// $Header$
#include "SALOMEDS_AttributeFlags_i.hxx"
-#include "SALOMEDS_SObject_i.hxx"
using namespace std;
-/*
- Class : SALOMEDS_AttributeFlags_i
- Description : This class is intended for storing different object attributes that
- have only two states (0 and 1).
-
- Avalable attributes:
-
- IS_VISIBLE - is equal to 1 if object is visible in 3D view (0 - overwise).
- This attribute is valid for active view only.
-*/
-
-//=======================================================================
-// function : SALOMEDS_AttributeFlags_i::SALOMEDS_AttributeFlags_i
-// purpose : Constructor
-//=======================================================================
-SALOMEDS_AttributeFlags_i::SALOMEDS_AttributeFlags_i(
- const Handle(SALOMEDS_FlagsAttribute)& attr, CORBA::ORB_ptr orb )
-{
- _myOrb = CORBA::ORB::_duplicate( orb );
- _myAttr = attr;
-}
-
-//=======================================================================
-// function : SALOMEDS_AttributeFlags_i::~SALOMEDS_AttributeFlags_i
-// purpose : Destructor
-//=======================================================================
-SALOMEDS_AttributeFlags_i::~SALOMEDS_AttributeFlags_i()
-{
-}
-
//=======================================================================
// function : SALOMEDS_AttributeFlags_i::GetFlags
// purpose : Get all flags as integer value