-// SMESH SMDS : implementaion of Salome mesh data structure
+// Copyright (C) 2007-2020 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
-#include "utilities.h"
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH SMDS : implementation of Salome mesh data structure
+//
+#ifdef _MSC_VER
+#pragma warning(disable:4786)
+#endif
+
#include "SMDS_Mesh.hxx"
-#include "SMDS_VolumeOfNodes.hxx"
-#include "SMDS_VolumeOfFaces.hxx"
-#include "SMDS_FaceOfNodes.hxx"
-#include "SMDS_FaceOfEdges.hxx"
+
+#include "SMDS_ElementFactory.hxx"
+#include "SMDS_ElementHolder.hxx"
+#include "SMDS_SetIterator.hxx"
+#include "SMDS_SpacePosition.hxx"
+#include "SMDS_UnstructuredGrid.hxx"
+
+#include <utilities.h>
+
+#include <vtkUnstructuredGrid.h>
+//#include <vtkUnstructuredGridWriter.h>
+#include <vtkCell.h>
+#include <vtkUnsignedCharArray.h>
+#include <vtkCellLinks.h>
+#include <vtkIdList.h>
#include <algorithm>
-using namespace std;
+#include <iostream>
+#include <fstream>
+
+#include <boost/make_shared.hpp>
+
+#if !defined WIN32 && !defined __APPLE__
+#include <sys/sysinfo.h>
+#endif
+
+// number of added entities to check memory after
+#define CHECKMEMORY_INTERVAL 100000
+
+#define MYASSERT(val) if (!(val)) throw SALOME_Exception(LOCALIZED("assertion not verified"));
+
+int SMDS_Mesh::chunkSize = 1024;
+
+//================================================================================
+/*!
+ * \brief Raise an exception if free memory (ram+swap) too low
+ * \param doNotRaise - if true, suppress exception, just return free memory size
+ * \retval int - amount of available memory in MB or negative number in failure case
+ */
+//================================================================================
+
+int SMDS_Mesh::CheckMemory(const bool doNotRaise)
+{
+ return -1;
+#if !defined WIN32 && !defined __APPLE__
+ struct sysinfo si;
+ int err = sysinfo( &si );
+ if ( err )
+ return -1;
+
+ const unsigned long Mbyte = 1024 * 1024;
+
+ static int limit = -1;
+ if ( limit < 0 ) {
+ if ( si.totalswap == 0 )
+ {
+ int status = system("SMDS_MemoryLimit"); // it returns lower limit of free RAM
+ if (status >= 0 ) {
+ limit = WEXITSTATUS(status);
+ }
+ else {
+ double factor = ( si.totalswap == 0 ) ? 0.1 : 0.2;
+ limit = int(( factor * si.totalram * si.mem_unit ) / Mbyte );
+ }
+ }
+ if ( limit < 20 )
+ limit = 20;
+ else
+ limit = int ( limit * 1.5 );
+ MESSAGE ( "SMDS_Mesh::CheckMemory() memory limit = " << limit << " MB" );
+ }
+
+ // compute separately to avoid overflow
+ int freeMb =
+ ( si.freeram * si.mem_unit ) / Mbyte +
+ ( si.freeswap * si.mem_unit ) / Mbyte;
+
+ if ( freeMb > limit )
+ return freeMb - limit;
+
+ if ( doNotRaise )
+ return 0;
+
+ MESSAGE ("SMDS_Mesh::CheckMemory() throws as free memory too low: " << freeMb <<" MB" );
+ throw std::bad_alloc();
+#else
+ return -1;
+#endif
+}
///////////////////////////////////////////////////////////////////////////////
/// Create a new mesh object
///////////////////////////////////////////////////////////////////////////////
-SMDS_Mesh::SMDS_Mesh()
- :myNodeIDFactory(new SMDS_MeshElementIDFactory()),
- myElementIDFactory(new SMDS_MeshElementIDFactory()),
- myHasConstructionEdges(false), myHasConstructionFaces(false),
- myHasInverseElements(true)
+SMDS_Mesh::SMDS_Mesh():
+ myNodeFactory( new SMDS_NodeFactory( this )),
+ myCellFactory( new SMDS_ElementFactory( this )),
+ myParent(NULL),
+ myModified(false), myModifTime(0), myCompactTime(0),
+ xmin(0), xmax(0), ymin(0), ymax(0), zmin(0), zmax(0)
{
+ myGrid = SMDS_UnstructuredGrid::New();
+ myGrid->setSMDS_mesh(this);
+ myGrid->Initialize();
+ myGrid->Allocate();
+ vtkPoints* points = vtkPoints::New();
+ // bug "21125: EDF 1233 SMESH: Degrardation of precision in a test case for quadratic conversion"
+ // Use double type for storing coordinates of nodes instead of float.
+ points->SetDataType(VTK_DOUBLE);
+ points->SetNumberOfPoints( 0 );
+ myGrid->SetPoints( points );
+ points->Delete();
+ this->Modified();
+
+ // initialize static maps in SMDS_MeshCell, to be thread-safe
+ SMDS_MeshCell::InitStaticMembers();
}
///////////////////////////////////////////////////////////////////////////////
/// Note that the tree structure of SMDS_Mesh seems to be unused in this version
/// (2003-09-08) of SMESH
///////////////////////////////////////////////////////////////////////////////
-SMDS_Mesh::SMDS_Mesh(SMDS_Mesh * parent)
- :myParent(parent), myNodeIDFactory(parent->myNodeIDFactory),
- myElementIDFactory(parent->myElementIDFactory),
- myHasConstructionEdges(false), myHasConstructionFaces(false),
- myHasInverseElements(true)
+SMDS_Mesh::SMDS_Mesh(SMDS_Mesh * parent):
+ myNodeFactory( new SMDS_NodeFactory( this )),
+ myCellFactory( new SMDS_ElementFactory( this )),
+ myParent(parent)
{
}
SMDS_Mesh *SMDS_Mesh::AddSubMesh()
{
- SMDS_Mesh *submesh = new SMDS_Mesh(this);
- myChildren.insert(myChildren.end(), submesh);
- return submesh;
+ SMDS_Mesh *submesh = new SMDS_Mesh(this);
+ myChildren.insert(myChildren.end(), submesh);
+ return submesh;
}
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshNode * SMDS_Mesh::AddNode(double x, double y, double z)
{
- return SMDS_Mesh::AddNodeWithID(x,y,z,myNodeIDFactory->GetFreeID());
+ return SMDS_Mesh::AddNodeWithID( x,y,z, myNodeFactory->GetFreeID() );
}
///////////////////////////////////////////////////////////////////////////////
///@param ID : The ID of the MeshNode to create
///@return : The created node or NULL if a node with this ID already exists
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshNode * SMDS_Mesh::AddNodeWithID(double x, double y, double z, int ID)
+SMDS_MeshNode * SMDS_Mesh::AddNodeWithID( double x, double y, double z, int ID )
{
// find the MeshNode corresponding to ID
- const SMDS_MeshElement *node = myNodeIDFactory->MeshElement(ID);
- if(!node){
- SMDS_MeshNode * node=new SMDS_MeshNode(x, y, z);
- myNodes.insert(node);
- myNodeIDFactory->BindID(ID,node);
- return node;
- }else
- return NULL;
+ SMDS_MeshNode *node = myNodeFactory->NewNode( ID );
+ if ( node )
+ {
+ node->init( x, y, z );
+ myInfo.myNbNodes++;
+ myModified = true;
+ this->adjustBoundingBox(x, y, z);
+ }
+ return node;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// create a Mesh0DElement and add it to the current Mesh
+/// @return : The created Mesh0DElement
+///////////////////////////////////////////////////////////////////////////////
+SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(int idnode, int ID)
+{
+ const SMDS_MeshNode * node = myNodeFactory->FindNode(idnode);
+ if (!node) return NULL;
+ return SMDS_Mesh::Add0DElementWithID(node, ID);
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// create a Mesh0DElement and add it to the current Mesh
+/// @return : The created Mesh0DElement
+///////////////////////////////////////////////////////////////////////////////
+SMDS_Mesh0DElement* SMDS_Mesh::Add0DElement(const SMDS_MeshNode * node)
+{
+ return SMDS_Mesh::Add0DElementWithID( node, myCellFactory->GetFreeID() );
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Create a new Mesh0DElement and at it to the mesh
+/// @param idnode ID of the node
+/// @param ID ID of the 0D element to create
+/// @return The created 0D element or NULL if an element with this
+/// ID already exists or if input node is not found.
+///////////////////////////////////////////////////////////////////////////////
+SMDS_Mesh0DElement* SMDS_Mesh::Add0DElementWithID(const SMDS_MeshNode * n, int ID)
+{
+ if (!n) return 0;
+
+ if (Nb0DElements() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
+
+ if ( SMDS_MeshCell * cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_0D, /*nbNodes=*/1, n );
+ myInfo.myNb0DElements++;
+ return static_cast< SMDS_Mesh0DElement*> ( cell );
+ }
+
+ return 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// create a Ball and add it to the current Mesh
+/// @return : The created Ball
+///////////////////////////////////////////////////////////////////////////////
+SMDS_BallElement* SMDS_Mesh::AddBallWithID( int idnode, double diameter, int ID )
+{
+ const SMDS_MeshNode * node = myNodeFactory->FindNode( idnode );
+ if (!node) return NULL;
+ return SMDS_Mesh::AddBallWithID( node, diameter, ID );
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// create a Ball and add it to the current Mesh
+/// @return : The created Ball
+///////////////////////////////////////////////////////////////////////////////
+SMDS_BallElement* SMDS_Mesh::AddBall(const SMDS_MeshNode * node, double diameter)
+{
+ return SMDS_Mesh::AddBallWithID(node, diameter, myCellFactory->GetFreeID());
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Create a new Ball and at it to the mesh
+/// @param idnode ID of the node
+// @param diameter ball diameter
+/// @param ID ID of the 0D element to create
+/// @return The created 0D element or NULL if an element with this
+/// ID already exists or if input node is not found.
+///////////////////////////////////////////////////////////////////////////////
+SMDS_BallElement* SMDS_Mesh::AddBallWithID(const SMDS_MeshNode * n, double diameter, int ID)
+{
+ if (!n) return 0;
+
+ if (NbBalls() % CHECKMEMORY_INTERVAL == 0) CheckMemory();
+
+ SMDS_BallElement* ball = static_cast< SMDS_BallElement*>( myCellFactory->NewElement( ID ));
+ if ( ball )
+ {
+ ball->init( n, diameter );
+ myInfo.myNbBalls++;
+ }
+ return ball;
}
///////////////////////////////////////////////////////////////////////////////
/// @return : The created MeshEdge
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
+SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int idnode1, int idnode2, int ID)
{
- SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
+ const SMDS_MeshNode * node1 = myNodeFactory->FindNode(idnode1);
+ const SMDS_MeshNode * node2 = myNodeFactory->FindNode(idnode2);
if(!node1 || !node2) return NULL;
return SMDS_Mesh::AddEdgeWithID(node1, node2, ID);
}
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode * node1,
- const SMDS_MeshNode * node2)
+ const SMDS_MeshNode * node2)
{
- return SMDS_Mesh::AddEdgeWithID(node1, node2, myElementIDFactory->GetFreeID());
+ return SMDS_Mesh::AddEdgeWithID(node1, node2, myCellFactory->GetFreeID());
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- int ID)
-{
- SMDS_MeshEdge * edge=new SMDS_MeshEdge(n1,n2);
- if(myElementIDFactory->BindID(ID, edge)) {
- SMDS_MeshNode *node1,*node2;
- node1=const_cast<SMDS_MeshNode*>(n1);
- node2=const_cast<SMDS_MeshNode*>(n2);
- node1->AddInverseElement(edge);
- node2->AddInverseElement(edge);
- myEdges.insert(edge);
- return edge;
- }
- else {
- delete edge;
- return NULL;
+ const SMDS_MeshNode * n2,
+ int ID)
+{
+ if ( !n1 || !n2 ) return 0;
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Edge, /*nbNodes=*/2, n1, n2 );
+ myInfo.myNbEdges++;
+ return static_cast<SMDS_MeshEdge*>( cell );
}
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3)
{
- return SMDS_Mesh::AddFaceWithID(n1,n2,n3, myElementIDFactory->GetFreeID());
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3, myCellFactory->GetFreeID());
}
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1, int idnode2, int idnode3, int ID)
{
- SMDS_MeshNode * node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- SMDS_MeshNode * node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- SMDS_MeshNode * node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
+ const SMDS_MeshNode * node1 = myNodeFactory->FindNode(idnode1);
+ const SMDS_MeshNode * node2 = myNodeFactory->FindNode(idnode2);
+ const SMDS_MeshNode * node3 = myNodeFactory->FindNode(idnode3);
if(!node1 || !node2 || !node3) return NULL;
- return SMDS_Mesh::AddFaceWithID(node1, node2, node3, ID);
+ return SMDS_Mesh::AddFaceWithID(node1, node2, node3, ID);
}
///////////////////////////////////////////////////////////////////////////////
const SMDS_MeshNode * n3,
int ID)
{
- SMDS_MeshFace * face=createTriangle(n1, n2, n3);
+ if ( !n1 || !n2 || !n3 ) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, face)) {
- RemoveElement(face, false);
- face = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Triangle, /*nbNodes=*/3, n1, n2, n3 );
+ myInfo.myNbTriangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
}
- return face;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
{
- return SMDS_Mesh::AddFaceWithID(n1,n2,n3, n4, myElementIDFactory->GetFreeID());
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3, n4, myCellFactory->GetFreeID());
}
///////////////////////////////////////////////////////////////////////////////
/// Add a quadrangle defined by its nodes IDs
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
- int idnode2,
- int idnode3,
- int idnode4,
- int ID)
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int ID)
{
- SMDS_MeshNode *node1, *node2, *node3, *node4;
- node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
- node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
- if(!node1 || !node2 || !node3 || !node4) return NULL;
- return SMDS_Mesh::AddFaceWithID(node1, node2, node3, node4, ID);
+ const SMDS_MeshNode *node1, *node2, *node3, *node4;
+ node1 = myNodeFactory->FindNode(idnode1);
+ node2 = myNodeFactory->FindNode(idnode2);
+ node3 = myNodeFactory->FindNode(idnode3);
+ node4 = myNodeFactory->FindNode(idnode4);
+ if ( !node1 || !node2 || !node3 || !node4 ) return NULL;
+ return SMDS_Mesh::AddFaceWithID(node1, node2, node3, node4, ID);
}
///////////////////////////////////////////////////////////////////////////////
const SMDS_MeshNode * n4,
int ID)
{
- SMDS_MeshFace * face=createQuadrangle(n1, n2, n3, n4);
+ if ( !n1 || !n2 || !n3 || !n4 ) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, face)) {
- RemoveElement(face, false);
- face = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quadrangle, /*nbNodes=*/4, n1, n2, n3, n4 );
+ myInfo.myNbQuadrangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
}
- return face;
-}
-
-///////////////////////////////////////////////////////////////////////////////
-/// Add a triangle defined by its edges. An ID is automatically assigned to the
-/// Created face
-///////////////////////////////////////////////////////////////////////////////
-
-SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
- const SMDS_MeshEdge * e2,
- const SMDS_MeshEdge * e3)
-{
- if (!hasConstructionEdges())
- return NULL;
- return AddFaceWithID(e1,e2,e3, myElementIDFactory->GetFreeID());
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-/// Add a triangle defined by its edges
+///Create a new tetrahedron and add it to the mesh.
