-using namespace std;
-//=============================================================================
-// File : SMESH_Gen.cxx
-// Created : sam mai 18 09:34:35 CEST 2002
-// Author : Paul RASCLE, EDF
-// Project : SALOME
-// Copyright : EDF 2002
-// $Header$
-//=============================================================================
-using namespace std;
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
-#include "SMESH_Gen.hxx"
+// SMESH SMESH : implementaion of SMESH idl descriptions
+// File : SMESH_Gen.cxx
+// Author : Paul RASCLE, EDF
+// Module : SMESH
+//
-#include "SMESH_subMesh.hxx"
+//#define CHRONODEF
+
+#include "SMESH_Gen.hxx"
-#include "SMESHDS_ListOfPtrHypothesis.hxx"
-#include "SMESHDS_ListIteratorOfListOfPtrHypothesis.hxx"
+#include "SMDS_Mesh.hxx"
#include "SMDS_MeshElement.hxx"
#include "SMDS_MeshNode.hxx"
-
-#include <gp_Pnt.hxx>
-#include <BRep_Tool.hxx>
+#include "SMESHDS_Document.hxx"
+#include "SMESH_HypoFilter.hxx"
+#include "SMESH_MesherHelper.hxx"
+#include "SMESH_subMesh.hxx"
#include "utilities.h"
#include "OpUtil.hxx"
+#include "Utils_ExceptHandlers.hxx"
+
+#include <TopoDS_Iterator.hxx>
+
+#include "memoire.h"
+
+#ifdef WNT
+ #include <windows.h>
+#endif
+
+using namespace std;
+
+//#include <vtkDebugLeaks.h>
+
//=============================================================================
/*!
- * default constructor:
+ * Constructor
*/
//=============================================================================
{
MESSAGE("SMESH_Gen::SMESH_Gen");
_localId = 0;
- _hypothesisFactory.SetGen(this);
+ _hypId = 0;
+ _segmentation = _nbSegments = 10;
+ SMDS_Mesh::_meshList.clear();
+ MESSAGE(SMDS_Mesh::_meshList.size());
+ //_counters = new counters(100);
+ _compute_canceled = false;
+ _sm_current = NULL;
+ //vtkDebugLeaks::SetExitError(0);
}
//=============================================================================
/*!
- *
+ * Destructor
*/
//=============================================================================
SMESH_Gen::~SMESH_Gen()
{
MESSAGE("SMESH_Gen::~SMESH_Gen");
+ std::map < int, StudyContextStruct * >::iterator i_sc = _mapStudyContext.begin();
+ for ( ; i_sc != _mapStudyContext.end(); ++i_sc )
+ {
+ delete i_sc->second->myDocument;
+ delete i_sc->second;
+ }
}
//=============================================================================
/*!
- *
+ * Creates a mesh in a study.
+ * if (theIsEmbeddedMode) { mesh modification commands are not logged }
*/
//=============================================================================
-SMESH_Hypothesis* SMESH_Gen::CreateHypothesis(const char* anHyp,
- int studyId)
- throw (SALOME_Exception)
+SMESH_Mesh* SMESH_Gen::CreateMesh(int theStudyId, bool theIsEmbeddedMode)
+ throw(SALOME_Exception)
{
- MESSAGE("SMESH_Gen::CreateHypothesis");
+ Unexpect aCatch(SalomeException);
+ MESSAGE("SMESH_Gen::CreateMesh");
// Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
+ StudyContextStruct *aStudyContext = GetStudyContext(theStudyId);
- StudyContextStruct* myStudyContext = GetStudyContext(studyId);
-
- // create a new hypothesis object, store its ref. in studyContext
-
- SMESH_Hypothesis* myHypothesis = _hypothesisFactory.Create(anHyp, studyId);
- int hypId = myHypothesis->GetID();
- myStudyContext->mapHypothesis[hypId] = myHypothesis;
- SCRUTE(studyId);
- SCRUTE(hypId);
+ // create a new SMESH_mesh object
+ SMESH_Mesh *aMesh = new SMESH_Mesh(_localId++,
+ theStudyId,
+ this,
+ theIsEmbeddedMode,
+ aStudyContext->myDocument);
+ aStudyContext->mapMesh[_localId-1] = aMesh;
- // store hypothesis in SMESHDS document
-
- myStudyContext->myDocument->AddHypothesis(myHypothesis);
+ return aMesh;
}
//=============================================================================
-/*!
- *
+/*
+ * Compute a mesh
*/
//=============================================================================
-SMESH_Mesh* SMESH_Gen::Init(int studyId, const TopoDS_Shape& aShape)
- throw (SALOME_Exception)
+bool SMESH_Gen::Compute(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape,
+ const bool aShapeOnly /*=false*/,
+ const bool anUpward /*=false*/,
+ const ::MeshDimension aDim /*=::MeshDim_3D*/,
+ TSetOfInt* aShapesId /*=0*/)
{
- MESSAGE("SMESH_Gen::Init");
-// if (aShape.ShapeType() == TopAbs_COMPOUND)
-// {
-// INFOS("Mesh Compound not yet implemented!");
-// throw(SALOME_Exception(LOCALIZED("Mesh Compound not yet implemented!")));
-// }
+ MESSAGE("SMESH_Gen::Compute");
+ MEMOSTAT;
- // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
+ bool ret = true;
+
+ SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
+
+ const bool includeSelf = true;
+ const bool complexShapeFirst = true;
+ const int globalAlgoDim = 100;
+
+ SMESH_subMeshIteratorPtr smIt;
+
+ // Fix of Issue 22150. Due to !BLSURF->OnlyUnaryInput(), BLSURF computes edges
+ // that must be computed by Projection 1D-2D when Projection asks to compute
+ // one face only.
