-// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
virtual bool SetCurrentObject(const _PTR(SObject)& theObject) = 0;
virtual bool SetRootCurrent() = 0;
virtual bool HasChildren(const _PTR(SObject)& theObject) = 0;
+ virtual bool SortChildren(const _PTR(SObject)& theObject, bool theAscendingOrder) = 0;
virtual _PTR(SObject) GetFather(const _PTR(SObject)& theObject) = 0;
virtual bool IsUseCase(const _PTR(SObject)& theObject) = 0;
virtual bool IsUseCaseNode(const _PTR(SObject)& theObject) = 0;