+///@return The created tetrahedron
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
- const SMDS_MeshEdge * e2,
- const SMDS_MeshEdge * e3,
- int ID)
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4)
{
- if (!hasConstructionEdges())
- return NULL;
- SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3);
- myFaces.insert(face);
-
- if (!registerElement(ID, face)) {
- RemoveElement(face, false);
- face = NULL;
- }
- return face;
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, myCellFactory->GetFreeID() );
}
///////////////////////////////////////////////////////////////////////////////
-/// Add a quadrangle defined by its edges. An ID is automatically assigned to the
-/// Created face
+///Create a new tetrahedron and add it to the mesh.
+///@param ID The ID of the new volume
+///@return The created tetrahedron or NULL if an element with this ID already exists
+///or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshEdge * e1,
- const SMDS_MeshEdge * e2,
- const SMDS_MeshEdge * e3,
- const SMDS_MeshEdge * e4)
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int ID)
{
- if (!hasConstructionEdges())
- return NULL;
- return AddFaceWithID(e1,e2,e3,e4, myElementIDFactory->GetFreeID());
+ const SMDS_MeshNode *node1, *node2, *node3, *node4;
+ node1 = myNodeFactory->FindNode(idnode1);
+ node2 = myNodeFactory->FindNode(idnode2);
+ node3 = myNodeFactory->FindNode(idnode3);
+ node4 = myNodeFactory->FindNode(idnode4);
+ if(!node1 || !node2 || !node3 || !node4) return NULL;
+ return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, ID);
}
///////////////////////////////////////////////////////////////////////////////
-/// Add a quadrangle defined by its edges
+///Create a new tetrahedron and add it to the mesh.
+///@param ID The ID of the new volume
+///@return The created tetrahedron
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshEdge * e1,
- const SMDS_MeshEdge * e2,
- const SMDS_MeshEdge * e3,
- const SMDS_MeshEdge * e4,
- int ID)
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ int ID)
{
- if (!hasConstructionEdges())
- return NULL;
- SMDS_MeshFace * face = new SMDS_FaceOfEdges(e1,e2,e3,e4);
- myFaces.insert(face);
+ if ( !n1 || !n2 || !n3 || !n4 ) return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, face))
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
{
- RemoveElement(face, false);
- face = NULL;
+ cell->init( SMDSEntity_Tetra, /*nbNodes=*/4, n1, n2, n3, n4 );
+ myInfo.myNbTetras++;
+ return static_cast<SMDS_MeshVolume*>( cell );
}
- return face;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new tetrahedron and add it to the mesh.
-///@return The created tetrahedron
+///Create a new pyramid and add it to the mesh.
+///Nodes 1,2,3 and 4 define the base of the pyramid
+///@return The created pyramid
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5)
{
- int ID = myElementIDFactory->GetFreeID();
- SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, ID);
- if(v==NULL) myElementIDFactory->ReleaseID(ID);
- return v;
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, myCellFactory->GetFreeID() );
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new tetrahedron and add it to the mesh.
+///Create a new pyramid and add it to the mesh.
+///Nodes 1,2,3 and 4 define the base of the pyramid
///@param ID The ID of the new volume
-///@return The created tetrahedron or NULL if an element with this ID already exists
+///@return The created pyramid or NULL if an element with this ID already exists
///or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
- int idnode2,
- int idnode3,
- int idnode4,
- int ID)
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int idnode5,
+ int ID)
{
- SMDS_MeshNode *node1, *node2, *node3, *node4;
- node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
- node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
- if(!node1 || !node2 || !node3 || !node4) return NULL;
- return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, ID);
+ const SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
+ node1 = myNodeFactory->FindNode(idnode1);
+ node2 = myNodeFactory->FindNode(idnode2);
+ node3 = myNodeFactory->FindNode(idnode3);
+ node4 = myNodeFactory->FindNode(idnode4);
+ node5 = myNodeFactory->FindNode(idnode5);
+ if(!node1 || !node2 || !node3 || !node4 || !node5) return NULL;
+ return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, ID);
}
-
+
///////////////////////////////////////////////////////////////////////////////
-///Create a new tetrahedron and add it to the mesh.
+///Create a new pyramid and add it to the mesh.
+///Nodes 1,2,3 and 4 define the base of the pyramid
///@param ID The ID of the new volume
-///@return The created tetrahedron
+///@return The created pyramid
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n2,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
int ID)
{
- SMDS_MeshVolume* volume;
- if(hasConstructionFaces()) {
- SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
- SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n4);
- SMDS_MeshFace * f3=FindFaceOrCreate(n1,n3,n4);
- SMDS_MeshFace * f4=FindFaceOrCreate(n2,n3,n4);
- volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
- myVolumes.insert(volume);
- }
- else if(hasConstructionEdges()) {
- MESSAGE("Error : Not implemented");
- return NULL;
- }
- else {
- volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4);
- myVolumes.insert(volume);
- }
+ if ( !n1 || !n2 || !n3 || !n4 || !n5 ) return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Pyramid, /*nbNodes=*/5, n1, n2, n3, n4, n5 );
+ myInfo.myNbPyramids++;
+ return static_cast<SMDS_MeshVolume*>( cell );
}
- return volume;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new pyramid and add it to the mesh.
-///Nodes 1,2,3 and 4 define the base of the pyramid
-///@return The created pyramid
+///Create a new prism and add it to the mesh.
+///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
+///@return The created prism
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6)
{
- int ID = myElementIDFactory->GetFreeID();
- SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, ID);
- if(v==NULL) myElementIDFactory->ReleaseID(ID);
- return v;
+ int ID = myCellFactory->GetFreeID();
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new pyramid and add it to the mesh.
-///Nodes 1,2,3 and 4 define the base of the pyramid
+///Create a new prism and add it to the mesh.
+///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
///@param ID The ID of the new volume
-///@return The created pyramid or NULL if an element with this ID already exists
+///@return The created prism or NULL if an element with this ID already exists
///or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
- int idnode2,
- int idnode3,
- int idnode4,
- int idnode5,
- int ID)
-{
- SMDS_MeshNode *node1, *node2, *node3, *node4, *node5;
- node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
- node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
- node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
- if(!node1 || !node2 || !node3 || !node4 || !node5) return NULL;
- return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, ID);
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int idnode5,
+ int idnode6,
+ int ID)
+{
+ const SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
+ node1 = myNodeFactory->FindNode(idnode1);
+ node2 = myNodeFactory->FindNode(idnode2);
+ node3 = myNodeFactory->FindNode(idnode3);
+ node4 = myNodeFactory->FindNode(idnode4);
+ node5 = myNodeFactory->FindNode(idnode5);
+ node6 = myNodeFactory->FindNode(idnode6);
+ return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
}
-
+
///////////////////////////////////////////////////////////////////////////////
-///Create a new pyramid and add it to the mesh.
-///Nodes 1,2,3 and 4 define the base of the pyramid
+///Create a new prism and add it to the mesh.
+///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
///@param ID The ID of the new volume
-///@return The created pyramid
+///@return The created prism
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
const SMDS_MeshNode * n3,
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
int ID)
{
- SMDS_MeshVolume* volume;
- if(hasConstructionFaces()) {
- SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
- SMDS_MeshFace * f2=FindFaceOrCreate(n1,n2,n5);
- SMDS_MeshFace * f3=FindFaceOrCreate(n2,n3,n5);
- SMDS_MeshFace * f4=FindFaceOrCreate(n3,n4,n5);
- volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4);
- myVolumes.insert(volume);
- }
- else if(hasConstructionEdges()) {
- MESSAGE("Error : Not implemented");
- return NULL;
- }
- else {
- volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5);
- myVolumes.insert(volume);
- }
+ if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 ) return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Penta, /*nbNodes=*/6, n1, n2, n3, n4, n5, n6 );
+ myInfo.myNbPrisms++;
+ return static_cast<SMDS_MeshVolume*>( cell );
}
- return volume;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new prism and add it to the mesh.
-///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
-///@return The created prism
+///Create a new hexagonal prism and add it to the mesh.
+///@return The created prism
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12)
{
- int ID = myElementIDFactory->GetFreeID();
- SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, ID);
- if(v==NULL) myElementIDFactory->ReleaseID(ID);
- return v;
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6,
+ n7, n8, n9, n10, n11, n12,
+ myCellFactory->GetFreeID() );
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new prism and add it to the mesh.
-///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
+///Create a new hexagonal prism and add it to the mesh.
///@param ID The ID of the new volume
///@return The created prism or NULL if an element with this ID already exists
///or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
- int idnode2,
- int idnode3,
- int idnode4,
- int idnode5,
- int idnode6,
- int ID)
-{
- SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6;
- node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
- node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
- node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
- node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
- if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6) return NULL;
- return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6, ID);
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int idnode5,
+ int idnode6,
+ int idnode7,
+ int idnode8,
+ int idnode9,
+ int idnode10,
+ int idnode11,
+ int idnode12,
+ int ID)
+{
+ const SMDS_MeshNode *node1 = myNodeFactory->FindNode(idnode1);
+ const SMDS_MeshNode *node2 = myNodeFactory->FindNode(idnode2);
+ const SMDS_MeshNode *node3 = myNodeFactory->FindNode(idnode3);
+ const SMDS_MeshNode *node4 = myNodeFactory->FindNode(idnode4);
+ const SMDS_MeshNode *node5 = myNodeFactory->FindNode(idnode5);
+ const SMDS_MeshNode *node6 = myNodeFactory->FindNode(idnode6);
+ const SMDS_MeshNode *node7 = myNodeFactory->FindNode(idnode7);
+ const SMDS_MeshNode *node8 = myNodeFactory->FindNode(idnode8);
+ const SMDS_MeshNode *node9 = myNodeFactory->FindNode(idnode9);
+ const SMDS_MeshNode *node10 = myNodeFactory->FindNode(idnode10);
+ const SMDS_MeshNode *node11 = myNodeFactory->FindNode(idnode11);
+ const SMDS_MeshNode *node12 = myNodeFactory->FindNode(idnode12);
+ return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6,
+ node7, node8, node9, node10, node11, node12,
+ ID);
}
-
+
///////////////////////////////////////////////////////////////////////////////
-///Create a new prism and add it to the mesh.
-///Nodes 1,2,3 is a triangle and 1,2,5,4 a quadrangle.
+///Create a new hexagonal prism and add it to the mesh.
///@param ID The ID of the new volume
///@return The created prism
///////////////////////////////////////////////////////////////////////////////
const SMDS_MeshNode * n4,
const SMDS_MeshNode * n5,
const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n9,
+ const SMDS_MeshNode * n10,
+ const SMDS_MeshNode * n11,
+ const SMDS_MeshNode * n12,
int ID)
{
- SMDS_MeshVolume* volume;
- if(hasConstructionFaces()) {
- SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3);
- SMDS_MeshFace * f2=FindFaceOrCreate(n4,n5,n6);
- SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n5,n2);
- SMDS_MeshFace * f4=FindFaceOrCreate(n2,n5,n6,n3);
- SMDS_MeshFace * f5=FindFaceOrCreate(n3,n6,n4,n1);
- volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
- myVolumes.insert(volume);
- }
- else if(hasConstructionEdges()) {
- MESSAGE("Error : Not implemented");
- return NULL;
- }
- else {
- volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6);
- myVolumes.insert(volume);
- }
+ SMDS_MeshVolume* volume = 0;
+ if(!n1 || !n2 || !n3 || !n4 || !n5 || !n6 ||
+ !n7 || !n8 || !n9 || !n10 || !n11 || !n12 )
+ return volume;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Hexagonal_Prism,
+ /*nbNodes=*/12, n1, n2, n3, n4, n5, n6, n7, n8, n9, n10, n11, n12 );
+ myInfo.myNbHexPrism++;
+ return static_cast<SMDS_MeshVolume*>( cell );
}
- return volume;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new hexahedron and add it to the mesh.
+///Create a new hexahedron and add it to the mesh.
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
-///@return The created hexahedron
+///@return The created hexahedron
///////////////////////////////////////////////////////////////////////////////
SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
- const SMDS_MeshNode * n2,
- const SMDS_MeshNode * n3,
- const SMDS_MeshNode * n4,
- const SMDS_MeshNode * n5,
- const SMDS_MeshNode * n6,
- const SMDS_MeshNode * n7,
- const SMDS_MeshNode * n8)
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8)
{
- int ID = myElementIDFactory->GetFreeID();
- SMDS_MeshVolume * v = SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
- if(v==NULL) myElementIDFactory->ReleaseID(ID);
- return v;
+ int ID = myCellFactory->GetFreeID();
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, ID);
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new hexahedron and add it to the mesh.
+///Create a new hexahedron and add it to the mesh.
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
///@param ID The ID of the new volume
///@return The created hexahedron or NULL if an element with this ID already
///exists or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
- int idnode2,
- int idnode3,
- int idnode4,
- int idnode5,
- int idnode6,
- int idnode7,
- int idnode8,
- int ID)
-{
- SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
- node1 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode1);
- node2 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode2);
- node3 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode3);
- node4 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode4);
- node5 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode5);
- node6 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode6);
- node7 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode7);
- node8 = (SMDS_MeshNode *)myNodeIDFactory->MeshElement(idnode8);
- if(!node1 || !node2 || !node3 || !node4 || !node5 || !node6 || !node7 || !node8)
- return NULL;
+SMDS_MeshVolume * SMDS_Mesh::AddVolumeWithID(int idnode1,
+ int idnode2,
+ int idnode3,
+ int idnode4,
+ int idnode5,
+ int idnode6,
+ int idnode7,
+ int idnode8,
+ int ID)
+{
+ const SMDS_MeshNode *node1, *node2, *node3, *node4, *node5, *node6, *node7, *node8;
+ node1 = myNodeFactory->FindNode(idnode1);
+ node2 = myNodeFactory->FindNode(idnode2);
+ node3 = myNodeFactory->FindNode(idnode3);
+ node4 = myNodeFactory->FindNode(idnode4);
+ node5 = myNodeFactory->FindNode(idnode5);
+ node6 = myNodeFactory->FindNode(idnode6);
+ node7 = myNodeFactory->FindNode(idnode7);
+ node8 = myNodeFactory->FindNode(idnode8);
return SMDS_Mesh::AddVolumeWithID(node1, node2, node3, node4, node5, node6,
node7, node8, ID);
}
-
+
///////////////////////////////////////////////////////////////////////////////
///Create a new hexahedron and add it to the mesh.
