-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// SMESH SMESH : implementaion of SMESH idl descriptions
+
// File : SMESH_Mesh.cxx
// Author : Paul RASCLE, EDF
// Module : SMESH
//
#include "SMESH_Mesh.hxx"
+#include "SMESH_MesherHelper.hxx"
#include "SMESH_subMesh.hxx"
#include "SMESH_Gen.hxx"
#include "SMESH_Hypothesis.hxx"
#include "utilities.h"
-#include "DriverMED_W_SMESHDS_Mesh.h"
#include "DriverDAT_W_SMDS_Mesh.h"
-#include "DriverUNV_W_SMDS_Mesh.h"
-#include "DriverSTL_W_SMDS_Mesh.h"
-
+#include "DriverGMF_Read.hxx"
+#include "DriverGMF_Write.hxx"
#include "DriverMED_R_SMESHDS_Mesh.h"
-#include "DriverUNV_R_SMDS_Mesh.h"
+#include "DriverMED_W_SMESHDS_Mesh.h"
#include "DriverSTL_R_SMDS_Mesh.h"
+#include "DriverSTL_W_SMDS_Mesh.h"
+#include "DriverUNV_R_SMDS_Mesh.h"
+#include "DriverUNV_W_SMDS_Mesh.h"
+#ifdef WITH_CGNS
+#include "DriverCGNS_Read.hxx"
+#include "DriverCGNS_Write.hxx"
+#endif
#undef _Precision_HeaderFile
#include <BRepBndLib.hxx>
#include "Utils_ExceptHandlers.hxx"
+#include <boost/thread/thread.hpp>
+#include <boost/bind.hpp>
+
+using namespace std;
+
// maximum stored group name length in MED file
#define MAX_MED_GROUP_NAME_LENGTH 80
_myMeshDS = theDocument->GetMesh(_idDoc);
_isShapeToMesh = false;
_isAutoColor = false;
+ _isModified = false;
_shapeDiagonal = 0.0;
+ _callUp = 0;
_myMeshDS->ShapeToMesh( PseudoShape() );
}
+//================================================================================
+/*!
+ * \brief Constructor of SMESH_Mesh being a base of some descendant class
+ */
+//================================================================================
+
+SMESH_Mesh::SMESH_Mesh():
+ _id(-1),
+ _studyId(-1),
+ _idDoc(-1),
+ _groupId( 0 ),
+ _nbSubShapes( 0 ),
+ _isShapeToMesh( false ),
+ _myDocument( 0 ),
+ _myMeshDS( 0 ),
+ _gen( 0 ),
+ _isAutoColor( false ),
+ _isModified( false ),
+ _shapeDiagonal( 0.0 ),
+ _callUp( 0 )
+{
+}
+
+namespace
+{
+ void deleteMeshDS(SMESHDS_Mesh* meshDS)
+ {
+ //cout << "deleteMeshDS( " << meshDS << endl;
+ delete meshDS;
+ }
+}
+
//=============================================================================
/*!
*
SMESH_Mesh::~SMESH_Mesh()
{
- INFOS("SMESH_Mesh::~SMESH_Mesh");
+ MESSAGE("SMESH_Mesh::~SMESH_Mesh");
// issue 0020340: EDF 1022 SMESH : Crash with FindNodeClosestTo in a second new study
// Notify event listeners at least that something happens
sm->ComputeStateEngine( SMESH_subMesh::MESH_ENTITY_REMOVED );
// delete groups
- std::map < int, SMESH_Group * >::iterator itg;
+ map < int, SMESH_Group * >::iterator itg;
for (itg = _mapGroup.begin(); itg != _mapGroup.end(); itg++) {
SMESH_Group *aGroup = (*itg).second;
delete aGroup;
}
_mapGroup.clear();
+
+ // delete sub-meshes
+ map <int, SMESH_subMesh*>::iterator sm = _mapSubMesh.begin();
+ for ( ; sm != _mapSubMesh.end(); ++sm )
+ {
+ delete sm->second;
+ sm->second = 0;
+ }
+ _mapSubMesh.clear();
+
+ if ( _callUp) delete _callUp;
+ _callUp = 0;
+
+ // remove self from studyContext
+ if ( _gen )
+ {
+ StudyContextStruct * studyContext = _gen->GetStudyContext( _studyId );
+ studyContext->mapMesh.erase( _id );
+ }
+ if ( _myDocument )
+ _myDocument->RemoveMesh( _id );
+ _myDocument = 0;
+
+ if ( _myMeshDS )
+ // delete _myMeshDS, in a thread in order not to block closing a study with large meshes
+ boost::thread aThread(boost::bind( & deleteMeshDS, _myMeshDS ));
+}
+
+//================================================================================
+/*!
+ * \brief Return true if a mesh with given id exists
+ */
+//================================================================================
+
+bool SMESH_Mesh::MeshExists( int meshId ) const
+{
+ return _myDocument ? _myDocument->GetMesh( meshId ) : false;
}
//=============================================================================
{
// removal of a shape to mesh, delete objects referring to sub-shapes:
// - sub-meshes
- std::map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.begin();
+ map <int, SMESH_subMesh *>::iterator i_sm = _mapSubMesh.begin();
for ( ; i_sm != _mapSubMesh.end(); ++i_sm )
delete i_sm->second;
_mapSubMesh.clear();
// - groups on geometry
- std::map <int, SMESH_Group *>::iterator i_gr = _mapGroup.begin();
+ map <int, SMESH_Group *>::iterator i_gr = _mapGroup.begin();
while ( i_gr != _mapGroup.end() ) {
if ( dynamic_cast<SMESHDS_GroupOnGeom*>( i_gr->second->GetGroupDS() )) {
_myMeshDS->RemoveGroup( i_gr->second->GetGroupDS() );
_shapeDiagonal = 0.0;
_myMeshDS->ShapeToMesh( PseudoShape() );
}
+ _isModified = false;
}
//=======================================================================
return _shapeDiagonal;
}
+//================================================================================
+/*!
+ * \brief Load mesh from study file
+ */
+//================================================================================
+
+void SMESH_Mesh::Load()
+{
+ if (_callUp)
+ _callUp->Load();
+}
+
//=======================================================================
/*!