+ SMESH_subMesh::compute_event computeEvent =
+ aShapeOnly ? SMESH_subMesh::COMPUTE_SUBMESH : SMESH_subMesh::COMPUTE;
+
+ if ( anUpward ) // is called from the below code in this method
+ {
+ // ===============================================
+ // Mesh all the sub-shapes starting from vertices
+ // ===============================================
+
+ smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh* smToCompute = smIt->next();
+
+ // do not mesh vertices of a pseudo shape
+ const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType();
+ if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX )
+ continue;
+
+ // check for preview dimension limitations
+ if ( aShapesId && GetShapeDim( aShType ) > (int)aDim )
+ {
+ // clear compute state not to show previous compute errors
+ // if preview invoked less dimension less than previous
+ smToCompute->ComputeStateEngine( SMESH_subMesh::CHECK_COMPUTE_STATE );
+ continue;
+ }
+
+ if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
+ {
+ if (_compute_canceled)
+ return false;
+ _sm_current = smToCompute;
+ smToCompute->ComputeStateEngine( computeEvent );
+ _sm_current = NULL;
+ }
+
+ // we check all the submeshes here and detect if any of them failed to compute
+ if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
+ ret = false;
+ else if ( aShapesId )
+ aShapesId->insert( smToCompute->GetId() );
+ }
+ //aMesh.GetMeshDS()->Modified();
+ return ret;
+ }
+ else
+ {
+ // ================================================================
+ // Apply algos that do NOT require discreteized boundaries
+ // ("all-dimensional") and do NOT support sub-meshes, starting from
+ // the most complex shapes and collect sub-meshes with algos that
+ // DO support sub-meshes
+ // ================================================================
+
+ list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes[4]; // for each dim
+
+ // map to sort sm with same dim algos according to dim of
+ // the shape the algo assigned to (issue 0021217).
+ // Other issues influenced the algo applying order:
+ // 21406, 21556, 21893, 20206
+ multimap< int, SMESH_subMesh* > shDim2sm;
+ multimap< int, SMESH_subMesh* >::reverse_iterator shDim2smIt;
+ TopoDS_Shape algoShape;
+ int prevShapeDim = -1, aShapeDim;
+
+ smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh* smToCompute = smIt->next();
+ if ( smToCompute->GetComputeState() != SMESH_subMesh::READY_TO_COMPUTE )
+ continue;
+
+ const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+ aShapeDim = GetShapeDim( aSubShape );
+ if ( aShapeDim < 1 ) break;
+
+ // check for preview dimension limitations
+ if ( aShapesId && aShapeDim > (int)aDim )
+ continue;
+
+ SMESH_Algo* algo = GetAlgo( aMesh, aSubShape, &algoShape );
+ if ( algo && !algo->NeedDiscreteBoundary() )
+ {
+ if ( algo->SupportSubmeshes() )
+ {
+ // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes
+ // so that more local algos to go first
+ if ( prevShapeDim != aShapeDim )
+ {
+ prevShapeDim = aShapeDim;
+ for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt )
+ if ( shDim2smIt->first == globalAlgoDim )
+ smWithAlgoSupportingSubmeshes[ aShapeDim ].push_back( shDim2smIt->second );
+ else
+ smWithAlgoSupportingSubmeshes[ aShapeDim ].push_front( shDim2smIt->second );
+ shDim2sm.clear();
+ }
+ // add smToCompute to shDim2sm map
+ if ( algoShape.IsSame( aMesh.GetShapeToMesh() ))
+ {
+ aShapeDim = globalAlgoDim; // to compute last
+ }
+ else
+ {
+ aShapeDim = GetShapeDim( algoShape );
+ if ( algoShape.ShapeType() == TopAbs_COMPOUND )
+ {
+ TopoDS_Iterator it( algoShape );
+ aShapeDim += GetShapeDim( it.Value() );
+ }
+ }
+ shDim2sm.insert( make_pair( aShapeDim, smToCompute ));
+ }
+ else // Compute w/o support of sub-meshes
+ {
+ if (_compute_canceled)
+ return false;
+ _sm_current = smToCompute;
+ smToCompute->ComputeStateEngine( computeEvent );
+ _sm_current = NULL;
+ if ( aShapesId )
+ aShapesId->insert( smToCompute->GetId() );
+ }
+ }
+ }
+ // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes
+ for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt )
+ if ( shDim2smIt->first == globalAlgoDim )
+ smWithAlgoSupportingSubmeshes[3].push_back( shDim2smIt->second );
+ else
+ smWithAlgoSupportingSubmeshes[0].push_front( shDim2smIt->second );
+
+ // ======================================================
+ // Apply all-dimensional algorithms supporing sub-meshes
+ // ======================================================
+
+ for ( aShapeDim = 0; aShapeDim < 4; ++aShapeDim )
+ {
+ // ------------------------------------------------
+ // sort list of sub-meshes according to mesh order
+ // ------------------------------------------------
+ aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes[ aShapeDim ] );
+
+ // ------------------------------------------------------------
+ // compute sub-meshes with local uni-dimensional algos under
+ // sub-meshes with all-dimensional algos
+ // ------------------------------------------------------------
+ list< SMESH_subMesh* >::iterator subIt, subEnd;
+ subIt = smWithAlgoSupportingSubmeshes[ aShapeDim ].begin();
+ subEnd = smWithAlgoSupportingSubmeshes[ aShapeDim ].end();
+ // start from lower shapes
+ for ( ; subIt != subEnd; ++subIt )
+ {
+ sm = *subIt;
+
+ // get a shape the algo is assigned to
+ if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape ))
+ continue; // strange...
