// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
#include "SMDS_SetIterator.hxx"
#include "SMDS_IteratorOfElements.hxx"
#include "SMDS_MeshNode.hxx"
+#include "SMDS_Mesh.hxx"
#include "utilities.h"
return SMDS_ElemIteratorPtr
(new _MyInterlacedNodeElemIterator ( interlacedNodesIterator() ));
}
+/// ===================================================================
+/*!
+ * \brief Iterator on edges of face
+ */
+/// ===================================================================
+
+class _MyEdgeIterator : public SMDS_ElemIterator
+{
+ vector< const SMDS_MeshElement* > myElems;
+ int myIndex;
+public:
+ _MyEdgeIterator(const SMDS_QuadraticFaceOfNodes* face):myIndex(0) {
+ myElems.reserve( face->NbNodes() );
+ SMDS_ElemIteratorPtr nIt = face->interlacedNodesElemIterator();
+ const SMDS_MeshNode* n0 = face->GetNode( -1 );
+ while ( nIt->more() ) {
+ const SMDS_MeshNode* n1 = static_cast<const SMDS_MeshNode*>( nIt->next() );
+ const SMDS_MeshElement* edge = SMDS_Mesh::FindEdge( n0, n1 );
+ if ( edge )
+ myElems.push_back( edge );
+ n0 = n1;
+ }
+ }
+ /// Return true if and only if there are other object in this iterator
+ virtual bool more() { return myIndex < myElems.size(); }
+
+ /// Return the current object and step to the next one
+ virtual const SMDS_MeshElement* next() { return myElems[ myIndex++ ]; }
+};
//=======================================================================
//function : elementsIterator
case SMDSAbs_Node:
return SMDS_ElemIteratorPtr(new _MyNodeIterator(myNodes));
case SMDSAbs_Edge:
- MESSAGE("Error : edge iterator for SMDS_QuadraticFaceOfNodes not implemented");
+ return SMDS_ElemIteratorPtr(new _MyEdgeIterator( this ));
break;
default:
return SMDS_ElemIteratorPtr