* \brief Remove all nodes and elements
void SMESH_Mesh::Clear()
{
- // clear mesh data
- _myMeshDS->ClearMesh();
+ if ( HasShapeToMesh() ) // remove all nodes and elements
+ {
+ // clear mesh data
+ _myMeshDS->ClearMesh();
- // update compute state of submeshes
- if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) ) {
- SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
- /*complexShapeFirst=*/false);
- while ( smIt->more() ) {
- sm = smIt->next();
+ // update compute state of submeshes
+ if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
+ {
sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN ); // for event listeners (issue 0020918)
+ sm->ComputeSubMeshStateEngine( SMESH_subMesh::CLEAN );
}
}
-
-// // clear sub-meshes; get ready to re-compute as a side-effect
-
-// if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
-// {
-// SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
-// /*complexShapeFirst=*/false);
-// while ( smIt->more() )
-// {
-// sm = smIt->next();
-// TopAbs_ShapeEnum shapeType = sm->GetSubShape().ShapeType();
-// if ( shapeType == TopAbs_VERTEX || shapeType < TopAbs_SOLID )
-// // all other shapes depends on vertices so they are already cleaned
-// sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
-// // to recompute even if failed
-// sm->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
-// }
-// }
-
-// // clear entities not on sub-meshes
-
-// SMDS_VolumeIteratorPtr vIt = _myMeshDS->volumesIterator();
-// while ( vIt->more() )
-// _myMeshDS->RemoveFreeElement( vIt->next(), 0 );
-
-// SMDS_FaceIteratorPtr fIt = _myMeshDS->facesIterator();
-// while ( fIt->more() )
-// _myMeshDS->RemoveFreeElement( fIt->next(), 0 );
-
-// SMDS_EdgeIteratorPtr eIt = _myMeshDS->edgesIterator();
-// while ( eIt->more() )
-// _myMeshDS->RemoveFreeElement( eIt->next(), 0 );
-
-// SMDS_NodeIteratorPtr nIt = _myMeshDS->nodesIterator();
-// while ( nIt->more() ) {
-// const SMDS_MeshNode * node = nIt->next();
-// if ( node->NbInverseElements() == 0 )
-// _myMeshDS->RemoveFreeNode( node, 0 );
-// else
-// _myMeshDS->RemoveNode(node);
-// }
+ else // remove only nodes/elements computed by algorithms
+ {
+ if ( SMESH_subMesh *sm = GetSubMeshContaining( GetShapeToMesh() ) )
+ {
+ SMESH_subMeshIteratorPtr smIt = sm->getDependsOnIterator(/*includeSelf=*/true,
+ /*complexShapeFirst=*/true);
+ while ( smIt->more() )
+ {
+ sm = smIt->next();
+ sm->ComputeStateEngine( SMESH_subMesh::CLEAN );
+ }
+ }
+ }
+ _isModified = false;
}
//=======================================================================
aGroup->InitSubGroupsIterator();
while (aGroup->MoreSubGroups()) {
SMDS_MeshGroup* aSubGroup = (SMDS_MeshGroup*) aGroup->NextSubGroup();
- std::string aName = aGroupNames[aSubGroup];
+ string aName = aGroupNames[aSubGroup];
int aId;
SMESH_Group* aSMESHGroup = AddGroup( aSubGroup->GetType(), aName.c_str(), aId );
}
// Reading groups (sub-meshes are out of scope of MED import functionality)
- std::list<TNameAndType> aGroupNames = myReader.GetGroupNamesAndTypes();
+ list<TNameAndType> aGroupNames = myReader.GetGroupNamesAndTypes();
if(MYDEBUG) MESSAGE("MEDToMesh - Nb groups = "<<aGroupNames.size());
int anId;
- std::list<TNameAndType>::iterator name_type = aGroupNames.begin();
+ list<TNameAndType>::iterator name_type = aGroupNames.begin();
for ( ; name_type != aGroupNames.end(); name_type++ ) {
SMESH_Group* aGroup = AddGroup( name_type->second, name_type->first.c_str(), anId );
if ( aGroup ) {
return 1;
}
+//================================================================================
+/*!
+ * \brief Reads the given mesh from the CGNS file
+ * \param theFileName - name of the file
+ * \retval int - Driver_Mesh::Status
+ */
+//================================================================================
+
+int SMESH_Mesh::CGNSToMesh(const char* theFileName,
+ const int theMeshIndex,
+ std::string& theMeshName)
+{
+ int res = Driver_Mesh::DRS_FAIL;
+#ifdef WITH_CGNS
+
+ DriverCGNS_Read myReader;
+ myReader.SetMesh(_myMeshDS);
+ myReader.SetFile(theFileName);
+ myReader.SetMeshId(theMeshIndex);
+ res = myReader.Perform();
+ theMeshName = myReader.GetMeshName();
+
+ // create groups
+ SynchronizeGroups();
+
+#endif
+ return res;
+}
+
+//================================================================================
+/*!
+ * \brief Fill its data by reading a GMF file
+ */
+//================================================================================
+
+SMESH_ComputeErrorPtr SMESH_Mesh::GMFToMesh(const char* theFileName,
+ bool theMakeRequiredGroups)
+{
+ DriverGMF_Read myReader;
+ myReader.SetMesh(_myMeshDS);
+ myReader.SetFile(theFileName);
+ myReader.SetMakeRequiredGroups( theMakeRequiredGroups );
+ myReader.Perform();
+ //theMeshName = myReader.GetMeshName();
+
+ // create groups
+ SynchronizeGroups();
+
+ return myReader.GetError();
+}
+
//=============================================================================
/*!
