#include "SMESH_Controls.hxx"
#include "SMESH_SequenceOfNode.hxx"
#include "SMESH_SequenceOfElemPtr.hxx"
-#include "gp_Dir.hxx"
#include "TColStd_HSequenceOfReal.hxx"
#include "SMESH_MesherHelper.hxx"
+#include "SMDS_MeshElement.hxx"
+
+#include <gp_Dir.hxx>
#include <list>
#include <map>
-typedef map<const SMDS_MeshElement*,
- list<const SMDS_MeshElement*> > TElemOfElemListMap;
-
-typedef map<const SMDS_MeshNode*, SMESHDS_SubMesh*> RemoveQuadNodeMap;
-typedef map<const SMDS_MeshNode*, SMESHDS_SubMesh*>::iterator ItRemoveQuadNodeMap;
+typedef std::map<const SMDS_MeshElement*,
+ std::list<const SMDS_MeshElement*> > TElemOfElemListMap;
+typedef std::map<const SMDS_MeshNode*, const SMDS_MeshNode*> TNodeNodeMap;
-class SMDS_MeshElement;
class SMDS_MeshFace;
class SMDS_MeshNode;
class gp_Ax1;
class gp_Vec;
class gp_Pnt;
+// ============================================================
+/*!
+ * \brief Set of elements sorted by ID, to be used to assure
+ * predictability of edition
+ */
+// ============================================================
+
+template < class TMeshElem = SMDS_MeshElement>
+struct TIDCompare {
+ bool operator () (const TMeshElem* e1, const TMeshElem* e2) const
+ { return e1->GetID() < e2->GetID(); }
+};
+typedef std::set< const SMDS_MeshElement*, TIDCompare< SMDS_MeshElement> > TIDSortedElemSet;
+
+// ============================================================
+/*!
+ * \brief Editor of a mesh
+ */
+// ============================================================
+
class SMESH_MeshEditor {
-public:
- // define a set of elements sorted by ID, to be used to assure
- // predictability of edition
- struct TIDCompare {
- bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2)
- { return e1->GetID() < e2->GetID(); }
- };
- typedef set< const SMDS_MeshElement*, TIDCompare > TIDSortedElemSet;
-
public:
SMESH_MeshEditor( SMESH_Mesh* theMesh );
+ /*!
+ * \brief Add element
+ */
+ SMDS_MeshElement* AddElement(const std::vector<const SMDS_MeshNode*> & nodes,
+ const SMDSAbs_ElementType type,
+ const bool isPoly,
+ const int ID = 0);
+ /*!
+ * \brief Add element
+ */
+ SMDS_MeshElement* AddElement(const std::vector<int> & nodeIDs,
+ const SMDSAbs_ElementType type,
+ const bool isPoly,
+ const int ID = 0);
+
bool Remove (const std::list< int >& theElemIDs, const bool isNodes);
// Remove a node or an element.
// Modify a compute state of sub-meshes which become empty
* is still performed; theMaxAngle is mesured in radians.
* \retval bool - Success or not.
*/
- bool TriToQuad (std::map<int,const SMDS_MeshElement*> & theElems,
+ bool TriToQuad (TIDSortedElemSet & theElems,
SMESH::Controls::NumericalFunctorPtr theCriterion,
const double theMaxAngle);
* \param theCriterion - Is used to choose a diagonal for splitting.
* \retval bool - Success or not.
*/
- bool QuadToTri (std::map<int,const SMDS_MeshElement*> & theElems,
+ bool QuadToTri (TIDSortedElemSet & theElems,
SMESH::Controls::NumericalFunctorPtr theCriterion);
/*!
* \param the13Diag - Is used to choose a diagonal for splitting.
* \retval bool - Success or not.
*/
- bool QuadToTri (std::map<int,const SMDS_MeshElement*> & theElems,
- const bool the13Diag);
+ bool QuadToTri (TIDSortedElemSet & theElems,
+ const bool the13Diag);
/*!