///Nodes 1,2,3,4 and 5,6,7,8 are quadrangle and 5,1 and 7,3 are an edges.
const SMDS_MeshNode * n8,
int ID)
{
- SMDS_MeshVolume* volume;
- if(hasConstructionFaces()) {
- SMDS_MeshFace * f1=FindFaceOrCreate(n1,n2,n3,n4);
- SMDS_MeshFace * f2=FindFaceOrCreate(n5,n6,n7,n8);
- SMDS_MeshFace * f3=FindFaceOrCreate(n1,n4,n8,n5);
- SMDS_MeshFace * f4=FindFaceOrCreate(n1,n2,n6,n5);
- SMDS_MeshFace * f5=FindFaceOrCreate(n2,n3,n7,n6);
- SMDS_MeshFace * f6=FindFaceOrCreate(n3,n4,n8,n7);
- volume=new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
- myVolumes.insert(volume);
- }
- else if(hasConstructionEdges()) {
- MESSAGE("Error : Not implemented");
- return NULL;
- }
- else {
-// volume=new SMDS_HexahedronOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
- volume=new SMDS_VolumeOfNodes(n1,n2,n3,n4,n5,n6,n7,n8);
- myVolumes.insert(volume);
- }
+ SMDS_MeshVolume* volume = 0;
+ if ( !n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8) return volume;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Hexa,
+ /*nbNodes=*/8, n1, n2, n3, n4, n5, n6, n7, n8 );
+ myInfo.myNbHexas++;
+ return static_cast<SMDS_MeshVolume*>( cell );
}
- return volume;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new tetrahedron defined by its faces and add it to the mesh.
-///@return The created tetrahedron
+/// Add a polygon defined by its nodes IDs
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4)
+SMDS_MeshFace* SMDS_Mesh::AddPolygonalFaceWithID (const std::vector<int> & nodes_ids,
+ const int ID)
{
- if (!hasConstructionFaces())
- return NULL;
- return AddVolumeWithID(f1,f2,f3,f4, myElementIDFactory->GetFreeID());
+ int nbNodes = nodes_ids.size();
+ std::vector<const SMDS_MeshNode*> nodes (nbNodes);
+ for (int i = 0; i < nbNodes; i++) {
+ nodes[i] = myNodeFactory->FindNode( nodes_ids[i] );
+ if (!nodes[i]) return NULL;
+ }
+ return SMDS_Mesh::AddPolygonalFaceWithID(nodes, ID);
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new tetrahedron defined by its faces and add it to the mesh.
-///@param ID The ID of the new volume
-///@return The created tetrahedron
+/// Add a polygon defined by its nodes
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4,
- int ID)
+SMDS_MeshFace*
+SMDS_Mesh::AddPolygonalFaceWithID (const std::vector<const SMDS_MeshNode*> & nodes,
+ const int ID)
{
- if (!hasConstructionFaces())
- return NULL;
- SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4);
- myVolumes.insert(volume);
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ if ( nodes.empty() )
+ throw std::invalid_argument("Polygon without nodes is forbidden");
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Polygon, nodes );
+ myInfo.myNbPolygons++;
+ return static_cast<SMDS_MeshFace*>( cell );
}
- return volume;
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new pyramid defined by its faces and add it to the mesh.
-///@return The created pyramid
+/// Add a polygon defined by its nodes.
+/// An ID is automatically affected to the created face.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4,
- const SMDS_MeshFace * f5)
+SMDS_MeshFace* SMDS_Mesh::AddPolygonalFace (const std::vector<const SMDS_MeshNode*> & nodes)
{
- if (!hasConstructionFaces())
- return NULL;
- return AddVolumeWithID(f1,f2,f3,f4,f5, myElementIDFactory->GetFreeID());
+ return SMDS_Mesh::AddPolygonalFaceWithID(nodes, myCellFactory->GetFreeID());
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new pyramid defined by its faces and add it to the mesh.
-///@param ID The ID of the new volume
-///@return The created pyramid
+/// Add a quadratic polygon defined by its nodes IDs
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4,
- const SMDS_MeshFace * f5,
- int ID)
+SMDS_MeshFace* SMDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector<int> & nodes_ids,
+ const int ID)
{
- if (!hasConstructionFaces())
- return NULL;
- SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5);
- myVolumes.insert(volume);
-
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
+ std::vector<const SMDS_MeshNode*> nodes( nodes_ids.size() );
+ for ( size_t i = 0; i < nodes.size(); i++) {
+ nodes[i] = myNodeFactory->FindNode(nodes_ids[i]);
+ if (!nodes[i]) return NULL;
}
- return volume;
+ return SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, ID);
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new prism defined by its faces and add it to the mesh.
-///@return The created prism
+/// Add a quadratic polygon defined by its nodes
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4,
- const SMDS_MeshFace * f5,
- const SMDS_MeshFace * f6)
+SMDS_MeshFace*
+SMDS_Mesh::AddQuadPolygonalFaceWithID (const std::vector<const SMDS_MeshNode*> & nodes,
+ const int ID)
{
- if (!hasConstructionFaces())
- return NULL;
- return AddVolumeWithID(f1,f2,f3,f4,f5,f6, myElementIDFactory->GetFreeID());
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+ if ( nodes.empty() )
+ throw std::invalid_argument("Polygon without nodes is forbidden");
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Polygon, nodes );
+ myInfo.myNbQuadPolygons++;
+ return static_cast<SMDS_MeshFace*>( cell );
+ }
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a new prism defined by its faces and add it to the mesh.
-///@param ID The ID of the new volume
-///@return The created prism
+/// Add a quadratic polygon defined by its nodes.
+/// An ID is automatically affected to the created face.
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshFace * f1,
- const SMDS_MeshFace * f2,
- const SMDS_MeshFace * f3,
- const SMDS_MeshFace * f4,
- const SMDS_MeshFace * f5,
- const SMDS_MeshFace * f6,
- int ID)
+SMDS_MeshFace* SMDS_Mesh::AddQuadPolygonalFace (const std::vector<const SMDS_MeshNode*> & nodes)
{
- if (!hasConstructionFaces())
- return NULL;
- SMDS_MeshVolume * volume = new SMDS_VolumeOfFaces(f1,f2,f3,f4,f5,f6);
- myVolumes.insert(volume);
-
- if (!registerElement(ID, volume)) {
- RemoveElement(volume, false);
- volume = NULL;
- }
- return volume;
+ return SMDS_Mesh::AddQuadPolygonalFaceWithID(nodes, myCellFactory->GetFreeID());
}
///////////////////////////////////////////////////////////////////////////////
-/// Registers element with the given ID, maintains inverse connections
+/// Create a new polyhedral volume and add it to the mesh.
+/// @param ID The ID of the new volume
+/// @return The created volume or NULL if an element with this ID already exists
+/// or if input nodes are not found.
///////////////////////////////////////////////////////////////////////////////
-bool SMDS_Mesh::registerElement(int ID, SMDS_MeshElement * element)
+
+SMDS_MeshVolume * SMDS_Mesh::AddPolyhedralVolumeWithID (const std::vector<int> & nodes_ids,
+ const std::vector<int> & quantities,
+ const int ID)
{
- if (myElementIDFactory->BindID(ID, element)) {
- SMDS_ElemIteratorPtr it = element->nodesIterator();
- while (it->more()) {
- SMDS_MeshNode *node = static_cast<SMDS_MeshNode*>
- (const_cast<SMDS_MeshElement*>(it->next()));
- node->AddInverseElement(element);
- }
- return true;
+ int nbNodes = nodes_ids.size();
+ std::vector<const SMDS_MeshNode*> nodes (nbNodes);
+ for (int i = 0; i < nbNodes; i++) {
+ nodes[i] = myNodeFactory->FindNode(nodes_ids[i]);
+ if (!nodes[i]) return NULL;
}
- return false;
+ return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
}
///////////////////////////////////////////////////////////////////////////////
-/// Return the node whose ID is 'ID'.
+/// Create a new polyhedral volume and add it to the mesh.
+/// @param ID The ID of the new volume
+/// @return The created volume
///////////////////////////////////////////////////////////////////////////////
-const SMDS_MeshNode * SMDS_Mesh::FindNode(int ID) const
+
+SMDS_MeshVolume*
+SMDS_Mesh::AddPolyhedralVolumeWithID (const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int> & quantities,
+ const int ID)
{
- return (const SMDS_MeshNode *)myNodeIDFactory->MeshElement(ID);
+ if ( nodes.empty() || quantities.empty() )
+ return NULL;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ SMDS_MeshVolume* volume = static_cast<SMDS_MeshVolume*>( cell );
+ volume->init( nodes, quantities );
+ myInfo.myNbPolyhedrons++;
+ return volume;
+ }
+ return 0;
}
///////////////////////////////////////////////////////////////////////////////
-///Create a triangle and add it to the current mesh. This methode do not bind a
-///ID to the create triangle.
+/// Create a new polyhedral volume and add it to the mesh.
+/// @return The created volume
///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace * SMDS_Mesh::createTriangle(const SMDS_MeshNode * node1,
- const SMDS_MeshNode * node2,
- const SMDS_MeshNode * node3)
-{
- if(hasConstructionEdges())
- {
- SMDS_MeshEdge *edge1, *edge2, *edge3;
- edge1=FindEdgeOrCreate(node1,node2);
- edge2=FindEdgeOrCreate(node2,node3);
- edge3=FindEdgeOrCreate(node3,node1);
- SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3);
- myFaces.insert(face);
- return face;
- }
- else
- {
- SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3);
- myFaces.insert(face);
- return face;
- }
+SMDS_MeshVolume* SMDS_Mesh::AddPolyhedralVolume
+(const std::vector<const SMDS_MeshNode*> & nodes,
+ const std::vector<int> & quantities)
+{
+ int ID = myCellFactory->GetFreeID();
+ return SMDS_Mesh::AddPolyhedralVolumeWithID(nodes, quantities, ID);
}
-///////////////////////////////////////////////////////////////////////////////
-///Create a quadrangle and add it to the current mesh. This methode do not bind
-///a ID to the create triangle.
-///////////////////////////////////////////////////////////////////////////////
-SMDS_MeshFace * SMDS_Mesh::createQuadrangle(const SMDS_MeshNode * node1,
- const SMDS_MeshNode * node2,
- const SMDS_MeshNode * node3,
- const SMDS_MeshNode * node4)
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeFromVtkIds(const std::vector<vtkIdType>& vtkNodeIds)
{
- if(hasConstructionEdges())
- {
- SMDS_MeshEdge *edge1, *edge2, *edge3, *edge4;
- edge1=FindEdgeOrCreate(node1,node2);
- edge2=FindEdgeOrCreate(node2,node3);
- edge3=FindEdgeOrCreate(node3,node4);
- edge4=FindEdgeOrCreate(node4,node1);
+ SMDS_MeshCell* cell = myCellFactory->NewCell( myCellFactory->GetFreeID() );
+ SMDS_MeshVolume * vol = static_cast<SMDS_MeshVolume*>( cell );
+ vol->init( vtkNodeIds );
+ myInfo.add( cell );
+ return vol;
+}
- SMDS_MeshFace * face = new SMDS_FaceOfEdges(edge1,edge2,edge3,edge4);
- myFaces.insert(face);
- return face;
- }
- else
- {
- SMDS_MeshFace * face = new SMDS_FaceOfNodes(node1,node2,node3,node4);
- myFaces.insert(face);
- return face;
- }
+SMDS_MeshFace* SMDS_Mesh::AddFaceFromVtkIds(const std::vector<vtkIdType>& vtkNodeIds)
+{
+ SMDS_MeshCell* cell = myCellFactory->NewCell( myCellFactory->GetFreeID() );
+ SMDS_MeshFace * f = static_cast<SMDS_MeshFace*>( cell );
+ f->init( vtkNodeIds );
+ myInfo.add( cell );
+ return f;
}
-///////////////////////////////////////////////////////////////////////////////
-/// Remove a node and all the elements which own this node
-///////////////////////////////////////////////////////////////////////////////
+//=======================================================================
+//function : MoveNode
+//purpose :
+//=======================================================================
-void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
+void SMDS_Mesh::MoveNode(const SMDS_MeshNode *n, double x, double y, double z)
{
- RemoveElement(node, true);
+ SMDS_MeshNode * node=const_cast<SMDS_MeshNode*>(n);
+ node->setXYZ(x,y,z);
}
///////////////////////////////////////////////////////////////////////////////
-/// Remove an edge and all the elements which own this edge
+/// Return the node whose SMDS ID is 'ID'.
///////////////////////////////////////////////////////////////////////////////
-
-void SMDS_Mesh::RemoveEdge(const SMDS_MeshEdge * edge)
+const SMDS_MeshNode * SMDS_Mesh::FindNode(int ID) const
{
- RemoveElement(edge,true);
+ return myNodeFactory->FindNode( ID );
}
///////////////////////////////////////////////////////////////////////////////
-/// Remove an face and all the elements which own this face
+/// Return the node whose VTK ID is 'vtkId'.