*
// NotConformAllowed can be only global
if ( !isGlobalHyp )
{
+ // NOTE: this is not a correct way to check a name of hypothesis,
+ // there should be an attribute of hypothesis saying that it can/can't
+ // be global/local
string hypName = anHyp->GetName();
if ( hypName == "NotConformAllowed" )
{
SMESH_Hypothesis::Hypothesis_Status ret = subMesh->AlgoStateEngine(event, anHyp);
- // subShapes
+ // sub-shapes
if (!SMESH_Hypothesis::IsStatusFatal(ret) &&
anHyp->GetDim() <= SMESH_Gen::GetShapeDim(aSubShape)) // is added on father
{
if (ret2 > ret)
ret = ret2;
- // check concurent hypotheses on ansestors
+ // check concurent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !isGlobalHyp )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
}
}
}
+ HasModificationsToDiscard(); // to reset _isModified flag if a mesh becomes empty
+
+ GetMeshDS()->Modified();
if(MYDEBUG) subMesh->DumpAlgoState(true);
- SCRUTE(ret);
+ if(MYDEBUG) SCRUTE(ret);
return ret;
}
throw SALOME_Exception(LOCALIZED("hypothesis does not exist"));
SMESH_Hypothesis *anHyp = sc->mapHypothesis[anHypId];
- int hypType = anHyp->GetType();
- if(MYDEBUG) SCRUTE(hypType);
+ if(MYDEBUG) {
+ int hypType = anHyp->GetType();
+ SCRUTE(hypType);
+ }
// shape
subMesh->CheckConcurentHypothesis( anHyp->GetType() ) != SMESH_Hypothesis::HYP_OK)
ret = SMESH_Hypothesis::HYP_CONCURENT;
- // subShapes
+ // sub-shapes
if (!SMESH_Hypothesis::IsStatusFatal(ret) &&
anHyp->GetDim() <= SMESH_Gen::GetShapeDim(aSubShape)) // is removed from father
{
if (ret2 > ret) // more severe
ret = ret2;
- // check concurent hypotheses on ansestors
+ // check concurent hypotheses on ancestors
if (ret < SMESH_Hypothesis::HYP_CONCURENT && !IsMainShape( aSubShape ) )
{
SMESH_subMeshIteratorPtr smIt = subMesh->getDependsOnIterator(false,false);
}
}
}
-
+
+ HasModificationsToDiscard(); // to reset _isModified flag if mesh become empty
+
+ GetMeshDS()->Modified();
+
if(MYDEBUG) subMesh->DumpAlgoState(true);
if(MYDEBUG) SCRUTE(ret);
return ret;
*/
//=============================================================================
-const std::list<const SMESHDS_Hypothesis*>&
+const list<const SMESHDS_Hypothesis*>&
SMESH_Mesh::GetHypothesisList(const TopoDS_Shape & aSubShape) const
throw(SALOME_Exception)
{
TopoDS_Shape* assignedTo) const
{
{
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
if ( aFilter.IsOk( h, aSubShape)) {
if ( andAncestors )
{
// user sorted submeshes of ancestors, according to stored submesh priority
- const std::list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
- std::list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
+ const list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
+ list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
for ( ; smIt != smList.end(); smIt++ )
{
const TopoDS_Shape& curSh = (*smIt)->GetSubShape();
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp = hypList.begin();
for ( ; hyp != hypList.end(); hyp++ ) {
const SMESH_Hypothesis * h = cSMESH_Hyp( *hyp );
if (aFilter.IsOk( h, curSh )) {
bool mainHypFound = false;
// fill in hypTypes
- std::list<const SMESHDS_Hypothesis*>::const_iterator hyp;
+ list<const SMESHDS_Hypothesis*>::const_iterator hyp;
for ( hyp = aHypList.begin(); hyp != aHypList.end(); hyp++ ) {
if ( hypTypes.insert( (*hyp)->GetName() ).second )
nbHyps++;
// get hypos from aSubShape
{
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(aSubShape);
for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ )
if ( aFilter.IsOk (cSMESH_Hyp( *hyp ), aSubShape) &&
( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) &&
TopTools_MapOfShape map;
// user sorted submeshes of ancestors, according to stored submesh priority
- const std::list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
- std::list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
+ const list<SMESH_subMesh*> smList = getAncestorsSubMeshes( aSubShape );
+ list<SMESH_subMesh*>::const_iterator smIt = smList.begin();
for ( ; smIt != smList.end(); smIt++ )
{
const TopoDS_Shape& curSh = (*smIt)->GetSubShape();
if ( !map.Add( curSh ))
continue;
- const std::list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
+ const list<const SMESHDS_Hypothesis*>& hypList = _myMeshDS->GetHypothesis(curSh);
for ( hyp = hypList.begin(); hyp != hypList.end(); hyp++ )
if (aFilter.IsOk( cSMESH_Hyp( *hyp ), curSh ) &&
( cSMESH_Hyp(*hyp)->IsAuxiliary() || !mainHypFound ) &&
*/
//=============================================================================
-const std::list<SMESHDS_Command*> & SMESH_Mesh::GetLog() throw(SALOME_Exception)
+const list<SMESHDS_Command*> & SMESH_Mesh::GetLog() throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
if(MYDEBUG) MESSAGE("SMESH_Mesh::GetLog");
{
aSubMesh = new SMESH_subMesh(index, this, _myMeshDS, aSubShape);
_mapSubMesh[index] = aSubMesh;
- ClearMeshOrder();
}
return aSubMesh;
}
}
//================================================================================
/*!
