-using namespace std;
-// File: SMDS_MeshNode.cxx
-// Created: Wed Jan 23 17:02:11 2002
-// Author: Jean-Michel BOULCOURT
-// <jmb@coulox.paris1.matra-dtv.fr>
-
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH SMDS : implementaion of Salome mesh data structure
+//
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
-#include "SMDS_MeshNode.ixx"
-#include "SMDS_ListIteratorOfListOfMeshElement.hxx"
+#include "SMDS_MeshNode.hxx"
#include "SMDS_SpacePosition.hxx"
+#include "SMDS_IteratorOfElements.hxx"
-static Handle(SMDS_Position)& StaticInstancePosition()
-{
- static Handle(SMDS_SpacePosition) staticpos;
- if (staticpos.IsNull())
- staticpos = new SMDS_SpacePosition();
-
- return staticpos;
-}
+using namespace std;
//=======================================================================
//function : SMDS_MeshNode
//purpose :
//=======================================================================
-SMDS_MeshNode::SMDS_MeshNode(const Standard_Integer ID,
- const Standard_Real x, const Standard_Real y, const Standard_Real z) :
- SMDS_MeshElement(ID,1,SMDSAbs_Node),myPnt(x,y,z),myPosition(StaticInstancePosition())
+SMDS_MeshNode::SMDS_MeshNode(double x, double y, double z):
+ myX(x), myY(y), myZ(z),
+ myPosition(SMDS_SpacePosition::originSpacePosition())
{
}
-
//=======================================================================
//function : RemoveInverseElement
//purpose :
//=======================================================================
-void SMDS_MeshNode::RemoveInverseElement(const Handle(SMDS_MeshElement)& parent)
+void SMDS_MeshNode::RemoveInverseElement(const SMDS_MeshElement * parent)
{
-
- SMDS_ListIteratorOfListOfMeshElement itLstInvCnx(myInverseElements);
-
- for (;itLstInvCnx.More();itLstInvCnx.Next()) {
- Handle(SMDS_MeshElement)& ME = itLstInvCnx.Value();
- if (ME->IsSame(parent))
- myInverseElements.Remove(itLstInvCnx);
- if (!itLstInvCnx.More())
- break;
+ NCollection_List<const SMDS_MeshElement*>::Iterator it(myInverseElements);
+ while (it.More()) {
+ const SMDS_MeshElement* elem = it.Value();
+ if (elem == parent)
+ myInverseElements.Remove(it);
+ else
+ it.Next();
}
}
-
//=======================================================================
//function : Print
//purpose :
//=======================================================================
-void SMDS_MeshNode::Print(Standard_OStream& OS) const
+void SMDS_MeshNode::Print(ostream & OS) const
{
- OS << "Node <" << myID << "> : X = " << myPnt.X() << " Y = " << myPnt.Y() << " Z = " << myPnt.Z() << endl;
+ OS << "Node <" << GetID() << "> : X = " << myX << " Y = "
+ << myY << " Z = " << myZ << endl;
}
-
//=======================================================================
//function : SetPosition
//purpose :
//=======================================================================
-void SMDS_MeshNode::SetPosition(const Handle(SMDS_Position)& aPos)
+void SMDS_MeshNode::SetPosition(const SMDS_PositionPtr& aPos)
{
- myPosition = aPos;
+ myPosition = aPos;
}
//=======================================================================
//purpose :
//=======================================================================
-Handle(SMDS_Position) SMDS_MeshNode::GetPosition() const
+const SMDS_PositionPtr& SMDS_MeshNode::GetPosition() const
+{
+ return myPosition;
+}
+
+//=======================================================================
+/*!
+ * \brief Iterator on list of elements
+ */
+//=======================================================================
+
+class SMDS_MeshNode_MyInvIterator:public SMDS_ElemIterator
+{
+ NCollection_List<const SMDS_MeshElement*>::Iterator myIterator;
+ SMDSAbs_ElementType myType;
+ public:
+ SMDS_MeshNode_MyInvIterator(const NCollection_List<const SMDS_MeshElement*>& s,
+ SMDSAbs_ElementType type):
+ myIterator(s), myType(type)
+ {}
+
+ bool more()
+ {
+ if ( myType != SMDSAbs_All ) {
+ while ( myIterator.More() && myIterator.Value()->GetType() != myType)
+ myIterator.Next();
+ }
+ return myIterator.More() != Standard_False;
+ }
+
+ const SMDS_MeshElement* next()
+ {
+ const SMDS_MeshElement* current=myIterator.Value();
+ myIterator.Next();
+ return current;
+ }
+};
+
+SMDS_ElemIteratorPtr SMDS_MeshNode::
+ GetInverseElementIterator(SMDSAbs_ElementType type) const
+{
+ return SMDS_ElemIteratorPtr(new SMDS_MeshNode_MyInvIterator(myInverseElements,type));
+}
+
+// Same as GetInverseElementIterator but the create iterator only return
+// wanted type elements.