///////////////////////////////////////////////////////////////////////////////
+const SMDS_MeshNode * SMDS_Mesh::FindNodeVtk(int vtkId) const
+{
+ return myNodeFactory->FindNode( vtkId + 1 );
+}
-void SMDS_Mesh::RemoveFace(const SMDS_MeshFace * face)
+const SMDS_MeshElement * SMDS_Mesh::FindElementVtk(int IDelem) const
{
- RemoveElement(face, true);
+ return myCellFactory->FindElement( FromVtkToSmds( IDelem ));
}
///////////////////////////////////////////////////////////////////////////////
-/// Remove a volume
+/// Remove a node and all the elements which own this node
///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::RemoveVolume(const SMDS_MeshVolume * volume)
+void SMDS_Mesh::RemoveNode(const SMDS_MeshNode * node)
{
- RemoveElement(volume, true);
+ RemoveElement(node, true);
}
//=======================================================================
bool SMDS_Mesh::RemoveFromParent()
{
- if (myParent==NULL) return false;
- else return (myParent->RemoveSubMesh(this));
+ if (myParent==NULL) return false;
+ else return (myParent->RemoveSubMesh(this));
}
//=======================================================================
bool SMDS_Mesh::RemoveSubMesh(const SMDS_Mesh * aMesh)
{
- bool found = false;
+ bool found = false;
+
+ std::list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
+ for (; itmsh!=myChildren.end() && !found; itmsh++)
+ {
+ SMDS_Mesh * submesh = *itmsh;
+ if (submesh == aMesh)
+ {
+ found = true;
+ myChildren.erase(itmsh);
+ }
+ }
+
+ return found;
+}
+
+//=======================================================================
+//function : ChangePolyhedronNodes
+//purpose :
+//=======================================================================
+
+bool SMDS_Mesh::ChangePolyhedronNodes(const SMDS_MeshElement * element,
+ const std::vector<const SMDS_MeshNode*>& nodes,
+ const std::vector<int>& quantities)
+{
+ // keep current nodes of element
+ std::set<const SMDS_MeshNode*> oldNodes( element->begin_nodes(), element->end_nodes() );
- list<SMDS_Mesh *>::iterator itmsh=myChildren.begin();
- for (; itmsh!=myChildren.end() && !found; itmsh++)
- {
- SMDS_Mesh * submesh = *itmsh;
- if (submesh == aMesh)
- {
- found = true;
- myChildren.erase(itmsh);
- }
- }
+ // change nodes
+ bool Ok = false;
+ if ( const SMDS_MeshVolume* vol = DownCast<SMDS_MeshVolume>( element ))
+ Ok = vol->ChangeNodes( nodes, quantities );
- return found;
+ if ( Ok )
+ {
+ setMyModified();
+ updateInverseElements( element, &nodes[0], nodes.size(), oldNodes );
+ }
+ return Ok;
}
//=======================================================================
//function : ChangeElementNodes
-//purpose :
+//purpose :
//=======================================================================
-bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * elem,
+bool SMDS_Mesh::ChangeElementNodes(const SMDS_MeshElement * element,
const SMDS_MeshNode * nodes[],
const int nbnodes)
{
- // keep current nodes of elem
- set<const SMDS_MeshElement*> oldNodes;
- SMDS_ElemIteratorPtr itn = elem->nodesIterator();
- while(itn->more())
- oldNodes.insert( itn->next() );
+ // keep current nodes of element
+ std::set<const SMDS_MeshNode*> oldNodes( element->begin_nodes(), element->end_nodes() );
// change nodes
bool Ok = false;
- switch ( elem->GetType() )
+ if ( SMDS_MeshCell* cell = dynamic_cast<SMDS_MeshCell*>((SMDS_MeshElement*) element))
+ Ok = cell->ChangeNodes(nodes, nbnodes);
+
+ if ( Ok )
{
- case SMDSAbs_Edge: {
- if ( nbnodes == 2 ) {
- const SMDS_MeshEdge* edge = dynamic_cast<const SMDS_MeshEdge*>( elem );
- if ( edge )
- Ok = const_cast<SMDS_MeshEdge*>( edge )->ChangeNodes( nodes[0], nodes[1] );
- }
- break;
- }
- case SMDSAbs_Face: {
- const SMDS_FaceOfNodes* face = dynamic_cast<const SMDS_FaceOfNodes*>( elem );
- if ( face )
- Ok = const_cast<SMDS_FaceOfNodes*>( face )->ChangeNodes( nodes, nbnodes );
- break;
- }
- case SMDSAbs_Volume: {
- const SMDS_VolumeOfNodes* vol = dynamic_cast<const SMDS_VolumeOfNodes*>( elem );
- if ( vol )
- Ok = const_cast<SMDS_VolumeOfNodes*>( vol )->ChangeNodes( nodes, nbnodes );
- break;
- }
- default:
- MESSAGE ( "WRONG ELEM TYPE");
+ setMyModified();
+ updateInverseElements( element, nodes, nbnodes, oldNodes );
}
+ return Ok;
+}
- if ( Ok ) { // update InverseElements
+//=======================================================================
+//function : updateInverseElements
+//purpose : update InverseElements when element changes node
+//=======================================================================
+
+void SMDS_Mesh::updateInverseElements( const SMDS_MeshElement * element,
+ const SMDS_MeshNode* const* nodes,
+ const int nbnodes,
+ std::set<const SMDS_MeshNode*>& oldNodes )
+{
+ if ( GetGrid()->HasLinks() ) // update InverseElements
+ {
+ std::set<const SMDS_MeshNode*>::iterator it;
// AddInverseElement to new nodes
for ( int i = 0; i < nbnodes; i++ )
- if ( oldNodes.find( nodes[i] ) == oldNodes.end() )
+ {
+ it = oldNodes.find( nodes[i] );
+ if ( it == oldNodes.end() )
// new node
- const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( elem );
+ const_cast<SMDS_MeshNode*>( nodes[i] )->AddInverseElement( element );
else
// remove from oldNodes a node that remains in elem
- oldNodes.erase( nodes[i] );
-
-
+ oldNodes.erase( it );
+ }
// RemoveInverseElement from the nodes removed from elem
- set<const SMDS_MeshElement*>::iterator it;
for ( it = oldNodes.begin(); it != oldNodes.end(); it++ )
{
- SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
- (const_cast<SMDS_MeshElement *>( *it ));
- n->RemoveInverseElement( elem );
+ SMDS_MeshNode * n = const_cast<SMDS_MeshNode *>( *it );
+ n->RemoveInverseElement( element );
}
}
- //MESSAGE ( "::ChangeNodes() Ok = " << Ok);
-
- return Ok;
}
-//=======================================================================
-//function : FindEdge
-//purpose :
-//=======================================================================
+const SMDS_Mesh0DElement* SMDS_Mesh::Find0DElement(const SMDS_MeshNode * node)
+{
+ if (!node) return 0;
+ const SMDS_Mesh0DElement* toReturn = NULL;
+ SMDS_ElemIteratorPtr it1 = node->GetInverseElementIterator(SMDSAbs_0DElement);
+ while (it1->more() && (toReturn == NULL)) {
+ const SMDS_MeshElement* e = it1->next();
+ if (e->NbNodes() == 1) {
+ toReturn = static_cast<const SMDS_Mesh0DElement*>(e);
+ }
+ }
+ return toReturn;
+}
-const SMDS_MeshEdge* SMDS_Mesh::FindEdge(int idnode1, int idnode2) const
+const SMDS_BallElement* SMDS_Mesh::FindBall(const SMDS_MeshNode * node)
{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- if((node1==NULL)||(node2==NULL)) return NULL;
- return FindEdge(node1,node2);
+ if (!node) return 0;
+ const SMDS_BallElement* toReturn = NULL;
+ SMDS_ElemIteratorPtr it1 = node->GetInverseElementIterator(SMDSAbs_Ball);
+ while (it1->more() && (toReturn == NULL)) {
+ const SMDS_MeshElement* e = it1->next();
+ if (e->GetGeomType() == SMDSGeom_BALL)
+ toReturn = static_cast<const SMDS_BallElement*>(e);
+ }
+ return toReturn;
}
-//#include "Profiler.h"
const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
const SMDS_MeshNode * node2)
{
- const SMDS_MeshEdge * toReturn=NULL;
- //PROFILER_Init();
- //PROFILER_Set();
- SMDS_ElemIteratorPtr it1=node1->edgesIterator();
- //PROFILER_Get(0);
- //PROFILER_Set();
- while(it1->more())
- {
- const SMDS_MeshEdge * e=static_cast<const SMDS_MeshEdge *>
- (it1->next());
- SMDS_ElemIteratorPtr it2=e->nodesIterator();
- while(it2->more())
- {
- if(it2->next()->GetID()==node2->GetID())
- {
- toReturn=e;
- break;
- }
- }
- }
- //PROFILER_Get(1);
- return toReturn;
-}
-
-
-SMDS_MeshEdge* SMDS_Mesh::FindEdgeOrCreate(const SMDS_MeshNode * node1,
- const SMDS_MeshNode * node2)
-{
- SMDS_MeshEdge * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshEdge*>(FindEdge(node1,node2));
- if(toReturn==NULL)
- {
- toReturn=new SMDS_MeshEdge(node1,node2);
- myEdges.insert(toReturn);
- }
- return toReturn;
+ if ( !node1 ) return 0;
+ const SMDS_MeshEdge * toReturn=NULL;
+ SMDS_ElemIteratorPtr it1=node1->GetInverseElementIterator(SMDSAbs_Edge);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 2 && e->GetNodeIndex( node2 ) >= 0 ) {
+ toReturn = static_cast<const SMDS_MeshEdge*>( e );
+ break;
+ }
+ }
+ return toReturn;
+}
+
+const SMDS_MeshEdge* SMDS_Mesh::FindEdge(const SMDS_MeshNode * node1,
+ const SMDS_MeshNode * node2,
+ const SMDS_MeshNode * node3)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Edge);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 3 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshEdge *> (e);
+ }
+ }
+ return 0;
}
//=======================================================================
//purpose :
//=======================================================================
-const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2,
- int idnode3) const
-{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- const SMDS_MeshNode * node3=FindNode(idnode3);
- if((node1==NULL)||(node2==NULL)||(node3==NULL)) return NULL;
- return FindFace(node1, node2, node3);
-}
-
-const SMDS_MeshFace* SMDS_Mesh::FindFace(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3)
-{
- const SMDS_MeshFace * face;
- const SMDS_MeshElement * node;
- bool node2found, node3found;
-
- SMDS_ElemIteratorPtr it1=node1->facesIterator();
- while(it1->more())
- {
- face=static_cast<const SMDS_MeshFace*>(it1->next());
- if(face->NbNodes()!=3) continue;
- SMDS_ElemIteratorPtr it2=face->nodesIterator();
- node2found=false;
- node3found=false;
- while(it2->more())
- {
- node=it2->next();
- if(node->GetID()==node2->GetID()) node2found=true;
- if(node->GetID()==node3->GetID()) node3found=true;
- }
- if(node2found&&node3found)
- return face;
- }
- return NULL;
-}
-
-SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3)
-{
- SMDS_MeshFace * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3));
- if(toReturn==NULL)
- {
- toReturn=createTriangle(node1,node2,node3);
- }
- return toReturn;
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 3 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
//=======================================================================
//purpose :
//=======================================================================
-const SMDS_MeshFace* SMDS_Mesh::FindFace(int idnode1, int idnode2, int idnode3,
- int idnode4) const
-{
- const SMDS_MeshNode * node1=FindNode(idnode1);
- const SMDS_MeshNode * node2=FindNode(idnode2);
- const SMDS_MeshNode * node3=FindNode(idnode3);
- const SMDS_MeshNode * node4=FindNode(idnode4);
- if((node1==NULL)||(node2==NULL)||(node3==NULL)||(node4==NULL)) return NULL;
- return FindFace(node1, node2, node3, node4);
-}
-
-const SMDS_MeshFace* SMDS_Mesh::FindFace(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3,
- const SMDS_MeshNode *node4)
-{
- const SMDS_MeshFace * face;
- const SMDS_MeshElement * node;
- bool node2found, node3found, node4found;
- SMDS_ElemIteratorPtr it1=node1->facesIterator();
- while(it1->more())
- {
- face=static_cast<const SMDS_MeshFace *>(it1->next());
- if(face->NbNodes()!=4) continue;
- SMDS_ElemIteratorPtr it2=face->nodesIterator();
- node2found=false;
- node3found=false;
- node4found=false;
- while(it2->more())
- {
- node=it2->next();
- if(node->GetID()==node2->GetID()) node2found=true;
- if(node->GetID()==node3->GetID()) node3found=true;
- if(node->GetID()==node4->GetID()) node4found=true;
- }
- if(node2found&&node3found&&node4found)
- return face;
- }
- return NULL;
-}
-
-SMDS_MeshFace* SMDS_Mesh::FindFaceOrCreate(
- const SMDS_MeshNode *node1,
- const SMDS_MeshNode *node2,
- const SMDS_MeshNode *node3,
- const SMDS_MeshNode *node4)
-{
- SMDS_MeshFace * toReturn=NULL;
- toReturn=const_cast<SMDS_MeshFace*>(FindFace(node1,node2,node3,node4));
- if(toReturn==NULL)
- {
- toReturn=createQuadrangle(node1,node2,node3,node4);
- }
- return toReturn;
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 4 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
//=======================================================================
-//function : FindElement
-//purpose :
+//function : FindFace
+//purpose :quadratic triangle
//=======================================================================
-const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
-{
- return myElementIDFactory->MeshElement(IDelem);
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4,
+ const SMDS_MeshNode *node5,
+ const SMDS_MeshNode *node6)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 6 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 &&
+ n!=node5 &&
+ n!=node6 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
+
//=======================================================================
-//function : DumpNodes
-//purpose :
+//function : FindFace
+//purpose : quadratic quadrangle
//=======================================================================
-void SMDS_Mesh::DumpNodes() const
-{
- MESSAGE("dump nodes of mesh : ");
- SMDS_NodeIteratorPtr itnode=nodesIterator();
- while(itnode->more()) MESSAGE(itnode->next());
+const SMDS_MeshFace* SMDS_Mesh::FindFace(const SMDS_MeshNode *node1,
+ const SMDS_MeshNode *node2,
+ const SMDS_MeshNode *node3,
+ const SMDS_MeshNode *node4,
+ const SMDS_MeshNode *node5,
+ const SMDS_MeshNode *node6,
+ const SMDS_MeshNode *node7,
+ const SMDS_MeshNode *node8)
+{
+ if ( !node1 ) return 0;
+ SMDS_ElemIteratorPtr it1 = node1->GetInverseElementIterator(SMDSAbs_Face);
+ while(it1->more()) {
+ const SMDS_MeshElement * e = it1->next();
+ if ( e->NbNodes() == 8 ) {
+ SMDS_ElemIteratorPtr it2 = e->nodesIterator();
+ while(it2->more()) {
+ const SMDS_MeshElement* n = it2->next();
+ if( n!=node1 &&
+ n!=node2 &&
+ n!=node3 &&
+ n!=node4 &&
+ n!=node5 &&
+ n!=node6 &&
+ n!=node7 &&
+ n!=node8 )
+ {
+ e = 0;
+ break;
+ }
+ }
+ if ( e )
+ return static_cast<const SMDS_MeshFace *> (e);
+ }
+ }
+ return 0;
}
+
//=======================================================================
-//function : DumpEdges
-//purpose :
+//function : FindElement
+//purpose :
//=======================================================================
-void SMDS_Mesh::DumpEdges() const
+const SMDS_MeshElement* SMDS_Mesh::FindElement(int IDelem) const
{
- MESSAGE("dump edges of mesh : ");
- SMDS_EdgeIteratorPtr itedge=edgesIterator();
- while(itedge->more()) MESSAGE(itedge->next());
+ return myCellFactory->FindElement( IDelem );
}
//=======================================================================
-//function : DumpFaces
-//purpose :
+//function : FindFace
+//purpose : find polygon
//=======================================================================
-void SMDS_Mesh::DumpFaces() const
+
+const SMDS_MeshFace* SMDS_Mesh::FindFace (const std::vector<const SMDS_MeshNode *>& nodes)
{
- MESSAGE("dump faces of mesh : ");
- SMDS_FaceIteratorPtr itface=facesIterator();
- while(itface->more()) MESSAGE(itface->next());
+ return (const SMDS_MeshFace*) FindElement( nodes, SMDSAbs_Face );
}
-//=======================================================================
-//function : DumpVolumes
-//purpose :
-//=======================================================================
-void SMDS_Mesh::DumpVolumes() const
+//================================================================================
+/*!