- * \brief Return submeshes of groups containing the given subshape
+ * \brief Return submeshes of groups containing the given sub-shape
*/
//================================================================================
-std::list<SMESH_subMesh*>
+list<SMESH_subMesh*>
SMESH_Mesh::GetGroupSubMeshesContaining(const TopoDS_Shape & aSubShape) const
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
- std::list<SMESH_subMesh*> found;
+ list<SMESH_subMesh*> found;
SMESH_subMesh * subMesh = GetSubMeshContaining(aSubShape);
if ( !subMesh )
return found;
// submeshes of groups have max IDs, so search from the map end
- std::map<int, SMESH_subMesh *>::const_reverse_iterator i_sm;
+ map<int, SMESH_subMesh *>::const_reverse_iterator i_sm;
for ( i_sm = _mapSubMesh.rbegin(); i_sm != _mapSubMesh.rend(); ++i_sm) {
SMESHDS_SubMesh * ds = i_sm->second->GetSubMeshDS();
if ( ds && ds->IsComplexSubmesh() ) {
- TopExp_Explorer exp( i_sm->second->GetSubShape(), aSubShape.ShapeType() );
- for ( ; exp.More(); exp.Next() ) {
- if ( aSubShape.IsSame( exp.Current() )) {
- found.push_back( i_sm->second );
- break;
- }
+ if ( SMESH_MesherHelper::IsSubShape( aSubShape, i_sm->second->GetSubShape() ))
+ {
+ found.push_back( i_sm->second );
+ //break;
}
} else {
- break;
+ break; // the rest sub-meshes are not those of groups
}
}
+
+ if ( found.empty() ) // maybe the main shape is a COMPOUND (issue 0021530)
+ {
+ if ( SMESH_subMesh * mainSM = GetSubMeshContaining(1))
+ if ( mainSM->GetSubShape().ShapeType() == TopAbs_COMPOUND )
+ {
+ TopoDS_Iterator it( mainSM->GetSubShape() );
+ if ( it.Value().ShapeType() == aSubShape.ShapeType() &&
+ SMESH_MesherHelper::IsSubShape( aSubShape, mainSM->GetSubShape() ))
+ found.push_back( mainSM );
+ }
+ }
return found;
}
//=======================================================================
{
Unexpect aCatch(SalomeException);
+ if ( !GetMeshDS()->IsUsedHypothesis( hyp ))
+ return;
+
+ if (_callUp)
+ _callUp->HypothesisModified();
+
const SMESH_Algo *foundAlgo = 0;
SMESH_HypoFilter algoKind, compatibleHypoKind;
list <const SMESHDS_Hypothesis * > usedHyps;
}
}
}
+ HasModificationsToDiscard(); // to reset _isModified flag if mesh becomes empty
+ GetMeshDS()->Modified();
}
//=============================================================================
return _isAutoColor;
}
-//=============================================================================
-/*! Export* methods.
- * To store mesh contents on disk in different formats.
+//=======================================================================
+//function : SetIsModified
+//purpose : Set the flag meaning that the mesh has been edited "manually"
+//=======================================================================
+
+void SMESH_Mesh::SetIsModified(bool isModified)
+{
+ _isModified = isModified;
+
+ if ( _isModified )
+ // check if mesh becomes empty as result of modification
+ HasModificationsToDiscard();
+}
+
+//=======================================================================
+//function : HasModificationsToDiscard
+//purpose : Return true if the mesh has been edited since a total re-compute
+// and those modifications may prevent successful partial re-compute.
+// As a side effect reset _isModified flag if mesh is empty
+//issue : 0020693
+//=======================================================================
+
+bool SMESH_Mesh::HasModificationsToDiscard() const
+{
+ if ( ! _isModified )
+ return false;
+
+ // return true if the next Compute() will be partial and
+ // existing but changed elements may prevent successful re-compute
+ bool hasComputed = false, hasNotComputed = false;
+ map <int, SMESH_subMesh*>::const_iterator i_sm = _mapSubMesh.begin();
+ for ( ; i_sm != _mapSubMesh.end() ; ++i_sm )
+ switch ( i_sm->second->GetSubShape().ShapeType() )
+ {
+ case TopAbs_EDGE:
+ case TopAbs_FACE:
+ case TopAbs_SOLID:
+ if ( i_sm->second->IsMeshComputed() )
+ hasComputed = true;
+ else
+ hasNotComputed = true;
+ if ( hasComputed && hasNotComputed)
+ return true;
+ }
+
+ if ( NbNodes() < 1 )
+ const_cast<SMESH_Mesh*>(this)->_isModified = false;
+
+ return false;
+}
+
+//================================================================================
+/*!
+ * \brief Check if any groups of the same type have equal names
*/
-//=============================================================================
+//================================================================================
bool SMESH_Mesh::HasDuplicatedGroupNamesMED()
{
- set<string> aGroupNames;
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ //set<string> aGroupNames; // Corrected for Mantis issue 0020028
+ map< SMDSAbs_ElementType, set<string> > aGroupNames;
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
+ {
SMESH_Group* aGroup = it->second;
- std::string aGroupName = aGroup->GetName();
+ SMDSAbs_ElementType aType = aGroup->GetGroupDS()->GetType();
+ string aGroupName = aGroup->GetName();
aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH);
- if (!aGroupNames.insert(aGroupName).second)
+ if (!aGroupNames[aType].insert(aGroupName).second)
return true;
}
return false;
}
-void SMESH_Mesh::ExportMED(const char *file,
- const char* theMeshName,
- bool theAutoGroups,
- int theVersion)
+//================================================================================
+/*!
+ * \brief Export the mesh to a med file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportMED(const char * file,
+ const char* theMeshName,
+ bool theAutoGroups,
+ int theVersion,
+ const SMESHDS_Mesh* meshPart)
throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
DriverMED_W_SMESHDS_Mesh myWriter;
myWriter.SetFile ( file, MED::EVersion(theVersion) );
- myWriter.SetMesh ( _myMeshDS );
+ myWriter.SetMesh ( meshPart ? (SMESHDS_Mesh*) meshPart : _myMeshDS );
if ( !theMeshName )
myWriter.SetMeshId ( _idDoc );
else {
}
// Pass groups to writer. Provide unique group names.
