- int eltId = ite.Value();
- SCRUTE(eltId);
- Handle (SMDS_MeshElement) elt = _meshDS->FindElement(eltId);
- _subMeshDS->RemoveElement(elt);
- _meshDS->RemoveElement(eltId);
- }
-
- const TColStd_ListOfInteger& indNodes
- = _subMeshDS->GetIDNodes();
- TColStd_ListIteratorOfListOfInteger itn(indNodes);
- for (; itn.More(); itn.Next())
- {
- int nodeId = itn.Value();
- SCRUTE(nodeId);
- Handle (SMDS_MeshElement) elt = _meshDS->FindNode(nodeId);
- Handle (SMDS_MeshNode) node = _meshDS->GetNode(1, elt);
- _subMeshDS->RemoveNode(node);
- _meshDS->RemoveNode(nodeId);
- }
+ const SMDS_MeshNode * node = itn->next();
+ //MESSAGE( " RM node: "<<node->GetID());
+ meshDS->RemoveNode(node);
}
+ }
}
//=============================================================================
/*!
- *
+ *
*/
//=============================================================================
-const map<int, SMESH_subMesh*>& SMESH_subMesh::Dependants()
+void SMESH_subMesh::RemoveSubMeshElementsAndNodes()
{
- if (_dependantsFound) return _mapDependants;
+ //SCRUTE(_subShape.ShapeType());
- //MESSAGE("SMESH_subMesh::Dependants");
+ removeSubMesh( _meshDS, _subShape );
- int shapeType = _subShape.ShapeType();
- //SCRUTE(shapeType);
- TopTools_IndexedDataMapOfShapeListOfShape M;
- TopoDS_Shape mainShape = _meshDS->ShapeToMesh();
+ // algo may bind a submesh not to _subShape, eg 3D algo
+ // sets nodes on SHELL while _subShape may be SOLID
- switch (shapeType)
+ int dim = SMESH_Gen::GetShapeDim( _subShape );
+ int type = _subShape.ShapeType() + 1;
+ for ( ; type <= TopAbs_EDGE; type++)
+ if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
{
- case TopAbs_VERTEX:
- break;
- case TopAbs_EDGE:
- case TopAbs_WIRE:
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_EDGE, TopAbs_WIRE, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_EDGE, TopAbs_FACE, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_EDGE, TopAbs_SHELL, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_EDGE, TopAbs_SOLID, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_EDGE, TopAbs_COMPSOLID, M);
- ExtractDependants(M, TopAbs_EDGE);
- break;
- case TopAbs_FACE:
- case TopAbs_SHELL:
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_FACE, TopAbs_SHELL, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_FACE, TopAbs_SOLID, M);
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_FACE, TopAbs_COMPSOLID, M);
- ExtractDependants(M, TopAbs_FACE);
- break;
- case TopAbs_SOLID:
- case TopAbs_COMPSOLID:
- TopExp::MapShapesAndAncestors(mainShape, TopAbs_SOLID, TopAbs_COMPSOLID, M);
- ExtractDependants(M, TopAbs_SOLID);
- break;
- case TopAbs_COMPOUND:
- break;
- }
-
- _dependantsFound = true;
- return _mapDependants;
+ TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
+ for ( ; exp.More(); exp.Next() )
+ removeSubMesh( _meshDS, exp.Current() );
+ }
+ else
+ break;
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
+//=======================================================================
+//function : IsMeshComputed
+//purpose : check if _subMeshDS contains mesh elements
+//=======================================================================
-void SMESH_subMesh::ExtractDependants(const TopTools_IndexedDataMapOfShapeListOfShape& M,
- const TopAbs_ShapeEnum etype)
+bool SMESH_subMesh::IsMeshComputed() const
{
- //MESSAGE("SMESH_subMesh::ExtractDependants");
+ // algo may bind a submesh not to _subShape, eg 3D algo
+ // sets nodes on SHELL while _subShape may be SOLID
- TopoDS_Shape mainShape = _meshDS->ShapeToMesh();
- int lg = M.Extent();
- //SCRUTE(lg);
-
- int shapeType = _subShape.ShapeType();
- switch (shapeType)
+ int dim = SMESH_Gen::GetShapeDim( _subShape );
+ int type = _subShape.ShapeType();
+ for ( ; type <= TopAbs_VERTEX; type++) {
+ if ( dim == SMESH_Gen::GetShapeDim( (TopAbs_ShapeEnum) type ))
{
- case TopAbs_VERTEX:
- break;
- case TopAbs_EDGE:
- case TopAbs_FACE:
- case TopAbs_SOLID:
+ TopExp_Explorer exp( _subShape, (TopAbs_ShapeEnum) type );
+ for ( ; exp.More(); exp.Next() )
{
- const TopTools_ListOfShape& ancestors = M.FindFromKey(_subShape);
- TopTools_ListIteratorOfListOfShape it(ancestors);
- for ( ; it.More();it.Next())
- {
- TopoDS_Shape ancestor = it.Value();
- SMESH_subMesh* aSubMesh = _father->GetSubMeshContaining(ancestor);
- // if (! aSubMesh) aSubMesh = _father->GetSubMesh(ancestor);
- if (aSubMesh)
- {
- int type = aSubMesh->_subShape.ShapeType();
- int cle = aSubMesh->GetId();
- cle += 10000000 * type; // sort map by ordType then index
- if (_mapDependants.find(cle) == _mapDependants.end())
- {
- _mapDependants[cle] = aSubMesh;
- //SCRUTE(cle);
