-// File : SMESH_Pattern.cxx
-// Created : Thu Aug 5 11:09:29 2004
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+
+// File : SMESH_Pattern.hxx
+// Created : Mon Aug 2 10:30:00 2004
// Author : Edward AGAPOV (eap)
-// Copyright : Open CASCADE
-
#include "SMESH_Pattern.hxx"
#include <TopoDS_Shell.hxx>
#include <TopoDS_Vertex.hxx>
#include <TopoDS_Wire.hxx>
-#include <TopTools_IndexedDataMapOfShapeListOfShape.hxx>
-#include <TopTools_ListIteratorOfListOfShape.hxx>
-#include <TopTools_ListOfShape.hxx>
#include <gp_Lin2d.hxx>
#include <gp_Pnt2d.hxx>
#include <gp_Trsf.hxx>
#include <gp_XY.hxx>
#include <gp_XYZ.hxx>
-#include <math_FunctionSetRoot.hxx>
-#include <math_FunctionSetWithDerivatives.hxx>
-#include <math_Matrix.hxx>
-#include <math_Vector.hxx>
#include <Extrema_GenExtPS.hxx>
#include <Extrema_POnSurf.hxx>
#include <GeomAdaptor_Surface.hxx>
#include "SMESHDS_Mesh.hxx"
#include "SMESHDS_SubMesh.hxx"
#include "SMESH_Mesh.hxx"
+#include "SMESH_Block.hxx"
+#include "SMESH_subMesh.hxx"
#include "utilities.h"
typedef map< const SMDS_MeshElement*, int > TNodePointIDMap;
-#define SQRT_FUNC 1
-
//=======================================================================
//function : SMESH_Pattern
//purpose :
return setErrorCode( ERR_OK );
}
-// =========================================================
-// class calculating coordinates of 3D points by normalized
-// parameters inside the block and vice versa
-// =========================================================
-
-class TBlock: public math_FunctionSetWithDerivatives
-{
- public:
- enum TBlockShapeID { // ids of the block sub-shapes
- ID_V000 = 1, ID_V100, ID_V010, ID_V110, ID_V001, ID_V101, ID_V011, ID_V111,
-
- ID_Ex00, ID_Ex10, ID_Ex01, ID_Ex11,
- ID_E0y0, ID_E1y0, ID_E0y1, ID_E1y1,
- ID_E00z, ID_E10z, ID_E01z, ID_E11z,
-
- ID_Fxy0, ID_Fxy1, ID_Fx0z, ID_Fx1z, ID_F0yz, ID_F1yz,
-
- ID_Shell
- };
- static inline
-bool IsVertexID( int theShapeID )
- { return ( theShapeID >= ID_V000 && theShapeID <= ID_V111 ); }
- static inline bool IsEdgeID( int theShapeID )
- { return ( theShapeID >= ID_Ex00 && theShapeID <= ID_E11z ); }
- static inline bool IsFaceID( int theShapeID )
- { return ( theShapeID >= ID_Fxy0 && theShapeID <= ID_F1yz ); }
-
-
- TBlock (const TopoDS_Shell& theBlock):
- myShell( theBlock ), myNbIterations(0), mySumDist(0.) {}
-
- bool LoadBlockShapes(const TopoDS_Vertex& theVertex000,
- const TopoDS_Vertex& theVertex001,
-// TopTools_IndexedMapOfShape& theShapeIDMap
- TopTools_IndexedMapOfOrientedShape& theShapeIDMap );
- // add sub-shapes of theBlock to theShapeIDMap so that they get
- // IDs acoording to enum TBlockShapeID
-
- static int GetShapeIDByParams ( const gp_XYZ& theParams );
- // define an id of the block sub-shape by point parameters
-
- bool VertexPoint( const int theVertexID, gp_XYZ& thePoint ) const {
- if ( !IsVertexID( theVertexID )) return false;
- thePoint = myPnt[ theVertexID - ID_V000 ]; return true;
- }
- // return vertex coordinates
-
- bool EdgePoint( const int theEdgeID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
- if ( !IsEdgeID( theEdgeID )) return false;
- thePoint = myEdge[ theEdgeID - ID_Ex00 ].Point( theParams ); return true;
- }
- // return coordinates of a point on edge
-
- bool FacePoint( const int theFaceID, const gp_XYZ& theParams, gp_XYZ& thePoint ) const {
- if ( !IsFaceID ( theFaceID )) return false;
- thePoint = myFace[ theFaceID - ID_Fxy0 ].Point( theParams ); return true;
- }
- // return coordinates of a point on face
-
- bool ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const;
- // return coordinates of a point in shell
-
- bool ComputeParameters (const gp_Pnt& thePoint,
- gp_XYZ& theParams,
- const int theShapeID = ID_Shell);
- // compute point parameters in the block
-
- static void GetFaceEdgesIDs (const int faceID, vector< int >& edgeVec );
- // return edges IDs of a face in the order u0, u1, 0v, 1v
-
- static int GetCoordIndOnEdge (const int theEdgeID)
- { return (theEdgeID < ID_E0y0) ? 1 : (theEdgeID < ID_E00z) ? 2 : 3; }
- // return an index of a coordinate which varies along the edge
-
- static double* GetShapeCoef (const int theShapeID);
- // for theShapeID( TBlockShapeID ), returns 3 coefficients used
- // to compute an addition of an on-theShape point to coordinates
- // of an in-shell point. If an in-shell point has parameters (Px,Py,Pz),
- // then the addition of a point P is computed as P*kx*ky*kz and ki is
- // defined by the returned coef like this:
- // ki = (coef[i] == 0) ? 1 : (coef[i] < 0) ? 1 - Pi : Pi
-
- static bool IsForwardEdge (const TopoDS_Edge & theEdge,