+
+ // look for more local algos
+ smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst);
+ while ( smIt->more() )
+ {
+ SMESH_subMesh* smToCompute = smIt->next();
- StudyContextStruct* myStudyContext = GetStudyContext(studyId);
+ const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+ const int aShapeDim = GetShapeDim( aSubShape );
+ //if ( aSubShape.ShapeType() == TopAbs_VERTEX ) continue;
+ if ( aShapeDim < 1 ) continue;
- // create a new SMESH_mesh object
+ // check for preview dimension limitations
+ if ( aShapesId && GetShapeDim( aSubShape.ShapeType() ) > (int)aDim )
+ continue;
- SMESH_Mesh* mesh = new SMESH_Mesh(_localId++,
- studyId,
- this,
- myStudyContext->myDocument);
- myStudyContext->mapMesh[_localId] = mesh;
+ SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
+ filter
+ .And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
+ .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh ));
- // associate a TopoDS_Shape to the mesh
+ if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) {
+ if ( ! subAlgo->NeedDiscreteBoundary() ) continue;
+ SMESH_Hypothesis::Hypothesis_Status status;
+ if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
+ // mesh a lower smToCompute starting from vertices
+ Compute( aMesh, aSubShape, aShapeOnly, /*anUpward=*/true, aDim, aShapesId );
+ }
+ }
+ }
+ // --------------------------------
+ // apply the all-dimensional algos
+ // --------------------------------
+ subIt = smWithAlgoSupportingSubmeshes[ aShapeDim ].begin();
+ for ( ; subIt != subEnd; ++subIt )
+ {
+ sm = *subIt;
+ if ( sm->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
+ {
+ const TopAbs_ShapeEnum aShType = sm->GetSubShape().ShapeType();
+ // check for preview dimension limitations
+ if ( aShapesId && GetShapeDim( aShType ) > (int)aDim )
+ continue;
+
+ if (_compute_canceled)
+ return false;
+ _sm_current = sm;
+ sm->ComputeStateEngine( computeEvent );
+ _sm_current = NULL;
+ if ( aShapesId )
+ aShapesId->insert( sm->GetId() );
+ }
+ }
+ } // loop on shape dimensions
- mesh->ShapeToMesh(aShape);
- return mesh;
+ // -----------------------------------------------
+ // mesh the rest sub-shapes starting from vertices
+ // -----------------------------------------------
+ ret = Compute( aMesh, aShape, aShapeOnly, /*anUpward=*/true, aDim, aShapesId );
+ }
+
+ MESSAGE( "VSR - SMESH_Gen::Compute() finished, OK = " << ret);
+ MEMOSTAT;
+
+ SMESHDS_Mesh *myMesh = aMesh.GetMeshDS();
+ MESSAGE("*** compactMesh after compute");
+ myMesh->compactMesh();
+
+ // fix quadratic mesh by bending iternal links near concave boundary
+ if ( aShape.IsSame( aMesh.GetShapeToMesh() ) &&
+ !aShapesId && // not preview
+ ret ) // everything is OK
+ {
+ SMESH_MesherHelper aHelper( aMesh );
+ if ( aHelper.IsQuadraticMesh() != SMESH_MesherHelper::LINEAR )
+ {
+ aHelper.FixQuadraticElements( sm->GetComputeError() );
+ }
+ }
+ return ret;
}
+
+#ifdef WITH_SMESH_CANCEL_COMPUTE
//=============================================================================
/*!
- *
+ * Prepare Compute a mesh
+ */
+//=============================================================================
+void SMESH_Gen::PrepareCompute(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape)
+{
+ _compute_canceled = false;
+ _sm_current = NULL;
+}
+//=============================================================================
+/*!
+ * Cancel Compute a mesh
+ */
+//=============================================================================
+void SMESH_Gen::CancelCompute(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape)
+{
+ _compute_canceled = true;
+ if(_sm_current)
+ {
+ _sm_current->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED );
+ }
+}
+#endif
+
+//=============================================================================
+/*!
+ * Evaluate a mesh
*/
//=============================================================================
-bool SMESH_Gen::Compute(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
- throw (SALOME_Exception)
+bool SMESH_Gen::Evaluate(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape,
+ MapShapeNbElems& aResMap,
+ const bool anUpward,
+ TSetOfInt* aShapesId)
{
- MESSAGE("SMESH_Gen::Compute");
-// bool isDone = false;
-/*
-Algo : s'appuie ou non sur une geometrie
-Si geometrie:
-Vertex : rien à faire (range le point)
-Edge, Wire, collection d'edge et wire : 1D
-Face, Shell, collection de Face et Shells : 2D
-Solid, Collection de Solid : 3D
-*/
-// *** corriger commentaires
- // check hypothesis associated to the mesh :
- // - only one algo : type compatible with the type of the shape
- // - hypothesis = compatible with algo
- // - check if hypothesis are applicable to this algo
- // - check contradictions within hypothesis
- // (test if enough hypothesis is done further)
+ MESSAGE("SMESH_Gen::Evaluate");
bool ret = true;
- SMESH_subMesh* sm = aMesh.GetSubMesh(aShape);
-// SCRUTE(sm);
- SMESH_subMesh* smToCompute = sm->GetFirstToCompute();
- while (smToCompute)
+ SMESH_subMesh *sm = aMesh.GetSubMesh(aShape);
+
+ const bool includeSelf = true;
+ const bool complexShapeFirst = true;
+ SMESH_subMeshIteratorPtr smIt;
+
+ if ( anUpward ) { // is called from below code here
+ // -----------------------------------------------
+ // mesh all the sub-shapes starting from vertices
+ // -----------------------------------------------
+ smIt = sm->getDependsOnIterator(includeSelf, !complexShapeFirst);
+ while ( smIt->more() ) {
+ SMESH_subMesh* smToCompute = smIt->next();
+
+ // do not mesh vertices of a pseudo shape
+ const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType();
+ //if ( !aMesh.HasShapeToMesh() && aShType == TopAbs_VERTEX )
+ // continue;
+ if ( !aMesh.HasShapeToMesh() ) {
+ if( aShType == TopAbs_VERTEX || aShType == TopAbs_WIRE ||
+ aShType == TopAbs_SHELL )
+ continue;
+ }
+
+ smToCompute->Evaluate(aResMap);
+ if( aShapesId )
+ aShapesId->insert( smToCompute->GetId() );
+ }
+ return ret;
+ }
+ else {
+ // -----------------------------------------------------------------
+ // apply algos that DO NOT require Discreteized boundaries and DO NOT
+ // support sub-meshes, starting from the most complex shapes
+ // and collect sub-meshes with algos that DO support sub-meshes
+ // -----------------------------------------------------------------
+ list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes;
+ smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst);
+ while ( smIt->more() ) {
+ SMESH_subMesh* smToCompute = smIt->next();
+ const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+ const int aShapeDim = GetShapeDim( aSubShape );
+ if ( aShapeDim < 1 ) break;
+
+ SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
+ if ( algo && !algo->NeedDiscreteBoundary() ) {
+ if ( algo->SupportSubmeshes() ) {
+ smWithAlgoSupportingSubmeshes.push_front( smToCompute );
+ }
+ else {
+ smToCompute->Evaluate(aResMap);
+ if ( aShapesId )
+ aShapesId->insert( smToCompute->GetId() );
+ }
+ }
+ }
+
+ // ------------------------------------------------------------
+ // sort list of meshes according to mesh order
+ // ------------------------------------------------------------
+ aMesh.SortByMeshOrder( smWithAlgoSupportingSubmeshes );
+
+ // ------------------------------------------------------------
+ // compute sub-meshes under shapes with algos that DO NOT require
+ // Discreteized boundaries and DO support sub-meshes
+ // ------------------------------------------------------------
+ list< SMESH_subMesh* >::iterator subIt, subEnd;
+ subIt = smWithAlgoSupportingSubmeshes.begin();
+ subEnd = smWithAlgoSupportingSubmeshes.end();
+ // start from lower shapes
+ for ( ; subIt != subEnd; ++subIt ) {
+ sm = *subIt;
+
+ // get a shape the algo is assigned to
+ TopoDS_Shape algoShape;
+ if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape ))
+ continue; // strange...