+ * \brief Return element based on all given nodes
+ * \param nodes - node of element
+ * \param type - type of element
+ * \param noMedium - true if medium nodes of quadratic element are not included in <nodes>
+ * \retval const SMDS_MeshElement* - found element or NULL
+ */
+//================================================================================
+
+const SMDS_MeshElement* SMDS_Mesh::FindElement (const std::vector<const SMDS_MeshNode *>& nodes,
+ const SMDSAbs_ElementType type,
+ const bool noMedium)
{
- MESSAGE("dump volumes of mesh : ");
- SMDS_VolumeIteratorPtr itvol=volumesIterator();
- while(itvol->more()) MESSAGE(itvol->next());
+ if ( nodes.size() > 0 && nodes[0] )
+ {
+ SMDS_ElemIteratorPtr itF = nodes[0]->GetInverseElementIterator(type);
+ while (itF->more())
+ {
+ const SMDS_MeshElement* e = itF->next();
+ int nbNodesToCheck = noMedium ? e->NbCornerNodes() : e->NbNodes();
+ if ( nbNodesToCheck == (int)nodes.size() )
+ {
+ for ( size_t i = 1; e && i < nodes.size(); ++i )
+ {
+ int nodeIndex = e->GetNodeIndex( nodes[ i ]);
+ if ( nodeIndex < 0 || nodeIndex >= nbNodesToCheck )
+ e = 0;
+ }
+ if ( e )
+ return e;
+ }
+ }
+ }
+ return NULL;
}
-//=======================================================================
-//function : DebugStats
-//purpose :
-//=======================================================================
+//================================================================================
+/*!
+ * \brief Return elements including all given nodes
+ * \param [in] nodes - nodes to find elements around
+ * \param [out] foundElems - the found elements
+ * \param [in] type - type of elements to find
+ * \return int - a number of found elements
+ */
+//================================================================================
-void SMDS_Mesh::DebugStats() const
+int SMDS_Mesh::GetElementsByNodes(const std::vector<const SMDS_MeshNode *>& nodes,
+ std::vector<const SMDS_MeshElement *>& foundElems,
+ const SMDSAbs_ElementType type)
{
- MESSAGE("Debug stats of mesh : ");
-
- MESSAGE("===== NODES ====="<<NbNodes());
- MESSAGE("===== EDGES ====="<<NbEdges());
- MESSAGE("===== FACES ====="<<NbFaces());
- MESSAGE("===== VOLUMES ====="<<NbVolumes());
-
- MESSAGE("End Debug stats of mesh ");
-
- //#ifdef DEB
-
- SMDS_NodeIteratorPtr itnode=nodesIterator();
- int sizeofnodes = 0;
- int sizeoffaces = 0;
-
- while(itnode->more())
- {
- const SMDS_MeshNode *node = itnode->next();
-
- sizeofnodes += sizeof(*node);
-
- SMDS_ElemIteratorPtr it = node->GetInverseElementIterator();
- while(it->more())
- {
- const SMDS_MeshElement *me = it->next();
- sizeofnodes += sizeof(me);
- }
-
- }
-
- SMDS_FaceIteratorPtr itface=facesIterator();
- while(itface->more())
- {
- const SMDS_MeshElement *face = itface->next();
- sizeoffaces += sizeof(*face);
-
- }
- MESSAGE("total size of node elements = " << sizeofnodes);;
- MESSAGE("total size of face elements = " << sizeoffaces);;
+ // chose a node with minimal number of inverse elements
+ const SMDS_MeshNode* n0 = nodes[0];
+ int minNbInverse = n0 ? n0->NbInverseElements( type ) : 1000;
+ for ( size_t i = 1; i < nodes.size(); ++i )
+ if ( nodes[i] && nodes[i]->NbInverseElements( type ) < minNbInverse )
+ {
+ n0 = nodes[i];
+ minNbInverse = n0->NbInverseElements( type );
+ }
- //#endif
+ foundElems.clear();
+ if ( n0 )
+ {
+ foundElems.reserve( minNbInverse );
+ SMDS_ElemIteratorPtr eIt = n0->GetInverseElementIterator( type );
+ while ( eIt->more() )
+ {
+ const SMDS_MeshElement* e = eIt->next();
+ bool includeAll = true;
+ for ( size_t i = 0; i < nodes.size() && includeAll; ++i )
+ if ( nodes[i] != n0 && e->GetNodeIndex( nodes[i] ) < 0 )
+ includeAll = false;
+ if ( includeAll )
+ foundElems.push_back( e );
+ }
+ }
+ return foundElems.size();
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int SMDS_Mesh::NbNodes() const
{
- return myNodes.size();
+ return myInfo.NbNodes();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Return the number of elements
+///////////////////////////////////////////////////////////////////////////////
+int SMDS_Mesh::NbElements() const
+{
+ return myInfo.NbElements();
+}
+///////////////////////////////////////////////////////////////////////////////
+/// Return the number of 0D elements
+///////////////////////////////////////////////////////////////////////////////
+int SMDS_Mesh::Nb0DElements() const
+{
+ return myInfo.Nb0DElements();
+}
+
+///////////////////////////////////////////////////////////////////////////////
+/// Return the number of 0D elements
+///////////////////////////////////////////////////////////////////////////////
+int SMDS_Mesh::NbBalls() const
+{
+ return myInfo.NbBalls();
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int SMDS_Mesh::NbEdges() const
{
- return myEdges.size();
+ return myInfo.NbEdges();
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int SMDS_Mesh::NbFaces() const
{
- return myFaces.size();
+ return myInfo.NbFaces();
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
int SMDS_Mesh::NbVolumes() const
{
- return myVolumes.size();
+ return myInfo.NbVolumes();
}
///////////////////////////////////////////////////////////////////////////////
/// Return the number of child mesh of this mesh.
-/// Note that the tree structure of SMDS_Mesh seems to be unused in this version
-/// (2003-09-08) of SMESH
+/// Note that the tree structure of SMDS_Mesh is unused in SMESH
///////////////////////////////////////////////////////////////////////////////
int SMDS_Mesh::NbSubMesh() const
{
- return myChildren.size();
+ return myChildren.size();
}
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
SMDS_Mesh::~SMDS_Mesh()
{
- if(myParent==NULL)
- {
- delete myNodeIDFactory;
- delete myElementIDFactory;
- }
-
- list<SMDS_Mesh*>::iterator itc=myChildren.begin();
- while(itc!=myChildren.end())
- {
- delete *itc;
- itc++;
- }
-
- SMDS_NodeIteratorPtr itn=nodesIterator();
- while(itn->more())
- {
- delete itn->next();
- }
-
- set<SMDS_MeshEdge*>::iterator ite=myEdges.begin();
- while(ite!=myEdges.end())
- {
- delete *ite;
- ite++;
- }
+ std::list<SMDS_Mesh*>::iterator itc=myChildren.begin();
+ while(itc!=myChildren.end())
+ {
+ delete *itc;
+ itc++;
+ }
- set<SMDS_MeshFace*>::iterator itf=myFaces.begin();
- while(itf!=myFaces.end())
- {
- delete *itf;
- itf++;
- }
+ delete myNodeFactory;
+ delete myCellFactory;
- set<SMDS_MeshVolume*>::iterator itv=myVolumes.begin();
- while(itv!=myVolumes.end())
- {
- delete *itv;
- itv++;
- }
+ myGrid->Delete();
}
-///////////////////////////////////////////////////////////////////////////////
-/// Return true if this mesh create faces with edges.
-/// A false returned value mean that faces are created with nodes. A concequence
-/// is, iteration on edges (SMDS_Element::edgesIterator) will be unavailable.
-///////////////////////////////////////////////////////////////////////////////
-bool SMDS_Mesh::hasConstructionEdges()
-{
- return myHasConstructionEdges;
-}
+//================================================================================
+/*!
+ * \brief Clear all data
+ */
+//================================================================================
-///////////////////////////////////////////////////////////////////////////////
-/// Return true if this mesh create volumes with faces
-/// A false returned value mean that volumes are created with nodes or edges.
-/// (see hasConstructionEdges)
-/// A concequence is, iteration on faces (SMDS_Element::facesIterator) will be
-/// unavailable.
-///////////////////////////////////////////////////////////////////////////////
-bool SMDS_Mesh::hasConstructionFaces()
+void SMDS_Mesh::Clear()
{
- return myHasConstructionFaces;
-}
+ std::set< SMDS_ElementHolder* >::iterator holder = myElemHolders.begin();
+ for ( ; holder != myElemHolders.end(); ++holder )
+ (*holder)->clear();
-///////////////////////////////////////////////////////////////////////////////
-/// Return true if nodes are linked to the finit elements, they are belonging to.
-/// Currently, It always return true.
-///////////////////////////////////////////////////////////////////////////////
-bool SMDS_Mesh::hasInverseElements()
-{
- return myHasInverseElements;
-}
+ myNodeFactory->Clear();
+ myCellFactory->Clear();
-///////////////////////////////////////////////////////////////////////////////
-/// Make this mesh creating construction edges (see hasConstructionEdges)
-/// @param b true to have construction edges, else false.
-///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::setConstructionEdges(bool b)
-{
- myHasConstructionEdges=b;
+ std::list<SMDS_Mesh*>::iterator itc=myChildren.begin();
+ while(itc!=myChildren.end())
+ (*itc)->Clear();
+
+ myModified = false;
+ myModifTime++;
+ xmin = 0; xmax = 0;
+ ymin = 0; ymax = 0;
+ zmin = 0; zmax = 0;
+
+ myInfo.Clear();
+
+ myGrid->Initialize();
+ myGrid->Allocate();
+ vtkPoints* points = vtkPoints::New();
+ // rnv: to fix bug "21125: EDF 1233 SMESH: Degrardation of precision in a test case for quadratic conversion"
+ // using double type for storing coordinates of nodes instead float.
+ points->SetDataType(VTK_DOUBLE);
+ points->SetNumberOfPoints( 0 );
+ myGrid->SetPoints( points );
+ points->Delete();
+ myGrid->DeleteLinks();
}
///////////////////////////////////////////////////////////////////////////////
-/// Make this mesh creating construction faces (see hasConstructionFaces)
-/// @param b true to have construction faces, else false.
+/// Return an iterator on nodes of the current mesh factory
///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::setConstructionFaces(bool b)
+
+SMDS_NodeIteratorPtr SMDS_Mesh::nodesIterator() const
{
- myHasConstructionFaces=b;
+ return myNodeFactory->GetIterator< SMDS_NodeIterator >( new SMDS_MeshElement::NonNullFilter );
}
-///////////////////////////////////////////////////////////////////////////////
-/// Make this mesh creating link from nodes to elements (see hasInverseElements)
-/// @param b true to link nodes to elements, else false.
-///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::setInverseElements(bool b)
+SMDS_ElemIteratorPtr SMDS_Mesh::elementGeomIterator(SMDSAbs_GeometryType type) const
{
- if(!b) MESSAGE("Error : inverseElement=false not implemented");
- myHasInverseElements=b;
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbElements( type );
+ return myCellFactory->GetIterator< SMDS_ElemIterator >( new SMDS_MeshElement::GeomFilter( type ),
+ nbElems);
}
-///////////////////////////////////////////////////////////////////////////////
-/// Return an iterator on nodes of the current mesh
-///////////////////////////////////////////////////////////////////////////////
-class SMDS_Mesh_MyNodeIterator:public SMDS_NodeIterator
+SMDS_ElemIteratorPtr SMDS_Mesh::elementEntityIterator(SMDSAbs_EntityType type) const
{
- const SMDS_IdElementMap& myIdElemMap;
- SMDS_IdElementMap::const_iterator myIterator;
- public:
- SMDS_Mesh_MyNodeIterator(const SMDS_IdElementMap& s):myIdElemMap(s)
- {
- myIterator=myIdElemMap.begin();
- }
-
- bool more()
- {
- return myIterator!=myIdElemMap.end();
- }
-
- const SMDS_MeshNode* next()
+ if ( type == SMDSEntity_Node )
{
- const SMDS_MeshElement* current=(*myIterator).second;
- myIterator++;
- return static_cast<const SMDS_MeshNode*>( current );
+ return myNodeFactory->GetIterator< SMDS_ElemIterator >( new SMDS_MeshElement::NonNullFilter );
}
-};
-
-SMDS_NodeIteratorPtr SMDS_Mesh::nodesIterator() const
-{
- return SMDS_NodeIteratorPtr
- (new SMDS_Mesh_MyNodeIterator(myNodeIDFactory->GetIdElementMap()));
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbElements( type );
+ return myCellFactory->GetIterator<SMDS_ElemIterator>( new SMDS_MeshElement::EntityFilter( type ),
+ nbElems);
}
+
///////////////////////////////////////////////////////////////////////////////
-/// Return an iterator on nodes of the current mesh
+/// Return an iterator on elements of the current mesh factory
///////////////////////////////////////////////////////////////////////////////
-class SMDS_Mesh_MyElemIterator:public SMDS_ElemIterator
+SMDS_ElemIteratorPtr SMDS_Mesh::elementsIterator(SMDSAbs_ElementType type) const
{
- const SMDS_IdElementMap& myIdElemMap;
- SMDS_IdElementMap::const_iterator myIterator;
- public:
- SMDS_Mesh_MyElemIterator(const SMDS_IdElementMap& s):myIdElemMap(s)
- {
- myIterator=myIdElemMap.begin();
- }
+ typedef SMDS_ElemIterator TIterator;
+ switch ( type ) {
- bool more()
- {
- return myIterator!=myIdElemMap.end();
- }
+ case SMDSAbs_All:
+ return myCellFactory->GetIterator< TIterator >( new SMDS_MeshElement::NonNullFilter );
- const SMDS_MeshElement* next()
- {
- const SMDS_MeshElement* current=(*myIterator).second;
- myIterator++;
- return current;
- }
-};
+ case SMDSAbs_Node:
+ return myNodeFactory->GetIterator< TIterator >( new SMDS_MeshElement::NonNullFilter );
-SMDS_ElemIteratorPtr SMDS_Mesh::elementsIterator() const
-{
- return SMDS_ElemIteratorPtr
- (new SMDS_Mesh_MyElemIterator(myElementIDFactory->GetIdElementMap()));
+ default:
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbElements( type );
+ return myCellFactory->GetIterator< TIterator >( new SMDS_MeshElement::TypeFilter( type ),
+ nbElems);
+ }
+ return SMDS_ElemIteratorPtr();
}
///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on volumes of the current mesh.