- //TopTools_IndexedMapOfShape& theShapeIDMap
- TopTools_IndexedMapOfOrientedShape& theShapeIDMap) {
- int v1ID = theShapeIDMap.FindIndex( TopExp::FirstVertex( theEdge ).Oriented( TopAbs_FORWARD ));
- int v2ID = theShapeIDMap.FindIndex( TopExp::LastVertex( theEdge ).Oriented( TopAbs_FORWARD ));
- return ( v1ID < v2ID );
- }
- // Return true if an in-block parameter increases along theEdge curve
-
- static void Swap(double& a, double& b) { double tmp = a; a = b; b = tmp; }
-
- // methods of math_FunctionSetWithDerivatives
- Standard_Integer NbVariables() const;
- Standard_Integer NbEquations() const;
- Standard_Boolean Value(const math_Vector& X,math_Vector& F) ;
- Standard_Boolean Derivatives(const math_Vector& X,math_Matrix& D) ;
- Standard_Boolean Values(const math_Vector& X,math_Vector& F,math_Matrix& D) ;
- Standard_Integer GetStateNumber ();
-
- static ostream& DumpShapeID (const int theBlockShapeID, ostream& stream);
- // DEBUG: dump an id of a block sub-shape
-
- private:
-
- struct TEdge {
- int myCoordInd;
- double myFirst;
- double myLast;
- Handle(Geom_Curve) myC3d;
- gp_Trsf myTrsf;
- double GetU( const gp_XYZ& theParams ) const;
- gp_XYZ Point( const gp_XYZ& theParams ) const;
- };
-
- struct TFace {
- // 4 edges in the order u0, u1, 0v, 1v
- int myCoordInd[ 4 ];
- double myFirst [ 4 ];
- double myLast [ 4 ];
- Handle(Geom2d_Curve) myC2d [ 4 ];
- // 4 corner points in the order 00, 10, 11, 01
- gp_XY myCorner [ 4 ];
- // surface
- Handle(Geom_Surface) myS;
- gp_Trsf myTrsf;
- gp_XY GetUV( const gp_XYZ& theParams ) const;
- gp_XYZ Point( const gp_XYZ& theParams ) const;
- int GetUInd() const { return myCoordInd[ 0 ]; }
- int GetVInd() const { return myCoordInd[ 2 ]; }
- };
-
- TopoDS_Shell myShell;
- // geometry:
- // 8 vertices
- gp_XYZ myPnt[ 8 ];
- // 12 edges
- TEdge myEdge[ 12 ];
- // 6 faces
- TFace myFace[ 6 ];
-
- // for param computation
-
- int myFaceIndex;
- double myFaceParam;
- int myNbIterations;
- double mySumDist;
-
- gp_XYZ myPoint; // the given point
- gp_XYZ myParam; // the best parameters guess
- double myValues[ 4 ]; // values computed at myParam
-
- typedef pair<gp_XYZ,gp_XYZ> TxyzPair;
- TxyzPair my3x3x3GridNodes[ 27 ];
- bool myGridComputed;
-};
-
//=======================================================================
//function : Load
//purpose : Create a pattern from the mesh built on <theBlock>
SMESHDS_Mesh * aMeshDS = theMesh->GetMeshDS();
// load shapes in myShapeIDMap
- TBlock block( theBlock );
+ SMESH_Block block;
TopoDS_Vertex v1, v2;
- if ( !block.LoadBlockShapes( v1, v2, myShapeIDMap ))
+ if ( !block.LoadBlockShapes( theBlock, v1, v2, myShapeIDMap ))
return setErrorCode( ERR_LOADV_BAD_SHAPE );
// count nodes
const TopoDS_Edge& edge = TopoDS::Edge( S );
double f,l;
BRep_Tool::Range( edge, f, l );
- int iCoord = TBlock::GetCoordIndOnEdge( shapeID );
- bool isForward = TBlock::IsForwardEdge( edge, myShapeIDMap );
+ int iCoord = SMESH_Block::GetCoordIndOnEdge( shapeID );
+ bool isForward = SMESH_Block::IsForwardEdge( edge, myShapeIDMap );
pIt = shapePoints.begin();
nIt = aSubMesh->GetNodes();
for ( ; nIt->more(); pIt++ )
{
MESSAGE(" ::Apply(volume) " );
- TBlock block( theBlock );
-
if (!findBoundaryPoints() || // bind ID to points
!setShapeToMesh( theBlock )) // check theBlock is a suitable shape
return false;
- if (!block.LoadBlockShapes( theVertex000, theVertex001, myShapeIDMap )) // bind ID to shape
+ SMESH_Block block; // bind ID to shape
+ if (!block.LoadBlockShapes( theBlock, theVertex000, theVertex001, myShapeIDMap ))
return setErrorCode( ERR_APPLV_BAD_SHAPE );
// compute XYZ of points on shapes
}
// vectors of boundary direction near <p>
gp_Vec2d v1( pPrev->myInitUV, p->myInitUV ), v2( p->myInitUV, pNext->myInitUV );
- // rotate vectors counterclockwise
- v1.SetCoord( -v1.Y(), v1.X() );
- v2.SetCoord( -v2.Y(), v2.X() );
- // in-face direction
- gp_Vec2d dirInFace = v1 + v2;
- // for the outer boundary dirInFace should go to the right
- bool reverse;
- if ( bndIt == boundaryList.begin() ) // outer boundary
- reverse = dirInFace.X() < 0;
- else
- reverse = dirInFace.X() > 0;
- if ( reverse )
- boundary.reverse();
+ double sqMag1 = v1.SquareMagnitude(), sqMag2 = v2.SquareMagnitude();
+ if ( sqMag1 > DBL_MIN && sqMag2 > DBL_MIN ) {
+ double yPrev = v1.Y() / sqrt( sqMag1 );
+ double yNext = v2.Y() / sqrt( sqMag2 );
+ double sumY = yPrev + yNext;
+ bool reverse;
+ if ( bndIt == boundaryList.begin() ) // outer boundary
+ reverse = sumY > 0;
+ else
+ reverse = sumY < 0;
+ if ( reverse )
+ boundary.reverse();
+ }
// Put key-point IDs of a well-oriented boundary in myKeyPointIDs