+
+ // look for more local algos
+ smIt = sm->getDependsOnIterator(!includeSelf, !complexShapeFirst);
+ while ( smIt->more() ) {
+ SMESH_subMesh* smToCompute = smIt->next();
+
+ const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
+ const int aShapeDim = GetShapeDim( aSubShape );
+ if ( aShapeDim < 1 ) continue;
+
+ //const TopAbs_ShapeEnum aShType = smToCompute->GetSubShape().ShapeType();
+
+ SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
+ filter
+ .And( SMESH_HypoFilter::IsApplicableTo( aSubShape ))
+ .And( SMESH_HypoFilter::IsMoreLocalThan( algoShape, aMesh ));
+
+ if ( SMESH_Algo* subAlgo = (SMESH_Algo*) aMesh.GetHypothesis( aSubShape, filter, true )) {
+ if ( ! subAlgo->NeedDiscreteBoundary() ) continue;
+ SMESH_Hypothesis::Hypothesis_Status status;
+ if ( subAlgo->CheckHypothesis( aMesh, aSubShape, status ))
+ // mesh a lower smToCompute starting from vertices
+ Evaluate( aMesh, aSubShape, aResMap, /*anUpward=*/true, aShapesId );
+ }
+ }
+ }
+ // ----------------------------------------------------------
+ // apply the algos that do not require Discreteized boundaries
+ // ----------------------------------------------------------
+ for ( subIt = smWithAlgoSupportingSubmeshes.begin(); subIt != subEnd; ++subIt )
{
- TopoDS_Shape subShape = smToCompute->GetSubShape();
- int dim = GetShapeDim(subShape);
- //SCRUTE(dim);
- if (dim > 0)
- {
- bool ret1 = smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
- ret = ret && ret1;
- }
- else
- {
- ASSERT(dim == 0);
- ASSERT(smToCompute->_vertexSet == false);
- TopoDS_Vertex V1 = TopoDS::Vertex(subShape);
- gp_Pnt P1 = BRep_Tool::Pnt(V1);
- const Handle(SMESHDS_Mesh)& meshDS = aMesh.GetMeshDS();
- int nodeId = meshDS->AddNode(P1.X(), P1.Y(), P1.Z());
- //MESSAGE("point "<<nodeId<<" "<<P1.X()<<" "<<P1.Y()<<" "<<P1.Z());
- Handle (SMDS_MeshElement) elt = meshDS->FindNode(nodeId);
- Handle (SMDS_MeshNode) node = meshDS->GetNode(1, elt);
- meshDS->SetNodeOnVertex(node, V1);
- const Handle(SMESHDS_SubMesh)& subMeshDS
- = smToCompute->GetSubMeshDS();
- smToCompute->_vertexSet = true;
- bool ret1 = smToCompute->ComputeStateEngine(SMESH_subMesh::COMPUTE);
- }
- smToCompute = sm->GetFirstToCompute();
+ sm = *subIt;
+ sm->Evaluate(aResMap);
+ if ( aShapesId )
+ aShapesId->insert( sm->GetId() );
}
+ // -----------------------------------------------
+ // mesh the rest sub-shapes starting from vertices
+ // -----------------------------------------------
+ ret = Evaluate( aMesh, aShape, aResMap, /*anUpward=*/true, aShapesId );
+ }
+
+ MESSAGE( "VSR - SMESH_Gen::Evaluate() finished, OK = " << ret);
return ret;
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
-SMESH_Algo* SMESH_Gen::GetAlgo(SMESH_Mesh& aMesh,
- const TopoDS_Shape& aShape)
+//=======================================================================
+//function : checkConformIgnoredAlgos
+//purpose :
+//=======================================================================
+
+static bool checkConformIgnoredAlgos(SMESH_Mesh& aMesh,
+ SMESH_subMesh* aSubMesh,
+ const SMESH_Algo* aGlobIgnoAlgo,
+ const SMESH_Algo* aLocIgnoAlgo,
+ bool & checkConform,
+ set<SMESH_subMesh*>& aCheckedMap,
+ list< SMESH_Gen::TAlgoStateError > & theErrors)
{
- //MESSAGE("SMESH_Gen::GetAlgo");
+ ASSERT( aSubMesh );
+ if ( aSubMesh->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ return true;
- SMESHDS_Hypothesis* theHyp = NULL;
- SMESH_Algo* algo = NULL;
- const Handle(SMESHDS_Mesh)& meshDS = aMesh.GetMeshDS();
- int hypType;
- int hypId;
- int algoDim;
- // try shape first, then main shape
+ bool ret = true;
+
+ const list<const SMESHDS_Hypothesis*>& listHyp =
+ aMesh.GetMeshDS()->GetHypothesis( aSubMesh->GetSubShape() );
+ list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
+ for ( ; it != listHyp.end(); it++)
+ {
+ const SMESHDS_Hypothesis * aHyp = *it;
+ if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
+ continue;
- TopoDS_Shape mainShape = meshDS->ShapeToMesh();
- const TopoDS_Shape* shapeToTry[2] = {&aShape, &mainShape};
+ const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
+ ASSERT ( algo );
- for (int iShape=0; iShape<2; iShape++)
+ if ( aLocIgnoAlgo ) // algo is hidden by a local algo of upper dim
{
- TopoDS_Shape tryShape = (*shapeToTry[iShape]);
-
- const SMESHDS_ListOfPtrHypothesis& listHyp
- = meshDS->GetHypothesis(tryShape);
- SMESHDS_ListIteratorOfListOfPtrHypothesis it(listHyp);
-
- int nb_algo = 0;
- int shapeDim = GetShapeDim(aShape);
- int typeOfShape = aShape.ShapeType();
-
- while (it.More())
- {
- SMESHDS_Hypothesis* anHyp = it.Value();
- hypType = anHyp->GetType();
-// SCRUTE(hypType);
- if (hypType > SMESHDS_Hypothesis::PARAM_ALGO)
- {
- switch (hypType)
- {
- case SMESHDS_Hypothesis::ALGO_1D: algoDim=1; break;
- case SMESHDS_Hypothesis::ALGO_2D: algoDim=2; break;
- case SMESHDS_Hypothesis::ALGO_3D: algoDim=3; break;
- default: algoDim=0; break;
- }
-// SCRUTE(algoDim);
-// SCRUTE(shapeDim);
-// SCRUTE(typeOfShape);
- if (shapeDim == algoDim) // count only algos of shape dim.