- set<string> aGroupNames;
- char aString [256];
- int maxNbIter = 10000; // to guarantee cycle finish
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
- SMESH_Group* aGroup = it->second;
- SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
- if ( aGroupDS ) {
- string aGroupName0 = aGroup->GetName();
- aGroupName0.resize(MAX_MED_GROUP_NAME_LENGTH);
- string aGroupName = aGroupName0;
- for (int i = 1; !aGroupNames.insert(aGroupName).second && i < maxNbIter; i++) {
- sprintf(&aString[0], "GR_%d_%s", i, aGroupName0.c_str());
- aGroupName = aString;
- aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH);
+ //set<string> aGroupNames; // Corrected for Mantis issue 0020028
+ if ( !meshPart )
+ {
+ map< SMDSAbs_ElementType, set<string> > aGroupNames;
+ char aString [256];
+ int maxNbIter = 10000; // to guarantee cycle finish
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ SMESH_Group* aGroup = it->second;
+ SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
+ if ( aGroupDS ) {
+ SMDSAbs_ElementType aType = aGroupDS->GetType();
+ string aGroupName0 = aGroup->GetName();
+ aGroupName0.resize(MAX_MED_GROUP_NAME_LENGTH);
+ string aGroupName = aGroupName0;
+ for (int i = 1; !aGroupNames[aType].insert(aGroupName).second && i < maxNbIter; i++) {
+ sprintf(&aString[0], "GR_%d_%s", i, aGroupName0.c_str());
+ aGroupName = aString;
+ aGroupName.resize(MAX_MED_GROUP_NAME_LENGTH);
+ }
+ aGroupDS->SetStoreName( aGroupName.c_str() );
+ myWriter.AddGroup( aGroupDS );
}
- aGroupDS->SetStoreName( aGroupName.c_str() );
- myWriter.AddGroup( aGroupDS );
}
}
-
// Perform export
myWriter.Perform();
}
-void SMESH_Mesh::ExportDAT(const char *file) throw(SALOME_Exception)
+void SMESH_Mesh::ExportSAUV(const char *file,
+ const char* theMeshName,
+ bool theAutoGroups)
+ throw(SALOME_Exception)
+{
+ std::string medfilename(file);
+ medfilename += ".med";
+ std::string cmd;
+#ifdef WNT
+ cmd = "%PYTHONBIN% ";
+#else
+ cmd = "python ";
+#endif
+ cmd += "-c \"";
+ cmd += "from medutilities import my_remove ; my_remove(r'" + medfilename + "')";
+ cmd += "\"";
+ system(cmd.c_str());
+ ExportMED(medfilename.c_str(), theMeshName, theAutoGroups, 1);
+#ifdef WNT
+ cmd = "%PYTHONBIN% ";
+#else
+ cmd = "python ";
+#endif
+ cmd += "-c \"";
+ cmd += "from medutilities import convert ; convert(r'" + medfilename + "', 'MED', 'GIBI', 1, r'" + file + "')";
+ cmd += "\"";
+ system(cmd.c_str());
+#ifdef WNT
+ cmd = "%PYTHONBIN% ";
+#else
+ cmd = "python ";
+#endif
+ cmd += "-c \"";
+ cmd += "from medutilities import my_remove ; my_remove(r'" + medfilename + "')";
+ cmd += "\"";
+ system(cmd.c_str());
+}
+
+//================================================================================
+/*!
+ * \brief Export the mesh to a DAT file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportDAT(const char * file,
+ const SMESHDS_Mesh* meshPart) throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
DriverDAT_W_SMDS_Mesh myWriter;
- myWriter.SetFile(string(file));
- myWriter.SetMesh(_myMeshDS);
+ myWriter.SetFile( file );
+ myWriter.SetMesh( meshPart ? (SMESHDS_Mesh*) meshPart : _myMeshDS );
myWriter.SetMeshId(_idDoc);
myWriter.Perform();
}
-void SMESH_Mesh::ExportUNV(const char *file) throw(SALOME_Exception)
+//================================================================================
+/*!
+ * \brief Export the mesh to an UNV file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportUNV(const char * file,
+ const SMESHDS_Mesh* meshPart) throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
DriverUNV_W_SMDS_Mesh myWriter;
- myWriter.SetFile(string(file));
- myWriter.SetMesh(_myMeshDS);
+ myWriter.SetFile( file );
+ myWriter.SetMesh( meshPart ? (SMESHDS_Mesh*) meshPart : _myMeshDS );
myWriter.SetMeshId(_idDoc);
// myWriter.SetGroups(_mapGroup);
- for ( std::map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
- SMESH_Group* aGroup = it->second;
- SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
- if ( aGroupDS ) {
- std::string aGroupName = aGroup->GetName();
- aGroupDS->SetStoreName( aGroupName.c_str() );
- myWriter.AddGroup( aGroupDS );
+ if ( !meshPart )
+ {
+ for ( map<int, SMESH_Group*>::iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ ) {
+ SMESH_Group* aGroup = it->second;
+ SMESHDS_GroupBase* aGroupDS = aGroup->GetGroupDS();
+ if ( aGroupDS ) {
+ string aGroupName = aGroup->GetName();
+ aGroupDS->SetStoreName( aGroupName.c_str() );
+ myWriter.AddGroup( aGroupDS );
+ }
}
}
myWriter.Perform();
}
-void SMESH_Mesh::ExportSTL(const char *file, const bool isascii) throw(SALOME_Exception)
+//================================================================================
+/*!
+ * \brief Export the mesh to an STL file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportSTL(const char * file,
+ const bool isascii,
+ const SMESHDS_Mesh* meshPart) throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
DriverSTL_W_SMDS_Mesh myWriter;
- myWriter.SetFile(string(file));
+ myWriter.SetFile( file );
myWriter.SetIsAscii( isascii );
- myWriter.SetMesh(_myMeshDS);
+ myWriter.SetMesh( meshPart ? (SMESHDS_Mesh*) meshPart : _myMeshDS);
myWriter.SetMeshId(_idDoc);
myWriter.Perform();
}
+//================================================================================
+/*!
+ * \brief Export the mesh to the CGNS file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportCGNS(const char * file,
+ const SMESHDS_Mesh* meshDS)
+{
+ int res = Driver_Mesh::DRS_FAIL;
+#ifdef WITH_CGNS
+ DriverCGNS_Write myWriter;
+ myWriter.SetFile( file );
+ myWriter.SetMesh( const_cast<SMESHDS_Mesh*>( meshDS ));
+ myWriter.SetMeshName( SMESH_Comment("Mesh_") << meshDS->GetPersistentId());
+ res = myWriter.Perform();
+#endif
+ if ( res != Driver_Mesh::DRS_OK )
+ throw SALOME_Exception("Export failed");
+}
+
+//================================================================================
+/*!
+ * \brief Export the mesh to a GMF file
+ */
+//================================================================================
+
+void SMESH_Mesh::ExportGMF(const char * file,
+ const SMESHDS_Mesh* meshDS,
+ bool withRequiredGroups)
+{
+ DriverGMF_Write myWriter;
+ myWriter.SetFile( file );
+ myWriter.SetMesh( const_cast<SMESHDS_Mesh*>( meshDS ));
+ myWriter.SetExportRequiredGroups( withRequiredGroups );
+
+ myWriter.Perform();
+}
+
//================================================================================
/*!