(*nbKpIt) = 0; // count nb of key-points again
vector< TPoint >::iterator pVecIt = myPoints.begin();
for ( int i = 0; pVecIt != myPoints.end(); pVecIt++, i++ ) {
TPoint* point = &(*pVecIt);
- int shapeID = TBlock::GetShapeIDByParams( point->myInitXYZ );
+ int shapeID = SMESH_Block::GetShapeIDByParams( point->myInitXYZ );
getShapePoints( shapeID ).push_back( point );
// detect key-points
- if ( TBlock::IsVertexID( shapeID ))
+ if ( SMESH_Block::IsVertexID( shapeID ))
myKeyPointIDs.push_back( i );
}
}
return OS;
}
-
-//=======================================================================
-//function : TBlock::TEdge::GetU
-//purpose :
-//=======================================================================
-
-double TBlock::TEdge::GetU( const gp_XYZ& theParams ) const
-{
- double u = theParams.Coord( myCoordInd );
- return ( 1 - u ) * myFirst + u * myLast;
-}
-
-//=======================================================================
-//function : TBlock::TEdge::Point
-//purpose :
-//=======================================================================
-
-gp_XYZ TBlock::TEdge::Point( const gp_XYZ& theParams ) const
-{
- gp_XYZ p = myC3d->Value( GetU( theParams )).XYZ();
- if ( myTrsf.Form() != gp_Identity )
- myTrsf.Transforms( p );
- return p;
-}
-
-//=======================================================================
-//function : TBlock::TFace::GetUV
-//purpose :
-//=======================================================================
-
-gp_XY TBlock::TFace::GetUV( const gp_XYZ& theParams ) const
-{
- gp_XY uv(0.,0.);
- double dU = theParams.Coord( GetUInd() );
- double dV = theParams.Coord( GetVInd() );
- for ( int iE = 0; iE < 4; iE++ ) // loop on 4 edges
- {
- double Ecoef = 0, Vcoef = 0;
- switch ( iE ) {
- case 0:
- Ecoef = ( 1 - dV ); // u0
- Vcoef = ( 1 - dU ) * ( 1 - dV ); break; // 00
- case 1:
- Ecoef = dV; // u1
- Vcoef = dU * ( 1 - dV ); break; // 10
- case 2:
- Ecoef = ( 1 - dU ); // 0v
- Vcoef = dU * dV ; break; // 11
- case 3:
- Ecoef = dU ; // 1v
- Vcoef = ( 1 - dU ) * dV ; break; // 01
- default:;
- }
- // edge addition
- double u = theParams.Coord( myCoordInd[ iE ] );
- u = ( 1 - u ) * myFirst[ iE ] + u * myLast[ iE ];
- uv += Ecoef * myC2d[ iE ]->Value( u ).XY();
- // corner addition
- uv -= Vcoef * myCorner[ iE ];
- }
- return uv;
-}
-
-//=======================================================================
-//function : TBlock::TFace::Point
-//purpose :
-//=======================================================================
-
-gp_XYZ TBlock::TFace::Point( const gp_XYZ& theParams ) const
-{
- gp_XY uv = GetUV( theParams );
- gp_XYZ p = myS->Value( uv.X(), uv.Y() ).XYZ();
- if ( myTrsf.Form() != gp_Identity )
- myTrsf.Transforms( p );
- return p;
-}
-
-//=======================================================================
-//function : GetShapeCoef
-//purpose :
-//=======================================================================
-
-double* TBlock::GetShapeCoef (const int theShapeID)
-{
- static double shapeCoef[][3] = {
- // V000, V100, V010, V110
- { -1,-1,-1 }, { 1,-1,-1 }, { -1, 1,-1 }, { 1, 1,-1 },
- // V001, V101, V011, V111,
- { -1,-1, 1 }, { 1,-1, 1 }, { -1, 1, 1 }, { 1, 1, 1 },
- // Ex00, Ex10, Ex01, Ex11,
- { 0,-1,-1 }, { 0, 1,-1 }, { 0,-1, 1 }, { 0, 1, 1 },
- // E0y0, E1y0, E0y1, E1y1,
- { -1, 0,-1 }, { 1, 0,-1 }, { -1, 0, 1 }, { 1, 0, 1 },
- // E00z, E10z, E01z, E11z,
- { -1,-1, 0 }, { 1,-1, 0 }, { -1, 1, 0 }, { 1, 1, 0 },
- // Fxy0, Fxy1, Fx0z, Fx1z, F0yz, F1yz,
- { 0, 0,-1 }, { 0, 0, 1 }, { 0,-1, 0 }, { 0, 1, 0 }, { -1, 0, 0 }, { 1, 0, 0 },
- // ID_Shell
- { 0, 0, 0 }
- };
- if ( theShapeID < ID_V000 || theShapeID > ID_F1yz )
- return shapeCoef[ ID_Shell - 1 ];
-
- return shapeCoef[ theShapeID - 1 ];
-}
-
-//=======================================================================
-//function : ShellPoint
-//purpose : return coordinates of a point in shell
-//=======================================================================
-
-bool TBlock::ShellPoint( const gp_XYZ& theParams, gp_XYZ& thePoint ) const
-{
- thePoint.SetCoord( 0., 0., 0. );
- for ( int shapeID = ID_V000; shapeID < ID_Shell; shapeID++ )
- {
- // coef
- double* coefs = GetShapeCoef( shapeID );
- double k = 1;
- for ( int iCoef = 0; iCoef < 3; iCoef++ ) {
- if ( coefs[ iCoef ] != 0 ) {
- if ( coefs[ iCoef ] < 0 )
- k *= ( 1. - theParams.Coord( iCoef + 1 ));
- else
- k *= theParams.Coord( iCoef + 1 );
- }
- }
- // point on a shape
- gp_XYZ Ps;
- if ( shapeID < ID_Ex00 ) // vertex
- VertexPoint( shapeID, Ps );
- else if ( shapeID < ID_Fxy0 ) { // edge
- EdgePoint( shapeID, theParams, Ps );
- k = -k;
