-// SMESH SMDS : implementaion of Salome mesh data structure
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+// SMESH SMDS : implementaion of Salome mesh data structure
// File : SMDS_MeshElement.hxx
// Module : SMESH
-
+//
#ifndef _SMDS_MeshElement_HeaderFile
#define _SMDS_MeshElement_HeaderFile
+
+#include "SMESH_SMDS.hxx"
#include "SMDSAbs_ElementType.hxx"
#include "SMDS_MeshObject.hxx"
-#include "SMDS_Iterator.hxx"
+#include "SMDS_ElemIterator.hxx"
#include "SMDS_MeshElementIDFactory.hxx"
#include <vector>
-#include <ostream>
+#include <iostream>
-using namespace std;
class SMDS_MeshNode;
class SMDS_MeshEdge;
class SMDS_MeshFace;
-///////////////////////////////////////////////////////////////////////////////
-/// Base class for elements
-///////////////////////////////////////////////////////////////////////////////
-class SMDS_MeshElement:public SMDS_MeshObject
+// ============================================================
+/*!
+ * \brief Base class for elements
+ */
+// ============================================================
+
+class SMDS_EXPORT SMDS_MeshElement:public SMDS_MeshObject
{
+public:
- public:
- SMDS_Iterator<const SMDS_MeshElement *> * nodesIterator() const;
- SMDS_Iterator<const SMDS_MeshElement *> * edgesIterator() const;
- SMDS_Iterator<const SMDS_MeshElement *> * facesIterator() const;
- virtual SMDS_Iterator<const SMDS_MeshElement *> *
- elementsIterator(SMDSAbs_ElementType type) const;
-
- virtual int NbNodes() const;
- virtual int NbEdges() const;
- virtual int NbFaces() const;
- int GetID() const;
-
- ///Return the type of the current element
- virtual SMDSAbs_ElementType GetType() const = 0;
- friend ostream & operator <<(ostream & OS, const SMDS_MeshElement *);
- friend bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
-
- protected:
- SMDS_MeshElement(int ID=-1);
- virtual void Print(ostream & OS) const;
-
- private:
- int myID;
+ SMDS_ElemIteratorPtr nodesIterator() const;
+ SMDS_ElemIteratorPtr edgesIterator() const;
+ SMDS_ElemIteratorPtr facesIterator() const;
+ virtual SMDS_ElemIteratorPtr elementsIterator(SMDSAbs_ElementType type) const;
+
+ virtual int NbNodes() const;
+ virtual int NbEdges() const;
+ virtual int NbFaces() const;
+ int GetID() const;
+
+ ///Return the type of the current element
+ virtual SMDSAbs_ElementType GetType() const = 0;
+ virtual bool IsPoly() const { return false; };
+ virtual bool IsQuadratic() const;
+ //! Return type of entity
+ virtual SMDSAbs_EntityType GetEntityType() const = 0;
+
+ virtual bool IsMediumNode(const SMDS_MeshNode* node) const;
+
+ friend SMDS_EXPORT std::ostream & operator <<(std::ostream & OS, const SMDS_MeshElement *);
+ friend SMDS_EXPORT bool SMDS_MeshElementIDFactory::BindID(int ID,SMDS_MeshElement*elem);
+
+ // ===========================
+ // Access to nodes by index
+ // ===========================
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ */
+ virtual const SMDS_MeshNode* GetNode(const int ind) const;
+
+ /*!
+ * \brief Return node by its index
+ * \param ind - node index
+ * \retval const SMDS_MeshNode* - the node
+ *
+ * Index is wrapped if it is out of a valid range
+ */
+ const SMDS_MeshNode* GetNodeWrap(const int ind) const { return GetNode( WrappedIndex( ind )); }
+
+ /*!
+ * \brief Return true if index of node is valid (0 <= ind < NbNodes())
+ * \param ind - node index
+ * \retval bool - index check result
+ */
+ virtual bool IsValidIndex(const int ind) const;
+
+ /*!
+ * \brief Return a valid node index, fixing the given one if necessary
+ * \param ind - node index
+ * \retval int - valid node index
+ */
+ int WrappedIndex(const int ind) const {
+ if ( ind < 0 ) return NbNodes() + ind % NbNodes();
+ if ( ind >= NbNodes() ) return ind % NbNodes();
+ return ind;
+ }
+
+ /*!
+ * \brief Check if a node belongs to the element
+ * \param node - the node to check
+ * \retval int - node index within the element, -1 if not found
+ */
+ int GetNodeIndex( const SMDS_MeshNode* node ) const;
+
+protected:
+ SMDS_MeshElement(int ID=-1);
+ virtual void Print(std::ostream & OS) const;
+
+private:
+ int myID;
+};
+
+// ============================================================
+/*!
+ * \brief Comparator of elements by ID for usage in std containers
+ */
+// ============================================================
+
+struct TIDCompare {
+ bool operator () (const SMDS_MeshElement* e1, const SMDS_MeshElement* e2) const
+ { return e1->GetID() < e2->GetID(); }
};
#endif