#include "OpUtil.hxx"
#include "Utils_ExceptHandlers.hxx"
-#include <gp_Pnt.hxx>
-#include <BRep_Tool.hxx>
-#include <TopTools_ListOfShape.hxx>
-#include <TopTools_ListIteratorOfListOfShape.hxx>
+#include <TopoDS_Iterator.hxx>
#include "memoire.h"
MESSAGE("SMESH_Gen::SMESH_Gen");
_localId = 0;
_hypId = 0;
- _segmentation = 10;
+ _segmentation = _nbSegments = 10;
SMDS_Mesh::_meshList.clear();
MESSAGE(SMDS_Mesh::_meshList.size());
_counters = new counters(100);
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ _compute_canceled = false;
+ _sm_current = NULL;
+#endif
}
//=============================================================================
}
if (smToCompute->GetComputeState() == SMESH_subMesh::READY_TO_COMPUTE)
+ {
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ if (_compute_canceled)
+ return false;
+ _sm_current = smToCompute;
+#endif
smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ _sm_current = NULL;
+#endif
+ }
// we check all the submeshes here and detect if any of them failed to compute
if (smToCompute->GetComputeState() == SMESH_subMesh::FAILED_TO_COMPUTE)
// and collect submeshes with algos that DO support submeshes
// -----------------------------------------------------------------
list< SMESH_subMesh* > smWithAlgoSupportingSubmeshes;
+
+ // map to sort sm with same dim algos according to dim of
+ // the shape the algo assigned to (issue 0021217)
+ multimap< int, SMESH_subMesh* > shDim2sm;
+ multimap< int, SMESH_subMesh* >::reverse_iterator shDim2smIt;
+ TopoDS_Shape algoShape;
+ int prevShapeDim = -1;
+
smIt = sm->getDependsOnIterator(includeSelf, complexShapeFirst);
while ( smIt->more() )
{
continue;
const TopoDS_Shape& aSubShape = smToCompute->GetSubShape();
- const int aShapeDim = GetShapeDim( aSubShape );
+ int aShapeDim = GetShapeDim( aSubShape );
if ( aShapeDim < 1 ) break;
// check for preview dimension limitations
if ( aShapesId && aShapeDim > (int)aDim )
continue;
- SMESH_Algo* algo = GetAlgo( aMesh, aSubShape );
+ SMESH_Algo* algo = GetAlgo( aMesh, aSubShape, &algoShape );
if ( algo && !algo->NeedDescretBoundary() )
{
if ( algo->SupportSubmeshes() )
- smWithAlgoSupportingSubmeshes.push_front( smToCompute );
+ {
+ // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes
+ if ( prevShapeDim != aShapeDim )
+ {
+ prevShapeDim = aShapeDim;
+ for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt )
+ smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second );
+ shDim2sm.clear();
+ }
+ // add smToCompute to shDim2sm map
+ aShapeDim = GetShapeDim( algoShape );
+ if ( algoShape.ShapeType() == TopAbs_COMPOUND )
+ {
+ TopoDS_Iterator it( algoShape );
+ aShapeDim += GetShapeDim( it.Value() );
+ }
+ shDim2sm.insert( make_pair( aShapeDim, smToCompute ));
+ }
else
{
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ if (_compute_canceled)
+ return false;
+ _sm_current = smToCompute;
+#endif
smToCompute->ComputeStateEngine( SMESH_subMesh::COMPUTE );
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ _sm_current = NULL;
+#endif
if ( aShapesId )
aShapesId->insert( smToCompute->GetId() );
}
}
}
-
+ // reload sub-meshes from shDim2sm into smWithAlgoSupportingSubmeshes
+ for ( shDim2smIt = shDim2sm.rbegin(); shDim2smIt != shDim2sm.rend(); ++shDim2smIt )
+ smWithAlgoSupportingSubmeshes.push_front( shDim2smIt->second );
+
// ------------------------------------------------------------
// sort list of submeshes according to mesh order
// ------------------------------------------------------------
sm = *subIt;
// get a shape the algo is assigned to
- TopoDS_Shape algoShape;
if ( !GetAlgo( aMesh, sm->GetSubShape(), & algoShape ))
continue; // strange...
if ( aShapesId && GetShapeDim( aShType ) > (int)aDim )
continue;
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ if (_compute_canceled)
+ return false;
+ _sm_current = sm;
+#endif
sm->ComputeStateEngine( SMESH_subMesh::COMPUTE );
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+ _sm_current = NULL;
+#endif
if ( aShapesId )
aShapesId->insert( sm->GetId() );
}
}
+#ifdef WITH_SMESH_CANCEL_COMPUTE
+//=============================================================================
+/*!
+ * Prepare Compute a mesh
+ */
+//=============================================================================
+void SMESH_Gen::PrepareCompute(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape)
+{
+ _compute_canceled = false;
+ _sm_current = NULL;
+}
+//=============================================================================
+/*!
+ * Cancel Compute a mesh
+ */
+//=============================================================================
+void SMESH_Gen::CancelCompute(SMESH_Mesh & aMesh,
+ const TopoDS_Shape & aShape)
+{
+ _compute_canceled = true;
+ if(_sm_current)
+ {
+ _sm_current->ComputeStateEngine( SMESH_subMesh::COMPUTE_CANCELED );
+ }
+}
+#endif
+
//=============================================================================
/*!
* Evaluate a mesh