* \brief Find better diagonal for splitting.
enum SmoothMethod { LAPLACIAN = 0, CENTROIDAL };
- void Smooth (std::map<int,const SMDS_MeshElement*> & theElements,
- std::set<const SMDS_MeshNode*> & theFixedNodes,
- const SmoothMethod theSmoothMethod,
- const int theNbIterations,
- double theTgtAspectRatio = 1.0,
- const bool the2D = true);
+ void Smooth (TIDSortedElemSet & theElements,
+ std::set<const SMDS_MeshNode*> & theFixedNodes,
+ const SmoothMethod theSmoothMethod,
+ const int theNbIterations,
+ double theTgtAspectRatio = 1.0,
+ const bool the2D = true);
// Smooth theElements using theSmoothMethod during theNbIterations
// or until a worst element has aspect ratio <= theTgtAspectRatio.
// Aspect Ratio varies in range [1.0, inf].
// on geometrical faces
- void RotationSweep (std::map<int,const SMDS_MeshElement*> & theElements,
- const gp_Ax1& theAxis,
- const double theAngle,
- const int theNbSteps,
- const double theToler);
+ void RotationSweep (TIDSortedElemSet & theElements,
+ const gp_Ax1& theAxis,
+ const double theAngle,
+ const int theNbSteps,
+ const double theToler,
+ const bool theMakeWalls=true);
// Generate new elements by rotation of theElements around theAxis
// by theAngle by theNbSteps
* EXTRUSION_FLAG_SEW is set
*/
void ExtrusionSweep
- (map<int,const SMDS_MeshElement*> & theElems,
- const gp_Vec& theStep,
- const int theNbSteps,
- TElemOfElemListMap& newElemsMap,
- const int theFlags = EXTRUSION_FLAG_BOUNDARY,
- const double theTolerance = 1.e-6);
+ (TIDSortedElemSet & theElems,
+ const gp_Vec& theStep,
+ const int theNbSteps,
+ TElemOfElemListMap& newElemsMap,
+ const int theFlags = EXTRUSION_FLAG_BOUNDARY,
+ const double theTolerance = 1.e-6);
/*!
* Generate new elements by extrusion of theElements
* EXTRUSION_FLAG_SEW is set
* param theParams - special structure for manage of extrusion
*/
- void ExtrusionSweep (map<int,const SMDS_MeshElement*> & theElems,
- ExtrusParam& theParams,
- TElemOfElemListMap& newElemsMap,
- const int theFlags,
- const double theTolerance);
+ void ExtrusionSweep (TIDSortedElemSet & theElems,
+ ExtrusParam& theParams,
+ TElemOfElemListMap& newElemsMap,
+ const int theFlags,
+ const double theTolerance);
// Generate new elements by extrusion of theElements
EXTR_CANT_GET_TANGENT
};
- Extrusion_Error ExtrusionAlongTrack (std::map<int,const SMDS_MeshElement*> & theElements,
- SMESH_subMesh* theTrackPattern,
- const SMDS_MeshNode* theNodeStart,
- const bool theHasAngles,
- std::list<double>& theAngles,
- const bool theHasRefPoint,
- const gp_Pnt& theRefPoint);
+ Extrusion_Error ExtrusionAlongTrack (TIDSortedElemSet & theElements,
+ SMESH_subMesh* theTrackPattern,
+ const SMDS_MeshNode* theNodeStart,
+ const bool theHasAngles,
+ std::list<double>& theAngles,
+ const bool theHasRefPoint,
+ const gp_Pnt& theRefPoint);
// Generate new elements by extrusion of theElements along path given by theTrackPattern,
// theHasAngles are the rotation angles, base point can be given by theRefPoint
- void Transform (std::map<int,const SMDS_MeshElement*> & theElements,
- const gp_Trsf& theTrsf,
- const bool theCopy);
+ void Transform (TIDSortedElemSet & theElements,
+ const gp_Trsf& theTrsf,
+ const bool theCopy);
// Move or copy theElements applying theTrsf to their nodes
typedef std::list< std::list< const SMDS_MeshNode* > > TListOfListOfNodes;
const SMDS_MeshNode* theNode3 = 0);
// Return true if the three nodes are on a free border
+ static bool FindFreeBorder (const SMDS_MeshNode* theFirstNode,
+ const SMDS_MeshNode* theSecondNode,
+ const SMDS_MeshNode* theLastNode,
+ std::list< const SMDS_MeshNode* > & theNodes,
+ std::list< const SMDS_MeshElement* >& theFaces);
+ // Return nodes and faces of a free border if found
+
enum Sew_Error {
SEW_OK,
// for SewFreeBorder()
SEW_DIFF_NB_OF_ELEMENTS,
SEW_TOPO_DIFF_SETS_OF_ELEMENTS,
SEW_BAD_SIDE1_NODES,
- SEW_BAD_SIDE2_NODES
+ SEW_BAD_SIDE2_NODES,
+ SEW_INTERNAL_ERROR
};
// nodes are inserted.