- } else // face
- FacePoint( shapeID, theParams, Ps );
-
- thePoint += k * Ps;
- }
- return true;
-}
-
-//=======================================================================
-//function : NbVariables
-//purpose :
-//=======================================================================
-
-Standard_Integer TBlock::NbVariables() const
-{
- return 3;
-}
-
-//=======================================================================
-//function : NbEquations
-//purpose :
-//=======================================================================
-
-Standard_Integer TBlock::NbEquations() const
-{
- return 1;
-}
-
-//=======================================================================
-//function : Value
-//purpose :
-//=======================================================================
-
-Standard_Boolean TBlock::Value(const math_Vector& theXYZ, math_Vector& theFxyz)
-{
- gp_XYZ P, params( theXYZ(1), theXYZ(2), theXYZ(3) );
- if ( params.IsEqual( myParam, DBL_MIN )) { // same param
- theFxyz( 1 ) = myValues[ 0 ];
- }
- else {
- ShellPoint( params, P );
- gp_Vec dP( P - myPoint );
- theFxyz(1) = SQRT_FUNC ? dP.SquareMagnitude() : dP.Magnitude();
- }
- return true;
-}
-
-//=======================================================================
-//function : Derivatives
-//purpose :
-//=======================================================================
-
-Standard_Boolean TBlock::Derivatives(const math_Vector& XYZ,math_Matrix& Df)
-{
- MESSAGE( "TBlock::Derivatives()");
- math_Vector F(1,3);
- return Values(XYZ,F,Df);
-}
-
-//=======================================================================
-//function : Values
-//purpose :
-//=======================================================================
-
-Standard_Boolean TBlock::Values(const math_Vector& theXYZ,
- math_Vector& theFxyz,
- math_Matrix& theDf)
-{
-// MESSAGE( endl<<"TBlock::Values( "<<theXYZ(1)<<", "<<theXYZ(2)<<", "<<theXYZ(3)<<")");
-
- gp_XYZ P, params( theXYZ(1), theXYZ(2), theXYZ(3) );
- if ( params.IsEqual( myParam, DBL_MIN )) { // same param
- theFxyz( 1 ) = myValues[ 0 ];
- theDf( 1,1 ) = myValues[ 1 ];
- theDf( 1,2 ) = myValues[ 2 ];
- theDf( 1,3 ) = myValues[ 3 ];
- return true;
- }
-
- ShellPoint( params, P );
- //myNbIterations++; // how many time call ShellPoint()
-
- gp_Vec dP( P - myPoint );
- theFxyz(1) = SQRT_FUNC ? dP.SquareMagnitude() : dP.Magnitude();
- if ( theFxyz(1) < 1e-6 ) {
- myParam = params;
- myValues[ 0 ]= 0;
- theDf( 1,1 ) = 0;
- theDf( 1,2 ) = 0;
- theDf( 1,3 ) = 0;
- return true;
- }
-
- if ( theFxyz(1) < myValues[0] )
- {
- // 3 partial derivatives
- gp_Vec drv[ 3 ];
- for ( int iP = 1; iP <= 3; iP++ ) {
- gp_XYZ Pi;
- params.SetCoord( iP, theXYZ( iP ) + 0.001 );
- ShellPoint( params, Pi );
- params.SetCoord( iP, theXYZ( iP ) ); // restore params
- gp_Vec dPi ( P, Pi );
- double mag = dPi.Magnitude();
- if ( mag > DBL_MIN )
- dPi /= mag;
- drv[ iP - 1 ] = dPi;
- }
- for ( int iP = 0; iP < 3; iP++ ) {
- if ( iP == myFaceIndex )
- theDf( 1, iP + 1 ) = myFaceParam;
- else {
- // like IntAna_IntConicQuad::Perform (const gp_Lin& L, const gp_Pln& P)
- // where L is (P -> myPoint), P is defined by the 2 other derivative direction
- int iPrev = ( iP ? iP - 1 : 2 );
- int iNext = ( iP == 2 ? 0 : iP + 1 );
- gp_Vec plnNorm = drv[ iPrev ].Crossed( drv [ iNext ] );
- double Direc = plnNorm * drv[ iP ];
- if ( Abs(Direc) <= DBL_MIN )
- theDf( 1, iP + 1 ) = dP * drv[ iP ];
- else {
- double Dis = plnNorm * P - plnNorm * myPoint;
- theDf( 1, iP + 1 ) = Dis/Direc;
- }
- }
- }
- //myNbIterations +=3; // how many time call ShellPoint()
-
- // store better values
- myParam = params;
- myValues[0]= theFxyz(1);
- myValues[1]= theDf(1,1);
- myValues[2]= theDf(1,2);
- myValues[3]= theDf(1,3);
-
-// SCRUTE( theFxyz(1) );
-// SCRUTE( theDf( 1,1 ));
-// SCRUTE( theDf( 1,2 ));
-// SCRUTE( theDf( 1,3 ));
- }
-
- return true;
-}
-
-//=======================================================================
-//function : ComputeParameters
-//purpose : compute point parameters in the block
-//=======================================================================
-
-bool TBlock::ComputeParameters(const gp_Pnt& thePoint,
- gp_XYZ& theParams,
- const int theShapeID)
-{
-// MESSAGE( endl<<"TBlock::ComputeParameters( "
-// <<thePoint.X()<<", "<<thePoint.Y()<<", "<<thePoint.Z()<<")");
-
- myPoint = thePoint.XYZ();
-
- myParam.SetCoord( -1,-1,-1 );
- myValues[0] = 1e100;
-
- const bool isOnFace = IsFaceID( theShapeID );
- double * coef = GetShapeCoef( theShapeID );
-
- // the first guess
- math_Vector start( 1, 3, 0.0 );
- if ( !myGridComputed )
- {