* \brief Return number of nodes in the mesh
*/
//================================================================================
-int SMESH_Mesh::NbNodes() throw(SALOME_Exception)
+int SMESH_Mesh::NbNodes() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->NbNodes();
*/
//================================================================================
-int SMESH_Mesh::Nb0DElements() throw(SALOME_Exception)
+int SMESH_Mesh::Nb0DElements() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().Nb0DElements();
*/
//================================================================================
-int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbEdges(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbEdges(order);
*/
//================================================================================
-int SMESH_Mesh::NbFaces(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbFaces(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbFaces(order);
*/
//================================================================================
-int SMESH_Mesh::NbTriangles(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbTriangles(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbTriangles(order);
*/
//================================================================================
-int SMESH_Mesh::NbQuadrangles(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbQuadrangles(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbQuadrangles(order);
}
+//================================================================================
+/*!
+ * \brief Return number of biquadratic quadrangles in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbBiQuadQuadrangles() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbBiQuadQuadrangles();
+}
+
//================================================================================
/*!
* \brief Return the number of polygonal faces in the mesh
*/
//================================================================================
-int SMESH_Mesh::NbPolygons() throw(SALOME_Exception)
+int SMESH_Mesh::NbPolygons() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPolygons();
*/
//================================================================================
-int SMESH_Mesh::NbVolumes(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbVolumes(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbVolumes(order);
*/
//================================================================================
-int SMESH_Mesh::NbTetras(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbTetras(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbTetras(order);
*/
//================================================================================
-int SMESH_Mesh::NbHexas(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbHexas(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbHexas(order);
}
+//================================================================================
+/*!
+ * \brief Return number of triquadratic hexahedrons in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbTriQuadraticHexas() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbTriQuadHexas();
+}
+
//================================================================================
/*!
* \brief Return number of pyramids of given order in the mesh
*/
//================================================================================
-int SMESH_Mesh::NbPyramids(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbPyramids(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPyramids(order);
*/
//================================================================================
-int SMESH_Mesh::NbPrisms(SMDSAbs_ElementOrder order) throw(SALOME_Exception)
+int SMESH_Mesh::NbPrisms(SMDSAbs_ElementOrder order) const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPrisms(order);
}
+//================================================================================
+/*!
+ * \brief Return number of hexagonal prisms in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbHexagonalPrisms() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbHexPrisms();
+}
+
//================================================================================
/*!
* \brief Return number of polyhedrons in the mesh
*/
//================================================================================
-int SMESH_Mesh::NbPolyhedrons() throw(SALOME_Exception)
+int SMESH_Mesh::NbPolyhedrons() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->GetMeshInfo().NbPolyhedrons();
}
+//================================================================================
+/*!
+ * \brief Return number of ball elements in the mesh
+ */
+//================================================================================
+
+int SMESH_Mesh::NbBalls() const throw(SALOME_Exception)
+{
+ Unexpect aCatch(SalomeException);
+ return _myMeshDS->GetMeshInfo().NbBalls();
+}
+
//================================================================================
/*!
* \brief Return number of submeshes in the mesh
*/
//================================================================================
-int SMESH_Mesh::NbSubMesh() throw(SALOME_Exception)
+int SMESH_Mesh::NbSubMesh() const throw(SALOME_Exception)
{
Unexpect aCatch(SalomeException);
return _myMeshDS->NbSubMesh();
SMESH_Group* SMESH_Mesh::AddGroup (const SMDSAbs_ElementType theType,
const char* theName,
int& theId,
- const TopoDS_Shape& theShape)
+ const TopoDS_Shape& theShape,
+ const SMESH_PredicatePtr& thePredicate)
{
- if (_mapGroup.find(_groupId) != _mapGroup.end())
+ if (_mapGroup.count(_groupId))
return NULL;
theId = _groupId;
- SMESH_Group* aGroup = new SMESH_Group (theId, this, theType, theName, theShape);
+ SMESH_Group* aGroup = new SMESH_Group (theId, this, theType, theName, theShape, thePredicate);
GetMeshDS()->AddGroup( aGroup->GetGroupDS() );
_mapGroup[_groupId++] = aGroup;
return aGroup;
}
+//================================================================================
+/*!
+ * \brief Creates a group based on an existing SMESHDS group. Group ID should be unique
+ */
+//================================================================================
+
+SMESH_Group* SMESH_Mesh::AddGroup (SMESHDS_GroupBase* groupDS) throw(SALOME_Exception)
+{
+ if ( !groupDS )
+ throw SALOME_Exception(LOCALIZED ("SMESH_Mesh::AddGroup(): NULL SMESHDS_GroupBase"));
+
+ map <int, SMESH_Group*>::iterator i_g = _mapGroup.find( groupDS->GetID() );
+ if ( i_g != _mapGroup.end() && i_g->second )
+ {
+ if ( i_g->second->GetGroupDS() == groupDS )
+ return i_g->second;
+ else
+ throw SALOME_Exception(LOCALIZED ("SMESH_Mesh::AddGroup() wrong ID of SMESHDS_GroupBase"));
+ }
+ SMESH_Group* aGroup = new SMESH_Group (groupDS);
+ _mapGroup[ groupDS->GetID() ] = aGroup;
+ GetMeshDS()->AddGroup( aGroup->GetGroupDS() );
+
+ _groupId = 1 + _mapGroup.rbegin()->first;
+
+ return aGroup;
+}
+
+
+//================================================================================
+/*!