- { // discard algos for subshapes
- hypId = anHyp->GetID(); // (of lower dim.)
- ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
- SMESH_Algo* anAlgo = _mapAlgo[hypId];
- //SCRUTE(anAlgo->GetShapeType());
-// if (anAlgo->GetShapeType() == typeOfShape)
- if ((anAlgo->GetShapeType()) & (1 << typeOfShape))
- { // only specific TopoDS_Shape
- nb_algo++;
- theHyp = anHyp;
- }
- }
- }
- if (nb_algo > 1) return NULL; // more than one algo
- it.Next();
- }
- if (nb_algo == 1) // one algo found : OK
- break; // do not try a parent shape
+ theErrors.push_back( SMESH_Gen::TAlgoStateError() );
+ theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, false );
+ INFOS( "Local <" << algo->GetName() << "> is hidden by local <"
+ << aLocIgnoAlgo->GetName() << ">");
}
+ else
+ {
+ bool isGlobal = (aMesh.IsMainShape( aSubMesh->GetSubShape() ));
+ int dim = algo->GetDim();
+ int aMaxGlobIgnoDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->GetDim() : -1 );
+ bool isNeededDim = ( aGlobIgnoAlgo ? aGlobIgnoAlgo->NeedLowerHyps( dim ) : false );
- if (!theHyp) return NULL; // no algo found
+ if (( dim < aMaxGlobIgnoDim && !isNeededDim ) &&
+ ( isGlobal || !aGlobIgnoAlgo->SupportSubmeshes() ))
+ {
+ // algo is hidden by a global algo
+ theErrors.push_back( SMESH_Gen::TAlgoStateError() );
+ theErrors.back().Set( SMESH_Hypothesis::HYP_HIDDEN_ALGO, algo, true );
+ INFOS( ( isGlobal ? "Global" : "Local" )
+ << " <" << algo->GetName() << "> is hidden by global <"
+ << aGlobIgnoAlgo->GetName() << ">");
+ }
+ else if ( !algo->NeedDiscreteBoundary() && !isGlobal)
+ {
+ // local algo is not hidden and hides algos on sub-shapes
+ if (checkConform && !aSubMesh->IsConform( algo ))
+ {
+ ret = false;
+ checkConform = false; // no more check conformity
+ INFOS( "ERROR: Local <" << algo->GetName() <<
+ "> would produce not conform mesh: "
+ "<Not Conform Mesh Allowed> hypotesis is missing");
+ theErrors.push_back( SMESH_Gen::TAlgoStateError() );
+ theErrors.back().Set( SMESH_Hypothesis::HYP_NOTCONFORM, algo, false );
+ }
- hypType = theHyp->GetType();
- hypId = theHyp->GetID();
+ // sub-algos will be hidden by a local <algo> if <algo> does not support sub-meshes
+ if ( algo->SupportSubmeshes() )
+ algo = 0;
+ SMESH_subMeshIteratorPtr revItSub =
+ aSubMesh->getDependsOnIterator( /*includeSelf=*/false, /*complexShapeFirst=*/true);
+ bool checkConform2 = false;
+ while ( revItSub->more() )
+ {
+ SMESH_subMesh* sm = revItSub->next();
+ checkConformIgnoredAlgos (aMesh, sm, aGlobIgnoAlgo,
+ algo, checkConform2, aCheckedMap, theErrors);
+ aCheckedMap.insert( sm );
+ }
+ }
+ }
+ }
- ASSERT(_mapAlgo.find(hypId) != _mapAlgo.end());
- algo = _mapAlgo[hypId];
- const char* algoName = algo->GetName();
- //MESSAGE("Algo found " << algoName << " Id " << hypId);
- return algo;
+ return ret;
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
+//=======================================================================
+//function : checkMissing
+//purpose : notify on missing hypothesis
+// Return false if algo or hipothesis is missing
+//=======================================================================
-StudyContextStruct* SMESH_Gen::GetStudyContext(int studyId)
+static bool checkMissing(SMESH_Gen* aGen,
+ SMESH_Mesh& aMesh,
+ SMESH_subMesh* aSubMesh,
+ const int aTopAlgoDim,
+ bool* globalChecked,
+ const bool checkNoAlgo,
+ set<SMESH_subMesh*>& aCheckedMap,
+ list< SMESH_Gen::TAlgoStateError > & theErrors)
{
- // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
+ switch ( aSubMesh->GetSubShape().ShapeType() )
+ {
+ case TopAbs_EDGE:
+ case TopAbs_FACE:
+ case TopAbs_SOLID: break; // check this sub-mesh, it can be meshed
+ default:
+ return true; // not meshable sub-mesh
+ }
+ if ( aCheckedMap.count( aSubMesh ))
+ return true;
- if (_mapStudyContext.find(studyId) == _mapStudyContext.end())
+ //MESSAGE("=====checkMissing");
+
+ int ret = true;
+ SMESH_Algo* algo = 0;
+
+ switch (aSubMesh->GetAlgoState())
+ {
+ case SMESH_subMesh::NO_ALGO: {
+ if (checkNoAlgo)
{
- _mapStudyContext[studyId] = new StudyContextStruct;
- _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId);
+ // should there be any algo?
