-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH SMDS : implementaion of Salome mesh data structure
// File : SMDS_MeshElement.hxx
// Module : SMESH
#define _SMDS_MeshElement_HeaderFile
#include "SMESH_SMDS.hxx"
-
+
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
+#include "SMDS_StdIterator.hxx"
#include <vector>
#include <iostream>
+#include <vtkType.h>
+#include <vtkCellType.h>
+
+//typedef unsigned short UShortType;
+typedef short ShortType;
+typedef int LongType;
+
class SMDS_MeshNode;
class SMDS_MeshEdge;
-class SMDS_MeshFace;
+class SMDS_MeshFace;
+class SMDS_Mesh;
+
+// ============================================================
+/*!
+ * \brief Base class for elements
+ */
+// ============================================================
+
-///////////////////////////////////////////////////////////////////////////////
-/// Base class for elements
-///////////////////////////////////////////////////////////////////////////////
class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
{
public:
SMDS_ElemIteratorPtr edgesIterator() const;
SMDS_ElemIteratorPtr facesIterator() const;
virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
+ virtual SMDS_ElemIteratorPtr interlacedNodesElemIterator() const;
+
+ virtual SMDS_NodeIteratorPtr nodeIterator() const;
+ virtual SMDS_NodeIteratorPtr interlacedNodesIterator() const;
+ virtual SMDS_NodeIteratorPtr nodesIteratorToUNV() const;
+
+ // std-like iteration on nodes
+ typedef SMDS_StdIterator< const SMDS_MeshNode*, SMDS_ElemIteratorPtr > iterator;
+ iterator begin_nodes() const { return iterator( nodesIterator() ); }
+ iterator end_nodes() const { return iterator(); }
virtual int NbNodes() const;
virtual int NbEdges() const;
virtual int NbFaces() const;
- int GetID() const;
+ inline int GetID() const { return myID; };
///Return the type of the current element
virtual SMDSAbs_ElementType GetType() const = 0;
- virtual bool IsPoly() const { return false; };
+ virtual SMDSAbs_EntityType GetEntityType() const = 0;
+ virtual SMDSAbs_GeometryType GetGeomType() const = 0;
+ virtual vtkIdType GetVtkType() const = 0;
+ virtual bool IsPoly() const { return false; }
virtual bool IsQuadratic() const;
virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+ virtual int NbCornerNodes() const;
friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
- friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
+ friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement* elem);
+ friend class SMDS_Mesh;
+ friend class SMESHDS_Mesh;
+ friend class SMESHDS_SubMesh;
+ friend class SMDS_MeshElementIDFactory;
// ===========================
// Access to nodes by index
// ===========================
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ */
+ virtual const SMDS_MeshNode* GetNode(const int ind) const;
+
/*!
* \brief Return node by its index
* \param ind - node index
*
* Index is wrapped if it is out of a valid range
*/
- virtual const SMDS_MeshNode* GetNode(const int ind) const;
+ const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
/*!
* \brief Return true if index of node is valid (0 <= ind < NbNodes())
*/
int GetNodeIndex( const SMDS_MeshNode* node ) const;
+ inline ShortType getMeshId() const { return myMeshId; }
+ inline LongType getshapeId() const { return myShapeId; }
+ inline int getIdInShape() const { return myIdInShape; }
+ inline int getVtkId() const { return myVtkID; }
+
+ /*!
+ * \brief Filters of elements, to be used with SMDS_SetIterator
+ */
+ struct Filter
+ {
+ virtual bool operator()(const SMDS_MeshElement* e) const = 0;
+ ~Filter() {}
+ };
+ struct NonNullFilter: public Filter
+ {
+ bool operator()(const SMDS_MeshElement* e) const { return e; }
+ };
+ struct TypeFilter : public Filter
+ {
+ SMDSAbs_ElementType _type;
+ TypeFilter( SMDSAbs_ElementType t = SMDSAbs_NbElementTypes ):_type(t) {}
+ bool operator()(const SMDS_MeshElement* e) const { return e && e->GetType() == _type; }
+ };
+ struct EntityFilter : public Filter
+ {
+ SMDSAbs_EntityType _type;
+ EntityFilter( SMDSAbs_EntityType t = SMDSEntity_Last ):_type(t) {}
+ bool operator()(const SMDS_MeshElement* e) const { return e && e->GetEntityType() == _type; }
+ };
+ struct GeomFilter : public Filter
+ {
+ SMDSAbs_GeometryType _type;
+ GeomFilter( SMDSAbs_GeometryType t = SMDSGeom_NONE ):_type(t) {}
+ bool operator()(const SMDS_MeshElement* e) const { return e && e->GetGeomType() == _type; }
+ };
+
protected:
+ inline void setId(int id) {myID = id; }
+ inline void setShapeId(LongType shapeId) {myShapeId = shapeId; }
+ inline void setIdInShape(int id) { myIdInShape = id; }
+ inline void setVtkId(int vtkId) { myVtkID = vtkId; }
SMDS_MeshElement(int ID=-1);
+ SMDS_MeshElement(int id, ShortType meshId, LongType shapeId = 0);
+ virtual void init(int id = -1, ShortType meshId = -1, LongType shapeId = 0);
virtual void Print(std::ostream & OS) const;
-private:
+ //! Element index in vector SMDS_Mesh::myNodes or SMDS_Mesh::myCells
int myID;
+ //! index in vtkUnstructuredGrid
+ int myVtkID;
+ //! SMDS_Mesh identification in SMESH
+ ShortType myMeshId;
+ //! SubShape and SubMesh identification in SMESHDS
+ LongType myShapeId;
+ //! Element index in SMESHDS_SubMesh vector
+ int myIdInShape;
+};
+
+
+// ============================================================
+/*!
+ * \brief Comparator of elements by ID for usage in std containers
+ */
+// ============================================================
+
+struct TIDCompare {
+ bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
+ { return e1->GetType() == e2->GetType() ? e1->GetID() < e2->GetID() : e1->GetType() < e2->GetType(); }
};
#endif