+class SMDS_MeshNode_MyIterator:public SMDS_ElemIterator
+{
+ NCollection_List<const SMDS_MeshElement*> mySet;
+ NCollection_List<const SMDS_MeshElement*>::Iterator myIterator;
+ public:
+ SMDS_MeshNode_MyIterator(SMDSAbs_ElementType type,
+ const NCollection_List<const SMDS_MeshElement*>& s)
+ {
+ const SMDS_MeshElement * e;
+ bool toInsert;
+ NCollection_List<const SMDS_MeshElement*>::Iterator it(s);
+ for(; it.More(); it.Next())
+ {
+ e=it.Value();
+ switch(type)
+ {
+ case SMDSAbs_Edge: toInsert=true; break;
+ case SMDSAbs_Face: toInsert=(e->GetType()!=SMDSAbs_Edge); break;
+ case SMDSAbs_Volume: toInsert=(e->GetType()==SMDSAbs_Volume); break;
+ }
+ if(toInsert) mySet.Append(e);
+ }
+ myIterator.Init(mySet);
+ }
+
+ bool more()
+ {
+ return myIterator.More() != Standard_False;
+ }
+
+ const SMDS_MeshElement* next()
+ {
+ const SMDS_MeshElement* current=myIterator.Value();
+ myIterator.Next();
+ return current;
+ }
+};
+
+SMDS_ElemIteratorPtr SMDS_MeshNode::
+ elementsIterator(SMDSAbs_ElementType type) const
+{
+ if(type==SMDSAbs_Node)
+ return SMDS_MeshElement::elementsIterator(SMDSAbs_Node);
+ else
+ return SMDS_ElemIteratorPtr
+ (new SMDS_IteratorOfElements
+ (this,type,
+ SMDS_ElemIteratorPtr(new SMDS_MeshNode_MyIterator(type, myInverseElements))));
+}
+
+int SMDS_MeshNode::NbNodes() const
+{
+ return 1;
+}
+
+double SMDS_MeshNode::X() const
+{
+ return myX;
+}
+
+double SMDS_MeshNode::Y() const
+{
+ return myY;
+}
+
+double SMDS_MeshNode::Z() const
+{
+ return myZ;
+}
+
+void SMDS_MeshNode::setXYZ(double x, double y, double z)
+{
+ myX=x;
+ myY=y;
+ myZ=z;
+}
+
+SMDSAbs_ElementType SMDS_MeshNode::GetType() const
+{
+ return SMDSAbs_Node;
+}
+
+//=======================================================================
+//function : AddInverseElement
+//purpose :
+//=======================================================================
+void SMDS_MeshNode::AddInverseElement(const SMDS_MeshElement* ME)
+{
+ NCollection_List<const SMDS_MeshElement*>::Iterator it(myInverseElements);
+ for (; it.More(); it.Next()) {
+ const SMDS_MeshElement* elem = it.Value();
+ if (elem == ME)
+ return;
+ }
+ myInverseElements.Append(ME);
+}
+
+//=======================================================================
+//function : ClearInverseElements
+//purpose :
+//=======================================================================
+void SMDS_MeshNode::ClearInverseElements()
+{
+ myInverseElements.Clear();
+}
+
+bool SMDS_MeshNode::emptyInverseElements()
+{
+ return myInverseElements.IsEmpty() != Standard_False;
+}
+
+//================================================================================
+/*!
+ * \brief Count inverse elements of given type
+ */
+//================================================================================
+
+int SMDS_MeshNode::NbInverseElements(SMDSAbs_ElementType type) const
+{
+ if ( type == SMDSAbs_All )
+ return myInverseElements.Extent();
+ int nb = 0;
+ NCollection_List<const SMDS_MeshElement*>::Iterator it( myInverseElements );
+ for ( ; it.More(); it.Next() )
+ if ( it.Value()->GetType() == type )
+ nb++;
+ return nb;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// To be used with STL set
+///////////////////////////////////////////////////////////////////////////////
+bool operator<(const SMDS_MeshNode& e1, const SMDS_MeshNode& e2)
{
- return myPosition;
+ return e1.GetID()<e2.GetID();
+ /*if(e1.myX<e2.myX) return true;
+ else if(e1.myX==e2.myX)
+ {
+ if(e1.myY<e2.myY) return true;
+ else if(e1.myY==e2.myY) return (e1.myZ<e2.myZ);
+ else return false;
+ }
+ else return false;*/
}