-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include "DF_Label.hxx"
#include <string>
#include <vector>
+#include <map>
#include "SALOMEDSImpl_GenericAttribute.hxx"
class SALOMEDSIMPL_EXPORT SALOMEDSImpl_AttributeStudyProperties : public SALOMEDSImpl_GenericAttribute
void ChangeCreatorName(const std::string& theUserName);
void SetUnits(const std::string& theUnits);
- std::string GetUnits();
+ std::string GetUnits() const;
void SetComment(const std::string& theComment);
- std::string GetComment();
+ std::string GetComment() const;
void SetCreationMode(const int theMode);
int GetCreationMode() const;
bool IsLocked() const;
bool IsLockChanged(const bool theErase);
+ void SetComponentsVersions( const std::map< std::string, std::vector<std::string> >& theVersions );
+ void SetComponentVersion(const std::string& theComponent, const std::string& theVersion);
+ std::vector<std::string> GetStoredComponents() const;
+ std::string GetComponentVersion(const std::string& theComponent) const;
+ std::vector<std::string> GetComponentVersions(const std::string& theComponent) const;
+ std::map< std::string, std::vector<std::string> > GetComponentsVersions() const;
+
void Restore(DF_Attribute* with);
DF_Attribute* NewEmpty() const;
void Paste(DF_Attribute* into);
private:
+ typedef std::vector<std::string> versionList;
+ typedef std::map<std::string, versionList> versionMap;
std::vector<std::string> myUserName;
std::vector<int> myMinute;
std::vector<int> myYear;
std::string myUnits;
std::string myComment;
- int myMode;
- int myModified;
- bool myLocked;
- bool myLockChanged;
-
+ int myMode;
+ int myModified;
+ bool myLocked;
+ bool myLockChanged;
+ versionMap myComponentVersions;
};
#endif