- // define the first guess by thePoint projection on lines
- // connecting vertices
- bool needGrid = false;
- gp_XYZ par000( 0, 0, 0 ), par111( 1, 1, 1 );
- double zero = DBL_MIN * DBL_MIN;
- for ( int iEdge = 0, iParam = 1; iParam <= 3 && !needGrid; iParam++ )
- {
- if ( isOnFace && coef[ iParam - 1 ] != 0 ) {
- iEdge += 4;
- continue;
- }
- for ( int iE = 0; iE < 4; iE++, iEdge++ ) { // loop on 4 parallel edges
- gp_Pnt p0 = myEdge[ iEdge ].Point( par000 );
- gp_Pnt p1 = myEdge[ iEdge ].Point( par111 );
- gp_Vec v01( p0, p1 ), v0P( p0, thePoint );
- double len2 = v01.SquareMagnitude();
- double par = 0;
- if ( len2 > zero ) {
- par = v0P.Dot( v01 ) / len2;
- if ( par < 0 || par > 1 ) {
- needGrid = true;
- break;
- }
- }
- start( iParam ) += par;
- }
- start( iParam ) /= 4.;
- }
- if ( needGrid ) {
- // compute nodes of 3 x 3 x 3 grid
- int iNode = 0;
- for ( double x = 0.25; x < 0.9; x += 0.25 )
- for ( double y = 0.25; y < 0.9; y += 0.25 )
- for ( double z = 0.25; z < 0.9; z += 0.25 ) {
- TxyzPair & prmPtn = my3x3x3GridNodes[ iNode++ ];
- prmPtn.first.SetCoord( x, y, z );
- ShellPoint( prmPtn.first, prmPtn.second );
- }
- myGridComputed = true;
- }
- }
- if ( myGridComputed ) {
- double minDist = DBL_MAX;
- gp_XYZ* bestParam = 0;
- for ( int iNode = 0; iNode < 27; iNode++ ) {
- TxyzPair & prmPtn = my3x3x3GridNodes[ iNode ];
- double dist = ( thePoint.XYZ() - prmPtn.second ).SquareModulus();
- if ( dist < minDist ) {
- minDist = dist;
- bestParam = & prmPtn.first;
- }
- }
- start( 1 ) = bestParam->X();
- start( 2 ) = bestParam->Y();
- start( 3 ) = bestParam->Z();
- }
-
- int myFaceIndex = -1;
- if ( isOnFace ) {
- // put a point on the face
- for ( int iCoord = 0; iCoord < 3; iCoord++ )
- if ( coef[ iCoord ] ) {
- myFaceIndex = iCoord;
- myFaceParam = ( coef[ myFaceIndex ] < 0.5 ) ? 0.0 : 1.0;
- start( iCoord + 1 ) = myFaceParam;
- }
- }
- math_Vector low ( 1, 3, 0.0 );
- math_Vector up ( 1, 3, 1.0 );
- math_Vector tol ( 1, 3, 1e-4 );
- math_FunctionSetRoot paramSearch( *this, tol );
-
- int nbLoops = 0;
- while ( myValues[0] > 1e-1 && nbLoops++ < 10 ) {
- paramSearch.Perform ( *this, start, low, up );
- if ( !paramSearch.IsDone() ) {
- //MESSAGE( " !paramSearch.IsDone() " );
- }
- else {
- //MESSAGE( " NB ITERATIONS: " << paramSearch.NbIterations() );
- }
- start( 1 ) = myParam.X();
- start( 2 ) = myParam.Y();
- start( 3 ) = myParam.Z();
- //MESSAGE( "Distance: " << ( SQRT_FUNC ? sqrt(myValues[0]) : myValues[0] ));
- }
-// MESSAGE( endl << myParam.X() << " " << myParam.Y() << " " << myParam.Z() << endl);
-// mySumDist += myValues[0];
-// MESSAGE( " TOTAL NB ITERATIONS: " << myNbIterations <<
-// " DIST: " << ( SQRT_FUNC ? sqrt(mySumDist) : mySumDist ));
-
-
- theParams = myParam;
-
- return true;
-}
-
-//=======================================================================
-//function : GetStateNumber
-//purpose :
-//=======================================================================
-
-Standard_Integer TBlock::GetStateNumber ()
-{
-// MESSAGE( endl<<"TBlock::GetStateNumber( "<<myParam.X()<<", "<<
-// myParam.Y()<<", "<<myParam.Z()<<") DISTANCE: " << myValues[0]);
- return myValues[0] < 1e-1;
-}
-
-//=======================================================================
-//function : DumpShapeID
-//purpose : debug an id of a block sub-shape
-//=======================================================================
-
-#define CASEDUMP(id,strm) case id: strm << #id; break;
-
-ostream& TBlock::DumpShapeID (const int id, ostream& stream)
-{
- switch ( id ) {
- CASEDUMP( ID_V000, stream );
- CASEDUMP( ID_V100, stream );
- CASEDUMP( ID_V010, stream );
- CASEDUMP( ID_V110, stream );
- CASEDUMP( ID_V001, stream );
- CASEDUMP( ID_V101, stream );
- CASEDUMP( ID_V011, stream );
- CASEDUMP( ID_V111, stream );
- CASEDUMP( ID_Ex00, stream );
- CASEDUMP( ID_Ex10, stream );
- CASEDUMP( ID_Ex01, stream );
- CASEDUMP( ID_Ex11, stream );
- CASEDUMP( ID_E0y0, stream );
- CASEDUMP( ID_E1y0, stream );
- CASEDUMP( ID_E0y1, stream );
- CASEDUMP( ID_E1y1, stream );
- CASEDUMP( ID_E00z, stream );
- CASEDUMP( ID_E10z, stream );
- CASEDUMP( ID_E01z, stream );
- CASEDUMP( ID_E11z, stream );
- CASEDUMP( ID_Fxy0, stream );
- CASEDUMP( ID_Fxy1, stream );
- CASEDUMP( ID_Fx0z, stream );
- CASEDUMP( ID_Fx1z, stream );
- CASEDUMP( ID_F0yz, stream );
- CASEDUMP( ID_F1yz, stream );
- CASEDUMP( ID_Shell, stream );
- default: stream << "ID_INVALID";
- }
- return stream;
-}
-
-//=======================================================================
-//function : GetShapeIDByParams
-//purpose : define an id of the block sub-shape by normlized point coord
