-// SMESH SMESH : implementaion of SMESH idl descriptions
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// Copyright (C) 2004 CEA
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH SMESH : implementaion of SMESH idl descriptions
// File : SMESH_Group.cxx
// Author : Michael Sazonov (OCC)
// Module : SMESH
-// $Header$
-
-#include <SMESH_Group.hxx>
-#include <SMESH_Mesh.hxx>
-#include <SMESHDS_Group.hxx>
+//
+#include "SMESH_Group.hxx"
+#include "SMESH_Mesh.hxx"
+#include "SMESHDS_Group.hxx"
+#include "SMESHDS_GroupOnGeom.hxx"
+#include "SMESHDS_GroupOnFilter.hxx"
//=============================================================================
/*!
*/
//=============================================================================
-SMESH_Group::SMESH_Group (const SMESH_Mesh* theMesh,
+SMESH_Group::SMESH_Group (int theID,
+ const SMESH_Mesh* theMesh,
const SMDSAbs_ElementType theType,
- const char* theName)
+ const char* theName,
+ const TopoDS_Shape& theShape,
+ const SMESH_PredicatePtr& thePredicate)
: myName(theName)
{
- myGroupDS = new SMESHDS_Group (const_cast<SMESH_Mesh*>(theMesh)->GetMeshDS(), theType);
+ if ( !theShape.IsNull() )
+ myGroupDS = new SMESHDS_GroupOnGeom (theID,
+ const_cast<SMESH_Mesh*>(theMesh)->GetMeshDS(),
+ theType,
+ theShape);
+ else if ( thePredicate )
+ myGroupDS = new SMESHDS_GroupOnFilter (theID,
+ const_cast<SMESH_Mesh*>(theMesh)->GetMeshDS(),
+ theType,
+ thePredicate);
+ else
+ myGroupDS = new SMESHDS_Group (theID,
+ const_cast<SMESH_Mesh*>(theMesh)->GetMeshDS(),
+ theType);
+ myGroupDS->SetStoreName( theName );
+}
+
+//================================================================================
+/*!
+ * \brief Constructor accesible to SMESH_Mesh only
+ */
+//================================================================================
+
+SMESH_Group::SMESH_Group (SMESHDS_GroupBase* groupDS): myGroupDS( groupDS )
+{
+ if ( myGroupDS )
+ myName = myGroupDS->GetStoreName();
}
//=============================================================================
/*!
- *
+ * Destructor deletes myGroupDS
*/
//=============================================================================
SMESH_Group::~SMESH_Group ()
{
- delete myGroupDS;
+ delete myGroupDS; myGroupDS=0;
+}
+
+//================================================================================
+/*!
+ * \brief Sets a new name
+ */
+//================================================================================
+
+void SMESH_Group::SetName (const char* theName)
+{
+ myName = theName;
+ myGroupDS->SetStoreName( theName );
}