// we can create quadratic elements only if all elements
// created on sub-shapes of given shape are quadratic
myCreateQuadratic = true;
- mySeamShapeIds.clear();
- myDegenShapeIds.clear();
TopAbs_ShapeEnum subType( aSh.ShapeType()==TopAbs_FACE ? TopAbs_EDGE : TopAbs_FACE );
if ( aSh.ShapeType()==TopAbs_COMPOUND )
{
if ( !C2d.IsNull() ) {
double u = ( V == IthVertex( 0, edge )) ? f : l;
uv = C2d->Value( u );
- uvOK = true;
+ gp_Pnt p = GetSurface( F )->Value( uv );
+ uvOK = ( p.Distance( BRep_Tool::Pnt( V )) < getFaceMaxTol( F ));
break;
}
}