-// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
#include "SMESH_TypeDefs.hxx"
#include <TopoDS_Shape.hxx>
+#include <NCollection_DataMap.hxx>
+#include <smIdType.hxx>
#include <map>
#include <vector>
const SMDS_MeshNode* GetProxyNode( const SMDS_MeshNode* n ) const;
const UVPtStructVec& GetUVPtStructVec() const { return _uvPtStructVec; }
virtual void AddElement(const SMDS_MeshElement * e);
- virtual int NbElements() const;
- virtual int NbNodes() const;
+ virtual smIdType NbElements() const;
+ virtual smIdType NbNodes() const;
virtual SMDS_ElemIteratorPtr GetElements() const;
virtual SMDS_NodeIteratorPtr GetNodes() const;
virtual void Clear();
protected: // methods of SMDS_ElementHolder; remove elements before mesh compacting or clearing
virtual SMDS_ElemIteratorPtr getElements() { Clear(); return GetElements(); }
virtual void tmpClear() {}
- virtual void add( const SMDS_MeshElement* element ) {}
+ virtual void add( const SMDS_MeshElement* /*element*/ ) {}
virtual void compact() {}
virtual void clear() { Clear(); }
};
SMESH_ProxyMesh(const SMESH_Mesh& mesh);
virtual ~SMESH_ProxyMesh();
- // Returns the submesh of a shape; it can be a proxy sub-mesh
+ // Returns a sub-mesh of a shape; it can be a proxy sub-mesh
const SMESHDS_SubMesh* GetSubMesh(const TopoDS_Shape& shape) const;
- // Returns the proxy sub-mesh of a shape; it can be NULL
+ // Return a sub-mesh by a shape ID; it can be a proxy sub-mesh
+ const SMESHDS_SubMesh* GetSubMesh(const int shapeID) const;
+
+ // Return a proxy sub-mesh of a shape; it can be NULL
const SubMesh* GetProxySubMesh(const TopoDS_Shape& shape) const;
- // Returns the proxy node of a node; the input node is returned if no proxy exists
+ // Return a proxy node of a node; the input node is returned if no proxy exists
const SMDS_MeshNode* GetProxyNode( const SMDS_MeshNode* node ) const;
- // Returns number of proxy sub-meshes
+ // Return number of proxy sub-meshes
int NbProxySubMeshes() const;
- // Returns iterator on all faces of the mesh taking into account substitutions.
+ // Return iterator on all faces of the mesh taking into account substitutions.
// To be used in case of mesh without shape
SMDS_ElemIteratorPtr GetFaces() const;
- // Returns iterator on all faces on the face taking into account substitutions
+ // Return iterator on all faces on the face taking into account substitutions
SMDS_ElemIteratorPtr GetFaces(const TopoDS_Shape& face) const;
// Return total nb of faces taking into account substitutions
- int NbFaces() const;
+ smIdType NbFaces() const;
bool IsTemporary(const SMDS_MeshElement* elem ) const;
+ // Return iterator on inverse elements of a node that may be a proxy one
+ SMDS_ElemIteratorPtr GetInverseElementIterator(const SMDS_MeshNode* node,
+ SMDSAbs_ElementType type) const;
+ // Check if a FACE has prisms on its both sides
+ static bool HasPrismsOnTwoSides( SMESHDS_SubMesh* faceSM );
SMESH_Mesh* GetMesh() const { return const_cast<SMESH_Mesh*>( _mesh ); }
virtual SubMesh* newSubmesh(int index=0) const;
- // returns a proxy sub-mesh; zero index is for the case of mesh w/o shape
+ // Return a proxy sub-mesh; zero index is for the case of mesh w/o shape
SubMesh* findProxySubMesh(int shapeIndex=0) const;
- // returns a proxy sub-mesh; it is created if not yet exists
+ // Return a proxy sub-mesh; it is created if not yet exists
SubMesh* getProxySubMesh(int shapeIndex);
- // returns a proxy sub-mesh; it is created if not yet exists
+ // Return a proxy sub-mesh; it is created if not yet exists
SubMesh* getProxySubMesh(const TopoDS_Shape& shape=TopoDS_Shape());
// move proxy sub-mesh from other proxy mesh to this, returns true if sub-mesh found
// tmp elements residing the _mesh, to be deleted at destruction
std::set< const SMDS_MeshElement* > _elemsInMesh;
+ // inverse elements of proxy nodes
+ typedef NCollection_DataMap< const SMDS_MeshNode*,
+ std::vector< const SMDS_MeshElement* >,
+ SMESH_Hasher > TNodeElemVecMap;
+ TNodeElemVecMap _inverseElements;
+
// Complex submesh used to iterate over elements in other sub-meshes
mutable SubMesh* _subContainer;
};