#include "SMESH_subMesh.hxx"
+#include "SMDS_SetIterator.hxx"
+#include "SMESHDS_Mesh.hxx"
#include "SMESH_Algo.hxx"
+#include "SMESH_Comment.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_HypoFilter.hxx"
#include "SMESH_Hypothesis.hxx"
#include "SMESH_Mesh.hxx"
#include "SMESH_MesherHelper.hxx"
#include "SMESH_subMeshEventListener.hxx"
-#include "SMESH_Comment.hxx"
-#include "SMDS_SetIterator.hxx"
-#include "SMDSAbs_ElementType.hxx"
#include <Basics_OCCTVersion.hxx>
{
if ( _alwaysComputed )
return true;
- // algo may bind a submesh not to _subShape, eg 3D algo
+ // algo may bind a sub-mesh not to _subShape, eg 3D algo
// sets nodes on SHELL while _subShape may be SOLID
SMESHDS_Mesh* meshDS = _father->GetMeshDS();
int dimToCheck = myDim - 1;
bool subMeshesComputed = true;
if ( isFailedToCompute ) *isFailedToCompute = false;
- // check subMeshes with upper dimension => reverse iteration
+ // check sub-meshes with upper dimension => reverse iteration
SMESH_subMeshIteratorPtr smIt = getDependsOnIterator(false,true);
while ( smIt->more() )
{
// MSV 07.04.2006: restrict checking to myDim-1 only. Ex., there is no sense
// in checking of existence of edges if the algo needs only faces. Moreover,
- // degenerated edges may have no submesh, as after computing NETGEN_2D.
+ // degenerated edges may have no sub-mesh, as after computing NETGEN_2D.
if ( !_algo || _algo->NeedDiscreteBoundary() ) {
int dim = SMESH_Gen::GetShapeDim( ss );
if (dim < dimToCheck)
- break; // the rest subMeshes are all of less dimension
+ break; // the rest sub-meshes are all of less dimension
}
SMESHDS_SubMesh * ds = sm->GetSubMeshDS();
- bool computeOk = (sm->GetComputeState() == COMPUTE_OK ||
- (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
+ bool computeOk = ((sm->GetComputeState() == COMPUTE_OK ) ||
+ (ds && ( dimToCheck ? ds->NbElements() : ds->NbNodes() )));
if (!computeOk)
{
subMeshesComputed = false;
+
if ( isFailedToCompute && !(*isFailedToCompute) )
*isFailedToCompute = ( sm->GetComputeState() == FAILED_TO_COMPUTE );
- // int type = ss.ShapeType();
-
- // switch (type)
- // {
- // case TopAbs_COMPOUND:
- // {
- // MESSAGE("The not computed sub mesh is a COMPOUND");
- // break;
- // }
- // case TopAbs_COMPSOLID:
- // {
- // MESSAGE("The not computed sub mesh is a COMPSOLID");
- // break;
- // }
- // case TopAbs_SHELL:
- // {
- // MESSAGE("The not computed sub mesh is a SHEL");
- // break;
- // }
- // case TopAbs_WIRE:
- // {
- // MESSAGE("The not computed sub mesh is a WIRE");
- // break;
- // }
- // case TopAbs_SOLID:
- // {
- // MESSAGE("The not computed sub mesh is a SOLID");
- // break;
- // }
- // case TopAbs_FACE:
- // {
- // MESSAGE("The not computed sub mesh is a FACE");
- // break;
- // }
- // case TopAbs_EDGE:
- // {
- // MESSAGE("The not computed sub mesh is a EDGE");
- // break;
- // }
- // default:
- // {
- // MESSAGE("The not computed sub mesh is of unknown type");
- // break;
- // }
- // }
-
if ( !isFailedToCompute )
break;
}
// remember all sub-meshes of sm
if ( keepSubMeshes )
{
- SMESH_subMeshIteratorPtr smIt2 = getDependsOnIterator(false);
+ SMESH_subMeshIteratorPtr smIt2 = sm->getDependsOnIterator(true);
while ( smIt2->more() )
smToKeep.insert( smIt2->next() );
}
_computeError.reset();
}
+ // transform errors into warnings if it is caused by mesh edition (imp 0023068)
+ if (!ret && _father->GetIsModified() )
+ {
+ for (subS.ReInit(); subS.More(); subS.Next())
+ {
+ SMESH_subMesh* sm = _father->GetSubMesh( subS.Current() );
+ if ( !sm->IsMeshComputed() && sm->_computeError )
+ {
+ // check if there is a VERTEX w/o nodes
+ // with READY_TO_COMPUTE state (after MergeNodes())
+ SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(false,false);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh * vertSM = smIt->next();
+ if ( vertSM->_subShape.ShapeType() != TopAbs_VERTEX ) break;
+ if ( vertSM->GetComputeState() == READY_TO_COMPUTE )
+ {
+ SMESHDS_SubMesh * ds = vertSM->GetSubMeshDS();
+ if ( !ds || ds->NbNodes() == 0 )
+ {
+ sm->_computeState = READY_TO_COMPUTE;
+ sm->_computeError->myName = COMPERR_WARNING;
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
// send event SUBMESH_COMPUTED
if ( ret ) {
if ( !algo->NeedDiscreteBoundary() )
const TopoDS_Shape& S = subMesh->_subShape;
if ( S.ShapeType() != this->_subShape.ShapeType() )
continue;
- theSubs.push_back( subMesh );
if ( subMesh == this )
{
aBuilder.Add( aCompound, S );
+ theSubs.push_back( subMesh );
}
else if ( subMesh->GetComputeState() == READY_TO_COMPUTE )
{
aBuilder.Add( aCompound, S );
if ( !subMesh->SubMeshesComputed() )
theSubComputed = false;
+ theSubs.push_back( subMesh );
}
}
}