-//=======================================================================
-
-int TBlock::GetShapeIDByParams ( const gp_XYZ& theCoord )
-{
- // id ( 0 - 26 ) computation:
-
- // vertex ( 0 - 7 ) : id = 1*x + 2*y + 4*z
-
- // edge || X ( 8 - 11 ) : id = 8 + 1*y + 2*z
- // edge || Y ( 12 - 15 ): id = 1*x + 12 + 2*z
- // edge || Z ( 16 - 19 ): id = 1*x + 2*y + 16
-
- // face || XY ( 20 - 21 ): id = 8 + 12 + 1*z - 0
- // face || XZ ( 22 - 23 ): id = 8 + 1*y + 16 - 2
- // face || YZ ( 24 - 25 ): id = 1*x + 12 + 16 - 4
-
- static int iAddBnd[] = { 1, 2, 4 };
- static int iAddNotBnd[] = { 8, 12, 16 };
- static int iFaceSubst[] = { 0, 2, 4 };
-
- int id = 0;
- int iOnBoundary = 0;
- for ( int iCoord = 0; iCoord < 3; iCoord++ )
- {
- double val = theCoord.Coord( iCoord + 1 );
- if ( val == 0.0 )
- iOnBoundary++;
- else if ( val == 1.0 )
- id += iAddBnd[ iOnBoundary++ ];
- else
- id += iAddNotBnd[ iCoord ];
- }
- if ( iOnBoundary == 1 ) // face
- id -= iFaceSubst[ (id - 20) / 4 ];
- else if ( iOnBoundary == 0 ) // shell
- id = 26;
-
- if ( id > 26 || id < 0 ) {
- MESSAGE( "GetShapeIDByParams() = " << id
- <<" "<< theCoord.X() <<" "<< theCoord.Y() <<" "<< theCoord.Z() );
- }
-
- return id + 1; // shape ids start at 1
-}
-
-//=======================================================================
-//function : LoadBlockShapes
-//purpose : add sub-shapes of theBlock to theShapeIDMap so that they get
-// IDs acoording to enum TBlockShapeID
-//=======================================================================
-
-bool TBlock::LoadBlockShapes(const TopoDS_Vertex& theVertex000,
- const TopoDS_Vertex& theVertex001,
-// TopTools_IndexedMapOfShape& theShapeIDMap
- TopTools_IndexedMapOfOrientedShape& theShapeIDMap )
-{
- MESSAGE(" ::LoadBlockShapes()");
- myGridComputed = false;
-
- // 6 vertices
- TopoDS_Shape V000, V100, V010, V110, V001, V101, V011, V111;
- // 12 edges
- TopoDS_Shape Ex00, Ex10, Ex01, Ex11;
- TopoDS_Shape E0y0, E1y0, E0y1, E1y1;
- TopoDS_Shape E00z, E10z, E01z, E11z;
- // 6 faces
- TopoDS_Shape Fxy0, Fx0z, F0yz, Fxy1, Fx1z, F1yz;
-
- // nb of faces bound to a vertex in TopTools_IndexedDataMapOfShapeListOfShape
- // filled by TopExp::MapShapesAndAncestors()
- const int NB_FACES_BY_VERTEX = 6;
-
- TopTools_IndexedDataMapOfShapeListOfShape vfMap;
- TopExp::MapShapesAndAncestors( myShell, TopAbs_VERTEX, TopAbs_FACE, vfMap );
- if ( vfMap.Extent() != 8 ) {
- MESSAGE(" Wrong nb of vertices in the block: " << vfMap.Extent() );
- return false;
- }
-
- V000 = theVertex000;
- V001 = theVertex001;
-
- if ( V000.IsNull() ) {
- // find vertex 000 - the one with smallest coordinates
- double minVal = DBL_MAX, minX, val;
- for ( int i = 1; i <= 8; i++ ) {
- const TopoDS_Vertex& v = TopoDS::Vertex( vfMap.FindKey( i ));
- gp_Pnt P = BRep_Tool::Pnt( v );
- val = P.X() + P.Y() + P.Z();
- if ( val < minVal || ( val == minVal && P.X() < minX )) {
- V000 = v;
- minVal = val;
- minX = P.X();
- }
- }
- // find vertex 001 - the one on the most vertical edge passing through V000
- TopTools_IndexedDataMapOfShapeListOfShape veMap;
- TopExp::MapShapesAndAncestors( myShell, TopAbs_VERTEX, TopAbs_EDGE, veMap );
- gp_Vec dir001 = gp::DZ();
- gp_Pnt p000 = BRep_Tool::Pnt( TopoDS::Vertex( V000 ));
- double maxVal = -DBL_MAX;
- TopTools_ListIteratorOfListOfShape eIt ( veMap.FindFromKey( V000 ));
- for ( ; eIt.More(); eIt.Next() ) {
- const TopoDS_Edge& e = TopoDS::Edge( eIt.Value() );
- TopoDS_Vertex v = TopExp::FirstVertex( e );
- if ( v.IsSame( V000 ))
- v = TopExp::LastVertex( e );
- val = dir001 * gp_Vec( p000, BRep_Tool::Pnt( v )).Normalized();
- if ( val > maxVal ) {
- V001 = v;
- maxVal = val;
- }
- }
- }
-
- // find the bottom (Fxy0), Fx0z and F0yz faces
-
- const TopTools_ListOfShape& f000List = vfMap.FindFromKey( V000 );
- const TopTools_ListOfShape& f001List = vfMap.FindFromKey( V001 );
- if (f000List.Extent() != NB_FACES_BY_VERTEX ||
- f001List.Extent() != NB_FACES_BY_VERTEX ) {
- MESSAGE(" LoadBlockShapes() " << f000List.Extent() << " " << f001List.Extent());
- return false;
- }
- TopTools_ListIteratorOfListOfShape f001It, f000It ( f000List );
- int i, j, iFound1, iFound2;
- for ( j = 0; f000It.More(); f000It.Next(), j++ )
- {
- if ( NB_FACES_BY_VERTEX == 6 && j % 2 ) continue; // each face encounters twice
- const TopoDS_Shape& F = f000It.Value();
- for ( i = 0, f001It.Initialize( f001List ); f001It.More(); f001It.Next(), i++ ) {
- if ( NB_FACES_BY_VERTEX == 6 && i % 2 ) continue; // each face encounters twice
- if ( F.IsSame( f001It.Value() ))
- break;
- }
- if ( f001It.More() ) // Fx0z or F0yz found
- if ( Fx0z.IsNull() ) {