- }
- }
- }
+ SMESHDS_SubMesh * subMeshDS = _meshDS->MeshElements( exp.Current() );
+ if ( subMeshDS != NULL &&
+ (subMeshDS->GetElements()->more() || subMeshDS->GetNodes()->more())) {
+ return true;
+ }
}
+ }
+ else
break;
- case TopAbs_WIRE:
- case TopAbs_SHELL:
- case TopAbs_COMPSOLID:
- for (TopExp_Explorer expE(_subShape, etype); expE.More(); expE.Next())
- {
- TopoDS_Shape aShape = expE.Current();
- const TopTools_ListOfShape& ancestors = M.FindFromKey( aShape);
- TopTools_ListIteratorOfListOfShape it(ancestors);
- for ( ; it.More();it.Next())
- {
- MESSAGE("---");
- TopoDS_Shape ancestor = it.Value();
- SMESH_subMesh* aSubMesh = _father->GetSubMeshContaining(ancestor);
- if (! aSubMesh) aSubMesh = _father->GetSubMesh(ancestor);
- int type = aSubMesh->_subShape.ShapeType();
- int cle = aSubMesh->GetId();
- cle += 10000000 * type; // sort map by ordType then index
- if (_mapDependants.find(cle) == _mapDependants.end())
- {
- _mapDependants[cle] = aSubMesh;
- SCRUTE(cle);
- }
- }
- }
- break;
- case TopAbs_COMPOUND:
- break;
- }
+ }
+
+ return false;
}
+
+//=======================================================================
+//function : GetCollection
+//purpose : return a shape containing all sub-shapes of the MainShape that can be
+// meshed at once along with _subShape
+//=======================================================================
+
+TopoDS_Shape SMESH_subMesh::GetCollection(SMESH_Gen * theGen, SMESH_Algo* theAlgo)
+{
+ MESSAGE("SMESH_subMesh::GetCollection");
+ ASSERT (!theAlgo->NeedDescretBoundary());
+
+ TopoDS_Shape mainShape = _father->GetMeshDS()->ShapeToMesh();
+
+ if ( mainShape.IsSame( _subShape ))
+ return _subShape;
+
+ list<const SMESHDS_Hypothesis*> aUsedHyp =
+ theAlgo->GetUsedHypothesis( *_father, _subShape ); // copy
+
+ // put in a compound all shapes with the same hypothesis assigned
+ // and a good ComputState
+
+ TopoDS_Compound aCompound;
+ BRep_Builder aBuilder;
+ aBuilder.MakeCompound( aCompound );
+
+ TopExp_Explorer anExplorer( mainShape, _subShape.ShapeType() );
+ for ( ; anExplorer.More(); anExplorer.Next() )
+ {
+ const TopoDS_Shape& S = anExplorer.Current();
+ SMESH_subMesh* subMesh = _father->GetSubMesh( S );
+ SMESH_Algo* anAlgo = theGen->GetAlgo( *_father, S );
+
+ if (subMesh->GetComputeState() == READY_TO_COMPUTE &&
+ anAlgo == theAlgo &&
+ anAlgo->GetUsedHypothesis( *_father, S ) == aUsedHyp)
+ {
+ aBuilder.Add( aCompound, S );
+ }
+ }
+
+ return aCompound;
+}
+
+//=======================================================================
+//function : GetSimilarAttached
+//purpose : return nb of hypotheses attached to theShape.
+// If theHyp is provided, similar but not same hypotheses
+// are countered; else only applicable ones having theHypType
+// are countered
+//=======================================================================
+
+const SMESH_Hypothesis* SMESH_subMesh::GetSimilarAttached(const TopoDS_Shape& theShape,
+ const SMESH_Hypothesis * theHyp,
+ const int theHypType)
+{
+ SMESH_HypoFilter filter;
+ filter.Init( SMESH_HypoFilter::HasType( theHyp ? theHyp->GetType() : theHypType ));
+ if ( theHyp ) {
+ filter.And( SMESH_HypoFilter::HasDim( theHyp->GetDim() ));
+ filter.AndNot( SMESH_HypoFilter::Is( theHyp ));
+ }
+ else
+ filter.And( SMESH_HypoFilter::IsApplicableTo( theShape ));
+
+ return _father->GetHypothesis( theShape, filter, false );
+}
+
+//=======================================================================
+//function : CheckConcurentHypothesis
+//purpose : check if there are several applicable hypothesis attached to
+// ansestors
+//=======================================================================
+
+SMESH_Hypothesis::Hypothesis_Status
+ SMESH_subMesh::CheckConcurentHypothesis (const int theHypType)
+{
+ MESSAGE ("SMESH_subMesh::CheckConcurentHypothesis");
+
+ // is there local hypothesis on me?
+ if ( GetSimilarAttached( _subShape, 0, theHypType ) )
+ return SMESH_Hypothesis::HYP_OK;
+
+
+ TopoDS_Shape aPrevWithHyp;
+ const SMESH_Hypothesis* aPrevHyp = 0;
+ TopTools_ListIteratorOfListOfShape it( _father->GetAncestors( _subShape ));
+ for (; it.More(); it.Next())
+ {
+ const TopoDS_Shape& ancestor = it.Value();
+ const SMESH_Hypothesis* hyp = GetSimilarAttached( ancestor, 0, theHypType );
+ if ( hyp )
+ {
+ if ( aPrevWithHyp.IsNull() || aPrevWithHyp.IsSame( ancestor ))
+ {
+ aPrevWithHyp = ancestor;
+ aPrevHyp = hyp;
+ }
+ else if ( aPrevWithHyp.ShapeType() == ancestor.ShapeType() && aPrevHyp != hyp )
+ return SMESH_Hypothesis::HYP_CONCURENT;
+ else
+ return SMESH_Hypothesis::HYP_OK;
+ }
+ }
+ return SMESH_Hypothesis::HYP_OK;
+}