-// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
{
SMESHDS_Mesh* meshDS = GetMeshDS();
// we can create quadratic elements only if all elements
- // created on subshapes of given shape are quadratic
+ // created on sub-shapes of given shape are quadratic
// also we have to fill myTLinkNodeMap
myCreateQuadratic = true;
mySeamShapeIds.clear();
myDegenShapeIds.clear();
TopAbs_ShapeEnum subType( aSh.ShapeType()==TopAbs_FACE ? TopAbs_EDGE : TopAbs_FACE );
+ if ( aSh.ShapeType()==TopAbs_COMPOUND )
+ {
+ TopoDS_Iterator subIt( aSh );
+ if ( subIt.More() )
+ subType = ( subIt.Value().ShapeType()==TopAbs_FACE ) ? TopAbs_EDGE : TopAbs_FACE;
+ }
SMDSAbs_ElementType elemType( subType==TopAbs_FACE ? SMDSAbs_Face : SMDSAbs_Edge );
+
int nbOldLinks = myTLinkNodeMap.size();
if ( !myMesh->HasShapeToMesh() )
//function : GetNodeUVneedInFaceNode
//purpose : Check if inFaceNode argument is necessary for call GetNodeUV(F,..)
// Return true if the face is periodic.
-// If F is Null, answer about subshape set through IsQuadraticSubMesh() or
+// If F is Null, answer about sub-shape set through IsQuadraticSubMesh() or
// * SetSubShape()
//=======================================================================
{
TopoDS_Shape V1 = GetSubShapeByNode( n1, GetMeshDS() );
TopoDS_Shape V2 = GetSubShapeByNode( n2, GetMeshDS() );
- shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_FACE );
- if ( shape.IsNull() ) shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_EDGE );
+ shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_EDGE );
+ if ( shape.IsNull() ) shape = GetCommonAncestor( V1, V2, *myMesh, TopAbs_FACE );
}
else // VERTEX and EDGE
{
}
else if ( pos.second == TopAbs_EDGE )
{
- if ( n1->GetPosition()->GetTypeOfPosition()==SMDS_TOP_EDGE &&
- n2->GetPosition()->GetTypeOfPosition()==SMDS_TOP_EDGE &&
+ const SMDS_PositionPtr Pos1 = n1->GetPosition();
+ const SMDS_PositionPtr Pos2 = n2->GetPosition();
+ if ( Pos1->GetTypeOfPosition()==SMDS_TOP_EDGE &&
+ Pos2->GetTypeOfPosition()==SMDS_TOP_EDGE &&
n1->getshapeId() != n2->getshapeId() )
+ {
// issue 0021006
return getMediumNodeOnComposedWire(n1,n2,force3d);
-
+ }
E = TopoDS::Edge(meshDS->IndexToShape( edgeID = pos.first ));
u[0] = GetNodeU(E,n1,n2, force3d ? 0 : &uvOK[0]);
u[1] = GetNodeU(E,n2,n1, force3d ? 0 : &uvOK[1]);
}
- if(!force3d)
+ if ( !force3d & uvOK[0] && uvOK[1] )
{
// we try to create medium node using UV parameters of
// nodes, else - medium between corresponding 3d points
if( ! F.IsNull() )
{
- if ( uvOK[0] && uvOK[1] )
+ //if ( uvOK[0] && uvOK[1] )
{
if ( IsDegenShape( n1->getshapeId() )) {
if ( myParIndex & U_periodic ) uv[0].SetCoord( 1, uv[1].Coord( 1 ));
//purpose : Creates a node
//=======================================================================
-SMDS_MeshNode* SMESH_MesherHelper::AddNode(double x, double y, double z, int ID)
+SMDS_MeshNode* SMESH_MesherHelper::AddNode(double x, double y, double z, int ID,
+ double u, double v)
{
SMESHDS_Mesh * meshDS = GetMeshDS();
SMDS_MeshNode* node = 0;
node = meshDS->AddNode( x, y, z );
if ( mySetElemOnShape && myShapeID > 0 ) {
switch ( myShape.ShapeType() ) {
- case TopAbs_SOLID: meshDS->SetNodeInVolume( node, myShapeID); break;
- case TopAbs_SHELL: meshDS->SetNodeInVolume( node, myShapeID); break;
- case TopAbs_FACE: meshDS->SetNodeOnFace( node, myShapeID); break;
- case TopAbs_EDGE: meshDS->SetNodeOnEdge( node, myShapeID); break;
- case TopAbs_VERTEX: meshDS->SetNodeOnVertex( node, myShapeID); break;
+ case TopAbs_SOLID: meshDS->SetNodeInVolume( node, myShapeID); break;
+ case TopAbs_SHELL: meshDS->SetNodeInVolume( node, myShapeID); break;
+ case TopAbs_FACE: meshDS->SetNodeOnFace( node, myShapeID, u, v); break;
+ case TopAbs_EDGE: meshDS->SetNodeOnEdge( node, myShapeID, u); break;
+ case TopAbs_VERTEX: meshDS->SetNodeOnVertex( node, myShapeID); break;
default: ;
}
}
for ( int i = 0; i < nodes.size(); ++i )
{
const SMDS_MeshNode* n1 = nodes[i];
- const SMDS_MeshNode* n2 = nodes[(i+1)/nodes.size()];
+ const SMDS_MeshNode* n2 = nodes[(i+1)%nodes.size()];
const SMDS_MeshNode* n12 = GetMediumNode(n1,n2,force3d);
newNodes.push_back( n1 );
newNodes.push_back( n12 );
return elem;
}
+//=======================================================================
+//function : AddVolume
+//purpose : Creates LINEAR!!!!!!!!! octahedron
+//=======================================================================
+
+SMDS_MeshVolume* SMESH_MesherHelper::AddVolume(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const SMDS_MeshNode* n3,
+ const SMDS_MeshNode* n4,
+ const SMDS_MeshNode* n5,
+ const SMDS_MeshNode* n6,
+ const SMDS_MeshNode* n7,
+ const SMDS_MeshNode* n8,
+ const SMDS_MeshNode* n9,
+ const SMDS_MeshNode* n10,
+ const SMDS_MeshNode* n11,
+ const SMDS_MeshNode* n12,
+ const int id,
+ bool force3d)
+{
+ SMESHDS_Mesh * meshDS = GetMeshDS();
+ SMDS_MeshVolume* elem = 0;
+ if(id)
+ elem = meshDS->AddVolumeWithID(n1,n2,n3,n4,n5,n6,n7,n8,n9,n10,n11,n12,id);
+ else
+ elem = meshDS->AddVolume(n1,n2,n3,n4,n5,n6,n7,n8,n9,n10,n11,n12);
+ if ( mySetElemOnShape && myShapeID > 0 )
+ meshDS->SetMeshElementOnShape( elem, myShapeID );
+ return elem;
+}
+
//=======================================================================
//function : AddPolyhedralVolume
//purpose : Creates polyhedron. In quadratic mesh, adds medium nodes
double f, l;
BRep_Tool::Range( *edge, f, l );
if ( edge->Orientation() == TopAbs_REVERSED ) std::swap( f, l );
- const double coeff = 1. / ( l - f ) / length[iE] / fullLen;
+ const double coeff = 1. / ( l - f ) * length[iE] / fullLen;
const double prevPar = theParam2ColumnMap.empty() ? 0 : theParam2ColumnMap.rbegin()->first;
map< double, const SMDS_MeshNode*>::iterator u_n = sortedBaseNodes.begin();
for ( ; u_n != sortedBaseNodes.end(); u_n++ )