- Fx0z = F;
- iFound1 = i;
- } else {
- F0yz = F;
- iFound2 = i;
- }
- else // F is the bottom face
- Fxy0 = F;
- }
- if ( Fxy0.IsNull() || Fx0z.IsNull() || F0yz.IsNull() ) {
- MESSAGE( Fxy0.IsNull() <<" "<< Fx0z.IsNull() <<" "<< F0yz.IsNull() );
- return false;
- }
-
- // choose the top face (Fxy1)
- for ( i = 0, f001It.Initialize( f001List ); f001It.More(); f001It.Next(), i++ ) {
- if ( NB_FACES_BY_VERTEX == 6 && i % 2 ) continue; // each face encounters twice
- if ( i != iFound1 && i != iFound2 )
- break;
- }
- Fxy1 = f001It.Value();
- if ( Fxy1.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
-
- // find bottom edges and veritices
- list< TopoDS_Edge > eList;
- list< int > nbVertexInWires;
- getOrderedEdges( TopoDS::Face( Fxy0 ), TopoDS::Vertex( V000 ), eList, nbVertexInWires );
- if ( nbVertexInWires.size() != 1 || nbVertexInWires.front() != 4 ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
- list< TopoDS_Edge >::iterator elIt = eList.begin();
- for ( i = 0; elIt != eList.end(); elIt++, i++ )
- switch ( i ) {
- case 0: E0y0 = *elIt; V010 = TopExp::LastVertex( *elIt, true ); break;
- case 1: Ex10 = *elIt; V110 = TopExp::LastVertex( *elIt, true ); break;
- case 2: E1y0 = *elIt; V100 = TopExp::LastVertex( *elIt, true ); break;
- case 3: Ex00 = *elIt; break;
- default:;
- }
- if ( i != 4 || E0y0.IsNull() || Ex10.IsNull() || E1y0.IsNull() || Ex00.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error, eList.size()=" << eList.size());
- return false;
- }
-
-
- // find top edges and veritices
- eList.clear();
- getOrderedEdges( TopoDS::Face( Fxy1 ), TopoDS::Vertex( V001 ), eList, nbVertexInWires );
- if ( nbVertexInWires.size() != 1 || nbVertexInWires.front() != 4 ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
- for ( i = 0, elIt = eList.begin(); elIt != eList.end(); elIt++, i++ )
- switch ( i ) {
- case 0: Ex01 = *elIt; V101 = TopExp::LastVertex( *elIt, true ); break;
- case 1: E1y1 = *elIt; V111 = TopExp::LastVertex( *elIt, true ); break;
- case 2: Ex11 = *elIt; V011 = TopExp::LastVertex( *elIt, true ); break;
- case 3: E0y1 = *elIt; break;
- default:;
- }
- if ( i != 4 || Ex01.IsNull() || E1y1.IsNull() || Ex11.IsNull() || E0y1.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error, eList.size()=" << eList.size());
- return false;
- }
-
- // swap Fx0z and F0yz if necessary
- TopExp_Explorer exp( Fx0z, TopAbs_VERTEX );
- for ( ; exp.More(); exp.Next() ) // Fx0z shares V101 and V100
- if ( V101.IsSame( exp.Current() ) || V100.IsSame( exp.Current() ))
- break; // V101 or V100 found
- if ( !exp.More() ) { // not found
- TopoDS_Shape f = Fx0z; Fx0z = F0yz; F0yz = f;
- }
-
- // find Fx1z and F1yz faces
- const TopTools_ListOfShape& f111List = vfMap.FindFromKey( V111 );
- const TopTools_ListOfShape& f110List = vfMap.FindFromKey( V110 );
- if (f111List.Extent() != NB_FACES_BY_VERTEX ||
- f110List.Extent() != NB_FACES_BY_VERTEX ) {
- MESSAGE(" LoadBlockShapes() " << f111List.Extent() << " " << f110List.Extent());
- return false;
- }
- TopTools_ListIteratorOfListOfShape f111It, f110It ( f110List);
- for ( j = 0 ; f110It.More(); f110It.Next(), j++ ) {
- if ( NB_FACES_BY_VERTEX == 6 && j % 2 ) continue; // each face encounters twice
- const TopoDS_Shape& F = f110It.Value();
- for ( i = 0, f111It.Initialize( f111List ); f111It.More(); f111It.Next(), i++ ) {
- if ( NB_FACES_BY_VERTEX == 6 && i % 2 ) continue; // each face encounters twice
- if ( F.IsSame( f111It.Value() )) { // Fx1z or F1yz found
- if ( Fx1z.IsNull() )
- Fx1z = F;
- else
- F1yz = F;
- }
- }
- }
- if ( Fx1z.IsNull() || F1yz.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
-
- // swap Fx1z and F1yz if necessary
- for ( exp.Init( Fx1z, TopAbs_VERTEX ); exp.More(); exp.Next() )
- if ( V010.IsSame( exp.Current() ) || V011.IsSame( exp.Current() ))
- break;
- if ( !exp.More() ) {
- TopoDS_Shape f = Fx1z; Fx1z = F1yz; F1yz = f;
- }
-
- // find vertical edges
- for ( exp.Init( Fx0z, TopAbs_EDGE ); exp.More(); exp.Next() ) {
- const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
- const TopoDS_Shape& vFirst = TopExp::FirstVertex( edge, true );
- if ( vFirst.IsSame( V001 ))
- E00z = edge;
- else if ( vFirst.IsSame( V100 ))
- E10z = edge;
- }
- if ( E00z.IsNull() || E10z.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
- for ( exp.Init( Fx1z, TopAbs_EDGE ); exp.More(); exp.Next() ) {
- const TopoDS_Edge& edge = TopoDS::Edge( exp.Current() );
- const TopoDS_Shape& vFirst = TopExp::FirstVertex( edge, true );
- if ( vFirst.IsSame( V111 ))
- E11z = edge;
- else if ( vFirst.IsSame( V010 ))
- E01z = edge;
- }
- if ( E01z.IsNull() || E11z.IsNull() ) {
