-// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
#include "SALOME_LoadRateManager.hxx"
-#include "utilities.h"
#include <iostream>
+#include <map>
using namespace std;
-string SALOME_LoadRateManager::FindBest(const Engines::MachineList& hosts)
+string SALOME_LoadRateManager::FindFirst(const vector<string>& hosts)
{
- // for the moment then "maui" will be used for dynamic selection ...
- MESSAGE("SALOME_LoadRateManager::FindBest " << hosts.length());
-
- if (hosts.length() == 0)
+ if (hosts.size() == 0)
return string("");
return string(hosts[0]);
}
+
+string SALOME_LoadRateManager::FindNext(const vector<string>& hosts,MapOfParserResourcesType& resList)
+{
+ static int imachine = 0;
+ static int iproc = 0;
+
+ // if empty list return empty string
+ if (hosts.size() == 0)
+ return string("");
+ else{
+ ParserResourcesType resource = resList[string(hosts[imachine])];
+ int nbproc = resource.DataForSort._nbOfProcPerNode * resource.DataForSort._nbOfNodes;
+ if( nbproc <= 0) nbproc = 1;
+ if( iproc < nbproc ){
+ iproc++;
+ return string(hosts[imachine]);
+ }
+ else{
+ iproc = 1;
+ imachine++;
+ if(imachine == hosts.size())
+ imachine = 0;
+ return string(hosts[imachine]);
+ }
+ }
+}
+
+string SALOME_LoadRateManager::FindBest(const vector<string>& hosts)
+{
+ // for the moment then "maui" will be used for dynamic selection ...
+ return FindFirst(hosts);
+}