+ * \brief Creates SMESH_Groups for not wrapped SMESHDS_Groups
+ * \retval bool - true if new SMESH_Groups have been created
+ *
+ */
+//================================================================================
+
+bool SMESH_Mesh::SynchronizeGroups()
+{
+ int nbGroups = _mapGroup.size();
+ const set<SMESHDS_GroupBase*>& groups = _myMeshDS->GetGroups();
+ set<SMESHDS_GroupBase*>::const_iterator gIt = groups.begin();
+ for ( ; gIt != groups.end(); ++gIt )
+ {
+ SMESHDS_GroupBase* groupDS = (SMESHDS_GroupBase*) *gIt;
+ _groupId = groupDS->GetID();
+ if ( !_mapGroup.count( _groupId ))
+ _mapGroup[_groupId] = new SMESH_Group( groupDS );
+ }
+ if ( !_mapGroup.empty() )
+ _groupId = _mapGroup.rbegin()->first + 1;
+
+ return nbGroups < _mapGroup.size();
+}
+
//================================================================================
/*!
* \brief Return iterator on all existing groups
*/
//=============================================================================
-std::list<int> SMESH_Mesh::GetGroupIds() const
+list<int> SMESH_Mesh::GetGroupIds() const
{
- std::list<int> anIds;
- for ( std::map<int, SMESH_Group*>::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
+ list<int> anIds;
+ for ( map<int, SMESH_Group*>::const_iterator it = _mapGroup.begin(); it != _mapGroup.end(); it++ )
anIds.push_back( it->first );
return anIds;
}
+//================================================================================
+/*!
+ * \brief Set a caller of methods at level of CORBA API implementation.
+ * The set upCaller will be deleted by SMESH_Mesh
+ */
+//================================================================================
+
+void SMESH_Mesh::SetCallUp( TCallUp* upCaller )
+{
+ if ( _callUp ) delete _callUp;
+ _callUp = upCaller;
+}
//=============================================================================
/*!
*/
//=============================================================================
-void SMESH_Mesh::RemoveGroup (const int theGroupID)
+bool SMESH_Mesh::RemoveGroup (const int theGroupID)
{
if (_mapGroup.find(theGroupID) == _mapGroup.end())
- return;
+ return false;
GetMeshDS()->RemoveGroup( _mapGroup[theGroupID]->GetGroupDS() );
delete _mapGroup[theGroupID];
_mapGroup.erase (theGroupID);
+ if (_callUp)
+ _callUp->RemoveGroup( theGroupID );
+ return true;
}
//=======================================================================
save << clause << ".1) Number of " << orderStr << " triangles: \t" << nb3 << endl;
save << clause << ".2) Number of " << orderStr << " quadrangles:\t" << nb4 << endl;
if ( nb3 + nb4 != NbFaces(order) ) {
- std::map<int,int> myFaceMap;
+ map<int,int> myFaceMap;
SMDS_FaceIteratorPtr itFaces=_myMeshDS->facesIterator();
while( itFaces->more( ) ) {
int nbNodes = itFaces->next()->NbNodes();
save << clause << ".3) Number of " << orderStr << " prisms: \t" << nb6 << endl;
save << clause << ".4) Number of " << orderStr << " pyramids:\t" << nb5 << endl;
if ( nb8 + nb4 + nb5 + nb6 != NbVolumes(order) ) {
- std::map<int,int> myVolumesMap;
+ map<int,int> myVolumesMap;
SMDS_VolumeIteratorPtr itVolumes=_myMeshDS->volumesIterator();
while( itVolumes->more( ) ) {
int nbNodes = itVolumes->next()->NbNodes();
SMESH_Group* SMESH_Mesh::ConvertToStandalone ( int theGroupID )
{
SMESH_Group* aGroup = 0;
- std::map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID );
+ map < int, SMESH_Group * >::iterator itg = _mapGroup.find( theGroupID );
if ( itg == _mapGroup.end() )
return aGroup;
while ( anItr->more() )
aNewGrpDS->Add( (anItr->next())->GetID() );
+ // set color
+ aNewGrpDS->SetColor( anOldGrpDS->GetColor() );
+
// remove old group
delete anOldGrp;
//=============================================================================
/*!
- * \brief fillAncestorsMap
+ * \brief fill _mapAncestors
*/
//=============================================================================
void SMESH_Mesh::fillAncestorsMap(const TopoDS_Shape& theShape)
{
- // fill _mapAncestors
+
int desType, ancType;
- for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- )
- for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- )
- TopExp::MapShapesAndAncestors ( theShape,
- (TopAbs_ShapeEnum) desType,
- (TopAbs_ShapeEnum) ancType,
- _mapAncestors );
+ if ( !theShape.IsSame( GetShapeToMesh()) && theShape.ShapeType() == TopAbs_COMPOUND )
+ {
+ // a geom group is added. Insert it into lists of ancestors before
+ // the first ancestor more complex than group members
+ TopoDS_Iterator subIt( theShape );
+ if ( !subIt.More() ) return;
+ int memberType = subIt.Value().ShapeType();
+ for ( desType = TopAbs_VERTEX; desType >= memberType; desType-- )
+ for (TopExp_Explorer des( theShape, TopAbs_ShapeEnum( desType )); des.More(); des.Next())
+ {
+ if ( !_mapAncestors.Contains( des.Current() )) continue;// issue 0020982
+ TopTools_ListOfShape& ancList = _mapAncestors.ChangeFromKey( des.Current() );
+ TopTools_ListIteratorOfListOfShape ancIt (ancList);
+ while ( ancIt.More() && ancIt.Value().ShapeType() >= memberType )
+ ancIt.Next();
+ if ( ancIt.More() )
+ ancList.InsertBefore( theShape, ancIt );
+ }
+ }
+ {
+ for ( desType = TopAbs_VERTEX; desType > TopAbs_COMPOUND; desType-- )
+ for ( ancType = desType - 1; ancType >= TopAbs_COMPOUND; ancType-- )
+ TopExp::MapShapesAndAncestors ( theShape,
+ (TopAbs_ShapeEnum) desType,
+ (TopAbs_ShapeEnum) ancType,
+ _mapAncestors );