- MESSAGE(" LoadBlockShapes() error ");
- return false;
- }
-
- // load shapes in theShapeIDMap
-
- theShapeIDMap.Clear();
-
- theShapeIDMap.Add(V000.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V100.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V010.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V110.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V001.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V101.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V011.Oriented( TopAbs_FORWARD ));
- theShapeIDMap.Add(V111.Oriented( TopAbs_FORWARD ));
-
- theShapeIDMap.Add(Ex00);
- theShapeIDMap.Add(Ex10);
- theShapeIDMap.Add(Ex01);
- theShapeIDMap.Add(Ex11);
-
- theShapeIDMap.Add(E0y0);
- theShapeIDMap.Add(E1y0);
- theShapeIDMap.Add(E0y1);
- theShapeIDMap.Add(E1y1);
-
- theShapeIDMap.Add(E00z);
- theShapeIDMap.Add(E10z);
- theShapeIDMap.Add(E01z);
- theShapeIDMap.Add(E11z);
-
- theShapeIDMap.Add(Fxy0);
- theShapeIDMap.Add(Fxy1);
- theShapeIDMap.Add(Fx0z);
- theShapeIDMap.Add(Fx1z);
- theShapeIDMap.Add(F0yz);
- theShapeIDMap.Add(F1yz);
-
- theShapeIDMap.Add(myShell);
-
- if ( theShapeIDMap.Extent() != 27 ) {
- MESSAGE("LoadBlockShapes() " << theShapeIDMap.Extent() );
- return false;
- }
-
- // store shapes geometry
- for ( int shapeID = 1; shapeID < theShapeIDMap.Extent(); shapeID++ )
- {
- const TopoDS_Shape& S = theShapeIDMap( shapeID );
- switch ( S.ShapeType() )
- {
- case TopAbs_VERTEX: {
-
- if ( shapeID > ID_V111 ) {
- MESSAGE(" shapeID =" << shapeID );
- return false;
- }
- myPnt[ shapeID - ID_V000 ] =
- BRep_Tool::Pnt( TopoDS::Vertex( S )).XYZ();
- break;
- }
- case TopAbs_EDGE: {
-
- const TopoDS_Edge& edge = TopoDS::Edge( S );
- if ( shapeID < ID_Ex00 || shapeID > ID_E11z || edge.IsNull() ) {
- MESSAGE(" shapeID =" << shapeID );
- return false;
- }
- TEdge& tEdge = myEdge[ shapeID - ID_Ex00 ];
- tEdge.myCoordInd = GetCoordIndOnEdge( shapeID );
- TopLoc_Location loc;
- tEdge.myC3d = BRep_Tool::Curve( edge, loc, tEdge.myFirst, tEdge.myLast );
- if ( !IsForwardEdge( edge, theShapeIDMap ))
- Swap( tEdge.myFirst, tEdge.myLast );
- tEdge.myTrsf = loc;
- break;
- }
- case TopAbs_FACE: {
-
- const TopoDS_Face& face = TopoDS::Face( S );
- if ( shapeID < ID_Fxy0 || shapeID > ID_F1yz || face.IsNull() ) {
- MESSAGE(" shapeID =" << shapeID );
- return false;
- }
- TFace& tFace = myFace[ shapeID - ID_Fxy0 ];
- // pcurves
- vector< int > edgeIdVec(4, -1);
- GetFaceEdgesIDs( shapeID, edgeIdVec );
- for ( int iE = 0; iE < 4; iE++ ) // loop on 4 edges
- {
- const TopoDS_Edge& edge = TopoDS::Edge( theShapeIDMap( edgeIdVec[ iE ]));
- tFace.myCoordInd[ iE ] = GetCoordIndOnEdge( edgeIdVec[ iE ] );
- tFace.myC2d[ iE ] =
- BRep_Tool::CurveOnSurface( edge, face, tFace.myFirst[iE], tFace.myLast[iE] );
- if ( !IsForwardEdge( edge, theShapeIDMap ))
- Swap( tFace.myFirst[ iE ], tFace.myLast[ iE ] );
- }
- // 2d corners
- tFace.myCorner[ 0 ] = tFace.myC2d[ 0 ]->Value( tFace.myFirst[0] ).XY();
- tFace.myCorner[ 1 ] = tFace.myC2d[ 0 ]->Value( tFace.myLast[0] ).XY();
- tFace.myCorner[ 2 ] = tFace.myC2d[ 1 ]->Value( tFace.myLast[1] ).XY();
- tFace.myCorner[ 3 ] = tFace.myC2d[ 1 ]->Value( tFace.myFirst[1] ).XY();
- // sufrace
- TopLoc_Location loc;
- tFace.myS = BRep_Tool::Surface( face, loc );
- tFace.myTrsf = loc;
- break;
- }
- default: break;
- }
- } // loop on shapes in theShapeIDMap
-
- return true;
-}
-
-//=======================================================================
-//function : GetFaceEdgesIDs
-//purpose : return edges IDs in the order u0, u1, 0v, 1v
-// u0 means "|| u, v == 0"
-//=======================================================================
-
-void TBlock::GetFaceEdgesIDs (const int faceID, vector< int >& edgeVec )
-{
- switch ( faceID ) {
- case ID_Fxy0:
- edgeVec[ 0 ] = ID_Ex00;
- edgeVec[ 1 ] = ID_Ex10;
- edgeVec[ 2 ] = ID_E0y0;
- edgeVec[ 3 ] = ID_E1y0;
- break;
- case ID_Fxy1:
- edgeVec[ 0 ] = ID_Ex01;
- edgeVec[ 1 ] = ID_Ex11;
- edgeVec[ 2 ] = ID_E0y1;
- edgeVec[ 3 ] = ID_E1y1;
- break;
- case ID_Fx0z:
- edgeVec[ 0 ] = ID_Ex00;
- edgeVec[ 1 ] = ID_Ex01;
- edgeVec[ 2 ] = ID_E00z;
- edgeVec[ 3 ] = ID_E10z;
- break;
- case ID_Fx1z:
- edgeVec[ 0 ] = ID_Ex10;
- edgeVec[ 1 ] = ID_Ex11;
- edgeVec[ 2 ] = ID_E01z;
- edgeVec[ 3 ] = ID_E11z;
- break;
- case ID_F0yz:
- edgeVec[ 0 ] = ID_E0y0;
- edgeVec[ 1 ] = ID_E0y1;
- edgeVec[ 2 ] = ID_E00z;
- edgeVec[ 3 ] = ID_E01z;
- break;
- case ID_F1yz:
- edgeVec[ 0 ] = ID_E1y0;
- edgeVec[ 1 ] = ID_E1y1;
- edgeVec[ 2 ] = ID_E10z;
- edgeVec[ 3 ] = ID_E11z;
- break;
- default:
- MESSAGE(" GetFaceEdgesIDs(), wrong face ID: " << faceID );
- }
-}