+ int shapeDim = SMESH_Gen::GetShapeDim( aSubMesh->GetSubShape() );
+ if (aTopAlgoDim > shapeDim)
+ {
+ MESSAGE( "ERROR: " << shapeDim << "D algorithm is missing" );
+ ret = false;
+ theErrors.push_back( SMESH_Gen::TAlgoStateError() );
+ theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, shapeDim, true );
+ }
}
- StudyContextStruct* myStudyContext = _mapStudyContext[studyId];
-// ASSERT(_mapStudyContext.find(studyId) != _mapStudyContext.end());
- return myStudyContext;
+ return ret;
+ }
+ case SMESH_subMesh::MISSING_HYP: {
+ // notify if an algo missing hyp is attached to aSubMesh
+ algo = aSubMesh->GetAlgo();
+ ASSERT( algo );
+ bool IsGlobalHypothesis = aGen->IsGlobalHypothesis( algo, aMesh );
+ if (!IsGlobalHypothesis || !globalChecked[ algo->GetDim() ])
+ {
+ TAlgoStateErrorName errName = SMESH_Hypothesis::HYP_MISSING;
+ SMESH_Hypothesis::Hypothesis_Status status;
+ algo->CheckHypothesis( aMesh, aSubMesh->GetSubShape(), status );
+ if ( status == SMESH_Hypothesis::HYP_BAD_PARAMETER ) {
+ MESSAGE( "ERROR: hypothesis of " << (IsGlobalHypothesis ? "Global " : "Local ")
+ << "<" << algo->GetName() << "> has a bad parameter value");
+ errName = status;
+ } else if ( status == SMESH_Hypothesis::HYP_BAD_GEOMETRY ) {
+ MESSAGE( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ")
+ << "<" << algo->GetName() << "> assigned to mismatching geometry");
+ errName = status;
+ } else {
+ MESSAGE( "ERROR: " << (IsGlobalHypothesis ? "Global " : "Local ")
+ << "<" << algo->GetName() << "> misses some hypothesis");
+ }
+ if (IsGlobalHypothesis)
+ globalChecked[ algo->GetDim() ] = true;
+ theErrors.push_back( SMESH_Gen::TAlgoStateError() );
+ theErrors.back().Set( errName, algo, IsGlobalHypothesis );
+ }
+ ret = false;
+ break;
+ }
+ case SMESH_subMesh::HYP_OK:
+ algo = aSubMesh->GetAlgo();
+ ret = true;
+ if (!algo->NeedDiscreteBoundary())
+ {
+ SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false,
+ /*complexShapeFirst=*/false);
+ while ( itsub->more() )
+ aCheckedMap.insert( itsub->next() );
+ }
+ break;
+ default: ASSERT(0);
+ }
+
+ // do not check under algo that hides sub-algos or
+ // re-start checking NO_ALGO state
+ ASSERT (algo);
+ bool isTopLocalAlgo =
+ ( aTopAlgoDim <= algo->GetDim() && !aGen->IsGlobalHypothesis( algo, aMesh ));
+ if (!algo->NeedDiscreteBoundary() || isTopLocalAlgo)
+ {
+ bool checkNoAlgo2 = ( algo->NeedDiscreteBoundary() );
+ SMESH_subMeshIteratorPtr itsub = aSubMesh->getDependsOnIterator( /*includeSelf=*/false,
+ /*complexShapeFirst=*/true);
+ while ( itsub->more() )
+ {
+ // sub-meshes should not be checked further more
+ SMESH_subMesh* sm = itsub->next();
+
+ if (isTopLocalAlgo)
+ {
+ //check algo on sub-meshes
+ int aTopAlgoDim2 = algo->GetDim();
+ if (!checkMissing (aGen, aMesh, sm, aTopAlgoDim2,
+ globalChecked, checkNoAlgo2, aCheckedMap, theErrors))
+ {
+ ret = false;
+ if (sm->GetAlgoState() == SMESH_subMesh::NO_ALGO )
+ checkNoAlgo2 = false;
+ }
+ }
+ aCheckedMap.insert( sm );
+ }
+ }
+ return ret;
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
+//=======================================================================
+//function : CheckAlgoState
+//purpose : notify on bad state of attached algos, return false
+// if Compute() would fail because of some algo bad state
+//=======================================================================
-void SMESH_Gen::Save(int studyId, const char *aUrlOfFile)
+bool SMESH_Gen::CheckAlgoState(SMESH_Mesh& aMesh, const TopoDS_Shape& aShape)
{
+ list< TAlgoStateError > errors;
+ return GetAlgoState( aMesh, aShape, errors );
}
-//=============================================================================
-/*!
- *
- */
-//=============================================================================
+//=======================================================================
+//function : GetAlgoState
+//purpose : notify on bad state of attached algos, return false
+// if Compute() would fail because of some algo bad state
+// theErrors list contains problems description
+//=======================================================================
-void SMESH_Gen::Load(int studyId, const char *aUrlOfFile)
+bool SMESH_Gen::GetAlgoState(SMESH_Mesh& theMesh,
+ const TopoDS_Shape& theShape,
+ list< TAlgoStateError > & theErrors)
{
-}
+ //MESSAGE("SMESH_Gen::CheckAlgoState");
-//=============================================================================
+ bool ret = true;
+ bool hasAlgo = false;
+
+ SMESH_subMesh* sm = theMesh.GetSubMesh(theShape);
+ const SMESHDS_Mesh* meshDS = theMesh.GetMeshDS();
+ TopoDS_Shape mainShape = meshDS->ShapeToMesh();
+
+ // -----------------
+ // get global algos
+ // -----------------
+
+ const SMESH_Algo* aGlobAlgoArr[] = {0,0,0,0};
+
+ const list<const SMESHDS_Hypothesis*>& listHyp = meshDS->GetHypothesis( mainShape );
+ list<const SMESHDS_Hypothesis*>::const_iterator it=listHyp.begin();
+ for ( ; it != listHyp.end(); it++)
+ {
+ const SMESHDS_Hypothesis * aHyp = *it;
+ if (aHyp->GetType() == SMESHDS_Hypothesis::PARAM_ALGO)
+ continue;
+
+ const SMESH_Algo* algo = dynamic_cast<const SMESH_Algo*> (aHyp);
+ ASSERT ( algo );
+
+ int dim = algo->GetDim();
+ aGlobAlgoArr[ dim ] = algo;
+
+ hasAlgo = true;
+ }
+
+ // --------------------------------------------------------
+ // info on algos that will be ignored because of ones that