+ }
+ // visit COMPOUNDs inside a COMPOUND that are not reachable by TopExp_Explorer
+ if ( theShape.ShapeType() == TopAbs_COMPOUND )
+ {
+ for ( TopoDS_Iterator sIt(theShape); sIt.More(); sIt.Next() )
+ if ( sIt.Value().ShapeType() == TopAbs_COMPOUND )
+ fillAncestorsMap( sIt.Value() );
+ }
}
//=============================================================================
*/
//=============================================================================
-bool SMESH_Mesh::SortByMeshOrder(std::list<SMESH_subMesh*>& theListToSort) const
+bool SMESH_Mesh::SortByMeshOrder(list<SMESH_subMesh*>& theListToSort) const
{
if ( !_mySubMeshOrder.size() || theListToSort.size() < 2)
return true;
bool res = false;
- std::list<SMESH_subMesh*> onlyOrderedList;
+ list<SMESH_subMesh*> onlyOrderedList;
// collect all ordered submeshes in one list as pointers
- TListOfListOfInt::const_iterator listIddIt = _mySubMeshOrder.begin();
- for( ; listIddIt != _mySubMeshOrder.end(); listIddIt++) {
- const TListOfInt& listOfId = *listIddIt;
+ // and get their positions within theListToSort
+ typedef list<SMESH_subMesh*>::iterator TPosInList;
+ map< int, TPosInList > sortedPos;
+ TPosInList smBeg = theListToSort.begin(), smEnd = theListToSort.end();
+ TListOfListOfInt::const_iterator listIdsIt = _mySubMeshOrder.begin();
+ for( ; listIdsIt != _mySubMeshOrder.end(); listIdsIt++) {
+ const TListOfInt& listOfId = *listIdsIt;
TListOfInt::const_iterator idIt = listOfId.begin();
for ( ; idIt != listOfId.end(); idIt++ ) {
- map <int, SMESH_subMesh *>::const_iterator i_sm = _mapSubMesh.find(*idIt);
- if ( i_sm != _mapSubMesh.end() )
- onlyOrderedList.push_back(i_sm->second);
+ if ( SMESH_subMesh * sm = GetSubMeshContaining( *idIt )) {
+ TPosInList smPos = find( smBeg, smEnd, sm );
+ if ( smPos != smEnd ) {
+ onlyOrderedList.push_back( sm );
+ sortedPos[ distance( smBeg, smPos )] = smPos;
+ }
+ }
}
}
- if (!onlyOrderedList.size())
+ if (onlyOrderedList.size() < 2)
return res;
+ res = true;
- std::list<SMESH_subMesh*>::iterator onlyBIt = onlyOrderedList.begin();
- std::list<SMESH_subMesh*>::iterator onlyEIt = onlyOrderedList.end();
+ list<SMESH_subMesh*>::iterator onlyBIt = onlyOrderedList.begin();
+ list<SMESH_subMesh*>::iterator onlyEIt = onlyOrderedList.end();
- // check positions where ordered submeshes should be in result list
- std::set<int> setOfPos; // remember positions of in set
- std::list<SMESH_subMesh*>::const_iterator smIt = theListToSort.begin();
- int i = 0;
- for( ; smIt != theListToSort.end(); i++, smIt++ )
- if ( find( onlyBIt, onlyEIt, *smIt ) != onlyEIt )
- setOfPos.insert(i);
-
- if ( !setOfPos.size() )
- return res;
+ // iterate on ordered submeshes and insert them in detected positions
+ map< int, TPosInList >::iterator i_pos = sortedPos.begin();
+ for ( ; onlyBIt != onlyEIt; ++onlyBIt, ++i_pos )
+ *(i_pos->second) = *onlyBIt;
- // new list of all submeshes to be sorted
- std::list<SMESH_subMesh*> aNewList;
- // iterates on submeshes and insert ordered in detected positions
- for ( i = 0, smIt = theListToSort.begin(); smIt != theListToSort.end(); i++, smIt++ )
- if ( setOfPos.find( i ) != setOfPos.end() &&
- onlyBIt != onlyEIt ) { // position of ordered submesh detected
- aNewList.push_back( *onlyBIt ); // ordered submesh
- onlyBIt++;
- }
- else
- aNewList.push_back( *smIt ); // other submesh from list
-
- theListToSort = aNewList;
return res;
}
+//================================================================================
+/*!
+ * \brief Return true if given order of sub-meshes is OK
+ */
+//================================================================================
+
+bool SMESH_Mesh::IsOrderOK( const SMESH_subMesh* smBefore,
+ const SMESH_subMesh* smAfter ) const
+{
+ TListOfListOfInt::const_iterator listIdsIt = _mySubMeshOrder.begin();
+ TListOfInt::const_iterator idBef, idAft;
+ for( ; listIdsIt != _mySubMeshOrder.end(); listIdsIt++)
+ {
+ const TListOfInt& listOfId = *listIdsIt;
+ idBef = std::find( listOfId.begin(), listOfId.end(), smBefore->GetId() );
+ if ( idBef != listOfId.end() )
+ idAft = std::find( listOfId.begin(), listOfId.end(), smAfter->GetId() );
+ if ( idAft != listOfId.end () )
+ return ( std::distance( listOfId.begin(), idBef ) <
+ std::distance( listOfId.begin(), idAft ) );
+ }
+ return true; // no order imposed to given submeshes
+}
+
//=============================================================================
/*!
* \brief sort submeshes according to stored mesh order
*/
//=============================================================================
-std::list<SMESH_subMesh*> SMESH_Mesh::getAncestorsSubMeshes
- (const TopoDS_Shape& theSubShape) const
+list<SMESH_subMesh*>
+SMESH_Mesh::getAncestorsSubMeshes (const TopoDS_Shape& theSubShape) const
{
- std::list<SMESH_subMesh*> listOfSubMesh;
+ list<SMESH_subMesh*> listOfSubMesh;
TopTools_ListIteratorOfListOfShape it( GetAncestors( theSubShape ));
- for (; it.More(); it.Next() ) {
- int index = _myMeshDS->ShapeToIndex(it.Value());
- map <int, SMESH_subMesh *>::const_iterator i_sm = _mapSubMesh.find(index);
- if (i_sm != _mapSubMesh.end())
- listOfSubMesh.push_back(i_sm->second);
- }
+ for (; it.More(); it.Next() )
+ if ( SMESH_subMesh* sm = GetSubMeshContaining( it.Value() ))
+ listOfSubMesh.push_back(sm);
// sort submeshes according to stored mesh order
SortByMeshOrder( listOfSubMesh );