+///Return an iterator on edges of the current mesh.
///////////////////////////////////////////////////////////////////////////////
-class SMDS_Mesh_MyEdgeIterator:public SMDS_EdgeIterator
-{
- typedef SMDS_Mesh::SetOfEdges SetOfEdges;
- const SetOfEdges& mySet;
- const SMDS_MeshEdge * myEdge;
- SetOfEdges::iterator myIterator;
- public:
- SMDS_Mesh_MyEdgeIterator(const SetOfEdges& s):mySet(s)
- {
- myIterator=mySet.begin();
- }
-
- bool more()
- {
- while((myIterator!=mySet.end()))
- {
- if((*myIterator)->GetID()!=-1)
- return true;
- myIterator++;
- }
- return false;
- }
-
- const SMDS_MeshEdge* next()
- {
- const SMDS_MeshEdge* current=*myIterator;
- myIterator++;
- return current;
- }
-};
SMDS_EdgeIteratorPtr SMDS_Mesh::edgesIterator() const
{
- return SMDS_EdgeIteratorPtr(new SMDS_Mesh_MyEdgeIterator(myEdges));
+ typedef SMDS_EdgeIterator TIterator;
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbEdges();
+ return myCellFactory->GetIterator< TIterator >( new SMDS_MeshElement::TypeFilter( SMDSAbs_Edge ),
+ nbElems);
}
///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on faces of the current mesh. Once used this iterator
-///must be free by the caller
+///Return an iterator on faces of the current mesh.
///////////////////////////////////////////////////////////////////////////////
-class SMDS_Mesh_MyFaceIterator:public SMDS_FaceIterator
-{
- typedef SMDS_Mesh::SetOfFaces SetOfFaces;
- const SetOfFaces& mySet;
- SetOfFaces::iterator myIterator;
- public:
- SMDS_Mesh_MyFaceIterator(const SetOfFaces& s):mySet(s)
- {
- myIterator=mySet.begin();
- }
-
- bool more()
- {
- while((myIterator!=mySet.end()))
- {
- if((*myIterator)->GetID()!=-1)
- return true;
- myIterator++;
- }
- return false;
- }
-
- const SMDS_MeshFace* next()
- {
- const SMDS_MeshFace* current=*myIterator;
- myIterator++;
- return current;
- }
-};
SMDS_FaceIteratorPtr SMDS_Mesh::facesIterator() const
{
- return SMDS_FaceIteratorPtr(new SMDS_Mesh_MyFaceIterator(myFaces));
+ typedef SMDS_FaceIterator TIterator;
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbFaces();
+ return myCellFactory->GetIterator< TIterator >( new SMDS_MeshElement::TypeFilter( SMDSAbs_Face ),
+ nbElems);
}
///////////////////////////////////////////////////////////////////////////////
-///Return an iterator on volumes of the current mesh. Once used this iterator
-///must be free by the caller
+///Return an iterator on volumes of the current mesh.
///////////////////////////////////////////////////////////////////////////////
-class SMDS_Mesh_MyVolumeIterator:public SMDS_VolumeIterator
-{
- typedef SMDS_Mesh::SetOfVolumes SetOfVolumes;
- const SetOfVolumes& mySet;
- SetOfVolumes::iterator myIterator;
- public:
- SMDS_Mesh_MyVolumeIterator(const SetOfVolumes& s):mySet(s)
- {
- myIterator=mySet.begin();
- }
- bool more()
- {
- return myIterator!=mySet.end();
- }
+SMDS_VolumeIteratorPtr SMDS_Mesh::volumesIterator() const
+{
+ typedef SMDS_VolumeIterator TIterator;
+ int nbElems = myCellFactory->CompactChangePointers() ? -1 : myInfo.NbVolumes();
+ return
+ myCellFactory->GetIterator< TIterator >( new SMDS_MeshElement::TypeFilter( SMDSAbs_Volume ),
+ nbElems );
+}
- const SMDS_MeshVolume* next()
- {
- const SMDS_MeshVolume* current=*myIterator;
- myIterator++;
- return current;
- }
-};
+SMDS_NodeIteratorPtr SMDS_Mesh::shapeNodesIterator(int shapeID,
+ size_t nbElemsToReturn,
+ const SMDS_MeshNode* sm1stNode) const
+{
+ return myNodeFactory->GetShapeIterator< SMDS_NodeIterator >( shapeID, nbElemsToReturn, sm1stNode );
+}
-SMDS_VolumeIteratorPtr SMDS_Mesh::volumesIterator() const
+SMDS_ElemIteratorPtr SMDS_Mesh::shapeElementsIterator(int shapeID,
+ size_t nbElemsToReturn,
+ const SMDS_MeshElement* sm1stElem) const
{
- return SMDS_VolumeIteratorPtr(new SMDS_Mesh_MyVolumeIterator(myVolumes));
+ return myCellFactory->GetShapeIterator< SMDS_ElemIterator >( shapeID, nbElemsToReturn, sm1stElem );
}
///////////////////////////////////////////////////////////////////////////////
/// Do intersection of sets (more than 2)
///////////////////////////////////////////////////////////////////////////////
-static set<const SMDS_MeshElement*> * intersectionOfSets(
- set<const SMDS_MeshElement*> vs[], int numberOfSets)
+static std::set<const SMDS_MeshElement*> *
+intersectionOfSets( std::set<const SMDS_MeshElement*> vs[], int numberOfSets )
{
- set<const SMDS_MeshElement*>* rsetA=new set<const SMDS_MeshElement*>(vs[0]);
- set<const SMDS_MeshElement*>* rsetB;
+ std::set<const SMDS_MeshElement*>* rsetA = new std::set<const SMDS_MeshElement*>(vs[0]);
+ std::set<const SMDS_MeshElement*>* rsetB;
- for(int i=0; i<numberOfSets-1; i++)
- {
- rsetB=new set<const SMDS_MeshElement*>();
- set_intersection(
- rsetA->begin(), rsetA->end(),
- vs[i+1].begin(), vs[i+1].end(),
- inserter(*rsetB, rsetB->begin()));
- delete rsetA;
- rsetA=rsetB;
- }
- return rsetA;
+ for(int i=0; i<numberOfSets-1; i++)
+ {
+ rsetB = new std::set<const SMDS_MeshElement*>();
+ set_intersection(rsetA->begin(), rsetA->end(),
+ vs[i+1].begin(), vs[i+1].end(),
+ inserter(*rsetB, rsetB->begin()));
+ delete rsetA;
+ rsetA=rsetB;
+ }
+ return rsetA;
}
-
///////////////////////////////////////////////////////////////////////////////
-/// Return the list of finit elements owning the given element
+/// Return the list of finite elements owning the given element: elements
+/// containing all the nodes of the given element, for instance faces and
+/// volumes containing a given edge.
///////////////////////////////////////////////////////////////////////////////
-static set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
+static std::set<const SMDS_MeshElement*> * getFinitElements(const SMDS_MeshElement * element)
{
- int numberOfSets=element->NbNodes();
- set<const SMDS_MeshElement*> initSet[numberOfSets];
+ int numberOfSets=element->NbNodes();
+ std::set<const SMDS_MeshElement*> *initSet = new std::set<const SMDS_MeshElement*>[numberOfSets];
- SMDS_ElemIteratorPtr itNodes=element->nodesIterator();
+ SMDS_NodeIteratorPtr itNodes = element->nodeIterator();
- int i=0;
- while(itNodes->more())
- {
- const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
- SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
-
- //initSet[i]=set<const SMDS_MeshElement*>();
- while(itFe->more())
- initSet[i].insert(itFe->next());
-
- i++;
- }
-
- return intersectionOfSets(initSet, numberOfSets);
+ int i = 0;
+ while ( itNodes->more() )
+ {
+ const SMDS_MeshNode * n = itNodes->next();
+ for ( SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator(); itFe->more(); )
+ initSet[i].insert( itFe->next() );
+ i++;
+ }
+ std::set<const SMDS_MeshElement*> *retSet = intersectionOfSets( initSet, numberOfSets );
+ delete [] initSet;
+ return retSet;
}
///////////////////////////////////////////////////////////////////////////////
-/// Return the list of nodes used only by the given elements
+/// Return the std::list of nodes used only by the given elements
///////////////////////////////////////////////////////////////////////////////
-static set<const SMDS_MeshElement*> * getExclusiveNodes(
- set<const SMDS_MeshElement*>& elements)
+static
+std::set<const SMDS_MeshElement*> *getExclusiveNodes(std::set<const SMDS_MeshElement*>& elements)
{
- set<const SMDS_MeshElement*> * toReturn=new set<const SMDS_MeshElement*>();
- set<const SMDS_MeshElement*>::iterator itElements=elements.begin();
+ std::set<const SMDS_MeshElement*> * toReturn = new std::set<const SMDS_MeshElement*>();
+ std::set<const SMDS_MeshElement*>::iterator itElements = elements.begin();
- while(itElements!=elements.end())
- {
- SMDS_ElemIteratorPtr itNodes = (*itElements)->nodesIterator();
- itElements++;
-
- while(itNodes->more())
- {
- const SMDS_MeshNode * n=static_cast<const SMDS_MeshNode*>(itNodes->next());
- SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
- set<const SMDS_MeshElement*> s;
- while(itFe->more())
- s.insert(itFe->next());
- if(s==elements) toReturn->insert(n);
- }
- }
- return toReturn;
+ while( itElements != elements.end() )
+ {
+ SMDS_NodeIteratorPtr itNodes = (*itElements)->nodeIterator();
+ itElements++;
+
+ while( itNodes->more() )
+ {
+ const SMDS_MeshNode * n = itNodes->next();
+ SMDS_ElemIteratorPtr itFe = n->GetInverseElementIterator();
+ std::set<const SMDS_MeshElement*> s;
+ while ( itFe->more() )
+ s.insert( itFe->next() );
+ if ( s == elements ) toReturn->insert(n);
+ }
+ }
+ return toReturn;
}
///////////////////////////////////////////////////////////////////////////////
-///Find the children of an element that are made of given nodes
+///Find the children of an element that are made of given nodes
///@param setOfChildren The set in which matching children will be inserted
///@param element The element were to search matching children
///@param nodes The nodes that the children must have to be selected
///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::addChildrenWithNodes(set<const SMDS_MeshElement*>& setOfChildren,
- const SMDS_MeshElement * element, set<const SMDS_MeshElement*>& nodes)
-{
-
- switch(element->GetType())
- {
- case SMDSAbs_Node:
- MESSAGE("Internal Error: This should not append");
- break;
- case SMDSAbs_Edge:
- {
- SMDS_ElemIteratorPtr itn=element->nodesIterator();
- while(itn->more())
- {
- const SMDS_MeshElement * e=itn->next();
- if(nodes.find(e)!=nodes.end())
- {
- setOfChildren.insert(element);
- break;
- }
- }
- } break;
- case SMDSAbs_Face:
- {
- SMDS_ElemIteratorPtr itn=element->nodesIterator();
- while(itn->more())
- {
- const SMDS_MeshElement * e=itn->next();
- if(nodes.find(e)!=nodes.end())
- {
- setOfChildren.insert(element);
- break;
- }
- }
- if(hasConstructionEdges())
- {
- SMDS_ElemIteratorPtr ite=element->edgesIterator();
- while(ite->more())
- addChildrenWithNodes(setOfChildren, ite->next(), nodes);
- }
- } break;
- case SMDSAbs_Volume:
- {
- if(hasConstructionFaces())
- {
- SMDS_ElemIteratorPtr ite=element->facesIterator();
- while(ite->more())
- addChildrenWithNodes(setOfChildren, ite->next(), nodes);
- }
- else if(hasConstructionEdges())
- {
- SMDS_ElemIteratorPtr ite=element->edgesIterator();
- while(ite->more())
- addChildrenWithNodes(setOfChildren, ite->next(), nodes);
- }
- }
- }
+void SMDS_Mesh::addChildrenWithNodes(std::set<const SMDS_MeshElement*>& setOfChildren,
+ const SMDS_MeshElement * element,
+ std::set<const SMDS_MeshElement*>& nodes)
+{
+ switch(element->GetType())
+ {
+ case SMDSAbs_Node:
+ throw SALOME_Exception("Internal Error: This should not happen");
+ break;
+ case SMDSAbs_0DElement:
+ case SMDSAbs_Ball:
+ {
+ }
+ break;
+ case SMDSAbs_Edge:
+ {
+ SMDS_ElemIteratorPtr itn=element->nodesIterator();
+ while(itn->more())
+ {
+ const SMDS_MeshElement * e=itn->next();
+ if(nodes.find(e)!=nodes.end())
+ {
+ setOfChildren.insert(element);
+ break;
+ }
+ }
+ } break;
+ case SMDSAbs_Face:
+ {
+ SMDS_ElemIteratorPtr itn=element->nodesIterator();
+ while(itn->more())
+ {
+ const SMDS_MeshElement * e=itn->next();
+ if(nodes.find(e)!=nodes.end())
+ {
+ setOfChildren.insert(element);
+ break;
+ }
+ }
+ } break;
+ case SMDSAbs_Volume:
+ case SMDSAbs_NbElementTypes:
+ case SMDSAbs_All: break;
+ }
}
///////////////////////////////////////////////////////////////////////////////
///@param removenodes if true remaining nodes will be removed
///////////////////////////////////////////////////////////////////////////////
void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
- const bool removenodes)
+ const bool removenodes)
{
- list<const SMDS_MeshElement *> removedElems;
- list<const SMDS_MeshElement *> removedNodes;
+ std::vector<const SMDS_MeshElement *> removedElems;
+ std::vector<const SMDS_MeshElement *> removedNodes;
RemoveElement( elem, removedElems, removedNodes, removenodes );
}
-
+
///////////////////////////////////////////////////////////////////////////////
///@param elem The element to delete
-///@param removedElems contains all removed elements
-///@param removedNodes contains all removed nodes
+///@param removedElems to be filled with all removed elements
+///@param removedNodes to be filled with all removed nodes
///@param removenodes if true remaining nodes will be removed
///////////////////////////////////////////////////////////////////////////////
-void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
- list<const SMDS_MeshElement *>& removedElems,
- list<const SMDS_MeshElement *>& removedNodes,
- bool removenodes)
+void SMDS_Mesh::RemoveElement(const SMDS_MeshElement * elem,
+ std::vector<const SMDS_MeshElement *>& removedElems,
+ std::vector<const SMDS_MeshElement *>& removedNodes,
+ bool removenodes)
{
// get finite elements built on elem
- set<const SMDS_MeshElement*> * s1;
- if (!hasConstructionEdges() && elem->GetType() == SMDSAbs_Edge ||
- !hasConstructionFaces() && elem->GetType() == SMDSAbs_Face)
+ std::set<const SMDS_MeshElement*> * s1;
+ if ( (elem->GetType() == SMDSAbs_0DElement)
+ || (elem->GetType() == SMDSAbs_Ball)
+ || (elem->GetType() == SMDSAbs_Edge)