+ // don't NeedDiscreteBoundary() attached to super-shapes,
+ // check that a conform mesh will be produced
+ // --------------------------------------------------------
+
+
+ // find a global algo possibly hiding sub-algos
+ int dim;
+ const SMESH_Algo* aGlobIgnoAlgo = 0;
+ for (dim = 3; dim > 0; dim--)
+ {
+ if (aGlobAlgoArr[ dim ] &&
+ !aGlobAlgoArr[ dim ]->NeedDiscreteBoundary() /*&&
+ !aGlobAlgoArr[ dim ]->SupportSubmeshes()*/ )
+ {
+ aGlobIgnoAlgo = aGlobAlgoArr[ dim ];
+ break;
+ }
+ }
+
+ set<SMESH_subMesh*> aCheckedSubs;
+ bool checkConform = ( !theMesh.IsNotConformAllowed() );
+
+ // loop on theShape and its sub-shapes
+ SMESH_subMeshIteratorPtr revItSub = sm->getDependsOnIterator( /*includeSelf=*/true,
+ /*complexShapeFirst=*/true);
+ while ( revItSub->more() )
+ {
+ SMESH_subMesh* smToCheck = revItSub->next();
+ if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ break;
+
+ if ( aCheckedSubs.insert( smToCheck ).second ) // not yet checked
+ if (!checkConformIgnoredAlgos (theMesh, smToCheck, aGlobIgnoAlgo,
+ 0, checkConform, aCheckedSubs, theErrors))
+ ret = false;
+
+ if ( smToCheck->GetAlgoState() != SMESH_subMesh::NO_ALGO )
+ hasAlgo = true;
+ }
+
+ // ----------------------------------------------------------------
+ // info on missing hypothesis and find out if all needed algos are
+ // well defined
+ // ----------------------------------------------------------------
+
+ //MESSAGE( "---info on missing hypothesis and find out if all needed algos are");
+
+ // find max dim of global algo
+ int aTopAlgoDim = 0;
+ for (dim = 3; dim > 0; dim--)
+ {
+ if (aGlobAlgoArr[ dim ])
+ {
+ aTopAlgoDim = dim;
+ break;
+ }
+ }
+ bool checkNoAlgo = theMesh.HasShapeToMesh() ? bool( aTopAlgoDim ) : false;
+ bool globalChecked[] = { false, false, false, false };
+
+ // loop on theShape and its sub-shapes
+ aCheckedSubs.clear();
+ revItSub = sm->getDependsOnIterator( /*includeSelf=*/true, /*complexShapeFirst=*/true);
+ while ( revItSub->more() )
+ {
+ SMESH_subMesh* smToCheck = revItSub->next();
+ if ( smToCheck->GetSubShape().ShapeType() == TopAbs_VERTEX)
+ break;
+
+ if (!checkMissing (this, theMesh, smToCheck, aTopAlgoDim,
+ globalChecked, checkNoAlgo, aCheckedSubs, theErrors))
+ {
+ ret = false;
+ if (smToCheck->GetAlgoState() == SMESH_subMesh::NO_ALGO )
+ checkNoAlgo = false;
+ }
+ }
+
+ if ( !hasAlgo ) {
+ ret = false;
+ INFOS( "None algorithm attached" );
+ theErrors.push_back( TAlgoStateError() );
+ theErrors.back().Set( SMESH_Hypothesis::HYP_MISSING, 1, true );
+ }
+
+ return ret;
+}
+
+//=======================================================================
+//function : IsGlobalHypothesis
+//purpose : check if theAlgo is attached to the main shape
+//=======================================================================
+
+bool SMESH_Gen::IsGlobalHypothesis(const SMESH_Hypothesis* theHyp, SMESH_Mesh& aMesh)
+{
+ SMESH_HypoFilter filter( SMESH_HypoFilter::Is( theHyp ));
+ return aMesh.GetHypothesis( aMesh.GetMeshDS()->ShapeToMesh(), filter, false );
+}
+
+//================================================================================
/*!
- *
+ * \brief Return paths to xml files of plugins
*/
-//=============================================================================
+//================================================================================
-void SMESH_Gen::Close(int studyId)
+std::vector< std::string > SMESH_Gen::GetPluginXMLPaths()
{
+ // Get paths to xml files of plugins
+ vector< string > xmlPaths;
+ string sep;
+ if ( const char* meshersList = getenv("SMESH_MeshersList") )
+ {
+ string meshers = meshersList, plugin;
+ string::size_type from = 0, pos;
+ while ( from < meshers.size() )
+ {
+ // cut off plugin name
+ pos = meshers.find( ':', from );
+ if ( pos != string::npos )
+ plugin = meshers.substr( from, pos-from );
+ else
+ plugin = meshers.substr( from ), pos = meshers.size();
+ from = pos + 1;
+
+ // get PLUGIN_ROOT_DIR path
+ string rootDirVar, pluginSubDir = plugin;
+ if ( plugin == "StdMeshers" )
+ rootDirVar = "SMESH", pluginSubDir = "smesh";
+ else
+ for ( pos = 0; pos < plugin.size(); ++pos )
+ rootDirVar += toupper( plugin[pos] );
+ rootDirVar += "_ROOT_DIR";
+
+ const char* rootDir = getenv( rootDirVar.c_str() );
+ if ( !rootDir || strlen(rootDir) == 0 )
+ {
+ rootDirVar = plugin + "_ROOT_DIR"; // HexoticPLUGIN_ROOT_DIR
+ rootDir = getenv( rootDirVar.c_str() );
+ if ( !rootDir || strlen(rootDir) == 0 ) continue;
+ }
+
+ // get a separator from rootDir
+ for ( pos = strlen( rootDir )-1; pos >= 0 && sep.empty(); --pos )
+ if ( rootDir[pos] == '/' || rootDir[pos] == '\\' )
+ {
+ sep = rootDir[pos];
+ break;
+ }
+#ifdef WNT
+ if (sep.empty() ) sep = "\\";
+#else
+ if (sep.empty() ) sep = "/";
+#endif
+
+ // get a path to resource file
+ string xmlPath = rootDir;
+ if ( xmlPath[ xmlPath.size()-1 ] != sep[0] )
+ xmlPath += sep;
+ xmlPath += "share" + sep + "salome" + sep + "resources" + sep;
+ for ( pos = 0; pos < pluginSubDir.size(); ++pos )
+ xmlPath += tolower( pluginSubDir[pos] );
+ xmlPath += sep + plugin + ".xml";
+ bool fileOK;
+#ifdef WNT
+ fileOK = (GetFileAttributes(xmlPath.c_str()) != INVALID_FILE_ATTRIBUTES);
+#else
+ fileOK = (access(xmlPath.c_str(), F_OK) == 0);
+#endif
+ if ( fileOK )
+ xmlPaths.push_back( xmlPath );
+ }
+ }
+
+ return xmlPaths;
}
-
+
//=============================================================================
/*!