// Return false, if sewing failed.
- Sew_Error SewSideElements (std::map<int,const SMDS_MeshElement*>& theSide1,
- std::map<int,const SMDS_MeshElement*>& theSide2,
- const SMDS_MeshNode* theFirstNode1ToMerge,
- const SMDS_MeshNode* theFirstNode2ToMerge,
- const SMDS_MeshNode* theSecondNode1ToMerge,
- const SMDS_MeshNode* theSecondNode2ToMerge);
+ Sew_Error SewSideElements (TIDSortedElemSet& theSide1,
+ TIDSortedElemSet& theSide2,
+ const SMDS_MeshNode* theFirstNode1ToMerge,
+ const SMDS_MeshNode* theFirstNode2ToMerge,
+ const SMDS_MeshNode* theSecondNode1ToMerge,
+ const SMDS_MeshNode* theSecondNode2ToMerge);
// Sew two sides of a mesh. Nodes belonging to theSide1 are
// merged with nodes of elements of theSide2.
// Number of elements in theSide1 and in theSide2 must be
// remove elemToAdd from the groups
static const SMDS_MeshElement*
- FindFaceInSet(const SMDS_MeshNode* n1,
- const SMDS_MeshNode* n2,
- const std::map<int,const SMDS_MeshElement*>& elemSet,
- const std::map<int,const SMDS_MeshElement*>& avoidSet);
+ FindFaceInSet(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const TIDSortedElemSet& elemSet,
+ const TIDSortedElemSet& avoidSet);
// Return a face having linked nodes n1 and n2 and which is
// - not in avoidSet,
// - in elemSet provided that !elemSet.empty()
+ /*!
+ * \brief Find corresponding nodes in two sets of faces
+ * \param theSide1 - first face set
+ * \param theSide2 - second first face
+ * \param theFirstNode1 - a boundary node of set 1
+ * \param theFirstNode2 - a node of set 2 corresponding to theFirstNode1
+ * \param theSecondNode1 - a boundary node of set 1 linked with theFirstNode1
+ * \param theSecondNode2 - a node of set 2 corresponding to theSecondNode1
+ * \param nReplaceMap - output map of corresponding nodes
+ * \retval Sew_Error - is a success or not
+ */
+ static Sew_Error FindMatchingNodes(set<const SMDS_MeshElement*>& theSide1,
+ set<const SMDS_MeshElement*>& theSide2,
+ const SMDS_MeshNode* theFirstNode1,
+ const SMDS_MeshNode* theFirstNode2,
+ const SMDS_MeshNode* theSecondNode1,
+ const SMDS_MeshNode* theSecondNode2,
+ TNodeNodeMap & nReplaceMap);
+
/*!
* \brief Returns true if given node is medium
* \param n - node to check
SMESHDS_Mesh * GetMeshDS() { return myMesh->GetMeshDS(); }
- SMESH_SequenceOfElemPtr GetLastCreatedNodes() { return myLastCreatedNodes; }
+ const SMESH_SequenceOfElemPtr& GetLastCreatedNodes() const { return myLastCreatedNodes; }
- SMESH_SequenceOfElemPtr GetLastCreatedElems() { return myLastCreatedElems; }
+ const SMESH_SequenceOfElemPtr& GetLastCreatedElems() const { return myLastCreatedElems; }
private:
- void ConvertElemToQuadratic(SMESHDS_SubMesh *theSm,
- SMESH_MesherHelper* theHelper,
- const bool theForce3d);
+ void ConvertElemToQuadratic(SMESHDS_SubMesh * theSm,
+ SMESH_MesherHelper& theHelper,
+ const bool theForce3d);
//Auxiliary function for "ConvertToQuadratic" is intended to convert
//elements contained in submesh to quadratic
- void RemoveQuadElem( SMESHDS_SubMesh *theSm,
+ void RemoveQuadElem( SMESHDS_SubMesh * theSm,
SMDS_ElemIteratorPtr theItr,
- RemoveQuadNodeMap& theRemoveNodeMap);
+ const int theShapeID);
//Auxiliary function for "ConvertFromQuadratic" is intended to convert quadratic
//element to ordinary and for removing quadratic nodes