+ || (elem->GetType() == SMDSAbs_Face)
+ || (elem->GetType() == SMDSAbs_Volume) )
{
- s1 = new set<const SMDS_MeshElement*>();
+ s1 = new std::set<const SMDS_MeshElement*> ();
s1->insert(elem);
}
else
s1 = getFinitElements(elem);
// get exclusive nodes (which would become free afterwards)
- set<const SMDS_MeshElement*> * s2;
+ std::set<const SMDS_MeshElement*> * s2;
if (elem->GetType() == SMDSAbs_Node) // a node is removed
{
// do not remove nodes except elem
- s2 = new set<const SMDS_MeshElement*>();
+ s2 = new std::set<const SMDS_MeshElement*> ();
s2->insert(elem);
removenodes = true;
}
s2 = getExclusiveNodes(*s1);
// form the set of finite and construction elements to remove
- set<const SMDS_MeshElement*> s3;
- set<const SMDS_MeshElement*>::iterator it=s1->begin();
- while(it!=s1->end())
+ std::set<const SMDS_MeshElement*> s3;
+ std::set<const SMDS_MeshElement*>::iterator it = s1->begin();
+ while (it != s1->end())
{
- addChildrenWithNodes(s3, *it ,*s2);
+ addChildrenWithNodes(s3, *it, *s2);
s3.insert(*it);
it++;
}
- if(elem->GetType()!=SMDSAbs_Node) s3.insert(elem);
+ if (elem->GetType() != SMDSAbs_Node)
+ s3.insert(elem);
// remove finite and construction elements
- it=s3.begin();
- while(it!=s3.end())
+ for( it = s3.begin();it != s3.end(); ++it )
{
// Remove element from <InverseElements> of its nodes
- SMDS_ElemIteratorPtr itn=(*it)->nodesIterator();
- while(itn->more())
+ SMDS_NodeIteratorPtr itn = (*it)->nodeIterator();
+ while (itn->more())
{
- SMDS_MeshNode * n = static_cast<SMDS_MeshNode *>
- (const_cast<SMDS_MeshElement *>(itn->next()));
- n->RemoveInverseElement( (*it) );
+ SMDS_MeshNode * n = const_cast<SMDS_MeshNode *> (itn->next());
+ n->RemoveInverseElement((*it));
}
- switch((*it)->GetType())
- {
+ int vtkid = (*it)->GetVtkID();
+
+ switch ((*it)->GetType()) {
case SMDSAbs_Node:
- MESSAGE("Internal Error: This should not happen");
- break;
- case SMDSAbs_Edge:
- myEdges.erase(static_cast<SMDS_MeshEdge*>
- (const_cast<SMDS_MeshElement*>(*it)));
- break;
- case SMDSAbs_Face:
- myFaces.erase(static_cast<SMDS_MeshFace*>
- (const_cast<SMDS_MeshElement*>(*it)));
- break;
- case SMDSAbs_Volume:
- myVolumes.erase(static_cast<SMDS_MeshVolume*>
- (const_cast<SMDS_MeshElement*>(*it)));
+ throw SALOME_Exception(LOCALIZED("Internal Error: This should not happen"));
break;
+ case SMDSAbs_Edge: myInfo.RemoveEdge(*it); break;
+ case SMDSAbs_Face: myInfo.RemoveFace(*it); break;
+ case SMDSAbs_Volume: myInfo.RemoveVolume(*it); break;
+ case SMDSAbs_Ball: myInfo.myNbBalls--; break;
+ case SMDSAbs_0DElement: myInfo.myNb0DElements--; break;
+ case SMDSAbs_All: // avoid compilation warning
+ case SMDSAbs_NbElementTypes: break;
+ }
+ removedElems.push_back( *it);
+
+ myCellFactory->Free( static_cast< const SMDS_MeshCell*>( *it ));
+
+ if (vtkid >= 0)
+ {
+ this->myGrid->GetCellTypesArray()->SetValue(vtkid, VTK_EMPTY_CELL);
}
- //MESSAGE( "SMDS: RM elem " << (*it)->GetID() );
- removedElems.push_back( (*it) );
- myElementIDFactory->ReleaseID((*it)->GetID());
- delete (*it);
- it++;
}
// remove exclusive (free) nodes
- if(removenodes)
+ if (removenodes)
{
- it=s2->begin();
- while(it!=s2->end())
+ for ( it = s2->begin(); it != s2->end(); ++it )
{
- //MESSAGE( "SMDS: RM node " << (*it)->GetID() );
- myNodes.erase(static_cast<SMDS_MeshNode*>
- (const_cast<SMDS_MeshElement*>(*it)));
- myNodeIDFactory->ReleaseID((*it)->GetID());
- removedNodes.push_back( (*it) );
- delete *it;
- it++;
+ myInfo.myNbNodes--;
+ myNodeFactory->Free( (*it) );
+ removedNodes.push_back((*it));
}
}
delete s1;
}
+
+///////////////////////////////////////////////////////////////////////////////
+///@param elem The element to delete
+///////////////////////////////////////////////////////////////////////////////
+void SMDS_Mesh::RemoveFreeElement(const SMDS_MeshElement * elem)
+{
+ const int vtkId = elem->GetVtkID();
+ SMDSAbs_ElementType aType = elem->GetType();
+ if ( aType == SMDSAbs_Node )
+ {
+ // only free node can be removed by this method
+ const SMDS_MeshNode* n = static_cast<const SMDS_MeshNode*>( elem );
+ if ( n->NbInverseElements() == 0 ) { // free node
+ myInfo.myNbNodes--;
+ myNodeFactory->Free( n );
+ }
+ else
+ {
+ throw SALOME_Exception( LOCALIZED( "RemoveFreeElement: not a free node" ));
+ }
+ }
+ else
+ {
+ // Remove element from <InverseElements> of its nodes
+ SMDS_NodeIteratorPtr itn = elem->nodeIterator();
+ while (itn->more()) {
+ SMDS_MeshNode * n = const_cast<SMDS_MeshNode *>(itn->next());
+ n->RemoveInverseElement(elem);
+ }
+
+ // in meshes without descendants elements are always free
+ switch (aType) {
+ case SMDSAbs_0DElement: myInfo.remove(elem); break;
+ case SMDSAbs_Edge: myInfo.RemoveEdge(elem); break;
+ case SMDSAbs_Face: myInfo.RemoveFace(elem); break;
+ case SMDSAbs_Volume: myInfo.RemoveVolume(elem); break;
+ case SMDSAbs_Ball: myInfo.remove(elem); break;
+ default: break;
+ }
+ myCellFactory->Free( elem );
+
+ this->myGrid->GetCellTypesArray()->SetValue(vtkId, VTK_EMPTY_CELL);
+ }
+}
+
+//=======================================================================
/*!
* Checks if the element is present in mesh.
- * Useful to determine dead pointers.
*/
+//=======================================================================
+
bool SMDS_Mesh::Contains (const SMDS_MeshElement* elem) const
{
- // we should not imply on validity of *elem, so iterate on containers
- // of all types in the hope of finding <elem> somewhere there
- SMDS_NodeIteratorPtr itn = nodesIterator();
- while (itn->more())
- if (elem == itn->next())
- return true;
- SMDS_EdgeIteratorPtr ite = edgesIterator();
- while (ite->more())
- if (elem == ite->next())
- return true;
- SMDS_FaceIteratorPtr itf = facesIterator();
- while (itf->more())
- if (elem == itf->next())
- return true;
- SMDS_VolumeIteratorPtr itv = volumesIterator();
- while (itv->more())
- if (elem == itv->next())
- return true;
- return false;
+ if ( !elem || elem->IsNull() )
+ return false;
+
+ if ( elem->GetType() == SMDSAbs_Node )
+ return ( elem == myNodeFactory->FindElement( elem->GetID() ));
+
+ return ( elem == myCellFactory->FindElement( elem->GetID() ));
}
//=======================================================================
//function : MaxNodeID
-//purpose :
+//purpose :
//=======================================================================
int SMDS_Mesh::MaxNodeID() const
{
- return myNodeIDFactory->GetMaxID();
+ return myNodeFactory->GetMaxID();
}
//=======================================================================
//function : MinNodeID
-//purpose :
+//purpose :
//=======================================================================
int SMDS_Mesh::MinNodeID() const
{
- return myNodeIDFactory->GetMinID();
+ return myNodeFactory->GetMinID();
}
//=======================================================================
//function : MaxElementID
-//purpose :
+//purpose :
//=======================================================================
int SMDS_Mesh::MaxElementID() const
{
- return myElementIDFactory->GetMaxID();
+ return myCellFactory->GetMaxID();
}
//=======================================================================
//function : MinElementID
-//purpose :
+//purpose :
//=======================================================================
int SMDS_Mesh::MinElementID() const
{
- return myElementIDFactory->GetMinID();
+ return myCellFactory->GetMinID();
}
//=======================================================================
//purpose : Renumber all nodes or elements.
//=======================================================================
-void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
+// void SMDS_Mesh::Renumber (const bool isNodes, const int startID, const int deltaID)
+// {
+// if ( deltaID == 0 )
+// return;
+
+// }
+
+//=======================================================================
+//function : GetElementType
+//purpose : Return type of element or node with id
+//=======================================================================
+
+SMDSAbs_ElementType SMDS_Mesh::GetElementType( const int id, const bool iselem ) const
+{
+ const SMDS_MeshElement* elem = 0;
+ if( iselem )
+ elem = myCellFactory->FindElement( id );
+ else
+ elem = myNodeFactory->FindElement( id );
+
+ return elem ? elem->GetType() : SMDSAbs_All;
+}
+
+
+
+//********************************************************************
+//********************************************************************
+//******** *********
+//***** Methods for addition of quadratic elements ******
+//******** *********
+//********************************************************************
+//********************************************************************
+
+//=======================================================================
+//function : AddEdgeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(int n1, int n2, int n12, int ID)
+{
+ return SMDS_Mesh::AddEdgeWithID (myNodeFactory->FindNode(n1),
+ myNodeFactory->FindNode(n2),
+ myNodeFactory->FindNode(n12),
+ ID);
+}
+
+//=======================================================================
+//function : AddEdge
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdge(const SMDS_MeshNode* n1,
+ const SMDS_MeshNode* n2,
+ const SMDS_MeshNode* n12)
+{
+ return SMDS_Mesh::AddEdgeWithID(n1, n2, n12, myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddEdgeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshEdge* SMDS_Mesh::AddEdgeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n12,
+ int ID)
+{
+ if ( !n1 || !n2 || !n12 ) return 0;
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Edge, /*nbNodes=*/3, n1, n2, n12 );
+ myInfo.myNbQuadEdges++;
+ return static_cast<SMDS_MeshEdge*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n31),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31 ) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Triangle, /*nbNodes=*/6, n1, n2, n3, n12, n23, n31 );
+ myInfo.myNbQuadTriangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n12,n23,n31,nCenter,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3,
+ int n12,int n23,int n31, int nCenter, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n31),
+ myNodeFactory->FindNode(nCenter),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n12 || !n23 || !n31 || !nCenter) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_BiQuad_Triangle, /*nbNodes=*/7, n1, n2, n3, n12, n23, n31, nCenter );
+ myInfo.myNbBiQuadTriangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n34),
+ myNodeFactory->FindNode(n41),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Quadrangle, /*nbNodes=*/8, n1, n2, n3, n4, n12, n23, n34, n41 );
+ myInfo.myNbQuadQuadrangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFace(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * nCenter)
+{
+ return SMDS_Mesh::AddFaceWithID(n1,n2,n3,n4,n12,n23,n34,n41,nCenter,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n34,int n41, int nCenter, int ID)
+{
+ return SMDS_Mesh::AddFaceWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n34),
+ myNodeFactory->FindNode(n41),
+ myNodeFactory->FindNode(nCenter),
+ ID);
+}
+
+//=======================================================================
+//function : AddFaceWithID
+//purpose :
+//=======================================================================
+SMDS_MeshFace* SMDS_Mesh::AddFaceWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n34 || !n41 || !nCenter) return 0;
+ if ( NbFaces() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_BiQuad_Quadrangle,
+ /*nbNodes=*/9, n1, n2, n3, n4, n12, n23, n34, n41, nCenter );
+ myInfo.myNbBiQuadQuadrangles++;
+ return static_cast<SMDS_MeshFace*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n12, n23,
+ n31, n14, n24, n34, myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n12,int n23,int n31,
+ int n14,int n24,int n34, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n31),
+ myNodeFactory->FindNode(n14),
+ myNodeFactory->FindNode(n24),
+ myNodeFactory->FindNode(n34),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order tetrahedron of 10 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n24,
+ const SMDS_MeshNode * n34,
+ int ID)
+{
+ if ( !n1 || !n2 || !n3 || !n4 || !n12 || !n23 || !n31 || !n14 || !n24 || !n34)
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Tetra,
+ /*nbNodes=*/10, n1, n2, n3, n4, n12, n23, n31, n14, n24, n34 );
+ myInfo.myNbQuadTetras++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n12, n23, n34, n41,
+ n15, n25, n35, n45, myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4, int n5,
+ int n12,int n23,int n34,int n41,
+ int n15,int n25,int n35,int n45, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n5) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n34),
+ myNodeFactory->FindNode(n41),
+ myNodeFactory->FindNode(n15),
+ myNodeFactory->FindNode(n25),
+ myNodeFactory->FindNode(n35),
+ myNodeFactory->FindNode(n45),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order pyramid of 13 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n35,