- *
+ * Finds algo to mesh a shape. Optionally returns a shape the found algo is bound to
*/
//=============================================================================
-const char* SMESH_Gen::ComponentDataType()
+SMESH_Algo *SMESH_Gen::GetAlgo(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape,
+ TopoDS_Shape* assignedTo)
{
-}
+ SMESH_HypoFilter filter( SMESH_HypoFilter::IsAlgo() );
+ filter.And( filter.IsApplicableTo( aShape ));
+
+ typedef SMESH_Algo::Features AlgoData;
+
+ TopoDS_Shape assignedToShape;
+ SMESH_Algo* algo =
+ (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape );
+
+ if ( algo &&
+ aShape.ShapeType() == TopAbs_FACE &&
+ !aShape.IsSame( assignedToShape ) &&
+ SMESH_MesherHelper::NbAncestors( aShape, aMesh, TopAbs_SOLID ) > 1 )
+ {
+ // Issue 0021559. If there is another 2D algo with different types of output
+ // elements that can be used to mesh aShape, and 3D algos on adjacent SOLIDs
+ // have different types of input elements, we choose a most appropriate 2D algo.
+
+ // try to find a concurrent 2D algo
+ filter.AndNot( filter.Is( algo ));
+ TopoDS_Shape assignedToShape2;
+ SMESH_Algo* algo2 =
+ (SMESH_Algo*) aMesh.GetHypothesis( aShape, filter, true, &assignedToShape2 );
+ if ( algo2 && // algo found
+ !assignedToShape2.IsSame( aMesh.GetShapeToMesh() ) && // algo is local
+ ( SMESH_MesherHelper::GetGroupType( assignedToShape2 ) == // algo of the same level
+ SMESH_MesherHelper::GetGroupType( assignedToShape )) &&
+ aMesh.IsOrderOK( aMesh.GetSubMesh( assignedToShape2 ), // no forced order
+ aMesh.GetSubMesh( assignedToShape )))
+ {
+ // get algos on the adjacent SOLIDs
+ filter.Init( filter.IsAlgo() ).And( filter.HasDim( 3 ));
+ vector< SMESH_Algo* > algos3D;
+ PShapeIteratorPtr solidIt = SMESH_MesherHelper::GetAncestors( aShape, aMesh,
+ TopAbs_SOLID );
+ while ( const TopoDS_Shape* solid = solidIt->next() )
+ if ( SMESH_Algo* algo3D = (SMESH_Algo*) aMesh.GetHypothesis( *solid, filter, true ))
+ {
+ algos3D.push_back( algo3D );
+ filter.AndNot( filter.HasName( algo3D->GetName() ));
+ }
+ // check compatibility of algos
+ if ( algos3D.size() > 1 )
+ {
+ const AlgoData& algoData = algo->SMESH_Algo::GetFeatures();
+ const AlgoData& algoData2 = algo2->SMESH_Algo::GetFeatures();
+ const AlgoData& algoData3d0 = algos3D[0]->SMESH_Algo::GetFeatures();
+ const AlgoData& algoData3d1 = algos3D[1]->SMESH_Algo::GetFeatures();
+ if (( algoData2.IsCompatible( algoData3d0 ) &&
+ algoData2.IsCompatible( algoData3d1 ))
+ &&
+ !(algoData.IsCompatible( algoData3d0 ) &&
+ algoData.IsCompatible( algoData3d1 )))
+ algo = algo2;
+ }
+ }
+ }
+ if ( assignedTo && algo )
+ * assignedTo = assignedToShape;
+
+ return algo;
+}
//=============================================================================
/*!
- *
+ * Returns StudyContextStruct for a study
*/
//=============================================================================
-const char* SMESH_Gen::IORToLocalPersistentID(const char* IORString,
- bool& IsAFile)
+StudyContextStruct *SMESH_Gen::GetStudyContext(int studyId)
{
+ // Get studyContext, create it if it does'nt exist, with a SMESHDS_Document
+
+ if (_mapStudyContext.find(studyId) == _mapStudyContext.end())
+ {
+ _mapStudyContext[studyId] = new StudyContextStruct;
+ _mapStudyContext[studyId]->myDocument = new SMESHDS_Document(studyId);
+ }
+ StudyContextStruct *myStudyContext = _mapStudyContext[studyId];
+ return myStudyContext;
}
-//=============================================================================
+//================================================================================
/*!
- *
+ * \brief Return shape dimension by TopAbs_ShapeEnum
*/
-//=============================================================================
+//================================================================================
-const char* SMESH_Gen::LocalPersistentIDToIOR(const char* aLocalPersistentID)
+int SMESH_Gen::GetShapeDim(const TopAbs_ShapeEnum & aShapeType)
{
+ static vector<int> dim;
+ if ( dim.empty() )
+ {
+ dim.resize( TopAbs_SHAPE, -1 );
+ dim[ TopAbs_COMPOUND ] = MeshDim_3D;
+ dim[ TopAbs_COMPSOLID ] = MeshDim_3D;
+ dim[ TopAbs_SOLID ] = MeshDim_3D;
+ dim[ TopAbs_SHELL ] = MeshDim_2D;
+ dim[ TopAbs_FACE ] = MeshDim_2D;
+ dim[ TopAbs_WIRE ] = MeshDim_1D;
+ dim[ TopAbs_EDGE ] = MeshDim_1D;
+ dim[ TopAbs_VERTEX ] = MeshDim_0D;
+ }
+ return dim[ aShapeType ];
}
//=============================================================================
/*!
- *
+ * Genarate a new id unique withing this Gen
*/
//=============================================================================
-int SMESH_Gen::GetShapeDim(const TopoDS_Shape& aShape)
+int SMESH_Gen::GetANewId()
{
- int shapeDim = -1; // Shape dimension: 0D, 1D, 2D, 3D
- int type = aShape.ShapeType();
- switch (type)
- {
-// case TopAbs_COMPOUND:
-// {
-// break;
-// }
- case TopAbs_COMPOUND:
- case TopAbs_COMPSOLID:
- case TopAbs_SOLID:
- case TopAbs_SHELL:
- {
- shapeDim = 3;
- break;
- }
- // case TopAbs_SHELL:
- case TopAbs_FACE:
- {
- shapeDim = 2;
- break;
- }
- case TopAbs_WIRE:
- case TopAbs_EDGE:
- {
- shapeDim = 1;
- break;
- }
- case TopAbs_VERTEX:
- {
- shapeDim = 0;
- break;
- }
- }
-// SCRUTE(shapeDim);
- return shapeDim;
+ return _hypId++;
}