-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
#include <set>
#include <iostream>
-#include <TopoDS_Shape.hxx>
+#include <TopoDS_Vertex.hxx>
#include <TopTools_IndexedMapOfOrientedShape.hxx>
#include <gp_XYZ.hxx>
#include <gp_XY.hxx>
class SMESH_Mesh;
class SMESHDS_SubMesh;
class TopoDS_Shell;
-class TopoDS_Vertex;
class TopoDS_Face;
class TopoDS_Edge;
bool Load (SMESH_Mesh* theMesh,
const TopoDS_Face& theFace,
- bool theProject = false);
+ bool theProject = false,
+ TopoDS_Vertex the1stVertex=TopoDS_Vertex());
// Create a pattern from the mesh built on <theFace>.
// <theProject>==true makes override nodes positions
// on <theFace> computed by mesher