+ const SMDS_MeshNode * n45,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n12 || !n23 ||
+ !n34 || !n41 || !n15 || !n25 || !n35 || !n45)
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Pyramid,
+ /*nbNodes=*/13, n1, n2, n3, n4, n5, n12, n23, n34, n41, n15, n25, n35, n45);
+ myInfo.myNbQuadPyramids++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose : 2d order Pentahedron (prism) with 15 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31,
+ n45, n56, n64, n14, n25, n36, myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron (prism) with 15 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12,int n23,int n31,
+ int n45,int n56,int n64,
+ int n14,int n25,int n36, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n5) ,
+ myNodeFactory->FindNode(n6) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n31),
+ myNodeFactory->FindNode(n45),
+ myNodeFactory->FindNode(n56),
+ myNodeFactory->FindNode(n64),
+ myNodeFactory->FindNode(n14),
+ myNodeFactory->FindNode(n25),
+ myNodeFactory->FindNode(n36),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron (prism) with 15 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 ||
+ !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36)
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Penta, /*nbNodes=*/15,
+ n1, n2, n3, n4, n5, n6, n12, n23, n31, n45, n56, n64, n14, n25, n36 );
+ myInfo.myNbQuadPrisms++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose : 2d order Pentahedron (prism) with 18 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ const SMDS_MeshNode * n1245,
+ const SMDS_MeshNode * n2356,
+ const SMDS_MeshNode * n1346)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n12, n23, n31,
+ n45, n56, n64, n14, n25, n36, n1245, n2356, n1346,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron (prism) with 18 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3,
+ int n4, int n5, int n6,
+ int n12,int n23,int n31,
+ int n45,int n56,int n64,
+ int n14,int n25,int n36,
+ int n1245, int n2356, int n1346, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1) ,
+ myNodeFactory->FindNode(n2) ,
+ myNodeFactory->FindNode(n3) ,
+ myNodeFactory->FindNode(n4) ,
+ myNodeFactory->FindNode(n5) ,
+ myNodeFactory->FindNode(n6) ,
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n31),
+ myNodeFactory->FindNode(n45),
+ myNodeFactory->FindNode(n56),
+ myNodeFactory->FindNode(n64),
+ myNodeFactory->FindNode(n14),
+ myNodeFactory->FindNode(n25),
+ myNodeFactory->FindNode(n36),
+ myNodeFactory->FindNode(n1245),
+ myNodeFactory->FindNode(n2356),
+ myNodeFactory->FindNode(n1346),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Pentahedron (prism) with 18 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n31,
+ const SMDS_MeshNode * n45,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n64,
+ const SMDS_MeshNode * n14,
+ const SMDS_MeshNode * n25,
+ const SMDS_MeshNode * n36,
+ const SMDS_MeshNode * n1245,
+ const SMDS_MeshNode * n2356,
+ const SMDS_MeshNode * n1346,
+ int ID)
+{
+ //MESSAGE("AddVolumeWithID penta18 "<< ID);
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n12 || !n23 ||
+ !n31 || !n45 || !n56 || !n64 || !n14 || !n25 || !n36 || !n1245 || !n2356 || !n1346)
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_BiQuad_Penta, /*nbNodes=*/18, n1, n2, n3, n4, n5, n6,
+ n12, n23, n31, n45, n56, n64, n14, n25, n36, n1245, n2356, n1346 );
+ myInfo.myNbBiQuadPrisms++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41,
+ n56, n67, n78, n85, n15, n26, n37, n48,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1),
+ myNodeFactory->FindNode(n2),
+ myNodeFactory->FindNode(n3),
+ myNodeFactory->FindNode(n4),
+ myNodeFactory->FindNode(n5),
+ myNodeFactory->FindNode(n6),
+ myNodeFactory->FindNode(n7),
+ myNodeFactory->FindNode(n8),
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n34),
+ myNodeFactory->FindNode(n41),
+ myNodeFactory->FindNode(n56),
+ myNodeFactory->FindNode(n67),
+ myNodeFactory->FindNode(n78),
+ myNodeFactory->FindNode(n85),
+ myNodeFactory->FindNode(n15),
+ myNodeFactory->FindNode(n26),
+ myNodeFactory->FindNode(n37),
+ myNodeFactory->FindNode(n48),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Hexahedrons with 20 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 ||
+ !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48)
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_Quad_Hexa, /*nbNodes=*/20, n1, n2, n3, n4, n5, n6, n7, n8,
+ n12, n23, n34, n41, n56, n67, n78, n85, n15, n26, n37, n48 );
+ myInfo.myNbQuadHexas++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolume(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ const SMDS_MeshNode * n1234,
+ const SMDS_MeshNode * n1256,
+ const SMDS_MeshNode * n2367,
+ const SMDS_MeshNode * n3478,
+ const SMDS_MeshNode * n1458,
+ const SMDS_MeshNode * n5678,
+ const SMDS_MeshNode * nCenter)
+{
+ return SMDS_Mesh::AddVolumeWithID(n1, n2, n3, n4, n5, n6, n7, n8, n12, n23, n34, n41,
+ n56, n67, n78, n85, n15, n26, n37, n48,
+ n1234, n1256, n2367, n3478, n1458, n5678, nCenter,
+ myCellFactory->GetFreeID());
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose :
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(int n1, int n2, int n3, int n4,
+ int n5, int n6, int n7, int n8,
+ int n12,int n23,int n34,int n41,
+ int n56,int n67,int n78,int n85,
+ int n15,int n26,int n37,int n48,
+ int n1234,int n1256,int n2367,int n3478,
+ int n1458,int n5678,int nCenter, int ID)
+{
+ return SMDS_Mesh::AddVolumeWithID (myNodeFactory->FindNode(n1),
+ myNodeFactory->FindNode(n2),
+ myNodeFactory->FindNode(n3),
+ myNodeFactory->FindNode(n4),
+ myNodeFactory->FindNode(n5),
+ myNodeFactory->FindNode(n6),
+ myNodeFactory->FindNode(n7),
+ myNodeFactory->FindNode(n8),
+ myNodeFactory->FindNode(n12),
+ myNodeFactory->FindNode(n23),
+ myNodeFactory->FindNode(n34),
+ myNodeFactory->FindNode(n41),
+ myNodeFactory->FindNode(n56),
+ myNodeFactory->FindNode(n67),
+ myNodeFactory->FindNode(n78),
+ myNodeFactory->FindNode(n85),
+ myNodeFactory->FindNode(n15),
+ myNodeFactory->FindNode(n26),
+ myNodeFactory->FindNode(n37),
+ myNodeFactory->FindNode(n48),
+ myNodeFactory->FindNode(n1234),
+ myNodeFactory->FindNode(n1256),
+ myNodeFactory->FindNode(n2367),
+ myNodeFactory->FindNode(n3478),
+ myNodeFactory->FindNode(n1458),
+ myNodeFactory->FindNode(n5678),
+ myNodeFactory->FindNode(nCenter),
+ ID);
+}
+
+//=======================================================================
+//function : AddVolumeWithID
+//purpose : 2d order Hexahedrons with 27 nodes
+//=======================================================================
+SMDS_MeshVolume* SMDS_Mesh::AddVolumeWithID(const SMDS_MeshNode * n1,
+ const SMDS_MeshNode * n2,
+ const SMDS_MeshNode * n3,
+ const SMDS_MeshNode * n4,
+ const SMDS_MeshNode * n5,
+ const SMDS_MeshNode * n6,
+ const SMDS_MeshNode * n7,
+ const SMDS_MeshNode * n8,
+ const SMDS_MeshNode * n12,
+ const SMDS_MeshNode * n23,
+ const SMDS_MeshNode * n34,
+ const SMDS_MeshNode * n41,
+ const SMDS_MeshNode * n56,
+ const SMDS_MeshNode * n67,
+ const SMDS_MeshNode * n78,
+ const SMDS_MeshNode * n85,
+ const SMDS_MeshNode * n15,
+ const SMDS_MeshNode * n26,
+ const SMDS_MeshNode * n37,
+ const SMDS_MeshNode * n48,
+ const SMDS_MeshNode * n1234,
+ const SMDS_MeshNode * n1256,
+ const SMDS_MeshNode * n2367,
+ const SMDS_MeshNode * n3478,
+ const SMDS_MeshNode * n1458,
+ const SMDS_MeshNode * n5678,
+ const SMDS_MeshNode * nCenter,
+ int ID)
+{
+ if (!n1 || !n2 || !n3 || !n4 || !n5 || !n6 || !n7 || !n8 || !n12 || !n23 ||
+ !n34 || !n41 || !n56 || !n67 || !n78 || !n85 || !n15 || !n26 || !n37 || !n48 ||
+ !n1234 || !n1256 || !n2367 || !n3478 || !n1458 || !n5678 || !nCenter )
+ return 0;
+ if ( NbVolumes() % CHECKMEMORY_INTERVAL == 0 ) CheckMemory();
+
+ if ( SMDS_MeshCell* cell = myCellFactory->NewCell( ID ))
+ {
+ cell->init( SMDSEntity_TriQuad_Hexa, /*nbNodes=*/27, n1, n2, n3, n4, n5, n6, n7, n8,
+ n12, n23, n34, n41, n56, n67, n78, n85, n15, n26, n37, n48,
+ n1234, n1256, n2367, n3478, n1458, n5678, nCenter);
+ myInfo.myNbTriQuadHexas++;
+ return static_cast<SMDS_MeshVolume*>( cell );
+ }
+ return 0;
+}
+
+void SMDS_Mesh::dumpGrid(std::string ficdump)
+{
+ // vtkUnstructuredGridWriter* aWriter = vtkUnstructuredGridWriter::New();
+ // aWriter->SetFileName(ficdump.c_str());
+ // aWriter->SetInput(myGrid);
+ // if(myGrid->GetNumberOfCells())
+ // {
+ // aWriter->Write();
+ // }
+ // aWriter->Delete();
+ ficdump = ficdump + "_connectivity";
+ std::ofstream ficcon(ficdump.c_str(), ios::out);
+ int nbPoints = myGrid->GetNumberOfPoints();
+ ficcon << "-------------------------------- points " << nbPoints << endl;
+ for (int i=0; i<nbPoints; i++)
+ {
+ ficcon << i << " " << *(myGrid->GetPoint(i)) << " " << *(myGrid->GetPoint(i)+1) << " " << " " << *(myGrid->GetPoint(i)+2) << endl;
+ }
+ int nbCells = myGrid->GetNumberOfCells();
+ ficcon << "-------------------------------- cells " << nbCells << endl;
+ for (int i=0; i<nbCells; i++)
+ {
+ ficcon << i << " - " << myGrid->GetCell(i)->GetCellType() << " -";
+ int nbptcell = myGrid->GetCell(i)->GetNumberOfPoints();
+ vtkIdList *listid = myGrid->GetCell(i)->GetPointIds();
+ for (int j=0; j<nbptcell; j++)
+ {
+ ficcon << " " << listid->GetId(j);
+ }
+ ficcon << endl;
+ }
+ ficcon << "-------------------------------- connectivity " << nbPoints << endl;
+ vtkCellLinks *links = myGrid->GetLinks();
+ for (int i=0; i<nbPoints; i++)
+ {
+ int ncells = links->GetNcells(i);
+ vtkIdType *cells = links->GetCells(i);
+ ficcon << i << " - " << ncells << " -";
+ for (int j=0; j<ncells; j++)
+ {
+ ficcon << " " << cells[j];
+ }
+ ficcon << endl;
+ }
+ ficcon.close();
+
+}
+
+void SMDS_Mesh::CompactMesh()
{
- if ( deltaID == 0 )
- return;
+ this->myCompactTime = this->myModifTime;
+
+ bool idsChange = HasNumerationHoles();
+ if ( idsChange )
+ {
+ std::set< SMDS_ElementHolder* >::iterator holder = myElemHolders.begin();
+ for ( ; holder != myElemHolders.end(); ++holder )
+ (*holder)->beforeCompacting();
+ }
+ int oldCellSize = myCellFactory->GetMaxID();
- SMDS_MeshElementIDFactory * idFactory =
- isNodes ? myNodeIDFactory : myElementIDFactory;
+ // remove "holes" in SMDS numeration
+ std::vector<int> idNodesOldToNew, idCellsNewToOld, idCellsOldToNew;
+ myNodeFactory->Compact( idNodesOldToNew );
+ myCellFactory->Compact( idCellsNewToOld );
- // get existing elements in the order of ID increasing and release their ids
- list< SMDS_MeshElement * > elemList;
- const SMDS_IdElementMap& idElemMap = idFactory->GetIdElementMap();
- SMDS_IdElementMap::const_iterator idElemIt = idElemMap.begin();
- while ( idElemIt != idElemMap.end() ) {
- SMDS_MeshElement* elem = (*idElemIt).second;
- int id = (*idElemIt).first;
- idElemIt++;
- elemList.push_back( elem );
- idFactory->ReleaseID( id );
+ // make VTK IDs correspond to SMDS IDs
+ int newNodeSize = myNodeFactory->NbUsedElements();
+ int newCellSize = myCellFactory->NbUsedElements();
+ myGrid->compactGrid( idNodesOldToNew, newNodeSize, idCellsNewToOld, newCellSize );
+
+ if ( idsChange && !myElemHolders.empty() )
+ {
+ // idCellsNewToOld -> idCellsOldToNew
+ idCellsOldToNew.resize( oldCellSize, oldCellSize );
+ for ( size_t iNew = 0; iNew < idCellsNewToOld.size(); ++iNew )
+ {
+ if ( idCellsNewToOld[ iNew ] >= (int) idCellsOldToNew.size() )
+ idCellsOldToNew.resize( ( 1 + idCellsNewToOld[ iNew ]) * 1.5, oldCellSize );
+ idCellsOldToNew[ idCellsNewToOld[ iNew ]] = iNew;
+ }
}
- // set new IDs
- int ID = startID;
- list< SMDS_MeshElement * >::iterator elemIt = elemList.begin();
- for ( ; elemIt != elemList.end(); elemIt++ )
+
+ std::set< SMDS_ElementHolder* >::iterator holder = myElemHolders.begin();
+ for ( ; holder != myElemHolders.end(); ++holder )
+ if ( idsChange )
+ (*holder)->restoreElements( idNodesOldToNew, idCellsOldToNew );
+ else
+ (*holder)->compact();
+
+ return;
+}
+
+int SMDS_Mesh::FromVtkToSmds( int vtkid ) const
+{
+ return myCellFactory->FromVtkToSmds( vtkid );
+}
+
+double SMDS_Mesh::getMaxDim()
+{
+ double dmax = 1.e-3;
+ if ((xmax - xmin) > dmax) dmax = xmax -xmin;
+ if ((ymax - ymin) > dmax) dmax = ymax -ymin;
+ if ((zmax - zmin) > dmax) dmax = zmax -zmin;
+ return dmax;
+}
+
+//! modification that needs compact structure and redraw
+void SMDS_Mesh::Modified()
+{
+ if (this->myModified)
{
- idFactory->BindID( ID, *elemIt );
- ID += deltaID;
+ myGrid->Modified();
+ this->myModifTime++;
+ myModified = false;
}
}
+//! get last modification timeStamp
+vtkMTimeType SMDS_Mesh::GetMTime() const
+{
+ return this->myModifTime;
+}
+
+bool SMDS_Mesh::IsCompacted()
+{
+ return ( this->myCompactTime == this->myModifTime );
+}
+
+//! are there holes in elements or nodes numeration
+bool SMDS_Mesh::HasNumerationHoles()
+{
+ return ( myNodeFactory->CompactChangePointers() ||
+ myCellFactory->CompactChangePointers() );
+}
+
+void SMDS_Mesh::setNbShapes( size_t nbShapes )
+{
+ myNodeFactory->SetNbShapes( nbShapes );
+}